Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 15:35:53 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (4303) 4303 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1465) 1465 TOTAL SCORE: 10468 Bonus ------- High Alert Combat Kills 932 Follower Combat Kills 276 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -243 Cogmind --------- Core Integrity 792/850 Matter 300/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (10) ----- Advanced Cooling System High-capacity Storage Unit Graphene Brace System Shield > --- WEAPON (2) ------- Gatling Laser Heavy Phase Cannon > --- INVENTORY (20) --- Armored Treads Armored Treads Improved Heat Sink Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (31) Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (24) Relay Coupler [Brawler] (25) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (16) Tesla Rifle Remote Datajack Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Phase Cannon > --- INVENTORY -------- Light Deuterium Engine Armored Treads Armored Treads Armored Treads Improved Heat Sink Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Tesla Rifle Gatling Laser Remote Datajack Remote Datajack Plasma Cutter [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Layered Heavy Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 83 | 6 6 . 8 8 8 1 21 20 4 1 Power 9 | 1 1 . 2 1 . . 2 1 1 . Engine 9 | 1 1 . 2 1 . . 2 1 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 1 . 2 4 . . 6 2 1 . Treads 14 | 2 1 . 2 2 . . 4 2 1 . Leg . | . . . . . . . . . . . Wheel 3 | . . . . 2 . . 1 . . . Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 25 | 1 3 . 2 . 3 . 6 9 1 . Device 7 | . . . . . . . 2 5 . . Storage 5 | 1 1 . . . 2 . 1 . . . Processor 4 | . 1 . 2 . 1 . . . . . Hackware 2 | . 1 . . . . . 1 . . . Protection 7 | . . . . . . . 2 4 1 . Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 . 2 3 5 1 7 8 1 1 Energy Gun 19 | . 1 . . . 5 . 7 5 . 1 Energy Cannon 4 | . . . . . . . . 3 1 . Ballistic Gun 6 | 2 . . 2 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . 1 . . . Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 11 | . . . . . . . . 11 . . Parts Lost 26 | . . . . 8 . 6 2 3 5 2 Power 4 | . . . . 1 . 1 . . 1 1 Propulsion 8 | . . . . 4 . 2 . . 1 1 Utility 6 | . . . . . . 1 1 2 2 . Weapon 8 | . . . . 3 . 2 1 1 1 . Highest Loss Streak 8 | . . . . 8 . 6 1 1 4 2 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 98 100 94 96 97 34 87 89 83 59 Engine 9 | . 14 14 11 10 11 . 9 9 6 6 Treads 17 | . 27 28 22 20 22 1 11 18 14 12 Device 7 | . . . . . . . 10 8 15 13 Storage 9 | . 14 14 11 10 11 6 8 9 7 6 Processor 7 | . 13 14 28 33 30 13 3 . . . Hackware 5 | . . . . . . . 5 9 7 6 Protection 11 | . . . . . . . 15 18 14 . Energy Gun 13 | . 5 14 9 . 21 4 17 14 6 6 Energy Cannon 2 | . . . . . . . . 3 6 6 Ballistic Gun 2 | . 21 14 12 19 . 8 . . . . Peak Build Rating 67 | 6 9 7 14 14 24 9 46 55 67 42 Average Rating 36 | 4 6 7 12 13 9 4 37 43 65 41 On Entrance 17 | . 6 7 7 14 7 9 3 43 55 38 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 11 16 16 23 23 45 42 79 86 104 62 Greatest Support 42 | 40 40 40 40 40 40 3 40 42 42 40 Greatest Overweight (x) 13 | . . . . 1 1 13 7 2 2 1 Average Overweight (x) 1 | . . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 10 9 18 14 19 20 20 20 Most Carried 20 | 4 8 9 10 10 5 3 20 20 20 17 Average Carried 14 | 2 6 8 9 9 2 2 15 19 19 17 Final Capacity 20 | 8 10 10 10 5 20 5 20 20 20 20 Final Carried 20 | 4 8 9 10 5 3 3 20 20 18 17 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Mutant 19% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Matter Collected 1435 | 176 143 40 182 56 . 165 327 309 37 . Remotely . | . . . . . . . . . . . Salvage Created 4540 | . 177 81 267 191 . 165 1042 1513 1087 17 Parts 233 | . 16 2 22 12 . 1 59 68 52 1 Haulers Intercepted 8 | . 2 . 2 . . . 4 . . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Combat Hostiles Destroyed 94 | . 4 2 7 20 . 3 12 26 20 . Guns 49 | . 4 2 7 4 . 3 9 16 4 . Cannons 16 | . . . . . . . . 4 12 . AOE 20 | . . . . 16 . . . 2 2 . Classes Destroyed 17 | . 4 . 1 2 . . 6 2 2 . Worker 6 | . . . . . . . 3 . 2 1 Builder 2 | . . . . 1 . . 1 . . . Hauler 8 | . 2 . 2 . . . 4 . . . Recycler 2 | . . . . . . . 1 . 1 . Operator 2 | . 1 . . . . . 1 . . . Watcher 3 | . . . . . . . 2 1 . . Swarmer 16 | . 3 . 4 2 . . 4 . 3 . Grunt 36 | . 1 2 2 4 . 2 5 14 6 . Brawler 3 | . . . 1 . . 1 . . 1 . Duelist 2 | . . . . . . . 1 . 1 . Protector 1 | . . . . . . . . . 1 . Sentry 10 | . . . . . . . 1 6 3 . Specialist 2 | . . . . . . . . . 2 . Hunter 4 | . . . . . . . . 3 1 . Programmer 6 | . . . . . . . . 3 3 . Heavy 1 | . . . . . . . 1 . . . Assembled 14 | . . . . 14 . . . . . . Best Kill Streak 17 | . 3 2 5 17 . 3 7 3 4 1 Combat Bots Only 16 | . 3 2 4 16 . 3 6 3 4 . Max Kills in Single Turn 5 | . 1 1 2 5 . 1 1 2 4 1 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 5 | . . . . 5 . . . 2 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Hostile Shots Fired 585 | . 29 16 34 56 . 24 56 104 251 15 Missed 183 | . 11 3 8 13 . 6 16 34 89 3 Damage Taken 6064 | . 149 163 226 951 . 398 878 1208 1915 176 Core 749 | . 30 . 40 264 . 83 58 129 87 58 Absorbed by Shields 8 | . . . . . . . 8 . . . Core Remaining (%) 68 | 100 . 88 . . . 3 . 66 87 . Volleys Fired 267 | . 22 8 17 18 . 17 50 70 63 2 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 Hottest 170 | . 60 60 63 60 . 80 110 145 145 170 Shots Fired 514 | . 43 16 33 30 . 26 100 138 124 4 Gun 422 | . 43 16 33 17 . 26 100 123 62 2 Cannon 79 | . . . . . . . . 15 62 2 Launcher 13 | . . . . 13 . . . . . . Special . | . . . . . . . . . . . Kinetic 78 | . 28 8 17 17 . 8 . . . . Thermal 225 | . 15 8 16 . . 18 . 40 124 4 Explosive 13 | . . . . 13 . . . . . . Electromagnetic 198 | . . . . . . . 100 98 . . Robot Hit Streak 23 | . 12 11 15 6 . 11 11 23 21 6 Robot Miss Streak 6 | . 3 1 2 3 . 3 3 1 5 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 1 1 2 1 . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . . Shots Hit Robots 362 | . 36 12 24 15 . 18 73 105 78 1 Core Hits 198 | . 13 5 12 45 . 8 29 48 36 2 Critical Kills 2 | . . . . 1 . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . . 1 . . 2 2 4 . Burn 3 | . . . . . . . . . 3 . Meltdown 1 | . . . . . . . . . 1 . Destroy 1 | . . . . 1 . . . . . . Corrupt 4 | . . . . . . . 2 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9375 | 9 421 142 334 1291 . 202 1683 2618 2617 58 Guns 5657 | . 421 142 334 131 . 202 1539 2013 853 22 Cannons 1958 | . . . . . . . . 459 1463 36 Explosions 1740 | . . . . 1160 . . 135 146 299 . Melee . | . . . . . . . . . . . Ramming 20 | 9 . . . . . . 9 . 2 . Kinetic 741 | . 277 76 212 131 . 45 . . . . Thermal 4228 | . 144 66 122 . . 157 135 931 2615 58 Explosive 1177 | . . . . 1160 . . . 17 . . Electromagnetic 3209 | . . . . . . . 1539 1670 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . . 7 3 15 1 . Average Corruption 3 | . . . . . . 6 3 4 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 105 | . . . . . . 2 22 73 8 . Message Errors 24 | . . . . . . . 4 18 2 . Matter Fused 24 | . . . . . . 1 6 15 2 . Heat Flow Errors 12 | . . . . . . . 1 10 1 . Energy Discharges 16 | . . . . . . . 5 11 . . Parts Rejected 3 | . . . . . . . 1 1 1 . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . 2 6 1 . Data Loss (major) 5 | . . . . . . 1 2 2 . . Misfires 7 | . . . . . . . 1 6 . . Weapon Failures 4 | . . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 136 | . . . . 29 . . . 58 49 . Projectiles 77 | . . . . . . . . 58 19 . Explosions 59 | . . . . 29 . . . . 30 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 262 | . . . . 156 . . 52 54 . . Shots 8 | . . . . 5 . . 2 1 . . Rammed 4 | 2 . . . . . . 1 . 1 . Targets Rammed 4 | 2 . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 459 | . 18 93 291 13 . 61 199 459 362 . Average Temperature 106 | . 12 59 129 8 . 34 101 110 123 . Received Heat Transfer 1222 | . 18 93 30 121 . 99 171 342 348 . Effects 8 | . . . . . . . . 6 2 . Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 5 4 . . Combat Hostiles 7 | . . . . . . . 3 4 . . Parts Fried 26 | . . . . . . . 12 14 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Melted 16 | . . . . . . 2 . 3 11 . Heat Transferred 5746 | . 325 150 275 . . 350 150 1159 3250 87 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 3 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Peak Influence 1921 | . 153 84 229 293 . 30 259 1921 1102 554 Initial 1008 | . . . 30 88 . . 11 95 1008 539 Average 602 | . 48 43 120 210 . 23 127 861 940 539 Maximum Alert Level 5 | . . . 1 1 . . 1 5 4 2 Low Security (%) 30 | 100 100 100 79 32 . 100 71 7 . . Level 1 14 | . . . 20 67 . . 28 13 . . Level 2 10 | . . . . . . . . 24 . 100 Level 3 29 | . . . . . . . . 19 95 . Level 4 8 | . . . . . . . . 19 4 . Level 5 6 | . . . . . . . . 15 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 1 . 6 . Investigation 2 | . 1 . 1 . . . . . . . Extermination 3 | . . . . . . . . . 3 . Reinforcement 2 | . . . . . . . 1 . 1 . Assault 2 | . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Distress Signals 11 | . 2 . 1 . . . 3 2 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 9 4 12 26 . 3 18 34 30 3 Peak Tracking Total 12 | . 5 2 6 12 . 3 4 5 7 5 Tactical Retreats 6 | . 1 1 . 1 . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Traps Triggered 16 | . 3 . 1 . . . . 12 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Machines Disabled 12 | . . . . . . . 2 5 5 . Max in Single Turn 4 | . . . . . . . 1 2 4 . Garrison Relay 3 | . . . . . . . . 3 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Machines Accessed 17 | . 4 1 . 1 1 1 5 1 3 . Terminals 12 | . 4 1 . 1 . 1 3 1 1 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 37 | . 14 2 . 3 4 1 9 1 3 . Successful 20 | . 8 1 . 1 4 . 4 . 2 . Failed 17 | . 6 1 . 2 . 1 5 1 1 . Catastrophic 4 | . 1 . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 5 . . . 1 1 2 . . . Terminals 27 | . 14 2 . 3 . 1 5 1 1 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 16 | . 8 1 . 1 4 . 2 . . . Record 5 | . 1 . . . 4 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . Zone Layout 3 | . 2 . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 12 | . 4 1 . 1 . . 4 1 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 15 . . Machine Destruction 15 | . . . . . . . . 15 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Total Allies 10 | . . 2 . 1 . . . 7 . . Largest Group 7 | . . 2 . . . . . 7 5 . Highest-Rated Group 125 | . . 45 . . . . . 125 88 . Highest-Rated Ally 31 | . . 31 . . . . . 21 21 . Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . 6 . 1 . . . 27 25 . Total Damage 1126 | . . 84 . 17 . . . 505 520 . Kills 8 | . . 1 . . . . . 5 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Turns Passed 8613 | 102 460 130 192 367 1159 89 1385 2962 1684 83 Spaces Moved 3278 | 56 240 66 80 217 508 62 542 1012 465 30 Core 100 | 2 . . . 32 . 62 4 . . . Treads 2930 | 54 240 66 80 181 508 . 294 1012 465 30 Legs . | . . . . . . . . . . . Wheels 57 | . . . . 4 . . 53 . . . Hover 191 | . . . . . . . 191 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 160 50 50 237 250 250 Average Speed 227 | 156 160 160 160 142 225 70 216 249 317 250 Slowest Speed 700 | 160 160 160 160 160 240 700 410 317 330 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 5 54 24 10 42 93 24 62 81 17 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 3 | . 1 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 167 | . . . . 65 . . 12 60 29 1 Melee . | . . . . . . . . . . . Projectile 17 | . . . . . . . . 1 15 1 AOE 150 | . . . . 65 . . 12 59 14 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Total 3926 | 67 272 75 111 243 521 80 652 1323 549 33 Wait 104 | . 1 1 . . . . . 89 13 . Move 3265 | 56 239 65 79 216 507 61 541 1007 464 30 Hop . | . . . . . . . . . . . Pick Up 59 | 4 4 1 3 . . . 28 16 3 . Fast Attach 26 | 6 3 . 1 . 4 . 6 5 1 . Attach 22 | . 1 . 1 6 3 1 5 1 3 1 Detach 3 | . . . . 1 1 1 . . . . Swap 35 | . 2 . 6 2 1 . 10 14 . . Drop 41 | . . . 4 . 5 . 11 20 1 . Fire 267 | . 22 8 17 18 . 17 50 70 63 2 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | 1 . . . . . . 1 . 1 . Escape Stasis 22 | . . . . . . . . 22 . . Rewire 79 | . . . . . . . . 79 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 482 | -10/Materials | Identified exit to Mines 502 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Entered Mines 565 | -10/Mines | Identified exit to Materials 578 | -10/Mines | Met a Derelict bent on vengeance 693 | -10/Mines | Entered Materials 693 | -9/Materials | Evolved 2 slots: Utility x2 799 | -9/Materials | Discovered new exit (range 15) 885 | -9/Materials | Entered Mines 907 | -9/Mines | Discovered new exit (range 5) 971 | -9/Mines | Learned location of 1 exit from Proximity Caves 1020 | -9/Mines | Build established: Scavenger-Mutant 1108 | -9/Mines | Discovered new exit (range 4) 1182 | -9/Mines | Assembled infested the area 1223 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1227 | -9/Mines | Core integrity fell below 50% 1246 | -9/Mines | Destroyed 16 combat bots 1249 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1250 | -9/Mines | Discovered new exit (range 5) 1252 | -9/Mines | Entered Exiles 1262 | -9/Exiles | Lost 8 parts (1p4n3w) 1278 | -9/Exiles | Discovered new exit (range 17) 1294 | -9/Exiles | Met 8R-AWN 1323 | -9/Exiles | Met EX-HEX 1379 | -9/Exiles | Met EX-DEC 1474 | -9/Exiles | Visited The Gauntlet 1816 | -9/Exiles | Discovered new exit (range 15) 1965 | -9/Exiles | Learned location of Zion (-6) 2001 | -9/Exiles | Met EX-BIN 2049 | -9/Exiles | Aligned with FarCom system 2051 | -9/Exiles | Given EX-Vault access code 2155 | -9/Exiles | Opened EX-Vault 2170 | -9/Exiles | Found Prototype Energy Gun 2170 | -9/Exiles | Identified AWS/Thermal 2185 | -9/Exiles | Found Prototype Processor 2185 | -9/Exiles | Identified 0b10 Alert Chip 2233 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2411 | -9/Exiles | Entered Mines 2423 | -8/Mines | Core integrity fell below 20% 2469 | -8/Mines | Lost 6 parts (1p2n1u2w) 2492 | -8/Mines | Discovered new exit (range 17) 2500 | -8/Mines | Entered Materials 2500 | -8/Materials | Evolved 2 slots: Utility x2 2726 | -8/Materials | Build established: Mutant 2868 | -8/Materials | Discovered new exit (range 7) 3148 | -8/Materials | Found Corrupted Prototype Device 3204 | -8/Materials | Discovered new exit (range 13) 3508 | -8/Materials | Discovered new exit (range 7) 3883 | -8/Materials | Identified exit to Garrison 3885 | -8/Materials | Entered Garrison 4167 | -8/Garrison | Triggered checkpoint 4377 | -8/Garrison | Discovered new exit (range 12) 4489 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Garrison Relay disabled 4639 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Discovered new exit (range 10) 4791 | -8/Garrison | Triggered checkpoint 4878 | -8/Garrison | Discovered new exit (range 8) 4907 | -8/Garrison | Triggered checkpoint 4955 | -8/Garrison | Garrison Relay disabled 5233 | -8/Garrison | Triggered checkpoint 5369 | -8/Garrison | Triggered checkpoint 5605 | -8/Garrison | Triggered checkpoint 5680 | -8/Garrison | Garrison Relay disabled 5808 | -8/Garrison | Phase Generator disabled 6051 | -8/Garrison | Build established: Commander-Mutant 6623 | -8/Garrison | System corruption reached 10% 6623 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6847 | -8/Garrison | Entered Factory 6847 | -7/Factory | Accompanied by 5 allies 6847 | -7/Factory | Evolved 2 slots: Utility x2 7247 | -7/Factory | First assault squad dispatched 7436 | -7/Factory | Lost 4 allies 7713 | -7/Factory | Build established: Mutant 8380 | -7/Factory | Discovered new exit (range 15) 8531 | -7/Factory | Entered another Factory area 8531 | -6/Factory | Evolved 2 slots: Utility x2 8560 | -6/Factory | Lost 4 parts (1p2u1w) 8614 | -6/Factory | Self-destructed Last Messages --------------- 08514_ Slammed into R-06 Scavenger. 08515_ Acquired 17 matter. 08515_ R-06 Scavenger collects Unknown Engine. 08515_ K-01 Serf collects debris. 08518_ R-06 Scavenger collects Gauss Rifle. 08518_ K-01 Serf collects debris. 08526_ R-06 Scavenger collects Com. Battery. 08529_ K-01 Serf collects debris. 08529_ W-25 Informer sends out distress signal. 08529_ Penetrated by Slug. 08529_ Hvy. Particle Gun destroyed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 08531_ Receiving FarCom transmissions... 08605_ W-25 Informer sends out distress signal. 08606_ ALERT: All DSF locations entering lockdown mode. 08606_ Arm. Treads destroyed. 08607_ K-01 Serf destroyed. 08610_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????s??????????????????????? | | ???????????????????????????s?????????????????????? | | ????????????????????????? = ?????????????????????? | | ????????????????????????? % ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????w???????? #?????????????????#? | | ????????????????????????#ss ;??????????????? #? | | ????????????????????????# #?????? ? ? #? | | ????????????????????????# #????? #? | | ?????????s??????????????# #????# #? | | ????????????????????????# #????# #? | | ????????????????????????# w #????# [ #? | | ????????????????????????; #????# """ #? | | ????????????????????????# #????? 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"?????? | | ????????????????????????????? ?????????? ?????? | | ????????????????????????????? ?????????? ?????? | | ?????????????????????????????? ??????????? ??????? | | ??????????????????????????????#???????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 51 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityMiniLink Manual? 0 Play Time 00:37:45 Cumulative 97.6 hours Start 2024.09.26 @ 14:56:21 End 2024.09.26 @ 15:35:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 109 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e65722c-295b-4c5f-bd8d-f5cded2587da