Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 22:16:40 Player: Genericgamer16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1236) 1236 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-228) -228 TOTAL SCORE: 3103 Bonus ------- Friendly Fire -228 Cogmind --------- Core Integrity 343/550 Matter 265/300 Energy 100/100 System Corruption 5% Temperature Cool (4) Movement Flying (35) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (10) --- Light Ion Engine Light Deuterium Engine Flight Unit Flight Unit Sensor Array Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Shotgun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Flight Unit Flight Unit Sensor Array Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Minigun Improved Datajack [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 42 | 4 9 5 6 18 Power 6 | 1 1 1 2 1 Engine 5 | 1 1 1 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 2 2 1 4 Treads . | . . . . . Leg 8 | 2 2 2 1 1 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 15 | 1 1 1 1 11 Device 9 | . 1 1 1 6 Storage 3 | 1 . . . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | . 5 1 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . 5 . 1 1 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . 2 . 4 7 Power 4 | . . . 2 2 Propulsion 3 | . 1 . . 2 Utility 3 | . . . 1 2 Weapon 3 | . 1 . 1 1 Highest Loss Streak 4 | . 1 . 4 3 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 8 7 7 Power 1 | 1 1 1 . 1 Propulsion 1 | 1 3 1 1 . Utility 2 | . . 1 3 3 Weapon 1 | 1 1 3 1 1 Tool/Special . | . . . . . Unused Backups 19 | . 3 4 . 12 Power 6 | . 1 . . 5 Propulsion 6 | . 2 2 . 2 Utility 4 | . . . . 4 Weapon 2 | . . 2 . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 97 100 91 95 Engine 8 | . 14 14 12 1 Core 2 | . . . . 6 Leg 23 | . 27 28 28 17 Flight 3 | . . . . 8 Device 16 | . 13 14 7 23 Storage 11 | . 14 14 14 9 Processor 1 | . . . . 3 Protection 2 | . . . . 5 Ballistic Gun 16 | . 27 18 13 11 Ballistic Cannon 3 | . . . 6 5 Launcher 3 | . . 9 8 . Peak Build Rating 26 | 4 10 10 12 26 Average Rating 14 | 2 7 9 11 21 On Entrance 7 | . 4 10 10 11 Naked Turns . | . . . . . Heaviest Build 29 | 10 15 18 18 29 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 Most Carried 10 | 8 8 8 8 10 Average Carried 7 | 5 7 7 7 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 9 | 8 8 8 6 9 Class Distribution -------------------- 47% | Mutant 45% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1611 | 123 483 141 181 683 Remotely . | . . . . . Salvage Created 1413 | . 553 59 205 596 Parts 102 | . 43 7 17 35 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . . 13 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 41 | . 14 3 7 17 Guns 30 | . 14 3 1 12 Cannons 6 | . . . 1 5 AOE 5 | . . . 5 . Classes Destroyed 12 | . 6 1 2 3 Builder 2 | . . . . 2 Tunneler 1 | . . 1 . . Recycler 3 | . 3 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 5 | . 3 . . 2 Swarmer 21 | . 9 3 2 7 Grunt 10 | . 5 . . 5 Brawler 1 | . . . . 1 Sentry 3 | . . . . 3 Hunter 1 | . . . . 1 Subdweller 5 | . . . 5 . Guerrilla 1 | . . . 1 . Best Kill Streak 9 | . 9 3 4 5 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 4 | . 4 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 186 | . 81 8 36 61 Missed 61 | . 27 1 13 20 Hits 125 | . 54 7 23 41 Melee 7 | . . . . 7 Projectile 118 | . 54 7 23 34 AOE 1 | . . . . 1 Critical Strikes 11 | . . . 2 9 Damage Taken 1912 | . 509 56 574 773 Core 432 | . 131 . 94 207 Absorbed by Shields 16 | . . . . 16 Regen/Repaired (Parts) 110 | . . . . 110 Core Remaining (%) 55 | 100 . . 10 . Volleys Fired 138 | . 57 9 24 48 Largest 2 | . 2 2 2 2 Hottest 62 | . 40 46 58 62 Shots Fired 252 | . 113 15 33 91 Gun 192 | . 113 14 11 54 Cannon 53 | . . . 16 37 Launcher 7 | . . 1 6 . Special . | . . . . . Kinetic 245 | . 113 14 27 91 Thermal . | . . . . . Explosive 7 | . . 1 6 . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 6 3 14 17 Robot Miss Streak 5 | . 4 3 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 135 | . 49 10 20 56 Core Hits 90 | . 31 4 12 43 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . . 1 Destroy 1 | . 1 . . . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3348 | . 1233 112 1036 967 Guns 1340 | . 624 98 120 498 Cannons 655 | . . . 191 464 Explosions 1334 | . 609 . 725 . Melee . | . . . . . Ramming 19 | . . 14 . 5 Kinetic 1995 | . 624 98 311 962 Thermal 609 | . 609 . . . Explosive 725 | . . . 725 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 149 | . 149 . . . Projectiles . | . . . . . Explosions 149 | . 149 . . . Melee . | . . . . . Knockbacks 16 | . . . 5 11 Impact . | . . . . . Kinetic 14 | . . . 5 9 Secondary 2 | . . . . 2 Self-Inflicted Damage 133 | . . . 133 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed 2 | . . 1 . 1 Kicked 2 | . . 1 . 1 Crushed . | . . . . . Highest Temperature 275 | . . . 275 127 Average Temperature 41 | . . . 152 28 Received Heat Transfer 721 | . 156 . 356 209 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 350 | . 350 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 79 | 100 75 100 . 72 Level 1 20 | . 24 . . 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 296 | . 271 186 . 296 Initial 96 | . . 96 . . Average 131 | . 126 112 . 148 Influence Increases 1272 | . 461 113 50 648 Destroy 0b10 Robot/C 720 | . 280 60 40 340 Destroy 0b10 Robot/NC 65 | . 40 5 . 20 Destroy Leader 160 | . 56 10 10 84 Successful Hack 4 | . . . . 4 Disable Machine 45 | . 45 . . . Destroy Structure 38 | . 25 8 . 5 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 225 | . 15 30 . 180 Influence Decreases 1040 | . 214 311 99 416 Entered New Map 177 | . . 151 26 . Time Decay 773 | . 194 160 73 346 Lost Part 90 | . 20 . . 70 Squads Dispatched 6 | . 2 1 . 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 21 6 14 34 Peak Tracking Total 8 | . 4 3 6 8 Tactical Retreats 8 | . 1 1 . 6 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . 4 . . . Max in Single Turn 4 | . 4 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 9 | . 1 1 . 7 Terminals 6 | . 1 . . 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 2 1 . 19 Successful 12 | . 1 1 . 10 Failed 10 | . 1 . . 9 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 14 | . 2 . . 12 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 . 5 Record 2 | . . . . 2 Robot Analysis 1 | . . . . 1 Open Door 1 | . . 1 . . Alert Level 2 | . . . . 2 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1787 | . 426 328 182 851 Terrain 1007 | . 426 295 158 128 Structural 251 | . . . . 251 Seismic 774 | . . 33 24 717 Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2066 | 55 440 329 334 908 Spaces Moved 1207 | 41 182 232 216 536 Core 14 | 14 . . . . Treads . | . . . . . Legs 933 | 27 182 232 216 276 Wheels . | . . . . . Hover . | . . . . . Flight 260 | . . . . 260 Fastest Speed 32 | 50 120 120 120 32 Average Speed 101 | 96 121 120 120 80 Slowest Speed 210 | 120 190 120 120 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 40 49 13 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . 24 14 62 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 100 | . 24 14 62 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1811 | 56 293 272 258 932 Wait 324 | . 27 8 12 277 Move 1203 | 40 181 231 215 536 Hop . | . . . . . Pick Up 58 | 12 11 7 1 27 Fast Attach 4 | . . 1 . 3 Attach 24 | 4 5 . 3 12 Detach . | . . . . . Swap 23 | . 4 4 3 12 Drop 35 | . 8 11 . 16 Fire 138 | . 57 9 24 48 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 435 | -10/Materials | Core integrity fell below 50% 496 | -10/Materials | Entered Mines 554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 587 | -10/Mines | Learned location of 1 exit from Materials 664 | -10/Mines | Met a Derelict shopkeep closing up shop 721 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 777 | -10/Mines | Discovered new exit (range 10) 782 | -10/Mines | Learned 2 Materials zone layouts 789 | -10/Mines | Discovered new exit (range 9) 825 | -10/Mines | Entered Subcaves 895 | -10/Subcaves | Discovered new exit (range 14) 996 | -10/Subcaves | Ambushed by swarm of Subdwellers 998 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1004 | -10/Subcaves | Ambushed by Subdweller buried in earth 1006 | -10/Subcaves | Core integrity fell below 20% 1010 | -10/Subcaves | Ambushed by Subdweller buried in earth 1046 | -10/Subcaves | Lost 4 parts (2p1u1w) 1155 | -10/Subcaves | A Subdweller sparked back to life 1159 | -10/Subcaves | Entered Materials 1159 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1160 | -8/Materials | Identified exit to Factory 1459 | -8/Materials | Build established: Scavenger-Mutant 1835 | -8/Materials | Discovered exit to Factory (range 5) 1877 | -8/Materials | Repaired Minigun 1919 | -8/Materials | Repaired Lgt. Nuclear Core 2026 | -8/Materials | Garrison activated, responded to threat 2067 | -8/Materials | Self-destructed Last Messages --------------- 02040_ Identified Enh. Autogun. 02043_ Dropped Shotgun. 02047_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02055_ Knocked back. 02055_ T-07 Excavator destroyed. 02055_ T-07 Excavator knocked back. 02060_ Enh. Autogun severed. 02060_ Acquired Enh. Autogun. 02061_ Minigun severed. 02062_ U-05 Engineer lays Concrete. 02063_ Nuclear Reactor explodes. 02063_ C-17 Slicer destroyed. 02064_ U-05 Engineer lays Concrete. 02067_ Flight Unit destroyed. 02067_ Flight Unit severed. 02067_ Penetrated by Slug. 02067_ Lgt. Nuclear Core destroyed. 02067_ Targeting Computer destroyed. 02067_ Critical hit (Blast). 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Nuclear Core | 56% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictReactionNullifier Manual? 0 Play Time 00:42:01 Cumulative 22.6 hours Start 2025.08.24 @ 21:36:20 End 2025.08.24 @ 22:16:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d9a2d68-c145-427c-991e-a2fb6064fd27