Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 01:09:25 Player: (Blank) Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (582) 582 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2912 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Medium Laser Mining Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 7 2 3 . 6 9 Power 5 | 1 . . . 3 1 Engine 5 | 1 . . . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 1 . 2 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 9 | . 2 1 . 2 4 Utility 7 | 2 . 2 . 1 2 Device 4 | 1 . 1 . 1 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 4 | 2 . . . . 2 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . . 18 Power 3 | . . . . . 3 Propulsion 8 | . . . . . 8 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Backups 3 | 2 5 4 5 3 1 Power . | . 1 1 1 . . Propulsion 1 | . 1 1 2 1 . Utility . | . . . . . . Weapon 1 | 1 2 2 2 2 . Tool/Special . | . . . . . . Unused Backups 4 | . 4 . . . . Power 1 | . 1 . . . . Propulsion 3 | . 3 . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 78 79 88 96 65 Engine 13 | . 14 11 11 16 12 Wheel 1 | . 6 . . . . Flight 26 | . 21 33 33 36 25 Device 10 | . 3 8 11 15 13 Protection 3 | . . 4 11 9 2 Energy Gun 2 | . . . . . 4 Ballistic Gun 14 | . 28 22 22 18 5 Peak Build Rating 15 | 9 9 10 10 15 15 Average Rating 8 | 4 5 8 10 13 9 On Entrance 8 | . 9 5 10 10 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 25 | . . . . . 25 Heaviest Build 20 | 13 13 14 14 20 20 Greatest Support 26 | 20 20 21 21 26 26 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 Average Carried 3 | 3 5 4 5 3 1 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 . Class Distribution -------------------- 60% | Mutant 13% | Scavenger-Sprinter 12% | Scavenger-Mutant 9% | Sprinter 4% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scientist-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 721 | 306 80 15 . 44 276 Remotely . | . . . . . . Salvage Created 842 | 147 99 51 . 103 442 Parts 47 | 8 7 3 . 10 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 21 | . 3 3 . 4 11 Guns 21 | . 3 3 . 4 11 Classes Destroyed 10 | 2 3 . . 1 4 Worker 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Watcher 1 | . . . . 1 . Swarmer 12 | . 2 3 . 4 3 Grunt 4 | . 1 . . . 3 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 3 2 3 . 5 5 Combat Bots Only 5 | . 2 3 . 4 5 Max Kills in Single Turn 2 | 1 1 2 . 2 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 194 | . 16 13 . 10 155 Missed 76 | . 13 6 . 3 54 Hits 118 | . 3 7 . 7 101 Melee 2 | . . . . . 2 Projectile 116 | . 3 7 . 7 99 Critical Strikes 8 | . . . . . 8 Damage Taken 1589 | . 25 74 . 54 1436 Core 581 | . . 20 . . 561 Absorbed by Shields 70 | . . . . . 70 Core Remaining (%) 98 | 100 100 . 95 . . Volleys Fired 81 | 6 15 3 . 6 51 Largest 2 | 2 2 2 . 2 2 Hottest 150 | 40 40 40 . 40 150 Shots Fired 132 | 12 30 6 . 12 72 Gun 130 | 12 30 6 . 12 70 Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 102 | 12 30 6 . 12 42 Thermal 30 | . . . . . 30 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 5 2 4 . 2 9 Robot Miss Streak 3 | 1 2 1 . 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 75 | 8 10 5 . 5 47 Core Hits 42 | 4 5 3 . 6 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1015 | 106 165 66 . 90 588 Guns 991 | 106 165 66 . 90 564 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 737 | 106 165 66 . 90 310 Thermal 278 | . . . . . 278 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 359 | . 1 5 . 3 359 Average Temperature 114 | . 1 2 . 2 125 Received Heat Transfer 453 | . 6 18 . . 429 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . . 6 Heat Transferred 827 | . . . . . 827 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 62 | 100 100 100 100 100 15 Level 1 37 | . . . . . 84 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 395 | 5 57 154 60 88 395 Initial 60 | . . 17 60 11 50 Average 138 | 1 19 37 45 44 275 Influence Increases 897 | 15 102 168 . 97 515 Destroy 0b10 Robot/C 420 | . 60 60 . 80 220 Destroy 0b10 Robot/NC 25 | 15 5 . . 5 . Destroy Leader 62 | . 20 10 . 12 20 Successful Hack 25 | . 17 8 . . . Anti-Garrison Action 50 | . . . . . 50 Partial Spotted 45 | . . 15 . . 30 Lose Combat Pursuer 270 | . . 75 . . 195 Influence Decreases 512 | 15 60 56 124 49 208 Entered New Map 166 | . . 25 94 19 28 Time Decay 166 | 15 60 31 30 30 . Lost Part 180 | . . . . . 180 Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 10 8 3 4 31 Peak Tracking Total 12 | . 3 8 12 4 11 Tactical Retreats 7 | . . 1 . . 6 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 9 | . 3 4 . 1 1 Terminals 5 | . 2 2 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 5 14 . 3 3 Successful 13 | . 3 9 . 1 . Failed 12 | . 2 5 . 2 3 Catastrophic 3 | . 1 1 . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 3 6 . . 3 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 3 | . . 3 . . . Scanalyzers 5 | . . 5 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 4 | . 2 2 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . Retrieve Components 2 | . . 2 . . . Scanalyzer 5 | . . 5 . . . Retrieve Study 5 | . . 5 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 3 . 1 1 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 5 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 286 | 16 44 . . 59 167 Terrain 286 | 16 44 . . 59 167 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 893 | 82 175 87 75 73 401 Spaces Moved 1437 | 63 272 210 219 138 535 Core 68 | 19 . . . . 49 Treads . | . . . . . . Legs . | . . . . . . Wheels 80 | 44 36 . . . . Hover . | . . . . . . Flight 1289 | . 236 210 219 138 486 Fastest Speed 31 | 50 37 34 34 31 31 Average Speed 37 | 70 43 34 34 31 35 Slowest Speed 117 | 80 117 34 34 31 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 3 2 1 . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 50 25 45 14 65 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1646 | 88 298 216 217 156 671 Wait 7 | . 2 . . . 5 Move 1414 | 62 265 205 216 137 529 Hop 7 | . 3 2 1 . 1 Pick Up 32 | 13 5 3 . 5 6 Fast Attach . | . . . . . . Attach 27 | 7 2 3 . 5 10 Detach . | . . . . . . Swap 1 | . . . . 1 . Drop 12 | . 6 . . 2 4 Fire 81 | 6 15 3 . 6 51 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 65 | . . . . . 65 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 322 | -9/Materials | Discovered new exit (range 13) 340 | -9/Materials | Discovered new exit (range 15) 345 | -9/Materials | Entered Mines 348 | -9/Mines | Met a Derelict bent on vengeance 348 | -9/Mines | Learned location of 1 exit from Materials 349 | -9/Mines | Assembled infested the area 415 | -9/Mines | Discovered new exit (range 16) 420 | -9/Mines | Entered Materials 420 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 421 | -8/Materials | Identified exit to Factory 492 | -8/Materials | Identified exit to Garrison 493 | -8/Materials | Entered Garrison 540 | -8/Garrison | Discovered new exit (range 15) 544 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 585 | -8/Garrison | Triggered checkpoint 673 | -8/Garrison | Lost 6 parts (1p3n2w) 775 | -8/Garrison | Lost 6 parts (2p2n1u1w) 795 | -8/Garrison | Discovered new exit (range 14) 800 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 815 | -8/Garrison | Core integrity fell below 50% 854 | -8/Garrison | Core integrity fell below 20% 860 | -8/Garrison | Lost 3 parts (1n1u1w) 889 | -8/Garrison | Triggered checkpoint 894 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Flight Unit+ destroyed. Stasis field depleted. Beams of light sweep through the air. An alarm sounds. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | #????????????????????????? | | #### ############# #????????????????????????? | | ???# #???????????# #????????????????????????? | | ???######???????????#^ #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #######################??? | | ????????????????????# #??? | | ????????????????????# #??? | | ####????????????????# #??? | | """#????????????????################# #### #??? | | " "#????????????????????????????????# #??????#??? | | " "#????????????????############p#### #?????????? | | " "#????????????????# @ p #?????????? | | #????????????????# gg #?????????? | | #????????????????### ##### ######?????????? | | "#?????????????????#"""""#??# #??????????????? | | ""#?????????????????#######??#####??????????????? | | """#?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Slippery One Challenges ------------ None Game ------ Seed CargoPowerDevice Manual? 0 Play Time 00:21:57 Cumulative 5.1 hours Start 2026.07.16 @ 00:01:15 End 2026.07.16 @ 01:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6703a6e0-1989-40dd-998f-96dc48caae10