Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.03 @ 12:32:46 Player: R.I.K 2000 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (898) 898 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2977 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 537/550 Matter 19/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer ECM Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Weapon Shielding Tractor Beam Field Recycling Unit (0) Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Weapon Shielding Tractor Beam Field Recycling Unit Assault Rifle Assault Rifle Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 28 | 9 4 2 13 . Power 3 | 1 . 1 1 . Engine 2 | 1 . . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 8 | 4 . . 4 . Treads 2 | 2 . . . . Leg 6 | 2 . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . 3 . Device 2 | 1 . . 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 3 1 5 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 . 3 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 3 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 99 100 98 72 Engine 8 | . 14 9 1 9 Core 3 | . . 4 9 . Leg 28 | . 28 28 33 27 Device 7 | . 8 . 10 9 Storage 11 | . 14 14 11 9 Processor 4 | . . . 4 9 Protection 5 | . 5 14 6 . Ballistic Gun 14 | . 16 22 15 9 Launcher 4 | . 11 5 5 . Naked Turns . | . . . . . Heaviest Build 23 | 14 16 16 23 19 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 4 | 4 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 7 8 8 9 10 Most Carried 10 | 5 8 8 10 10 Average Carried 8 | 2 5 7 8 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 8 8 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 642 | 272 194 54 122 . Remotely 67 | . 67 . . . Salvage Created 718 | 78 267 56 317 . Parts 76 | 4 25 4 43 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 9 2 20 . Guns 4 | . 2 . 2 . AOE 27 | . 7 2 18 . Classes Destroyed 9 | 1 4 . 4 . Worker 6 | . 2 . 4 . Builder 4 | . 1 . 3 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 15 | . 3 . 12 . Grunt 13 | . 6 2 5 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 20 | 1 5 2 20 . Combat Bots Only 13 | . 3 2 13 . Max Kills in Single Turn 7 | 1 2 2 7 . Gunslinging . | . . . . . Exploded 6 | . 2 2 6 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 512 | . 126 13 343 30 Core 55 | . 34 . 8 13 Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . 6 . 6 . Core Remaining (%) 94 | 100 . 86 98 . Volleys Fired 38 | 2 14 2 20 . Largest 2 | 2 2 2 2 . Hottest 60 | 40 50 50 60 . Shots Fired 75 | 4 27 4 40 . Gun 38 | 4 16 2 16 . Cannon . | . . . . . Launcher 37 | . 11 2 24 . Special . | . . . . . Kinetic 38 | 4 16 2 16 . Thermal . | . . . . . Explosive 37 | . 11 2 24 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 11 . 11 . Robot Miss Streak 2 | . 2 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | 4 13 . 21 . Core Hits 68 | 2 15 3 48 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2927 | 38 616 129 2124 20 Guns 342 | 38 99 . 205 . Cannons . | . . . . . Explosions 2550 | . 502 129 1919 . Melee . | . . . . . Ramming 35 | . 15 . . 20 Kinetic 342 | 38 99 . 205 . Thermal . | . . . . . Explosive 2550 | . 502 129 1919 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 1 1 8 . Average Corruption 1 | . 1 1 8 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 3 3 4 . Message Errors 2 | . 1 1 . . Matter Fused 1 | . . . 1 . Heat Flow Errors 3 | . . 1 2 . Energy Discharges 2 | . 1 1 . . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 3 | . 1 . 2 . Projectiles . | . . . . . Explosions 3 | . 1 . 2 . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . 41 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed 8 | . 4 . . 4 Kicked 8 | . 4 . . 4 Crushed . | . . . . . Highest Temperature 270 | . 2 270 168 . Average Temperature 60 | . 2 153 47 . Received Heat Transfer 150 | . 36 9 105 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 643 | 5 273 109 643 238 Initial 223 | . 2 50 . 223 Average 117 | 1 87 73 165 129 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 76 | 100 94 100 74 53 Level 1 18 | . 5 . 5 46 Level 2 5 | . . . 20 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 13 2 26 9 Peak Tracking Total 11 | . 4 2 11 5 Tactical Retreats 7 | . 2 . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 5 | . 1 . 4 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 4 | . 2 . 1 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 6 . 2 1 Successful 6 | . 4 . 1 1 Failed 3 | . 2 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Record 3 | . 3 . . . Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2486 | 63 521 400 643 859 Spaces Moved 1478 | 41 350 295 362 430 Core 22 | 22 . . . . Treads . | . . . . . Legs 1456 | 19 350 295 362 430 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 99 120 120 138 120 Slowest Speed 250 | 250 120 120 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 32 | 4 41 44 41 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 200 | . 80 10 110 . Melee . | . . . . . Projectile . | . . . . . AOE 200 | . 80 10 110 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2051 | 59 423 337 460 772 Wait 466 | . 43 35 52 336 Move 1474 | 40 349 294 361 430 Hop . | . . . . . Pick Up 26 | 6 7 2 9 2 Fast Attach 4 | 3 1 . . . Attach 10 | 6 . . 4 . Detach 2 | 2 . . . . Swap 14 | . 3 2 9 . Drop 9 | . 2 2 5 . Fire 38 | 2 14 2 20 . Melee . | . . . . . Ram . | . . . . . Kick 8 | . 4 . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 8) 585 | -10/Materials | Entered Mines 749 | -10/Mines | Learned Materials emergency access door positions 976 | -10/Mines | Discovered new exit (range 6) 985 | -10/Mines | Entered Materials 985 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -9/Materials | Crushed by falling debris 1558 | -9/Materials | Destroyed 13 combat bots 1572 | -9/Materials | Lost 3 parts (1p2w) 1593 | -9/Materials | Discovered new exit (range 3) 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Utility x2 2408 | -8/Materials | Discovered new exit (range 3) 2487 | -8/Materials | Self-destructed Last Messages --------------- 01874_ Connecting with Terminal... 01874_ Current location identified: Materials >>Alert(Check) Current Alert Level: 1-F 02344_ T-07 Excavator is excavating. 02356_ Kicked T-07 Excavator. 02356_ T-07 Excavator knocked back. 02372_ Kicked Y-45 Defender out of the way. 02375_ U-05 Engineer lays Concrete. 02377_ U-05 Engineer builds a Wall. 02378_ Kicked U-05 Engineer out of the way. 02382_ U-05 Engineer lays Concrete. 02408_ EXIT=FOUND 02425_ W-25 Informer distress signal alerts nearby ally. 02453_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02473_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02477_ Material Compactor disabled. 02486_ C-30 ARC bursts open, deploying its payload. 02486_ S-10 Pest unfolds itself. 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