Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.12 @ 18:06:52 Player: deadnoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (99) 495 Value Destroyed (2844) 2844 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 12878 Bonus ------- High Alert Combat Kills 239 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 218/300 Energy 87/100 System Corruption 25% Temperature Cool (0) Movement Flying (120) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Xenon Bombardment Thruster > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Coolant Injector Quantum Capacitor Peak State ------------ > --- POWER ------------ F-cell Engine Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Transmission Jammer Improved Cloaking Device > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Energy Well Quantum Capacitor Stasis Canceller Advanced Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Hardened Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Force Field Improved Trap Extractor Missile Launcher Hellfire Missile Launcher [Rating: 160] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . 2 . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 1 . Propulsion 8 | . . . 2 . . . 2 . . 4 . . . . . . . . . Utility 8 | . . . . . . . . . . . . . 2 . . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 3 14 1 26 4 1 2 8 5 . 6 5 . 4 2 1 6 18 22 49 Power 28 | 1 3 . 3 1 . . 1 . . 2 . . . . . . 2 5 10 Engine 10 | 1 3 . 3 1 . . . . . 1 . . . . . . . 1 . Core 1 | . . . . . . . 1 . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . 1 . . . . . . 2 4 10 Propulsion 42 | . 2 . 8 3 1 . 1 . . 1 . . . . . 1 3 4 18 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 42 | . 2 . 8 3 1 . 1 . . 1 . . . . . 1 3 4 18 Utility 63 | . 2 1 5 . . . 2 . . . 5 . 4 1 1 5 11 11 15 Device 33 | . 1 1 1 . . . . . . . 3 . 3 . . 3 9 5 7 Storage 5 | . . . 4 . . . 1 . . . . . . . . . . . . Processor 9 | . 1 . . . . . . . . . . . . 1 1 . 1 1 4 Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 Protection 14 | . . . . . . . 1 . . . 2 . 1 . . 2 1 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 7 . 10 . . 2 4 5 . 3 . . . 1 . . 2 2 6 Energy Gun 5 | 1 2 . . . . . 2 . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . 1 Ballistic Gun 20 | 1 4 . 8 . . 1 2 2 . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 1 . 2 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . 1 . . . . . . 2 2 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 5 Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . . . . . 3 1 . . 2 . . 2 1 . Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Lost 46 | . 5 2 2 . . 1 . . . . . . . . . . . 3 33 Power 4 | . 1 . 1 . . . . . . . . . . . . . . . 2 Propulsion 27 | . 1 . 1 . . 1 . . . . . . . . . . . 1 23 Utility 10 | . 1 . . . . . . . . . . . . . . . . 2 7 Weapon 5 | . 2 2 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 12 | . 5 2 1 . . 1 . . . . . . . . . . . 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 61 | . 57 48 55 100 100 100 72 72 72 54 53 53 55 58 58 64 63 62 52 Engine 5 | . 11 . 6 11 11 11 8 . . 5 6 6 5 5 5 5 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 4 Flight 18 | . . 1 15 44 44 44 27 27 27 26 26 26 23 23 23 24 23 23 17 Device 3 | . 6 4 . . . . . . . . 4 . 9 11 5 12 13 8 4 Storage 3 | . . . 4 11 11 11 9 9 9 6 6 6 5 5 5 5 4 2 . Processor 9 | . 9 14 11 11 11 11 8 . . . . . . . 5 5 5 10 16 Protection 1 | . . . . . . . . 9 9 6 1 6 4 5 5 6 . 3 . Energy Gun 1 | . 13 . . . . . 1 . . . . . . . . . . . . Ballistic Gun 10 | . 14 28 17 22 22 20 16 11 18 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 . 3 6 6 5 5 5 3 3 2 . Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 7 8 3 20 19 19 19 59 63 59 64 63 63 65 65 58 70 78 93 69 Greatest Support 93 | 3 4 4 19 19 20 20 60 60 60 65 65 65 65 65 65 71 93 93 69 Greatest Overweight (x) 3 | 2 2 . 2 . . 1 . 1 . . . . . . . . . 1 3 Average Overweight (x) . | 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 10 | 5 5 5 6 10 10 10 19 20 20 20 20 20 20 20 20 20 20 14 5 Most Carried 20 | 3 4 5 9 10 10 10 20 19 19 20 20 20 20 20 20 20 20 20 5 Average Carried 9 | 2 2 4 5 9 9 10 14 19 19 19 20 20 19 19 20 19 19 13 4 Final Capacity 20 | 5 5 5 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 4 5 9 10 10 10 19 19 19 20 20 20 20 20 20 20 20 4 4 Class Distribution -------------------- 51% | Mutant 30% | Sprinter 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Matter Collected 2944 | 233 206 74 728 132 . 6 454 119 9 . 53 . . . 158 . 238 199 335 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4525 | . 559 122 1469 101 . 10 471 15 9 . 53 . . . . . 238 238 1240 Parts 230 | . 28 7 79 1 . 6 33 1 3 . 5 . . . . . 5 15 47 Haulers Intercepted 11 | . 2 . 6 . . . . . . . . . . . . . 2 . 1 Recyclers Shooed 5 | . . 1 3 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 72 | . 8 2 20 4 . 4 14 3 1 . . . . . . . . 3 13 Melee 16 | . . . . . . . . . . . . . . . . . . 3 13 Guns 43 | . 8 2 14 4 . . 14 . 1 . . . . . . . . . . AOE 12 | . . . 5 . . 4 . 3 . . . . . . . . . . . Classes Destroyed 12 | . 5 1 2 1 . . . . 1 . 1 . . . . . . 1 . Worker 3 | . 1 . 2 . . . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 6 . . . . . . . . . . . . . 2 . 1 Recycler 6 | . 2 . 2 . . . . . . . . . . . . . . . 2 Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . Watcher 7 | . . . 5 . . . 1 . . . . . . . . . 1 . . Swarmer 25 | . 3 . 3 . . 4 7 3 . . . . . . . . . . 5 Grunt 30 | . 5 2 11 1 . . 5 . . . . . . . . . . 2 4 Sentry 10 | . . . 6 . . . 2 . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . . . . . . . . 1 2 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 2 6 4 . 4 8 3 1 . 2 . . . . . 1 2 4 Combat Bots Only 7 | . 5 2 6 4 . 4 7 3 1 . . . . . . . . 2 4 Max Kills in Single Turn 4 | . 1 1 4 1 . 3 1 3 1 . 1 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 3 . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Damage Taken 8407 | . 418 188 619 190 . 50 575 47 . 54 133 49 . . 43 12 30 2122 3877 Core 2423 | . 153 85 167 60 . 19 52 . . 5 . . . . . 12 . 250 1620 Absorbed by Shields 711 | . . . . . . . . . . . . . . . . 13 . 479 219 Redirected to Shielding 130 | . . . . . . . . . . . . . . . 13 . . 11 106 Regen/Repaired (Parts) 281 | . . . 238 . . . . . . . . . . . . . 43 . . Core Remaining (%) 79 | 100 . 4 . . . 38 . . 90 . . 99 . . 100 98 100 82 . Volleys Fired 263 | 3 55 27 92 11 . 2 60 3 3 . . . . . . . . . 7 Largest 2 | 2 2 2 2 2 . 1 2 2 2 . . . . . . . . . 1 Hottest 120 | 60 60 40 46 46 . 33 110 69 46 . . . . . . . . . 120 Shots Fired 485 | 6 102 54 160 22 . 2 120 6 6 . . . . . . . . . 7 Gun 470 | 6 102 54 156 22 . . 120 4 6 . . . . . . . . . . Cannon 7 | . . . . . . . . . . . . . . . . . . . 7 Launcher 8 | . . . 4 . . 2 . 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 407 | 3 52 54 156 22 . . 110 4 6 . . . . . . . . . . Thermal 54 | 3 44 . . . . . . . . . . . . . . . . . 7 Explosive 4 | . . . . . . 2 . 2 . . . . . . . . . . . Electromagnetic 20 | . 6 . 4 . . . 10 . . . . . . . . . . . . Robot Hit Streak 19 | 1 12 6 13 7 . . 19 1 1 . . . . . . . . . . Robot Miss Streak 8 | 1 6 3 5 2 . 1 8 3 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 2 . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 384 | 3 75 31 106 14 . . 84 2 2 . 2 1 . . . . 6 13 45 Core Hits 155 | . 28 12 50 9 . 4 26 3 1 . . 1 . . . . 2 3 16 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 2 . . . 1 . . . . 1 . . . . 1 1 6 Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 1 . . . . 1 1 . Impale 6 | . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 141 | . 1 . . . . . . 2 . 3 3 1 . . . . 20 27 84 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . 2 . 3 3 1 . . . . 20 27 11 Piercing 73 | . . . . . . . . . . . . . . . . . . . 73 Sneak Attacks 10 | . 1 . . . . . . 1 . . 2 . . . . . 2 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . 6 Damage Inflicted 9960 | 33 739 270 1883 206 . 283 1351 306 30 . 170 39 . . . . 568 929 3153 Guns 4296 | 33 739 270 1648 206 . . 1351 19 30 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 735 | . . . 232 . . 283 . 194 . . . . . . . . . . 26 Melee 4926 | . . . . . . . . 93 . . 170 39 . . . . 568 929 3127 Ramming 3 | . . . 3 . . . . . . . . . . . . . . . . Kinetic 3617 | . 315 270 1648 206 . . 1129 19 30 . . . . . . . . . . Thermal 428 | 33 369 . . . . . . . . . . . . . . . . . 26 Explosive 477 | . . . . . . 283 . 194 . . . . . . . . . . . Electromagnetic 509 | . 55 . 232 . . . 222 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2504 | . . . . . . . . 93 . . 170 39 . . . . 568 929 705 Piercing 2422 | . . . . . . . . . . . . . . . . . . . 2422 Highest Corruption 25 | . 3 3 2 2 2 2 . . . . . . . . 1 . . 3 25 Average Corruption 3 | . 2 3 1 2 2 2 . . . . . . . . 1 . . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 50 | . 8 7 3 3 1 1 . . . . . . . . . . . 5 22 Message Errors 6 | . 1 1 . . 1 . . . . . . . . . . . . . 3 Matter Fused 12 | . 3 2 1 . . . . . . . . . . . . . . 2 4 Heat Flow Errors 7 | . 1 1 . . . . . . . . . . . . . . . . 5 Energy Discharges 7 | . . 1 . 2 . 1 . . . . . . . . . . . 2 1 Parts Rejected 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . 1 1 . . . . . . . . . . . . . . 1 6 Data Loss (major) 3 | . 1 1 1 . . . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 647 | . . . . . . 27 . 43 . . 90 . . . . . 136 50 301 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 29 | . . . . . . 27 . . . . . . . . . . . . 2 Melee 618 | . . . . . . . . 43 . . 90 . . . . . 136 50 299 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . 1 . . . . 1 . . . . . . . . . . 114 Shots 2 | . . . . . . . . 1 . . . . . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 341 | 20 282 237 341 8 . 5 132 57 57 3 6 6 . . 1 1 5 313 244 Average Temperature 70 | 15 63 96 89 3 . 5 31 27 33 1 3 6 . . 1 1 5 108 94 Received Heat Transfer 1182 | . 237 81 231 12 . 27 243 18 . 18 18 18 . . 12 4 . 170 93 Effects 7 | . 1 . . . . . . . . . . . . . . . . 5 1 Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . 1 1 Interference 3 | . . . . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 950 | 75 825 . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Peak Influence 1039 | . 149 133 837 351 . 131 499 332 196 1039 . . 365 157 241 132 254 391 915 Initial 731 | . . 48 43 326 . . 46 152 129 731 . . 338 127 109 117 69 30 228 Average 276 | . 55 80 318 330 . 123 273 217 164 879 . . 343 137 172 120 159 160 564 Maximum Alert Level 3 | . . . 3 1 . . 2 1 . 3 . . 1 . 1 . 1 1 3 Low Security (%) 51 | 100 100 100 38 . . 100 34 68 100 . . . . 100 57 100 79 71 . Level 1 27 | . . . 36 100 . . 46 31 . . . . 100 . 42 . 20 28 26 Level 2 10 | . . . 9 . . . 19 . . . . . . . . . . . 43 Level 3 10 | . . . 15 . . . . . . 100 . . . . . . . . 30 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 3 . . . 4 1 . 2 . . 3 . . . . 3 6 Investigation 13 | . 1 . 3 . . . 3 1 . 1 . . 2 . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Reinforcement 8 | . 1 . . . . . 1 . . 1 . . 1 . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Distress Signals 14 | . 1 . 2 . . . 4 1 . . . . . . . . . 2 4 Communications Jammed 25 | . . . . . . . . . . . . . . . 1 . 24 . . Distress Signals 25 | . . . . . . . . . . . . . . . 1 . 24 . . Times Spotted 263 | . 17 7 45 11 . 7 27 10 4 6 10 4 1 3 8 1 6 39 57 Peak Tracking Total 20 | . 5 3 6 12 . 4 5 6 2 3 14 4 1 3 5 1 4 20 12 Tactical Retreats 41 | . . 1 7 2 . . 5 2 . 2 . . . . 1 . 2 4 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Traps Triggered 11 | . 3 . 1 . . . . . . . . . 1 . 1 1 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . 1 . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 6 . 6 6 6 6 6 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . 1 . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Machines Accessed 47 | . 5 . 15 . 1 1 5 3 2 1 . . 3 . 3 1 4 . 3 Terminals 31 | . 4 . 11 . . 1 4 1 2 . . . 3 . 1 1 2 . 1 Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . 1 Repair Stations 3 | . . . 2 . . . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 . 2 . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 Total Hacks 124 | . 16 . 44 . 1 3 14 9 5 2 . . 6 . 10 2 7 . 5 Successful 53 | . 5 . 18 . 1 2 4 5 1 1 . . 1 . 8 2 3 . 2 Failed 70 | . 11 . 25 . . 1 10 4 4 1 . . 5 . 2 . 4 . 3 Catastrophic 9 | . 1 . 3 . . . 1 . . 1 . . . . 1 . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 96 | . 16 . 34 . 1 3 11 11 3 1 . . 6 . 8 . 1 . 1 Terminals 83 | . 12 . 33 . . 3 11 2 5 . . . 6 . 4 2 3 . 2 Fabricators 8 | . . . . . . . . . . . . . . . 6 . . . 2 Repair Stations 7 | . . . 5 . . . . . . . . . . . . . 2 . . Recycling Units 17 | . 4 . 6 . . . . 7 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 3 . . 2 . . . . . . 2 . 1 Terminal Hacks 17 | . 1 . 7 . 1 2 1 1 . . . . . . 1 2 1 . . Robot Analysis 5 | . 1 . 2 . . 1 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . 1 Network Status 2 | . . . . . . . . . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 4 . . . . . . . . . . . . . 2 . . Scan Component 3 | . . . 2 . . . . . . . . . . . . . 1 . . Repair 3 | . . . 2 . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 26 | . 4 . 7 . . . 2 4 1 1 . . 1 . 5 . . . 1 Terminals 11 | . 1 . 4 . . . 2 . 1 . . . 1 . 2 . . . . Track 6 | . . . 3 . . . 1 . . . . . 1 . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . . 1 . 1 . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 . 3 . . . . 4 . . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . Reject 5 | . 1 . 2 . . . . 2 . . . . . . . . . . . Mask 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . 1 Jam 2 | . . . . . . . . . . 1 . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . 14 . . 1 4 3 2 1 . . 3 . 2 1 3 . 2 Full Trace Events 11 | . 1 . 3 . . . 2 1 1 . . . 2 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . 1 . . Time 188 | . . . 102 . . . . . . . . . . . . . 86 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Total Allies 4 | . . . 1 3 . . . . . . . . . . . . . . . Largest Group 3 | . . . 1 3 . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . 10 40 . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . 10 16 . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 10 | . . . . 10 . . . . . . . . . . . . . . . Total Damage 92 | . . . . 92 . . . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Robot Analysis Total 5 | . 1 . 2 . . 1 . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Turns Passed 5279 | 73 690 303 1144 198 79 60 484 174 75 134 161 7 69 63 82 39 407 269 768 Spaces Moved 7554 | 44 397 440 1105 458 236 75 567 218 180 328 421 12 160 153 237 94 759 391 1279 Core 1064 | 44 367 353 294 . . . . . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6490 | . 30 87 811 458 236 75 567 218 180 328 421 12 160 153 237 94 759 391 1273 Fastest Speed 21 | 50 40 40 31 31 31 31 37 37 37 33 33 33 33 33 33 30 26 21 21 Average Speed 41 | 131 122 48 52 31 31 33 37 37 37 33 33 33 33 33 33 30 29 27 29 Slowest Speed 215 | 150 150 50 150 31 31 104 37 117 37 33 33 33 33 33 33 33 33 111 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . 2 . 10 1 . 1 8 . 2 5 . 1 . . 2 . 5 19 13 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 3 50 78 82 97 60 16 31 31 44 14 67 3 7 78 8 4 19 19 45 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 4 | . 1 1 . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . 1 1 1 1 1 . . 1 1 . . . Scrap Searched 3 | . . 2 . . . . . . . . 1 . . . . . . . . Spaces Dug 93 | . . . . . . 9 . 27 . 3 1 . . . . . 12 12 29 Terrain Destroyed 120 | . . . . . . 18 . 27 . 3 1 . . . . . 12 12 47 Melee 51 | . . . . . . . . 1 . 3 1 . . . . . 12 12 22 Projectile 7 | . . . . . . . . . . . . . . . . . . . 7 AOE 62 | . . . . . . 18 . 26 . . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Res Acc Total 8934 | 52 501 488 1501 490 243 105 727 299 180 346 435 11 179 166 238 102 910 481 1480 Wait 695 | . 31 18 261 15 . 28 70 72 . 1 5 . . 3 2 . 89 39 61 Move 7407 | 43 392 439 1084 455 235 72 550 217 175 318 420 9 160 152 232 93 748 357 1256 Hop 60 | . 2 . 10 1 . 1 8 . 2 4 . 1 . . 2 . 5 14 10 Pick Up 67 | 3 4 1 8 2 2 . 20 . . 5 1 . 7 3 . 1 6 3 1 Fast Attach 99 | 3 8 1 18 . . . 2 . . 3 . . 2 2 1 2 12 7 38 Attach 37 | . 4 . 4 1 . . 1 . . 2 . . 1 . . 1 5 10 8 Detach 41 | . 1 1 5 . . . 2 . . 2 . . 1 1 1 1 8 10 8 Swap 41 | . 2 . 4 3 1 2 5 5 . 1 5 . 1 . . 3 1 5 3 Drop 91 | . 1 1 14 2 5 . 9 . . 7 1 . 7 5 . 1 16 9 13 Fire 263 | 3 55 27 92 11 . 2 60 3 3 . . . . . . . . . 7 Melee 132 | . 1 . . . . . . 2 . 3 3 1 . . . . 20 27 75 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Lost 5 parts (1p1n1u2w) 696 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Entered Mines 789 | -10/Mines | Discovered new exit (range 7) 1014 | -10/Mines | Learned location of Storage (-8) 1046 | -10/Mines | Discovered new exit (range 16) 1061 | -10/Mines | Core integrity fell below 20% 1067 | -10/Mines | Entered Materials 1067 | -9/Materials | Evolved 2 slots: Propulsion x2 1638 | -9/Materials | Discovered new exit (range 9) 1801 | -9/Materials | Repaired Imp. Assault Rifle 2034 | -9/Materials | Discovered new exit (range 16) 2053 | -9/Materials | Central database locked down 2109 | -9/Materials | Repaired Imp. Assault Rifle? 2155 | -9/Materials | Identified exit to Mines 2211 | -9/Materials | Entered Mines 2233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2238 | -9/Mines | Discovered new exit (range 14) 2242 | -9/Mines | Met a Derelict bent on vengeance 2244 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2245 | -9/Mines | Found Prototype Device 2252 | -9/Mines | Assembled infested the area 2290 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2294 | -9/Mines | Discovered new exit (range 13) 2339 | -9/Mines | Core integrity fell below 50% 2397 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2401 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2408 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2408 | -9/Mines | Discovered new exit (range 5) 2409 | -9/Mines | Entered Exiles 2417 | -9/Exiles | Met 8R-AWN 2423 | -9/Exiles | Met EX-HEX 2431 | -9/Exiles | Met EX-BIN 2434 | -9/Exiles | Aligned with FarCom system 2435 | -9/Exiles | Build established: Sprinter 2435 | -9/Exiles | Given EX-Vault access code 2442 | -9/Exiles | Opened EX-Vault 2448 | -9/Exiles | Found Flying Fortress v7 2455 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2464 | -9/Exiles | Met EX-DEC 2484 | -9/Exiles | Discovered new exit (range 15) 2488 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2488 | -9/Exiles | Entered Mines 2530 | -8/Mines | Discovered new exit (range 5) 2548 | -8/Mines | Entered Materials 2548 | -8/Materials | Evolved 2 slots: Propulsion x2 2851 | -8/Materials | Build established: Mutant 2897 | -8/Materials | Destroyed 7 combat bots 3019 | -8/Materials | Discovered new exit (range 15) 3021 | -8/Materials | Identified exit to Storage 3032 | -8/Materials | Entered Storage 3205 | -8/Storage | Used back door to open Recycling access 3205 | -8/Storage | Discovered new exit (range 5) 3206 | -8/Storage | Entered Recycling 3219 | -8/Recycling | Spotter reported a threat 3224 | -8/Recycling | Spotter reported a threat 3257 | -8/Recycling | Spotter reported a threat 3264 | -8/Recycling | Spotter reported a threat 3275 | -8/Recycling | Discovered new exit (range 16) 3281 | -8/Recycling | Entered Factory 3281 | -6/Factory | Evolved 4 slots: Propulsion x4 3404 | -6/Factory | Spotted B-75 Beast 3412 | -6/Factory | Discovered new exit (range 9) 3415 | -6/Factory | Entered Lower Caves 3415 | -6/Lower Caves | Spotted B-75 Beast 3418 | -6/Lower Caves | Identified Exp. Sensor Array 3446 | -6/Lower Caves | Encountered a Warlord checkpoint 3572 | -6/Lower Caves | Discovered new exit (range 13) 3574 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3576 | -6/Lower Caves | Entered another Lower Caves area 3576 | -6/Lower Caves | Discovered new exit (range 11) 3583 | -6/Lower Caves | Entered Factory 3583 | -5/Factory | Evolved 2 slots: Utility x2 3651 | -5/Factory | Build established: Sprinter 3652 | -5/Factory | Sucked down chute 3652 | -5/Factory | Entered Waste 3666 | -5/Waste | Found Prototype Launcher 3666 | -5/Waste | Identified Hellfire Missile Launcher 3669 | -5/Waste | Spotted C-40 Crusher 3690 | -5/Waste | Spotted C-40 Crusher 3690 | -5/Waste | Spotted C-40 Crusher 3691 | -5/Waste | Spotted C-40 Crusher 3705 | -5/Waste | Spotted C-40 Crusher 3706 | -5/Waste | Discovered new exit (range 11) 3711 | -5/Waste | Found Prototype Processor 3711 | -5/Waste | Identified Spectral Analyzer 3715 | -5/Waste | Entered Factory 3793 | -5/Factory | Discovered new exit (range 4) 3797 | -5/Factory | Entered another Factory area 3797 | -4/Factory | Evolved 2 slots: Utility x2 3822 | -4/Factory | Discovered new exit (range 22) 3836 | -4/Factory | Entered Research 3836 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4022 | -3/Research | Repaired Broken Imp. Cloaking Device 4121 | -3/Research | Found Prototype Slashing Weapon 4121 | -3/Research | Identified Centrium Greatsword 4148 | -3/Research | Spotted B-86 Titan 4198 | -3/Research | Found Quantum Capacitor 4240 | -3/Research | Discovered new exit (range 5) 4241 | -3/Research | Identified exit to Research 4243 | -3/Research | Entered another Research area 4243 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4368 | -2/Research | Garrison activated, responded to threat 4443 | -2/Research | Spotted B-90 Cyclops 4499 | -2/Research | Discovered new exit (range 5) 4503 | -2/Research | Identified exit to Access 4512 | -2/Research | Entered Access 4512 | -1/Access | Evolved 2 slots: Utility x2 4528 | -1/Access | Spotted B-99 Colossus 4618 | -1/Access | Found Enh. Force Lance 4620 | -1/Access | Found Enh. Force Lance 4818 | -1/Access | Lost 8 parts (1p5n2u) 4927 | -1/Access | Spotted B-99 Colossus 4947 | -1/Access | Energy Cycler disabled 5031 | -1/Access | System corruption reached 10% 5058 | -1/Access | Lost 12 parts (9n2u1w) 5076 | -1/Access | Found Enh. Force Lance 5114 | -1/Access | Spotted B-99 Colossus 5134 | -1/Access | Core integrity fell below 50% 5205 | -1/Access | Core integrity fell below 20% 5226 | -1/Access | Lost 5 parts (5n) 5262 | -1/Access | Search patrols dispatched 5274 | -1/Access | Crushed by falling debris 5280 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05218_ Acquired Xenon Bombardment Thruster. 05224_ System corrupted: Component data lost. 05224_ R-10 Processor collects Lgt. Antimatter Reactor. 05225_ Acquired 36 matter. 05225_ Acquired Xenon Bombardment Thruster. 05227_ Acquired Lgt. Antimatter Reactor. 05244_ Xenon Bombardment Thruster destroyed. 05250_ System corrupted: Component data lost. 05262_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05265_ Imp. Melee Analysis Suite destroyed. 05268_ System corrupted: Heat flow error (+134). 05268_ Lgt. Antimatter Reactor destroyed. 05274_ The unstable cave ceiling collapses. 05274_ Crushed by falling debris. 05274_ Xenon Bombardment Thruster destroyed. 05274_ System corrupted by crushing effect (+4). 05274_ Adv. Melee Analysis Suite destroyed. 05274_ System corrupted by crushing effect (+2). 05278_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ##########? 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