Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 23:26:32 Player: Dull Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (102) 102 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 542 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (550) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Heat Sink High-capacity Battery (250) Improved Terrain Scanner Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Small Laser Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | 2 4 1 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 3 | 1 2 . Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 22 | . 4 28 Leg 5 | . 23 . Storage 15 | . 22 14 Protection 11 | . 5 14 Ballistic Gun 28 | . 28 28 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 6 7 7 On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 33 | 13 33 31 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 13 | 6 12 13 Average Carried 10 | 6 7 11 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 9 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 370 | 167 145 58 Remotely . | . . . Salvage Created 222 | . 143 79 Parts 20 | . 14 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 3 5 Guns 8 | . 3 5 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 2 3 Grunt 1 | . 1 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 39 | . 13 26 Missed 11 | . 4 7 Damage Taken 525 | . 74 451 Core 252 | . 26 226 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 25 | . 13 12 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 50 | . 26 24 Gun 50 | . 26 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 50 | . 26 24 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 2 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 18 | . 9 9 Core Hits 14 | . 7 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 279 | . 122 157 Guns 214 | . 122 92 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 65 | . . 65 Kinetic 214 | . 122 92 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 37 | . . 37 Average Corruption 17 | . . 17 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 3 | . . 3 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . . 3 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 65 | . . 65 Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 201 | . 6 201 Average Temperature 44 | . 4 46 Received Heat Transfer 30 | . . 30 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 103 | . 103 70 Initial 39 | . . 39 Average 41 | . 53 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 4 6 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1449 | 6 335 1108 Spaces Moved 627 | 3 158 466 Core . | . . . Treads 501 | . 35 466 Legs 126 | 3 123 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 165 | 120 181 160 Slowest Speed 190 | 120 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 2 30 90 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 51 | . . 51 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 774 | 4 183 587 Wait 55 | . . 55 Move 625 | 2 157 466 Hop . | . . . Pick Up 9 | . 6 3 Fast Attach 1 | . 1 . Attach . | . . . Detach . | . . . Swap 6 | 2 3 1 Drop 3 | . 3 . Fire 25 | . 13 12 Melee . | . . . Ram 50 | . . 50 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 408 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 408 | -10/Mines | Discovered new exit (range 5) 560 | -10/Mines | Found a hidden stash of uninstalled traps 570 | -10/Mines | Discovered new exit (range 9) 1102 | -10/Mines | Excavation squad dispatched 1102 | -10/Mines | A large section of the Mines collapsed 1247 | -10/Mines | System corruption reached 10% 1253 | -10/Mines | Core integrity fell below 50% 1352 | -10/Mines | Excavation squad dispatched 1368 | -10/Mines | Core integrity fell below 20% 1401 | -10/Mines | System corruption reached 30% 1450 | -10/Mines | Core destroyed Last Messages --------------- 01411_ Slammed into Earth. 01411_ Destabilizing: Core damaged (-5). 01417_ Slammed into Earth. 01422_ System corrupted: Matter fused (-5). 01422_ Slammed into Earth. 01422_ Destabilizing: System corrupted (+1). 01428_ Slammed into Earth. 01433_ Destabilizing: Core damaged (-7). 01433_ Destabilizing: System corrupted (+1). 01439_ System corrupted: Energy discharge (-24). 01439_ Slammed into Earth. 01439_ Destabilizing: Core damaged (-2). 01439_ Destabilizing: System corrupted (+1). 01441_ T-07 Excavator is excavating. 01444_ Slammed into Earth. 01444_ Destabilizing: System corrupted (+1). 01446_ T-07 Excavator is excavating. 01450_ Slammed into Earth. 01450_ Destabilizing: Core damaged (-12). 01450_ Destabilizing: Core damaged (-7). 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