Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 14:24:57 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1488) 1488 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3578 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Rolling (245) Ox11 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Large Storage Unit Huge Storage Unit > --- WEAPON (3) ------- Axe > --- INVENTORY (25) --- Improved Heat Sink Hardlight Generator Hardlight Generator Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Beamcaster Improved EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Wheel Improved Heat Sink Improved Heat Sink Seismic Detector Hardlight Generator Hardlight Generator Shield Generator Heavy Particle Cannon Heavy Particle Cannon Mace [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 47 | 8 1 11 3 24 Power 8 | 1 . 1 . 6 Engine 8 | 1 . 1 . 6 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 4 2 3 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 9 | . . 4 2 3 Hover . | . . . . . Flight . | . . . . . Utility 12 | 3 1 2 . 6 Device 9 | 2 . 2 . 5 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 . 4 1 9 Energy Gun 4 | 1 . 1 1 1 Energy Cannon 9 | . . 2 . 7 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . 4 2 19 Power 4 | . . . . 4 Propulsion 7 | . . 1 2 4 Utility 5 | . . 1 . 4 Weapon 9 | . . 2 . 7 Highest Loss Streak 14 | . . 3 2 14 To Critical Strikes . | . . . . . Average Backups 11 | 2 6 12 14 13 Power 2 | . 1 2 3 2 Propulsion 1 | 1 2 1 1 1 Utility 3 | . . 3 5 5 Weapon 4 | . 3 5 4 3 Tool/Special . | . . . . . Unused Backups 15 | . 1 7 1 6 Power 3 | . . 2 1 . Propulsion 1 | . 1 . . . Utility 5 | . . . . 5 Weapon 6 | . . 5 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 89 99 93 Engine 13 | . 14 11 11 16 Treads 6 | . 28 5 . . Wheel 20 | . . 22 32 23 Device 16 | . 14 16 22 16 Storage 11 | . 14 11 11 10 Energy Gun 7 | . 14 6 2 7 Energy Cannon 11 | . . 8 19 17 Ballistic Gun 4 | . 14 6 . . Peak Build Rating 28 | 7 7 17 19 28 Average Rating 15 | 5 7 11 17 24 On Entrance 10 | . 7 7 17 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 132 | 15 30 41 41 132 Greatest Support 42 | 40 40 42 42 36 Greatest Overweight (x) 11 | 1 . 1 1 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 7 8 15 15 16 Most Carried 15 | 4 8 15 15 15 Average Carried 11 | 2 6 12 14 13 Final Capacity 25 | 8 15 15 15 25 Final Carried 15 | 4 8 15 15 4 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Gunner 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 755 | 213 149 179 30 184 Remotely 73 | 73 . . . . Salvage Created 2092 | 120 153 737 181 901 Parts 134 | 9 10 43 19 53 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 2 15 5 14 Melee 1 | . . . . 1 Guns 13 | . 2 10 . 1 Cannons 21 | . . 5 5 11 Classes Destroyed 7 | 2 2 2 . 1 Tunneler 6 | 3 2 . 1 . Recycler 3 | 1 . 2 . . Watcher 9 | . 2 4 . 3 Swarmer 10 | . . 7 3 . Grunt 13 | . 2 3 . 8 Sentry 12 | . . 5 2 5 Heavy 1 | . . . . 1 Best Kill Streak 5 | 4 3 5 3 5 Combat Bots Only 5 | . 2 4 3 5 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 233 | . 16 74 14 129 Missed 53 | . 4 24 1 24 Hits 180 | . 12 50 13 105 Melee 2 | . . . . 2 Projectile 178 | . 12 50 13 103 Critical Strikes 10 | . . . 1 9 Damage Taken 3235 | . 159 684 121 2271 Core 658 | . 10 67 24 557 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 96 . 77 . Volleys Fired 131 | 9 15 47 9 51 Largest 3 | 2 2 2 2 3 Hottest 213 | 70 70 120 120 213 Shots Fired 263 | 18 30 92 18 105 Gun 139 | 18 30 70 . 21 Cannon 124 | . . 22 18 84 Launcher . | . . . . . Special . | . . . . . Kinetic 60 | 9 15 36 . . Thermal 178 | 9 15 56 18 80 Explosive . | . . . . . Electromagnetic 25 | . . . . 25 Robot Hit Streak 12 | 4 5 12 2 12 Robot Miss Streak 4 | 2 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 170 | 10 16 65 7 72 Core Hits 71 | 5 9 26 6 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 . 1 Burn 4 | . . 3 . 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3396 | 138 225 916 207 1910 Guns 1142 | 138 225 568 . 211 Cannons 2140 | . . 348 207 1585 Explosions . | . . . . . Melee 114 | . . . . 114 Ramming . | . . . . . Kinetic 434 | 88 103 243 . . Thermal 2215 | 50 122 673 207 1163 Explosive . | . . . . . Electromagnetic 633 | . . . . 633 Impact . | . . . . . Slashing 114 | . . . . 114 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . . . 4 49 Projectiles 53 | . . . 4 49 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 304 | 36 132 90 96 304 Average Temperature 81 | 13 51 23 38 128 Received Heat Transfer 957 | . 72 129 9 747 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 4551 | 148 370 1739 333 1961 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 118 | 5 50 83 113 118 Initial 30 | . . 11 30 24 Average 24 | . 8 29 52 22 Influence Increases 1149 | 20 75 426 163 465 Destroy 0b10 Robot/C 720 | . 40 300 100 280 Destroy 0b10 Robot/NC 90 | 20 20 30 5 15 Destroy Leader 188 | . 14 78 10 86 Disable Machine 15 | . . . 15 . Destroy Structure 16 | . 1 3 3 9 Lose Combat Pursuer 120 | . . 15 30 75 Influence Decreases 1047 | 20 48 376 177 426 Entered New Map 102 | . . 16 47 39 Time Decay 765 | 20 48 320 110 267 Lost Part 180 | . . 40 20 120 Squads Dispatched 4 | . 1 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 7 21 8 24 Peak Tracking Total 5 | . 4 4 3 5 Tactical Retreats 6 | . . 1 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 5 . . Successful 2 | . . 2 . . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Alert Level 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2193 | 38 337 808 238 772 Seismic 2193 | 38 337 808 238 772 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2515 | 161 337 865 238 914 Spaces Moved 1637 | 77 178 586 192 604 Core 7 | 7 . . . . Treads 366 | 70 178 118 . . Legs . | . . . . . Wheels 1264 | . . 468 192 604 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 93 86 101 Average Speed 113 | 153 160 108 99 103 Slowest Speed 245 | 160 160 240 101 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 37 61 32 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . 1 3 9 Melee . | . . . . . Projectile 13 | . . 1 3 9 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2053 | 99 203 731 222 798 Wait 163 | . 1 56 11 95 Move 1633 | 76 177 585 191 604 Hop . | . . . . . Pick Up 41 | 4 6 20 4 7 Fast Attach 17 | 8 . 3 1 5 Attach 24 | . . 7 2 15 Detach 4 | 1 . 1 1 1 Swap 8 | . 1 1 . 6 Drop 28 | 1 3 11 3 10 Fire 131 | 9 15 47 9 51 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 412 | -10/Materials | Discovered new exit (range 10) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -9/Materials | Lost 3 parts (1u2w) 1316 | -9/Materials | Discovered new exit (range 13) 1364 | -9/Materials | Entered Mines 1380 | -9/Mines | Met a Derelict bent on vengeance 1439 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1593 | -9/Mines | Discovered new exit (range 9) 1602 | -9/Mines | Entered Materials 1602 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1871 | -8/Materials | Discovered new exit (range 15) 1893 | -8/Materials | Build established: Scavenger-Gunner 2352 | -8/Materials | Discovered new exit (range 15) 2386 | -8/Materials | Build established: Gunner 2448 | -8/Materials | Core integrity fell below 50% 2486 | -8/Materials | Lost 14 parts (4p3n2u5w) 2491 | -8/Materials | Core integrity fell below 20% 2516 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02470_ Overheating: Energy bleed (-23). 02470_ U-05 Engineer builds a Wall. 02473_ H-61 Shepherd destroyed. 02475_ U-05 Engineer builds a Wall. 02484_ Critical hit (Burn: +37). 02484_ U-05 Engineer builds a Wall. 02487_ Destroyed Lgt. Nuclear Core. 02488_ Hvy. Particle Cannon destroyed. 02488_ Critical hit (Burn: +37). 02489_ U-05 Engineer builds a Door. 02491_ Acquired 4 matter. 02494_ U-05 Engineer builds a Wall. 02498_ G-47 Trooper destroyed. 02500_ Critical hit (Burn: +37). 02502_ U-05 Engineer builds a Wall. 02506_ Acquired 60 matter. 02508_ U-05 Engineer builds a Wall. 02509_ Acquired 4 matter. 02510_ Disposable Heat Sink destroyed. 02512_ U-05 Engineer builds a Wall. 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