Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.22 @ 00:07:47 Player: bobduude Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (200) 1000 Value Destroyed (10491) 10491 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2933) 2933 TOTAL SCORE: 22024 Bonus ------- High Alert Combat Kills 1702 Follower Combat Kills 953 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- Force Lance > --- INVENTORY (4) ---- Improved Core Shielding Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Enhanced Optical Array Advanced Targeting Computer Improved Core Analyzer Stasis Canceller Layered Medium Armor Plating Improved Focal Shield Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Nova Cannon Fusion Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Improved Recalibrator [Rating: 175] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Structural Scanner Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Heavy Pick Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 17 | . 1 . . . 4 2 . . 2 2 2 . . . . 2 2 Power 3 | . . . . . 1 . . . . . 1 . . . . 1 . Propulsion 3 | . . . . . 1 . . . . 1 . . . . . 1 . Utility 8 | . 1 . . . 1 2 . . 1 1 1 . . . . . 1 Weapon 3 | . . . . . 1 . . . 1 . . . . . . . 1 Parts Attached 264 | 7 1 1 2 . 26 2 3 10 14 32 5 11 11 . 36 13 90 Power 37 | 1 . 1 . . 5 . . 2 . 4 . 1 1 . 8 1 13 Engine 9 | 1 . 1 . . 5 . . 2 . . . . . . . . . Core 9 | . . . . . . . . . . 4 . . 1 . 3 . 1 Reactor 19 | . . . . . . . . . . . . 1 . . 5 1 12 Propulsion 45 | 2 . . . . 6 . 1 . . 4 2 . 2 . 6 4 18 Treads 13 | . . . . . 3 . 1 . . 3 . . . . . . 6 Leg 29 | 2 . . . . 3 . . . . . . . 2 . 6 4 12 Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . . . . . Utility 93 | 2 1 . 2 . 9 2 1 1 8 14 3 4 5 . 8 5 28 Device 60 | 1 . . 1 . 6 . . . 6 8 2 3 3 . 5 3 22 Storage . | . . . . . . . . . . . . . . . . . . Processor 13 | . 1 . . . 1 2 . . 2 2 1 1 1 . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 20 | 1 . . 1 . 2 . 1 1 . 4 . . 1 . 2 1 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 89 | 2 . . . . 6 . 1 7 6 10 . 6 3 . 14 3 31 Energy Gun 31 | . . . . . 2 . . . 2 1 . . 2 . 7 2 15 Energy Cannon 7 | . . . . . . . . . . 2 . . . . . . 5 Ballistic Gun 13 | 2 . . . . . . . . 1 4 . . . . 3 . 3 Ballistic Cannon 6 | . . . . . 2 . 1 1 1 . . . . . . . 1 Launcher 13 | . . . . . 1 . . 1 . 1 . 2 1 . 1 . 6 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . . 5 1 1 . 3 . . 2 1 . Piercing Weapon 4 | . . . . . . . . . 1 1 . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 1 . . . . 2 . . . . 1 . 5 Parts Lost 59 | . . . . . 4 . . . . 1 . . . . 5 . 49 Power 11 | . . . . . 2 . . . . . . . . . . . 9 Propulsion 13 | . . . . . 2 . . . . . . . . . . . 11 Utility 19 | . . . . . . . . . . 1 . . . . 2 . 16 Weapon 16 | . . . . . . . . . . . . . . . 3 . 13 Highest Loss Streak 22 | . . . . . 3 . . . . 1 . . . . 1 . 22 Average Slot Usage (%) 92 | . 100 100 100 100 93 100 98 92 92 93 85 89 89 90 99 98 80 Engine 5 | . 12 12 12 12 15 14 14 14 12 4 . . . . . . . Core 3 | . . . . . . . . . . 6 10 10 10 10 5 4 . Reactor 3 | . . . . . . . . . . . . 4 5 5 9 13 12 Treads 5 | . . . . . 10 21 19 14 12 16 13 . . . . . 1 Leg 9 | . 25 25 25 25 9 . . . . . . . 8 10 19 21 15 Flight 1 | . . . . . . . . . . . . 10 1 . . . . Device 15 | . 12 12 12 12 13 14 14 14 11 15 15 20 19 15 14 13 19 Processor 17 | . 12 12 12 12 8 21 21 21 25 21 21 20 20 25 25 26 10 Protection 6 | . 12 12 11 12 10 7 7 7 6 5 5 5 5 5 4 . 2 Energy Gun 3 | . . . . . 2 . . . 4 3 . . 6 10 9 14 8 Ballistic Gun 7 | . 25 25 25 25 4 . . . 3 12 15 10 3 . 1 . . Ballistic Cannon 2 | . . . . . 9 14 14 14 5 . . . . . . . . Slashing Weapon 3 | . . . . . 6 7 7 6 9 . . 4 . . 3 2 . Piercing Weapon 2 | . . . . . . . . . . 5 5 4 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 9 9 11 11 11 43 43 46 59 62 71 70 94 101 88 97 97 136 Greatest Support 188 | 20 20 20 20 20 60 60 90 90 90 117 117 40 45 45 85 115 188 Greatest Overweight (x) 23 | . . . . . 1 1 2 . . 3 23 2 4 1 1 1 18 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 2 3 3 4 3 2 3 3 3 3 4 3 3 4 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 3 4 4 4 2 4 4 4 4 4 4 4 4 4 4 2 Class Distribution -------------------- 29% | Hacker-Mutant 16% | Hacker-Assassin 15% | Scavenger-Gunner 14% | Generator-Mutant 12% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Waste Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Generator-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 4796 | 247 33 58 . 20 497 137 20 84 256 679 . 421 234 . 576 110 1424 Remotely 637 | . . . . . . . . . . . . . . . . . 637 Salvage Created 11479 | . . 111 . . 1046 81 298 36 397 1193 . 339 276 . 1966 345 5391 Parts 543 | . . 5 . . 57 5 4 . 10 59 . 8 12 . 114 18 251 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 160 | . . 4 . . 20 3 . . 4 19 . 11 4 . 30 2 63 Melee 25 | . . . . . 11 . . . 2 5 . 1 . . 5 . 1 Guns 67 | . . 4 . . 3 . . . 2 14 . 6 2 . 11 . 25 Cannons 22 | . . . . . 6 3 . . . . . . . . . . 13 AOE 29 | . . . . . . . . . . . . 4 2 . 9 . 14 Classes Destroyed 16 | . . 2 . . 8 1 . . . 1 . 1 . . . . 3 Worker 14 | . . . . . 1 . . 1 1 1 . . . . . . 10 Builder 2 | . . . . . . . . . . . . . . . . . 2 Tunneler 2 | . . . . . . . . . . . . . . . . . 2 Hauler 1 | . . . . . . 1 . . . . . . . . . . . Recycler 7 | . . . . . 1 . . . 1 . . . . . . 1 4 Mechanic 2 | . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 11 | . . . . . 3 . . 1 . 2 . . . . . . 5 Swarmer 36 | . . 2 . . 4 . . . . 3 . 5 . . 12 . 10 Grunt 55 | . . 2 . . 7 3 . . 4 5 . 2 3 . 8 1 20 Brawler 4 | . . . . . 1 . . . . 1 . 1 . . . . 1 Duelist 4 | . . . . . 1 . . . . . . 1 . . . . 2 Sentry 14 | . . . . . 6 . . . . 3 . 1 . . 2 . 2 Hunter 14 | . . . . . 1 . . . . 1 . . . . . . 12 Programmer 30 | . . . . . . . . . . 6 . . 1 . 7 . 16 Behemoth 3 | . . . . . . . . . . . . 1 . . 1 1 . Best Kill Streak 12 | . . 2 . . 5 3 . 1 3 4 . 7 3 . 4 3 12 Combat Bots Only 7 | . . 2 . . 5 3 . . 2 3 . 7 3 . 4 2 7 Max Kills in Single Turn 3 | . . 1 . . 1 1 . 1 2 2 . 2 2 . 2 1 3 Gunslinging 1 | . . . . . . . . . . 1 . 1 . . . . . Exploded 2 | . . . . . . . . . . . . 1 2 . 2 . 2 Melee 1 | . . . . . 1 . . . 1 1 . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Damage Taken 13359 | . . 83 . . 920 321 . 15 130 797 . 361 255 . 1064 85 9328 Core 2102 | . . 16 . . 83 46 . . 28 204 . . 177 . 74 12 1462 Absorbed by Shields 2565 | . . . . . . . . . 25 481 . 196 76 . 937 87 763 Reduced by Siege Mode 70 | . . . . . . . . . . . . . . . . . 70 Core Remaining (%) 90 | 100 . . . 93 84 . . 93 96 79 . . . . 78 99 . Volleys Fired 316 | . . 8 . . 35 13 . 2 10 32 . 20 8 . 64 7 117 Largest 5 | . . 2 . . 2 2 . 2 3 3 . 4 3 . 3 4 5 Hottest 451 | . . 40 . . 102 83 . 96 170 170 . 139 164 . 225 300 451 Shots Fired 882 | . . 16 . . 70 26 . 3 20 96 . 54 19 . 149 22 407 Gun 635 | . . 16 . . 45 . . . 14 96 . 46 16 . 139 22 241 Cannon 163 | . . . . . 25 26 . 2 6 . . . . . . . 104 Launcher 84 | . . . . . . . . 1 . . . 8 3 . 10 . 62 Special . | . . . . . . . . . . . . . . . . . . Kinetic 294 | . . 16 . . 67 26 . 2 13 77 . 46 15 . 11 . 21 Thermal 214 | . . . . . 3 . . . 6 16 . . 1 . 17 . 171 Explosive 27 | . . . . . . . . 1 . . . 8 . . . . 18 Electromagnetic 347 | . . . . . . . . . 1 3 . . 3 . 121 22 197 Robot Hit Streak 89 | . . 10 . . 16 40 . 42 54 33 . 64 79 . 89 23 39 Robot Miss Streak 2 | . . 1 . . 2 . . . 1 2 . . . . 1 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . Secondary Targets 12 | . . 1 . . . . . . . 5 . 3 . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . 1 . . 1 . 1 Shots Hit Robots 836 | . . 13 . . 107 25 12 4 31 99 . 53 17 . 143 21 311 Core Hits 454 | . . 7 . . 37 8 1 2 11 46 . 26 10 . 73 9 224 Critical Hits 20 | . . . . . 1 1 1 1 3 8 . 2 . . 1 . 2 Critical Kills 10 | . . . . . . 1 1 1 1 4 . 1 . . 1 . . Critical Parts Destroyed 7 | . . . . . 1 . . . 2 3 . . . . . . 1 Melee Attacks 108 | . . . . . 46 1 12 2 14 17 . 2 2 . 10 . 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . 46 1 12 2 13 1 . 1 1 . 5 . . Piercing 26 | . . . . . . . . . 1 16 . 1 1 . 5 . 2 Sneak Attacks 6 | . . . . . 2 1 . 1 1 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 2 1 . . . . . . . Damage Inflicted 29632 | . . 180 . 6 2474 618 555 222 1038 2684 . 2173 724 . 3500 452 15006 Guns 12187 | . . 172 . . 461 . . . 310 2133 . 1175 349 . 2394 452 4741 Cannons 4247 | . . . . . 446 521 . 51 152 . . . . . . . 3077 Explosions 8860 | . . . . . 33 . . . . . . 974 220 . 748 . 6885 Melee 4089 | . . . . . 1534 97 555 171 576 551 . 24 155 . 358 . 68 Ramming 249 | . . 8 . 6 . . . . . . . . . . . . 235 Kinetic 5763 | . . 172 . . 890 521 . 51 317 1675 . 1175 318 . 295 . 349 Thermal 6599 | . . . . . 17 . . . 119 395 . . 31 . 516 . 5521 Explosive 4411 | . . . . . . . . . . . . 974 . . . . 3437 Electromagnetic 8521 | . . . . . 33 . . . 26 63 . . 220 . 2331 452 5396 Impact . | . . . . . . . . . . . . . . . . . . Slashing 3248 | . . . . . 1534 97 555 171 545 39 . . 120 . 187 . . Piercing 841 | . . . . . . . . . 31 512 . 24 35 . 171 . 68 Highest Corruption 20 | . . 1 1 1 . . . 1 . 7 . . 1 1 10 . 20 Average Corruption 4 | . . 1 1 1 . . . 1 . 3 . . 1 1 4 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 217 | . . . 5 4 . . . 2 . 28 . . 7 . 56 . 115 Message Errors 43 | . . . 2 3 . . . 1 . 5 . . 2 . 12 . 18 Matter Fused 35 | . . . . . . . . . . 7 . . . . 15 . 13 Heat Flow Errors 18 | . . . . . . . . . . 3 . . . . 4 . 11 Energy Discharges 23 | . . . 2 . . . . . . 4 . . 1 . 7 . 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 24 | . . . 1 1 . . . 1 . 3 . . 4 . 8 . 6 Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . 7 Targeting Errors 50 | . . . . . . . . . . 5 . . . . 8 . 37 Weapon Failures 10 | . . . . . . . . . . . . . . . 2 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 923 | . . . . . 121 6 28 91 23 . . 26 51 . . . 577 Projectiles 166 | . . . . . 23 6 . . . . . . . . . . 137 Explosions 482 | . . . . . . . . . . . . 26 16 . . . 440 Melee 275 | . . . . . 98 . 28 91 23 . . . 35 . . . . Knockbacks 7 | . . . . . 4 2 . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . 4 2 . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . . 4 . . . . . 1 . . . . 10 . 18 . 279 Shots 16 | . . . . . . . . 1 . . . . 1 . 2 . 12 Rammed 25 | . . 1 . . . . . . . . . . . . . . 24 Targets Rammed 42 | . . 1 . 2 . . . . . . . . . . . . 39 Kicked 16 | . . . . 2 . . . . . . . . . . . . 14 Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 726 | . . 8 . . 120 371 . 36 296 726 . 547 534 . 449 270 670 Average Temperature 96 | . . 3 . . 37 176 . 19 102 207 . 62 153 . 136 113 244 Received Heat Transfer 2655 | . . 60 . . 558 288 . . 77 224 . 84 26 . 152 8 1178 Effects 76 | . . . . . . 2 . . . 21 . 12 20 . 1 . 20 Shutdowns 12 | . . . . . . . . . . 7 . . 2 . . . 3 Energy Bleed 7 | . . . . . . 1 . . . 1 . . 3 . . . 2 Interference 25 | . . . . . . . . . . 4 . 3 9 . . . 9 Matter Decay 11 | . . . . . . . . . . 7 . 2 1 . . . 1 Short Circuit 7 | . . . . . . 1 . . . . . 2 . . . . 4 Damage (minor) 8 | . . . . . . . . . . 1 . 3 3 . . . 1 Damage (major) 4 | . . . . . . . . . . . . 2 1 . 1 . . Damage (core) 2 | . . . . . . . . . . 1 . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . . . 14 Robots Corrupted 18 | . . . . . . . . . . . . . . . 5 2 11 Combat Hostiles 17 | . . . . . . . . . . . . . . . 5 2 10 Parts Fried 54 | . . . . . . . . . . . . . 1 . 21 2 30 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . . . . . . . 2 . . . . . 2 . 13 Heat Transferred 6552 | . . . . . 37 . . . 185 592 . . 37 . 642 . 5059 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . 2 . 9 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 1263 | . . 115 . . 266 77 29 252 495 242 67 . . . . 91 1263 Average Influence 191 | . . 95 . . 64 45 26 43 200 82 67 . . . . 66 694 Maximum Alert Level 4 | . . . . . 1 . . 1 2 1 . . . . . . 4 Low Security (%) 73 | 100 100 100 . 100 91 100 100 95 51 88 100 . . . . 100 6 Level 1 11 | . . . . . 8 . . 4 36 11 . . . . . . 18 Level 2 7 | . . . . . . . . . 12 . . . . . . . 32 Level 3 4 | . . . . . . . . . . . . . . . . . 21 Level 4 3 | . . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . . 3 . . 1 7 7 . . . . . . 22 Investigation . | . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . 1 . 3 . . . . . . 4 Reinforcement 14 | . . . . . 3 . . . 3 1 . . . . . . 7 Assault 9 | . . . . . . . . . 1 . . . . . . . 8 Garrison 9 | . . . . . . . . . 3 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 . . . . . . . 3 Haulers Reinforced 5 | . . . . . . . . . 1 1 . . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 6 | . . . . . 2 . . 1 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 274 | . . 4 . . 35 3 . 1 17 23 1 10 4 . 39 2 135 Peak Tracking Total 16 | . . 2 . . 6 3 . 1 4 3 1 7 3 . 7 1 16 Tactical Retreats 25 | . . . . . 7 . . . 1 1 . . . . 7 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 7 | . . . . . 1 1 . 1 . . . . . . . 1 3 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 . . 2 . . . . . . . . . . . . Triggered 5 | . . . . . 2 . . . . . . . 1 . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 28 | . . . . . 1 . . 10 2 . . 2 . . 4 . 9 Max in Single Turn 2 | . . . . . 1 . . 1 . . . 1 . . 2 . 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 10 | . . . 4 . 2 . . . . 1 . 1 . . . 1 1 Terminals 4 | . . . . . 2 . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Total Hacks 58 | . . . 48 . 3 . . . . 1 . 1 . . . 3 2 Successful 54 | . . . 48 . 2 . . . . . . 1 . . . 2 1 Failed 4 | . . . . . 1 . . . . 1 . . . . . 1 1 Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . . . 2 . . . . . . . . . . . . . 2 Terminals 8 | . . . . . 3 . . . . . . . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Terminal Hacks 54 | . . . 48 . 2 . . . . . . 1 . . . 2 1 Record 52 | . . . 48 . 1 . . . . . . . . . . 2 1 Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 2 . . . . 1 . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Total Allies 20 | . . . . . . . 20 . . . . . . . . . . Largest Group 20 | . . . . . . . 20 17 13 1 . . . . . . . Highest-Rated Group 546 | . . . . . . . 546 498 425 32 . . . . . . . Highest-Rated Ally 35 | . . . . . . . 35 35 35 32 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . . . . . . 10 47 137 . . . . . . . . Total Damage 7595 | . . . . . . . 831 1464 5300 . . . . . . . . Kills 55 | . . . . . . . 4 17 34 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . 2 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 17870 | 71 61 328 1169 773 2479 191 335 936 1004 1973 340 2554 1188 17 2150 266 2035 Spaces Moved 9798 | 51 49 243 863 545 1103 73 158 525 539 986 181 1250 631 4 1322 157 1118 Core 42 | 8 . . . . . . . . . . 1 . . . . . 33 Treads 3045 | . . . . . 464 73 158 525 539 986 170 . . . . . 130 Legs 5367 | 43 49 243 863 545 639 . . . . . . . 547 4 1322 157 955 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1344 | . . . . . . . . . . . 10 1250 84 . . . . Fastest Speed 50 | 50 120 120 120 120 120 170 165 165 165 166 117 117 150 150 120 120 50 Average Speed 152 | 109 120 120 120 120 153 182 187 165 165 172 169 192 176 150 139 124 122 Slowest Speed 1200 | 120 120 120 120 120 190 190 210 165 165 230 1200 197 240 150 150 150 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 4 15 56 93 96 58 4 81 17 20 21 6 98 70 7 97 6 43 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 2 . . . . . . . 1 . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . . . . . . 3 2 . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 540 | . . . . . 2 . . 7 . 16 . 74 7 . 26 . 408 Melee . | . . . . . . . . . . . . . . . . . . Projectile 60 | . . . . . 2 . . . . 16 . 8 7 . . . 27 AOE 480 | . . . . . . . . 7 . . . 66 . . 26 . 381 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Total 11902 | 66 51 265 997 663 1746 105 180 592 615 1165 214 1345 689 15 1486 211 1497 Wait 1085 | . . 4 128 117 504 16 . 37 28 64 22 59 26 12 14 22 32 Move 9782 | 50 48 242 862 544 1102 73 157 524 538 985 180 1249 630 3 1321 156 1118 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 127 | 9 2 3 3 . 13 . 3 5 4 7 1 2 1 . 11 5 58 Fast Attach 75 | 1 . . . . 10 . 1 2 8 18 4 1 8 . 13 2 7 Attach 80 | 6 1 . 1 . 6 2 . . 3 3 . 2 . . 3 3 50 Detach 1 | . . . . . . . 1 . . . . . . . . . . Swap 109 | . . 1 1 . 10 . 2 8 3 11 1 8 3 . 20 8 33 Drop 177 | . . 5 2 . 18 . 4 12 10 29 6 3 11 . 30 6 41 Fire 316 | . . 8 . . 35 13 . 2 10 32 . 20 8 . 64 7 117 Melee 103 | . . . . . 46 1 12 2 11 16 . 1 2 . 10 . 2 Ram . | . . . . . . . . . . . . . . . . . . Kick 18 | . . 1 . 2 . . . . . . . . . . . . 15 Crush 24 | . . . . . . . . . . . . . . . . . 24 Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . Trap 3 | . . 1 . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Utility x1 84 | -10/Materials | Identified exit to Mines 84 | -10/Materials | Discovered exit to Mines (range 15) 133 | -10/Materials | Entered Mines 136 | -10/Mines | Identified exit to Materials 136 | -10/Mines | Discovered exit to Materials (range 9) 311 | -10/Mines | Build established: Hacker-Mutant 318 | -10/Mines | Found a hidden stash of uninstalled traps 455 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 456 | -10/Mines | Identified exit to Exiles 456 | -10/Mines | Discovered exit to Exiles (range 5) 461 | -10/Mines | Entered Exiles 483 | -10/Exiles | Identified exit to Mines 483 | -10/Exiles | Discovered exit to Mines (range 15) 519 | -10/Exiles | Met 8R-AWN 539 | -10/Exiles | Met EX-HEX 579 | -10/Exiles | Met EX-BIN 605 | -10/Exiles | Aligned with FarCom system 606 | -10/Exiles | Given EX-Vault access code 663 | -10/Exiles | Opened EX-Vault 672 | -10/Exiles | Found Prototype Device 678 | -10/Exiles | Identified Cloak of Protection 700 | -10/Exiles | Warned to stay clear of 0b10 Research branches 755 | -10/Exiles | Met EX-DEC 800 | -10/Exiles | Learned location of Zion (-7) 1099 | -10/Exiles | Discovered exit to Mines (range 14) 1196 | -10/Exiles | Visited The Gauntlet 1630 | -10/Exiles | Left Exiles lab with Cloak of Protection 1630 | -10/Exiles | Entered Mines 1648 | -9/Mines | Met a Derelict bent on vengeance 2299 | -9/Mines | Learned location of Storage (-9) 2315 | -9/Mines | Identified exit to Materials 2315 | -9/Mines | Discovered exit to Materials (range 10) 2403 | -9/Mines | Entered Materials 2403 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2917 | -8/Materials | Lost 3 parts (1p2n) 4833 | -8/Materials | Identified exit to Factory 4833 | -8/Materials | Discovered exit to Factory (range 5) 4882 | -8/Materials | Entered Factory 4882 | -7/Factory | Evolved 2 slots: Utility x2 5073 | -7/Factory | Sucked down chute 5073 | -7/Factory | Entered Waste 5074 | -7/Waste | Joined by Warlord forces that had cleared the area 5160 | -7/Waste | A Compactor rumbled back to life 5160 | -7/Waste | Spotted C-40 Crusher 5189 | -7/Waste | Build established: Hacker-Assassin 5336 | -7/Waste | Identified exit to Factory 5336 | -7/Waste | Discovered exit to Factory (range 13) 5408 | -7/Waste | Entered Factory 5408 | -7/Factory | Accompanied by 17 allies 6300 | -7/Factory | Identified exit to Factory 6300 | -7/Factory | Discovered exit to Factory (range 19) 6344 | -7/Factory | Entered another Factory area 6344 | -6/Factory | Accompanied by 13 allies 6344 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6819 | -6/Factory | Garrison activated, responded to threat 7219 | -6/Factory | Identified exit to Factory 7219 | -6/Factory | Discovered exit to Factory (range 18) 7348 | -6/Factory | Entered another Factory area 7348 | -5/Factory | Accompanied by 1 ally 7348 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7356 | -5/Factory | Garrison activated, responded to threat 8208 | -5/Factory | Build established: Scavenger-Assassin 8780 | -5/Factory | Build established: Scavenger-Gunner 9050 | -5/Factory | Identified exit to Factory 9050 | -5/Factory | Discovered exit to Factory (range 19) 9321 | -5/Factory | Entered another Factory area 9321 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9656 | -4/Factory | Identified exit to Upper Caves 9656 | -4/Factory | Discovered exit to Upper Caves (range 4) 9661 | -4/Factory | Entered Upper Caves 9661 | -4/Upper Caves | Spotted B-86 Titan 9667 | -4/Upper Caves | Encountered a Warlord checkpoint 9683 | -4/Upper Caves | Destroyed B-86 Titan 9784 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9838 | -4/Upper Caves | Destroyed 7 combat bots 10094 | -4/Upper Caves | Build established: Generator-Mutant 10477 | -4/Upper Caves | Learned 8 Research zone layouts 11840 | -4/Upper Caves | Learned location of Testing (-3) 11851 | -4/Upper Caves | Identified exit to Upper Caves 11851 | -4/Upper Caves | Discovered exit to Upper Caves (range 10) 12215 | -4/Upper Caves | Entered another Upper Caves area 12229 | -4/Upper Caves | Identified exit to Research 12229 | -4/Upper Caves | Discovered exit to Research (range 14) 12279 | -4/Upper Caves | Learned 8 Research zone layouts 12732 | -4/Upper Caves | Build established: Scavenger-Gunner 13060 | -4/Upper Caves | Build established: Scavenger-Mutant 13395 | -4/Upper Caves | Identified exit to Zhirov 13395 | -4/Upper Caves | Discovered exit to Zhirov (range 5) 13403 | -4/Upper Caves | Entered Zhirov 13403 | -4/Zhirov | Identified exit to Proximity Caves 13403 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 13420 | -4/Zhirov | Entered Proximity Caves 13442 | -3/Proximity Caves | Attracted the attention of an 0b10 base 13867 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14121 | -3/Proximity Caves | Spotted B-86 Titan 14174 | -3/Proximity Caves | Destroyed B-86 Titan 14914 | -3/Proximity Caves | Discovered exit to Research (range 5) 15475 | -3/Proximity Caves | System corruption reached 10% 15528 | -3/Proximity Caves | Build established: Scavenger-Gunner 15570 | -3/Proximity Caves | Entered Research 15570 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15571 | -3/Research | Identified exit to Testing 15571 | -3/Research | Identified exit to Research 15571 | -3/Research | Spotted B-86 Titan 15681 | -3/Research | Destroyed B-86 Titan 15723 | -3/Research | Found Fusion Bomb Launcher 15811 | -3/Research | Discovered exit to Research (range 13) 15836 | -3/Research | Entered another Research area 15836 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15979 | -2/Research | Crushed by falling debris 16308 | -2/Research | Destroyed 7 combat bots 16369 | -2/Research | First assault squad dispatched 16539 | -2/Research | Found Antimissile System 16551 | -2/Research | Found Prototype Launcher 16552 | -2/Research | Identified Com. Tesla Bomb Launcher 16890 | -2/Research | System corruption reached 10% 16924 | -2/Research | Lost 4 parts (2u2w) 16993 | -2/Research | Build established: Scavenger-Skirmisher 17500 | -2/Research | Destroyed 7 combat bots 17564 | -2/Research | Garrison activated, responded to threat 17587 | -2/Research | Lost 22 parts (5p4n5u8w) 17719 | -2/Research | Lost 7 parts (1p2n4u) 17733 | -2/Research | Core integrity fell below 50% 17775 | -2/Research | Build established: Hacker-Mutant 17818 | -2/Research | Core integrity fell below 20% 17848 | -2/Research | Lost 3 parts (2n1u) 17871 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 17838_ U-05 Engineer lays Concrete. 17840_ Penetrated by Slug. 17843_ Slug penetrates B-74 Champion. 17844_ System corrupted: Imp. Power Shielding rejected. 17847_ Slug penetrates L-61 Swordsman. 17848_ Penetrated by Slug. 17857_ U-05 Engineer builds a Door. 17860_ Slug penetrates Wall. 17861_ Acquired Force Lance. 17863_ Slug penetrates Wall. 17864_ ALERT: Significant disruption in Zone 3N, assault forces dispatched. 17864_ Exp. Biometal Medium Treads severed. 17866_ Slug penetrates Wall. 17868_ Slug penetrates Catalytron. 17868_ L-61 Swordsman destroyed. 17869_ GVQCEP049RDXEPTXWUQF:&5SDNQ%XZGFN|T3 17870_ Acquired Imp. Core Shielding. [Achievement: 20k Club] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????##############????????? | | ?????? ?????????? | | ??????! ??????????? | | ??????? ??????????? | | ???????? ???????????? | | ???????? ????????????? | | ????????? ?????????????? | | ?????????? ??????????????? | | ###########"##??????####???? | | # ! # +???? | #???? | | #| g # t #?? #???? | | # """ # # ! #???? | | # """ h !+ #???? | | # """ #g # #???? | | # /@=g #gb #?? #???? | | # =%!g # Y #???? #???? | | # =! ! # hbi#?????? #???? | | # # #????????##???? | | ######### #????????###### | | ?###????# ########## | | ?# ???# # ! # | | ?# ??# # # | | ?# ### # # | | ?# # " # | | ?# ^ # # | | ?# ^ # # | | ?# # # / | | ?# """" # ! % # | | ?# """" # # | | ?# """" ###+########### | | ?# """" | | ?# | | ?# % | | ?# ] " | | ?########+###### " | | ?????# # = = | | ?????# # % | | ?????#! # | | ?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 83 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 60 Resistance: TH 55 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Dangerous Findings Knowing Is Half The Battle More Power To You Respectable Loadout Rockin' Loadout System Compromised This Is Interesting... Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed VariableWeldingAirjet Manual? 0 Play Time 03:06:53 Cumulative 42.2 hours Start 2020.02.21 @ 18:07:56 End 2020.02.22 @ 00:07:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 25 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad3d4c2e-e0e5-40fe-b1d1-418a2ab0b2bb