Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 23:37:53 Player: JuustuToug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (213) 1065 Value Destroyed (6779) 6779 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 13999 Bonus ------- High Alert Combat Kills 787 Follower Combat Kills 1071 Met Data Miner 300 Friendly Fire -1963 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Thunder Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle KE Penetrator KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Heavy Armored Exoskeleton Large Storage Unit Improved Weapon Cycler Experimental Thermal Shield Advanced Shield Generator Long-range Tractor Beam Heavy Plasma Cannon Heavy Plasma Cannon Battle Rifle Gauss Rifle Heavy Battle Rifle Heavy Rocket Launcher Heavy Rocket Launcher Plasma Sword [Rating: 105] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . Utility 4 | . . . 1 . . . 2 . . . . 1 . . Weapon 3 | . . . . . . . 3 . . . . . . . Parts Attached 178 | 7 4 4 21 22 2 2 49 4 4 . 8 10 3 38 Power 20 | 1 . 1 3 2 . 1 6 . 1 . . . 1 4 Engine 14 | 1 . 1 3 2 . 1 4 . 1 . . . . 1 Core 2 | . . . . . . . . . . . . . . 2 Reactor 4 | . . . . . . . 2 . . . . . 1 1 Propulsion 55 | 2 . 2 11 9 2 . 15 . . . 1 2 . 11 Treads 30 | 2 . 2 11 9 2 . 4 . . . . . . . Leg 25 | . . . . . . . 11 . . . 1 2 . 11 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 45 | 1 2 1 4 2 . . 11 3 1 . 4 4 2 10 Device 29 | . 1 1 2 2 . . 7 3 1 . 3 3 1 5 Storage 5 | 1 1 . . . . . . . . . . 1 . 2 Processor 4 | . . . 1 . . . 1 . . . . . 1 1 Hackware 2 | . . . 1 . . . . . . . . . . 1 Protection 5 | . . . . . . . 3 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 3 2 . 3 9 . 1 17 1 2 . 3 4 . 13 Energy Gun 9 | 3 . . . 1 . . 5 . . . . . . . Energy Cannon 14 | . 1 . 1 5 . . 3 . 1 . . . . 3 Ballistic Gun 23 | . . . 1 1 . . 8 1 . . 2 2 . 8 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher 6 | . . . 1 1 . . 1 . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 6 . . 8 . . . 2 2 . . Corrupted Parts 2 | . . . . . . . . 1 . . . . . 1 System Corruption 2 | . . . . . . . . 1 . . . . . 1 Parts Lost 54 | . . . 2 2 . . 7 4 3 . 2 1 . 33 Power 4 | . . . . . . . 1 . . . 1 . . 2 Propulsion 16 | . . . 1 . . . 2 2 . . . 1 . 10 Utility 14 | . . . . 1 . . 2 . 3 . . . . 8 Weapon 20 | . . . 1 1 . . 2 2 . . 1 . . 13 Highest Loss Streak 28 | . . . 1 1 . . 6 4 2 . 2 1 . 28 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 13 | 1 8 14 14 14 15 15 13 12 11 15 14 14 12 11 Power . | . 1 1 . 1 1 1 1 1 1 1 . . 1 1 Propulsion 1 | . 1 2 2 2 3 3 2 . . 1 1 . . 1 Utility 4 | . 1 3 4 4 3 4 6 6 4 5 5 6 5 4 Weapon 5 | . 3 6 5 5 6 5 3 4 5 8 7 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 56 | . 1 3 9 4 . 2 13 2 . . . 1 6 15 Power 11 | . 1 1 1 1 . . 3 1 . . . . 1 2 Propulsion 10 | . . . 1 . . . 2 . . . . . . 7 Utility 18 | . . 1 2 1 . 1 6 1 . . . 1 2 3 Weapon 16 | . . 1 5 2 . 1 1 . . . . . 3 3 Tool/Special 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 98 | . 100 100 98 99 100 99 99 99 99 100 99 98 100 86 Engine 6 | . 14 14 10 11 11 10 5 . . 6 5 5 1 . Reactor 1 | . . . . . . . . 5 5 . . . 3 3 Treads 16 | . 28 28 32 33 33 33 11 . . . . . . . Leg 12 | . . . . . . . 14 26 26 26 25 27 29 25 Device 13 | . 14 14 10 10 11 11 11 13 12 13 16 22 17 14 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 4 Processor 3 | . . . . . . . 5 6 6 6 6 5 10 8 Hackware 4 | . . . 10 11 11 11 5 . . . . . . . Protection 1 | . . . . . . . 1 5 6 6 2 . . . Energy Gun 4 | . 26 14 5 . . . 4 1 . . . . . . Energy Cannon 7 | . 1 14 10 17 11 11 6 . . 6 6 5 5 4 Ballistic Gun 12 | . . . 5 . . . 16 24 25 26 23 17 23 20 Slashing Weapon 2 | . . . . 3 11 11 2 6 4 . . 1 . . Peak Build Rating 105 | 6 8 18 21 27 23 24 75 75 76 76 84 97 96 105 Average Rating 48 | 4 7 9 15 22 22 23 61 71 73 76 77 92 93 84 On Entrance 45 | . 6 8 10 19 22 23 24 74 73 76 76 82 97 93 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . 5 7 6 Naked Turns 51 | . . . . . . . . . . . . . . 51 Heaviest Build 90 | 14 31 33 38 46 35 37 64 62 66 66 68 62 64 90 Greatest Support 107 | 40 40 40 60 60 60 60 80 76 71 71 79 83 66 107 Greatest Overweight (x) 3 | . . . . . . . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 16 Most Carried 20 | 3 13 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 13 | 1 8 14 14 14 15 14 13 12 11 15 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 13 15 15 15 15 15 15 13 15 15 14 15 15 2 Class Distribution -------------------- 35% | Scavenger-Skirmisher 34% | Scavenger-Mutant 11% | Mutant 9% | Scavenger-Tank 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Matter Collected 6707 | 197 123 30 505 318 104 30 1979 231 726 . 393 200 432 1439 Remotely 1969 | . . . . . . . . 24 264 . 63 132 402 1084 Salvage Created 10606 | 112 379 43 1089 1064 467 . 3289 117 628 . 167 232 1549 1470 Parts 485 | 6 24 4 74 57 19 . 159 9 23 . 10 6 24 70 Haulers Intercepted 14 | . 2 . 4 5 . . 3 . . . . . . . Recyclers Shooed 5 | . 2 . . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 9 22 . 3 . . . Prevented 1 | . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 141 | . 7 3 21 14 2 . 38 3 18 . 6 2 6 21 Melee 4 | . . . . 1 2 . . 1 . . . . . . Guns 75 | . 7 1 6 . . . 24 2 16 . 2 1 4 12 Cannons 35 | . . 2 12 11 . . 7 . . . . . 1 2 AOE 22 | . . . 3 . . . 6 . 2 . 4 1 . 6 Classes Destroyed 17 | 2 5 . 3 . 1 . 3 . . . . . 1 2 Worker 9 | . . . 1 1 . . 7 . . . . . . . Builder 7 | . . . . . 1 . 4 . . . . . . 2 Tunneler 4 | 2 . . . . . . 2 . . . . . . . Hauler 14 | . 2 . 4 5 . . 3 . . . . . . . Recycler 19 | 1 . . 2 1 5 . 7 . . . . 1 . 2 Operator 8 | . 1 . 1 1 . . 2 . . . . . . 3 Watcher 7 | . 3 . 1 1 . . 1 . . . . . . 1 Swarmer 35 | . 2 3 10 . . . 3 2 10 . 4 . . 1 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 49 | . 5 . 3 6 . . 20 . 7 . 1 . . 7 Brawler 6 | . . . . . . . 1 . 1 . . . . 4 Duelist 4 | . . . 1 1 . . 2 . . . . . . . Sentry 21 | . . . 7 7 2 . 2 1 . . 1 1 . . Hunter 9 | . . . . . . . 4 . . . . . . 5 Programmer 10 | . . . . . . . 6 . . . . 1 . 3 Compactor 6 | . . . . . . . . . . . . . 6 . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . Surgeon 1 | . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 12 | 3 2 3 5 7 3 . 9 3 7 . 5 1 3 12 Combat Bots Only 10 | . 2 3 4 3 2 . 7 3 7 . 5 1 3 10 Max Kills in Single Turn 5 | 1 1 1 2 1 1 . 5 1 2 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 2 . 2 . 1 1 . 2 Melee 1 | . . . . 1 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1055 | . 41 13 111 77 12 . 235 57 76 . 39 10 . 384 Missed 309 | . 13 6 28 20 3 . 78 24 25 . 12 3 . 97 Hits 746 | . 28 7 83 57 9 . 157 33 51 . 27 7 . 287 Melee 10 | . . . . . . . 5 . . . . . . 5 Projectile 736 | . 28 7 83 57 9 . 152 33 51 . 27 7 . 282 AOE 1 | . . . . . . . 1 . . . . . . . Critical Strikes 20 | . . . 1 1 . . 5 . 1 . . 2 . 10 Part Disruptions 1 | . . . . . . . 1 . . . . . . . Damage Taken 13513 | . 297 72 954 807 131 . 3505 510 842 . 601 328 . 5466 Core 1979 | . 71 7 142 135 27 . 406 30 96 . 57 . . 1008 Absorbed by Shields 70 | . . . . . . . 4 . . . . . . 66 Ignored by Resistances 24 | . . . . . . . . . . . 24 . . . Regen/Repaired (Parts) 548 | . . . 17 . . 199 96 . . . . . 98 138 Core Remaining (%) 55 | 100 . 68 . . . 24 . . . . 30 . . . Volleys Fired 423 | 5 40 4 73 50 1 . 106 5 33 . 16 6 21 63 Largest 5 | 2 2 2 2 2 1 . 5 4 4 . 4 5 5 5 Hottest 246 | 100 110 110 110 150 68 . 246 98 98 . 163 215 202 227 Shots Fired 1325 | 10 80 8 142 100 1 . 444 19 121 . 31 30 104 235 Gun 972 | 10 77 4 69 3 . . 382 19 118 . 15 18 84 173 Cannon 309 | . 3 4 70 97 1 . 55 . . . 5 12 20 42 Launcher 44 | . . . 3 . . . 7 . 3 . 11 . . 20 Special . | . . . . . . . . . . . . . . . Kinetic 766 | . . . 44 3 . . 287 18 118 . 15 24 84 173 Thermal 477 | 10 80 8 95 97 1 . 113 . . . 5 6 20 42 Explosive 44 | . . . 3 . . . 7 . 3 . 11 . . 20 Electromagnetic 38 | . . . . . . . 37 1 . . . . . . Robot Hit Streak 22 | 8 9 6 13 22 2 . 12 4 11 . 5 4 9 12 Robot Miss Streak 9 | . 5 . 5 3 . . 9 2 4 . 3 2 5 5 Penetration Max 1 | . . . . . . . 1 . 1 . . . . 1 Secondary Targets 7 | . . . . . . . 1 . 5 . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . 1 . . . . 1 Shots Hit Robots 787 | 8 47 5 93 67 16 . 254 12 61 . 22 16 66 120 Core Hits 428 | 4 21 3 36 23 6 . 147 5 36 . 22 7 21 97 Critical Kills 8 | . . . 1 1 . . . . . . . . 1 5 Critical Parts Destroyed 6 | . . . 1 . . . 1 . 1 . . . . 3 Critical Strikes 27 | . 4 . 5 1 3 . 3 . 1 . . 1 1 8 Burn 9 | . 4 . 3 . . . 2 . . . . . . . Meltdown 3 | . . . . 1 . . . . . . . . 1 1 Destroy 12 | . . . 2 . . . 1 . 1 . . 1 . 7 Sever 3 | . . . . . 3 . . . . . . . . . Melee Attacks 47 | . . . . 6 18 . 11 3 2 . 5 . . 2 Impact . | . . . . . . . . . . . . . . . Slashing 47 | . . . . 6 18 . 11 3 2 . 5 . . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 8 . 1 . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23292 | 100 598 73 1979 1441 762 . 6836 266 1679 . 1733 496 1706 5623 Guns 10845 | 100 563 38 617 47 . . 4239 219 1283 . 208 215 1256 2060 Cannons 5044 | . 35 35 1080 1326 20 . 1032 . . . 75 204 450 787 Explosions 6083 | . . . 282 . . . 1496 . 396 . 1090 77 . 2742 Melee 1282 | . . . . 68 742 . 65 47 . . 360 . . . Ramming 38 | . . . . . . . 4 . . . . . . 34 Kinetic 8674 | . . . 380 47 . . 2920 219 1283 . 208 301 1256 2060 Thermal 6810 | 100 598 73 1317 1326 20 . 1869 . . . 75 195 450 787 Explosive 6006 | . . . 282 . . . 1496 . 396 . 1090 . . 2742 Electromagnetic 482 | . . . . . . . 482 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1282 | . . . . 68 742 . 65 47 . . 360 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 3 3 . 3 2 . . . . . 19 Average Corruption 3 | . . . . 3 3 . 1 1 . . . . . 7 Corruption Purged 5 | . . . . . . . 3 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 61 | . . . . 13 15 . 9 1 . . . . . 23 Message Errors 19 | . . . . 4 8 . 1 . . . . . . 6 Matter Fused 11 | . . . . 4 . . 4 . . . . . . 3 Heat Flow Errors 8 | . . . . 1 2 . 2 . . . . . . 3 Energy Discharges 6 | . . . . 2 2 . 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 . . . . . . . . 3 Data Loss (major) 3 | . . . . . 2 . . . . . . . . 1 Misfires 3 | . . . . 1 . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 314 | . . . . 10 98 . 70 28 . . 28 14 . 66 Projectiles 64 | . . . . 10 . . 11 . . . . 7 . 36 Explosions 101 | . . . . . . . 59 . . . 5 7 . 30 Melee 149 | . . . . . 98 . . 28 . . 23 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 647 | . . . 14 . . . 133 . . . 117 172 . 211 Shots 16 | . . . 1 . . . 2 . . . 5 2 . 6 Rammed 7 | . . . . . . . . . . . . . . 7 Targets Rammed 9 | . . . . . . . 1 . . . . . . 8 Kicked 2 | . . . . . . . 1 . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 540 | 117 228 144 336 245 171 . 540 34 150 . 19 331 114 255 Average Temperature 91 | 51 63 63 94 55 84 . 131 14 61 . 7 140 59 81 Received Heat Transfer 2346 | . 123 . 243 354 45 . 801 12 162 . 99 36 . 471 Effects 11 | . 1 . 2 . . . 5 . . . . . . 3 Shutdowns 2 | . . . . . . . 2 . . . . . . . Interference 6 | . 1 . . . . . 2 . . . . . . 3 Short Circuit 2 | . . . 1 . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . 1 . . 2 . . . . . . . . 1 1 Combat Hostiles 4 | . . . . 2 . . . . . . . . 1 1 Parts Melted 26 | 3 4 1 4 6 . . 5 . . . . . 3 . Heat Transferred 12831 | 296 2035 185 2812 2331 37 . 3098 . . . 111 198 666 1062 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 4 | . . . 1 1 . . 3 . . . . . . 4 Low Security (%) 66 | 100 100 100 66 63 100 . 51 . . . . 100 100 11 Level 1 14 | . . . 33 36 . . 15 . . . . . . 9 Level 2 13 | . . . . . . . 33 . . . . . . 39 Level 3 3 | . . . . . . . . . . . . . . 25 Level 4 1 | . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1237 | 10 50 60 318 244 77 . 731 . . . . 117 2 1237 Initial 127 | . . . . 127 53 . . . . . . 38 . . Average 198 | 1 9 5 126 176 33 . 262 . . . . 41 . 653 Influence Increases 6518 | 15 228 70 707 572 266 . 1305 75 455 . 292 172 4 2357 Destroy 0b10 Robot/C 3220 | . 140 60 420 280 40 . 760 60 360 . 180 40 . 880 Destroy 0b10 Robot/NC 370 | 15 30 . 45 45 30 . 130 . . . . 5 . 70 Destroy Leader 706 | . 40 10 130 122 . . 168 . 50 . 20 20 . 146 Allied During Kill 719 | . . . . . . . . . . . 17 . . 702 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . Successful Hack 196 | . 18 . 29 17 30 . 88 . . . . 14 . . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . Disable Machine 225 | . . . 45 45 15 . 45 . . . . 45 . 30 Destroy Structure 532 | . . . 23 8 1 . 54 . . . . 48 4 394 Lose Combat Pursuer 390 | . . . 15 45 . . 60 15 45 . 75 . . 135 Influence Decreases 5281 | 15 228 70 404 738 403 . 574 698 483 80 230 234 4 1120 Entered New Map 657 | . . . . 176 84 . . 272 21 80 . 24 . . Time Decay 3804 | 15 228 70 394 542 319 . 504 386 432 . 210 200 4 500 Lost Part 530 | . . . 10 20 . . 70 40 30 . 20 10 . 330 Lost Ally 290 | . . . . . . . . . . . . . . 290 Squads Dispatched 34 | . 1 . 1 1 . . 17 . . . . 1 . 13 Investigation 4 | . . . . . . . 3 . . . . . . 1 Extermination 10 | . . . . . . . 5 . . . . 1 . 4 Reinforcement 15 | . 1 . 1 1 . . 8 . . . . . . 4 Assault 4 | . . . . . . . . . . . . . . 4 Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . 2 . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Distress Signals 10 | . 1 . 4 1 . . 4 . . . . . . . Communications Jammed 137 | . . . . . . . . . . . . . . 137 Distress Signals 136 | . . . . . . . . . . . . . . 136 Times Spotted 252 | . 13 3 33 20 2 . 52 9 21 . 11 3 8 77 Peak Tracking Total 12 | . 4 3 5 5 2 . 5 3 8 . 5 1 2 12 Tactical Retreats 16 | . . . 1 3 . . 2 1 2 . 3 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Traps Triggered 10 | . . 1 3 . . . 4 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 67 | . 27 . . 40 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Machines Disabled 15 | . . . 3 3 1 . 3 . . . . 3 . 2 Max in Single Turn 3 | . . . 1 1 1 . 1 . . . . 3 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Machines Accessed 64 | . 7 1 10 11 11 . 10 . . 4 . 6 . 4 Terminals 35 | . 5 . 7 9 6 . 3 . . . . 3 . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 6 | . 1 . 1 . . . 2 . . . . 2 . . Recycling Units 8 | . 1 . . 2 5 . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 3 . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . 1 . 1 Total Hacks 200 | . 26 1 37 29 24 . 37 . . 31 . 7 . 8 Successful 137 | . 12 1 25 21 17 . 25 . . 31 . 1 . 4 Failed 61 | . 14 . 11 8 7 . 11 . . . . 6 . 4 Catastrophic 10 | . 3 . 2 1 . . 2 . . . . 1 . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . Manual 89 | . 21 . 22 18 22 . 4 . . . . 1 . 1 Terminals 104 | . 21 . 28 23 18 . 7 . . . . 4 . 3 Fabricators 3 | . . . . . . . . . . . . . . 3 Repair Stations 13 | . 2 . 3 . . . 6 . . . . 2 . . Recycling Units 15 | . 3 . . 6 6 . . . . . . . . . Scanalyzers 25 | . . . 6 . . . 19 . . . . . . . Garrison Access 8 | . . . . . . . 5 . . . . 1 . 2 Terminal Hacks 52 | . 2 1 4 9 1 . 3 . . 31 . 1 . . Record 11 | . . . . . . . . . . 11 . . . . Part Schematic 14 | . . . 1 1 1 . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Prototype ID Bank 5 | . . . . 2 . . . . . 3 . . . . Open Door 5 | . . 1 . 4 . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . Zone Layout 3 | . . . . 1 . . 1 . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . . . . 2 Repair Station Hacks 7 | . . . 3 . . . 4 . . . . . . . Scan Component 5 | . . . 2 . . . 3 . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . . . Scanalyzer 22 | . . . 6 . . . 16 . . . . . . . Insert Component 11 | . . . 3 . . . 8 . . . . . . . Analyze 10 | . . . 3 . . . 7 . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 49 | . 10 . 12 10 16 . 1 . . . . . . . Terminals 43 | . 10 . 12 9 11 . 1 . . . . . . . Botnet 17 | . 4 . 3 4 5 . 1 . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Skim 22 | . 5 . 6 5 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 5 . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 7 . 10 9 6 . 9 . . . . 6 . 3 Full Trace Events 2 | . . . . . . . 2 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 3 1 1 . 6 . . 11 . . . . Parts Built 3 | . . . . . . . . . . . . . . 3 Authchips 1 | . . . . . . . . . . . . . . 1 Time 157 | . . . . . . . . . . . . . . 157 Total Part Build Rating 13 | . . . . . . . . . . . . . . 13 Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . Time 70 | . . . 26 . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 7 . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 6 . . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 4 . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Total Allies 20 | . . . . . . . . . . . 1 . 19 . Largest Group 19 | . . . . . . . . . . . 1 . 19 19 Highest-Rated Group 702 | . . . . . . . . . . . 96 . 702 702 Highest-Rated Ally 96 | . . . . . . . . . . . 96 . 50 50 Total Orders 2 | . . . . 1 . . . . . . . . . 1 EXPLORE 2 | . . . . 1 . . . . . . . . . 1 Ally Attacks 191 | . . . . . . . . . . . 8 . . 183 Total Damage 5019 | . . . . . . . . . . . 281 . . 4738 Kills 33 | . . . . . . . . . . . 3 . . 30 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 10046 | . 1089 769 1169 . . . 2190 909 875 92 688 575 588 1102 Sensors 6769 | . . 2 . . . . 2037 854 867 92 688 563 588 1078 Structural 1803 | . . . . . . . 925 870 8 . . . . . Seismic 3025 | . 1089 767 1169 . . . . . . . . . . . Jamming 2231 | . . . . . . . . . . . . 569 586 1076 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 2 . 2 . . . Drone Launches 4 | . . . . 2 . . . . . . . . . 2 Drone Recoveries 2 | . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Turns Passed 15249 | 89 1110 771 1477 1549 784 1028 2783 909 1101 92 899 575 588 1494 Spaces Moved 8649 | 39 545 456 681 499 452 637 1535 711 800 77 648 426 310 833 Core 142 | 1 . . . . . . . . . . . . . 141 Treads 3917 | 38 545 456 681 499 452 637 609 . . . . . . . Legs 4590 | . . . . . . . 926 711 800 77 648 426 310 692 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 120 120 120 120 120 120 50 Average Speed 138 | 157 160 160 160 160 160 160 135 120 120 120 120 120 120 124 Slowest Speed 330 | 160 160 160 160 160 160 160 240 120 120 120 120 120 120 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 61 | 4 76 95 73 87 88 53 34 76 71 68 69 15 94 26 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 12 | . 1 1 2 2 5 . . . . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . . . . Scrap Searched 14 | . . 1 . . . 7 . 1 1 . 4 . . . Spaces Dug 148 | . . . 13 3 1 . 19 1 34 . 19 . . 58 Terrain Destroyed 439 | . . . 16 3 1 . 55 2 41 . 86 31 2 202 Melee 18 | . . . . 3 1 . 10 1 1 . . . . 2 Projectile 43 | . . . 3 . . . 3 1 . . 1 1 2 32 AOE 378 | . . . 13 . . . 42 . 40 . 85 30 . 168 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Total 10962 | 53 702 493 931 1149 486 648 1989 748 874 76 731 475 472 1135 Wait 1121 | . 72 16 105 472 10 . 159 7 7 . 32 12 119 110 Move 8636 | 38 544 455 680 498 451 636 1534 710 799 76 647 426 309 833 Hop . | . . . . . . . . . . . . . . . Pick Up 133 | 3 12 5 17 14 1 3 35 5 6 . 2 8 5 17 Fast Attach 81 | 6 . 2 10 9 . 3 18 3 . . 6 3 . 21 Attach 54 | . 1 . 5 1 . . 16 4 7 . 3 3 . 14 Detach 7 | . . 1 . 1 . . . . 3 . . . . 2 Swap 189 | 1 4 3 18 27 2 . 50 9 16 . 12 7 8 32 Drop 175 | . 2 7 23 31 3 6 55 2 1 . 8 10 10 17 Fire 423 | 5 40 4 73 50 1 . 106 5 33 . 16 6 21 63 Melee 47 | . . . . 6 18 . 11 3 2 . 5 . . 2 Ram 8 | . . . . . . . . . . . . . . 8 Kick 2 | . . . . . . . 1 . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . 4 . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . Trap 67 | . 27 . . 40 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 11) 643 | -10/Materials | Identified exit to Subcaves 643 | -10/Materials | Identified exit to Materials 702 | -10/Materials | Learned 2 Storage zone layouts 752 | -10/Materials | Learned 4 Recycling zone layouts 816 | -10/Materials | Learned Storage trap positions 864 | -10/Materials | Learned location of 1 exit from Storage 895 | -10/Materials | Learned 2 Mines zone layouts 985 | -10/Materials | Learned Storage trap positions 992 | -10/Materials | Discovered exit to Materials (range 13) 1200 | -10/Materials | Entered Mines 1206 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1343 | -10/Mines | Discovered exit to Subcaves (range 9) 1449 | -10/Mines | Learned location of Storage (-9) 1526 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1597 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1643 | -10/Mines | Discovered exit to Materials (range 6) 1663 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1719 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1723 | -10/Mines | Found Prototype Device 1723 | -10/Mines | Identified Exp. Sensor Array 1824 | -10/Mines | Build established: Scavenger-Mutant 1847 | -10/Mines | Discovered exit to Materials (range 6) 1971 | -10/Mines | Entered Materials 1971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2423 | -9/Materials | Repaired Seismic Detector 2487 | -9/Materials | Identified exit to Mines 2487 | -9/Materials | Identified exit to Storage 2487 | -9/Materials | Central database locked down 2505 | -9/Materials | Discovered new exit (range 10) 2527 | -9/Materials | Identified exit to Materials 2732 | -9/Materials | Learned Recycling recycling unit intel 2798 | -9/Materials | Learned 2 Storage zone layouts 2832 | -9/Materials | Learned Storage emergency access door positions 2839 | -9/Materials | Learned location of Zion (-7) 2914 | -9/Materials | Learned 4 Recycling zone layouts 3448 | -9/Materials | Entered Storage 3449 | -9/Storage | Identified exit to Recycling 3452 | -9/Storage | Loaded intel: 18 trap records 3696 | -9/Storage | Core integrity fell below 50% 4481 | -9/Storage | Learned 2 Storage zone layouts 4613 | -9/Storage | Used back door to open Recycling access 4631 | -9/Storage | Learned Materials emergency access door positions 4693 | -9/Storage | Learned Materials terminal intel 4785 | -9/Storage | Learned location of 1 exit from Recycling 4819 | -9/Storage | Learned Materials machine intel 4861 | -9/Storage | Learned 4 Recycling zone layouts 4912 | -9/Storage | Learned Recycling recycling unit intel 4997 | -9/Storage | Entered Recycling 4998 | -9/Recycling | Identified exit to Factory 4999 | -9/Recycling | Identified exit to Scraptown 5000 | -9/Recycling | Loaded intel: 5 recycling unit locations 5268 | -9/Recycling | Learned 4 Recycling zone layouts 5345 | -9/Recycling | Learned Materials emergency access door positions 5350 | -9/Recycling | Learned 4 Materials zone layouts 5351 | -9/Recycling | Learned Materials emergency access door positions 5358 | -9/Recycling | Learned 2 Materials zone layouts 5377 | -9/Recycling | Learned Materials emergency access door positions 5742 | -9/Recycling | Scanned before Scraplab entrance 5765 | -9/Recycling | Entered Scraplab 5781 | -9/Recycling | Entered Scraptown 5781 | -9/Scraptown | System corruption cleaned by C-Scrubber 5979 | -9/Scraptown | Visited Symbiants 6026 | -9/Scraptown | Visited Bundlers 6335 | -9/Scraptown | Discovered new exit (range 5) 6386 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6485 | -9/Scraptown | Visited Cave Peace 6509 | -9/Scraptown | Visited SPCMW 6540 | -9/Scraptown | Visited TADAMA 6572 | -9/Scraptown | Visited CR-KLE's Repair Center 6583 | -9/Scraptown | CR-KLE repaired 6 parts 6634 | -9/Scraptown | Visited Comm Corps 6809 | -9/Scraptown | Entered Factory 6809 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x2, Weapon x3 7433 | -6/Factory | Discovered new exit (range 15) 7462 | -6/Factory | Identified exit to Lower Caves 7495 | -6/Factory | Repaired Imp. Medium Armor Plating 7534 | -6/Factory | Central database locked down 7753 | -6/Factory | Crushed by falling debris 7784 | -6/Factory | Lost 6 parts (2n2u2w) 8014 | -6/Factory | Discovered new exit (range 2) 8016 | -6/Factory | Identified exit to Factory 8116 | -6/Factory | Build established: Scavenger-Skirmisher 8491 | -6/Factory | Destroyed 7 combat bots 9465 | -6/Factory | Garrison activated, responded to threat 9592 | -6/Factory | Entered Lower Caves 9674 | -6/Lower Caves | Encountered a Warlord checkpoint 9803 | -6/Lower Caves | Core integrity fell below 50% 9830 | -6/Lower Caves | Lost 4 parts (2n2w) 9946 | -6/Lower Caves | Build established: Scavenger-Assassin 10040 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10358 | -6/Lower Caves | Identified exit to Lower Caves 10501 | -6/Lower Caves | Entered another Lower Caves area 10556 | -6/Lower Caves | Destroyed 7 combat bots 10671 | -6/Lower Caves | Discovered exit to Factory (range 7) 10688 | -6/Lower Caves | Encountered a Warlord checkpoint 10897 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10959 | -6/Lower Caves | Learned Factory stockpile data 11005 | -6/Lower Caves | Identified exit to Data Miner 11448 | -6/Lower Caves | Found DCF Scrap (14 items) 11602 | -6/Lower Caves | Entered Data Miner 11602 | -6/Data Miner | Discovered new exit (range 6) 11607 | -6/Data Miner | Identified exit to Proximity Caves 11625 | -6/Data Miner | Met Data Miner 11646 | -6/Data Miner | Learned location of Section 7 (-2) 11646 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11667 | -6/Data Miner | Received God Mode back door access code from Data Miner 11694 | -6/Data Miner | Entered Proximity Caves 11716 | -5/Proximity Caves | Learned location of 1 exit from Factory 12032 | -5/Proximity Caves | Escorted by Enhanced Grunt 12172 | -5/Proximity Caves | Found Prototype Device 12172 | -5/Proximity Caves | Identified Exp. Thermal Shield 12211 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12287 | -5/Proximity Caves | Learned Factory non-interactive machine intel 12442 | -5/Proximity Caves | Discovered exit to Factory (range 14) 12593 | -5/Proximity Caves | Entered Factory 12593 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12594 | -5/Factory | Identified exit to Factory 12596 | -5/Factory | Loaded intel: 216 non-interactive machine locations 12833 | -5/Factory | Found Prototype Launcher 12833 | -5/Factory | Identified Mni. Smartbomb Launcher 13168 | -5/Factory | Sucked down chute 13168 | -5/Factory | Entered Waste 13203 | -5/Waste | Spotted C-40 Crusher 13207 | -5/Waste | Destroyed C-40 Crusher 13218 | -5/Waste | Spotted C-40 Crusher 13223 | -5/Waste | Spotted C-40 Crusher 13231 | -5/Waste | Destroyed C-40 Crusher 13238 | -5/Waste | Spotted C-40 Crusher 13239 | -5/Waste | Destroyed C-40 Crusher 13241 | -5/Waste | Spotted C-40 Crusher 13254 | -5/Waste | Destroyed C-40 Crusher 13301 | -5/Waste | Spotted C-40 Crusher 13306 | -5/Waste | Destroyed C-40 Crusher 13317 | -5/Waste | Destroyed C-40 Crusher 13395 | -5/Waste | Discovered new exit (range 11) 13498 | -5/Waste | Warlord forces began an assault 13729 | -5/Waste | Identified exit to Factory 13756 | -5/Waste | Entered Factory 13756 | -5/Factory | Accompanied by 19 allies 13883 | -5/Factory | Discovered new exit (range 15) 13914 | -5/Factory | Identified exit to Upper Caves 13972 | -5/Factory | Lost 7 allies 14429 | -5/Factory | Fabricated Imp. Weapon Cycler? 14508 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 14656 | -5/Factory | First assault squad dispatched 14781 | -5/Factory | Lost 3 allies 14844 | -5/Factory | System corruption reached 10% 14860 | -5/Factory | Lost 7 allies 14908 | -5/Factory | Destroyed 10 combat bots 15014 | -5/Factory | Lost 28 parts (2p9n7u10w) 15135 | -5/Factory | Crushed by falling debris 15139 | -5/Factory | Released all parts (12) 15145 | -5/Factory | Core integrity fell below 50% 15146 | -5/Factory | Incoming assault squad redirected 15164 | -5/Factory | Incoming assault squad redirected 15170 | -5/Factory | Lost 4 parts (1n1u2w) 15204 | -5/Factory | Core integrity fell below 20% 15250 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15185_ Field strength at 4. 15186_ Stasis field depleted. 15200_ Slammed into U-05 Engineer. 15200_ Plasma Sword destroyed. 15200_ System corrupted by crushing effect (+1). 15203_ Slammed into U-05 Engineer. 15203_ Destabilizing: Core damaged (-50). 15210_ Penetrated by Slug. 15213_ System corrupted: Heat flow error (+134). 15213_ Penetrated by Slug. 15214_ Slammed into K-01 Serf. 15222_ Slammed into W-25 Informer. 15229_ 1QHRFM|ICKRHWNSXPIZIZ=R 15230_ Penetrated by Slug. 15230_ Slammed into W-25 Informer. 15234_ K-01 Serf cleans the Assembly Bed. 15245_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7T. 15248_ K-01 Serf cleans the Matter Pump. Map ----- +----------------------------------------------------+ | ????????????????????????????############ ### | | ?????????????????????????? # | | ?????????????????????????? + """" | | ?????????????????????????? # """" | | ??????????????????????????? ###+######### # """" | | ?????????????????????????????????????????# #?"""" | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #??#### | | ?????????????????????????????????????????# #?????? | | ?????????????????????????? ????????????# #?????? | | ?????????????????????????# #???????????# #?????? | | ?????????????????????????# #???????????# #?????? | | ?????????????????????????# #?????#######+####### | | ?????????????????????????# #?????# ! | | ?????????????????????????# u#?????# " | | ?????????????????????????# #?????# """""" Y | | ?????????????????????????# #?????# """""" " | | ?????????????????????????# u#?# ### """""" | | ?????????????????????????# #?# + """""" | | ?????????????????????????# k#?????# | | ?????????????????????????# #?????# | | ?????????????????????????# #?????# ! | | ????????????????########## ########+######+##### | | ?????????????? "T" u s / | | ?????????????# k@ sss s #?? | | ?????????????# """ """ """ """ """ """ """ #?? | | ??????????????????""" """ """ """ """ """ """ #?? | | ???????????????????"" """ """ """ """ """ """ #?? | | ??????????????????? #?? | | ???????????????????"" """ """ """ """ """ """ ??? | | ????????????????????"k""" """ """ """ """ """ ??? | | ????????????????????" """ """ """ """ """ """ ?? | | ???????????????????????? ? ?? | | ???????????????????????? ? ?? ?? ?? | | ???????????????????????? ? ? ????? ?? | | ????????????????????????###?#/#?###?#+#???????#??? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 70 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed System Restoration Module | -9/Storage | Hacked Hvy. Assault Rifle | -9/Recycling | Hacked Carbon-fiber Leg | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Structural Scanner | -6/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Hvy. Particle Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Imp. Weapon Cycler | x2 | -5/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory | Authchip Repaired ---------- Seismic Detector | 15% | -9/Materials Imp. Medium Armor Plating | 60% | -6/Factory Studied --------- Hvy. Particle Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualMappingPower Manual? 0 Play Time 01:52:25 Cumulative 213.8 hours Start 2025.12.03 @ 21:46:38 End 2025.12.03 @ 23:37:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d6fc2cd-9c30-41ad-87f0-9b875acc248c