Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 18:45:48 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (91) 455 Value Destroyed (1982) 1982 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (661) 661 TOTAL SCORE: 7818 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 62 Met Imprinter 300 Was Imprinted 300 Friendly Fire -40 Cogmind --------- Core Integrity 850/850 Matter 229/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- Cooled Pulse Rifle Heavy Particle Cannon > --- INVENTORY (15) --- Angular Momentum Engine Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Transmission Jammer Long-range Tractor Beam Shock Bomb Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Matter Pod Structural Scanner Sensor Array Improved Terrain Scan Processor 0b10 Decoder Chip [Looter] Tactical Coordination Suite Transmission Jammer Beamcaster Heavy Particle Cannon Plasma Cannon Gauss Rifle Shock Bomb Launcher Heavy Missile Launcher Great Maul [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 137 | 7 23 6 30 5 1 . 32 4 4 6 8 3 8 Power 7 | 1 1 . 2 . . . . . . 2 . . 1 Engine 7 | 1 1 . 2 . . . . . . 2 . . 1 Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 6 . 5 1 . . 5 1 1 2 . 1 2 Treads 8 | . 2 . 2 . . . 2 1 . 1 . . . Leg 1 | . 1 . . . . . . . . . . . . Wheel 16 | 2 3 . 3 1 . . 3 . 1 1 . 1 1 Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 60 | 2 8 2 13 4 1 . 14 2 2 2 5 2 3 Device 33 | 1 3 2 9 2 . . 8 . 1 1 2 2 2 Storage 4 | 1 1 . . . 1 . . . . . . . 1 Processor 6 | . . . . . . . 3 1 . . 2 . . Hackware . | . . . . . . . . . . . . . . Protection 17 | . 4 . 4 2 . . 3 1 1 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 8 4 10 . . . 13 1 1 . 3 . 2 Energy Gun 23 | 1 5 2 6 . . . 6 . . . 2 . 1 Energy Cannon 4 | . . . . . . . 3 . . . . . 1 Ballistic Gun 9 | 1 2 . 1 . . . 3 . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 1 3 . . . 1 . . . . . . Special Weapon 2 | . 1 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 1 . . . . . 2 Parts Lost 30 | . 6 . 4 1 . . 5 1 . 1 9 3 . Power 3 | . 1 . . . . . . . . 1 1 . . Propulsion 12 | . 2 . 2 1 . . 3 1 . . 3 . . Utility 10 | . 1 . 1 . . . 1 . . . 4 3 . Weapon 5 | . 2 . 1 . . . 1 . . . 1 . . Highest Loss Streak 7 | . 4 . 2 1 . . 2 1 . 1 5 7 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 84 100 99 99 100 100 98 93 100 100 94 37 50 Engine 8 | . 8 14 11 11 11 11 9 7 7 7 6 . 3 Treads 6 | . 4 . 8 11 11 11 12 6 7 7 6 . . Wheel 18 | . 21 28 24 21 22 22 14 15 15 15 13 3 8 Device 14 | . 7 14 19 18 22 22 13 15 14 13 13 9 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 . 3 Processor 11 | . . . . . . . 16 22 23 23 23 24 20 Protection 3 | . 4 . 2 3 . . 5 1 7 8 6 . . Energy Gun 7 | . 11 13 11 11 11 11 11 . . . 1 . 1 Ballistic Gun 9 | . 9 14 9 11 11 11 3 9 12 15 12 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 54 | 13 29 29 36 40 36 36 44 45 51 51 54 3 40 Greatest Support 38 | 20 20 20 30 28 28 28 28 20 26 26 26 3 38 Greatest Overweight (x) 12 | . 2 1 3 1 1 1 3 2 2 1 12 . 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 14 5 11 Most Carried 15 | 7 13 15 15 15 15 14 15 15 15 15 15 5 8 Average Carried 12 | 3 9 14 14 14 14 14 11 14 14 14 14 4 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 15 Final Carried 15 | 7 13 15 15 14 14 14 15 15 15 15 5 5 8 Class Distribution -------------------- 38% | Mutant 19% | Scavenger-Mutant 16% | Skirmisher 16% | Scavenger-Skirmisher 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 1865 | 278 243 68 427 128 20 . 364 59 100 104 15 44 15 Remotely . | . . . . . . . . . . . . . . Salvage Created 2663 | 79 293 28 591 86 . . 1160 103 101 130 77 . 15 Parts 171 | 12 22 1 53 9 . . 52 5 5 8 1 . 3 Haulers Intercepted 4 | . . . 2 . . . 1 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 5 . 1 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 60 | . 6 2 17 6 . . 20 . 4 4 1 . . Guns 42 | . 6 . 9 6 . . 12 . 4 4 1 . . AOE 18 | . . 2 8 . . . 8 . . . . . . Classes Destroyed 12 | 1 3 . 5 . . . 1 . . . 2 . . Worker 9 | . 1 . 3 . . . 2 2 . . . . 1 Builder 4 | . . . 1 . . . 2 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . 1 1 . . . . . Recycler 3 | . . . 1 . . . 2 . . . . . . Watcher 6 | . 2 . 3 . . . 1 . . . . . . Swarmer 25 | . . . 12 6 . . 3 . 4 . . . . Grunt 24 | . 6 2 3 . . . 13 . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . Sentry 5 | . . . 2 . . . 3 . . . . . . Zionite 1 | . . . . . . . . . . . 1 . . Wasp 3 | . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . 1 . . Best Kill Streak 12 | 3 2 2 5 3 . . 12 2 4 4 1 . 1 Combat Bots Only 10 | . 2 2 4 3 . . 10 . 4 4 1 . . Max Kills in Single Turn 4 | 1 1 2 4 2 . . 3 1 1 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . . 2 3 . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 457 | . 100 2 71 27 . . 75 9 18 13 99 43 . Missed 149 | . 25 1 19 8 . . 28 3 6 1 39 19 . Damage Taken 4476 | . 972 15 563 153 . . 735 43 190 214 1381 210 . Core 852 | . 138 . 67 26 . . 82 6 . . 397 136 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 44 . . . 76 85 . . . . 23 . Volleys Fired 207 | 8 60 8 45 14 . . 41 4 10 9 7 . 1 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 . 1 Hottest 150 | 60 100 100 106 79 . . 90 46 46 46 150 . 75 Shots Fired 380 | 16 110 11 83 28 . . 71 8 20 18 14 . 1 Gun 353 | 16 107 6 76 28 . . 60 8 20 18 14 . . Cannon 6 | . . . . . . . 5 . . . . . 1 Launcher 16 | . . 3 7 . . . 6 . . . . . . Special 5 | . 3 2 . . . . . . . . . . . Kinetic 154 | 8 43 3 35 14 . . 3 8 20 18 2 . . Thermal 142 | 8 53 5 41 14 . . 8 . . . 12 . 1 Explosive 16 | . . 3 7 . . . 6 . . . . . . Electromagnetic 68 | . 14 . . . . . 54 . . . . . . Robot Hit Streak 23 | 2 10 7 11 7 . . 23 2 6 10 7 . 8 Robot Miss Streak 4 | 2 3 1 3 3 . . 3 3 4 1 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 2 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . Shots Hit Robots 251 | 8 70 7 45 18 . . 55 9 13 13 12 . 1 Core Hits 159 | 5 22 6 35 6 . . 65 3 6 7 3 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Critical Strikes 6 | . 2 . 1 2 . . . . . . 1 . . Burn 5 | . 2 . 1 1 . . . . . . 1 . . Destroy 1 | . . . . 1 . . . . . . . . . Melee Attacks 11 | . . . . . . . . 9 2 . . . . Impact 11 | . . . . . . . . 9 2 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5498 | 91 873 240 1124 281 . . 1743 425 202 227 267 . 25 Guns 3373 | 91 754 49 591 281 . . 848 63 202 227 267 . . Cannons 75 | . . . . . . . 50 . . . . . 25 Explosions 1688 | . 119 191 533 . . . 845 . . . . . . Melee 362 | . . . . . . . . 362 . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1279 | 50 216 27 285 144 . . 27 63 202 227 38 . . Thermal 1748 | 41 539 22 306 137 . . 449 . . . 229 . 25 Explosive 1185 | . . 191 533 . . . 461 . . . . . . Electromagnetic 924 | . 118 . . . . . 806 . . . . . . Impact 362 | . . . . . . . . 362 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 99 | . . . 24 . . . . 75 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 24 | . . . 24 . . . . . . . . . . Melee 75 | . . . . . . . . 75 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . 40 . 40 . . . 51 . . . . . . Shots 3 | . 1 . 1 . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 311 | 40 311 40 200 144 . . 259 . . 40 285 . 14 Average Temperature 75 | 25 124 18 44 51 . . 36 . . 30 115 . 10 Received Heat Transfer 1152 | . 522 9 108 . . . 369 12 . 63 . 69 . Effects 7 | . 5 . . . . . . . . . 2 . . Energy Bleed 2 | . 2 . . . . . . . . . . . . Interference 5 | . 3 . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 4 4 . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 3886 | 100 1499 50 851 407 . . 461 . . . 481 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . 4 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 485 | 20 303 109 393 311 . . 473 485 . . . . 55 Initial 214 | . 13 62 27 136 . . . 214 . . . . 50 Average 215 | 7 155 75 259 239 . . 298 374 . . . . 51 Maximum Alert Level 2 | . 1 . 1 1 . . 2 2 . . . . . Low Security (%) 48 | 100 80 100 22 23 . 100 25 . . . . . 100 Level 1 39 | . 19 . 77 76 . . 47 37 . . . . . Level 2 12 | . . . . . . . 26 62 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 6 . 1 . . . 6 3 . . . . . Investigation 8 | . 4 . 1 . . . 1 2 . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 7 | . 2 . . . . . 4 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . 2 1 1 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 100 | . 20 3 23 7 . . 27 2 4 5 5 4 . Peak Tracking Total 7 | . 6 2 5 3 . . 7 1 4 4 4 5 . Tactical Retreats 15 | . 5 2 . 1 . . 2 1 . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 3 | . . . 2 . . . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 13 | . 5 . 4 . . . 2 2 . . . . . Terminals 9 | . 4 . 3 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 38 | . 17 . 11 . . . 4 6 . . . . . Successful 19 | . 7 . 7 . . . 2 3 . . . . . Failed 19 | . 10 . 4 . . . 2 3 . . . . . Catastrophic 3 | . 1 . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 17 . 4 . . . 3 5 . . . . . Terminals 29 | . 15 . 7 . . . 3 4 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . Terminal Hacks 4 | . 2 . 2 . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 5 . 1 . . . 1 3 . . . . . Terminals 8 | . 4 . 1 . . . 1 2 . . . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 5 | . 2 . 1 . . . 1 1 . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 5 . 3 . . . 1 2 . . . . . Full Trace Events 6 | . 3 . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 7 | . . . . 3 . . . . . . 4 . . Largest Group 4 | . . . . 3 3 3 3 . . . 4 . . Highest-Rated Group 156 | . . . . 40 40 40 40 . . . 156 . . Highest-Rated Ally 41 | . . . . 16 16 16 16 . . . 41 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . 30 . . . . . . Total Damage 333 | . . . . . . . 333 . . . . . . Kills 4 | . . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 2 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 4550 | 81 517 446 596 210 206 17 653 294 271 275 734 145 105 Spaces Moved 3691 | 56 317 432 407 143 182 15 420 242 217 226 637 278 119 Core 375 | 12 . . . . . . . . . . 16 278 69 Treads 19 | . . . . . . . . . . . 19 . . Legs . | . . . . . . . . . . . . . . Wheels 3297 | 44 317 432 407 143 182 15 420 242 217 226 602 . 50 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 80 105 110 110 95 95 105 105 50 50 50 Average Speed 97 | 73 93 95 99 107 110 110 111 98 105 105 108 50 71 Slowest Speed 650 | 80 110 95 125 110 110 110 130 110 110 105 650 50 115 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 73 86 37 41 58 9 30 7 41 49 85 59 4 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . 1 . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 16 | . . 2 . 3 . . . . 2 5 3 1 . Spaces Dug 11 | . 3 2 . . . . 2 3 1 . . . . Terrain Destroyed 84 | . 6 30 5 . . . 39 3 1 . . . . Melee 4 | . . . . . . . . 3 1 . . . . Projectile 8 | . 3 2 . . . . 3 . . . . . . AOE 72 | . 3 28 5 . . . 36 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 4210 | 78 426 451 516 169 188 15 526 274 235 246 667 283 136 Wait 33 | . 4 . 5 4 3 1 13 2 . . 1 . . Move 3678 | 55 316 431 406 142 181 14 419 241 216 225 636 277 119 Hop . | . . . . . . . . . . . . . . Pick Up 72 | 8 14 3 12 2 1 . 10 8 1 2 5 1 5 Fast Attach 34 | 6 4 1 6 . . . 5 1 . . 5 2 4 Attach 30 | 1 6 . 5 1 . . 8 2 . 1 1 1 4 Detach 11 | . 2 1 2 . . . 3 . . . . 1 2 Swap 73 | . 13 5 19 4 1 . 19 1 4 5 2 . . Drop 61 | . 7 2 16 2 2 . 8 6 2 4 10 1 1 Fire 207 | 8 60 8 45 14 . . 41 4 10 9 7 . 1 Melee 11 | . . . . . . . . 9 2 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 322 | -10/Materials | Lost 4 parts (1p1n2w) 376 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Core integrity fell below 50% 538 | -10/Materials | Discovered new exit (range 11) 599 | -10/Materials | Entered Mines 636 | -10/Mines | Learned Materials security intel 796 | -10/Mines | Learned Materials security intel 1020 | -10/Mines | Discovered new exit (range 10) 1025 | -10/Mines | Discovered new exit (range 12) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Discovered new exit (range 12) 1260 | -9/Materials | Discovered new exit (range 13) 1388 | -9/Materials | Discovered new exit (range 16) 1402 | -9/Materials | Build established: Scavenger-Mutant 1641 | -9/Materials | Entered Mines 1697 | -9/Mines | Discovered new exit (range 10) 1749 | -9/Mines | Learned Materials stockpile data 1818 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1844 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1844 | -9/Mines | Discovered new exit (range 5) 1851 | -9/Mines | Entered Exiles 1851 | -9/Exiles | Accompanied by 3 allies 1866 | -9/Exiles | Discovered new exit (range 15) 1879 | -9/Exiles | Met 8R-AWN 1894 | -9/Exiles | Met EX-HEX 1955 | -9/Exiles | Met EX-DEC 1973 | -9/Exiles | Met EX-BIN 1998 | -9/Exiles | Build established: Mutant 2044 | -9/Exiles | Discovered new exit (range 10) 2057 | -9/Exiles | Entered Mines 2057 | -8/Mines | Accompanied by 3 allies 2061 | -8/Mines | Discovered new exit (range 13) 2074 | -8/Mines | Entered Materials 2074 | -8/Materials | Accompanied by 3 allies 2074 | -8/Materials | Evolved 2 slots: Utility x2 2217 | -8/Materials | Garrison activated, responded to threat 2236 | -8/Materials | Lost 3 allies 2309 | -8/Materials | Destroyed 10 combat bots 2640 | -8/Materials | Discovered new exit (range 6) 2659 | -8/Materials | Identified exit to Factory 2727 | -8/Materials | Entered Factory 2727 | -7/Factory | Evolved 2 slots: Utility x2 2914 | -7/Factory | Discovered new exit (range 16) 2966 | -7/Factory | Discovered new exit (range 8) 2966 | -7/Factory | Identified exit to Factory 2973 | -7/Factory | Identified exit to Lower Caves 3021 | -7/Factory | Entered Lower Caves 3126 | -7/Lower Caves | Build established: Scavenger-Assassin 3222 | -7/Lower Caves | Learned 4 Factory zone layouts 3223 | -7/Lower Caves | Learned 8 Factory zone layouts 3275 | -7/Lower Caves | Discovered new exit (range 17) 3291 | -7/Lower Caves | Identified exit to Lower Caves 3292 | -7/Lower Caves | Entered another Lower Caves area 3427 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3446 | -7/Lower Caves | Ambushed by wild Derelicts 3515 | -7/Lower Caves | Learned 12 Factory zone layouts 3532 | -7/Lower Caves | Discovered new exit (range 12) 3565 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3566 | -7/Lower Caves | Identified exit to Zion 3567 | -7/Lower Caves | Entered Zion 3829 | -7/Zion | Build established: Skirmisher 3848 | -7/Zion | Imprinted 3850 | -7/Zion | Declared Zion's savior 3919 | -7/Zion | Learned location of Data Miner (-6) 3999 | -7/Zion | Given the Hacking Drone Bay 4186 | -7/Zion | Attacked by Zionites 4190 | -7/Zion | Spotted TI-DMW(B) 4192 | -7/Zion | Spotted 9I-VPV(B) 4247 | -7/Zion | Lost 5 parts (2n3u) 4270 | -7/Zion | Discovered new exit (range 13) 4293 | -7/Zion | Core integrity fell below 50% 4301 | -7/Zion | Identified exit to Proximity Caves 4301 | -7/Zion | Entered Proximity Caves 4318 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4377 | -6/Proximity Caves | Lost 7 parts (1p1n4u1w) 4446 | -6/Proximity Caves | Entered Factory 4446 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4447 | -6/Factory | Identified exit to Extension 4447 | -6/Factory | Identified exit to Factory 4551 | -6/Factory | Self-destructed Last Messages --------------- PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=FACTORY GOAL=ESCAPE Loading 24 Factory zones... 04470_ K-01 Serf pushes Y-54 Guardian. 04472_ Acquired Hpw. Tractor Beam. 04473_ K-01 Serf pushes Y-54 Guardian. 04486_ Acquired Prototype Hover Unit. 04490_ Identified Cld. Aerolev Unit. 04494_ Acquired Hvy. Particle Cannon. 04499_ Dropped Hpw. Tractor Beam. 04499_ Acquired Lrn. Tractor Beam. 04510_ K-01 Serf destroyed. 04513_ Acquired Wheel. 04514_ Acquired 15 matter. 04515_ R-10 Processor collects Hpw. Tractor Beam. 04530_ Acquired Angular Momentum Engine. 04532_ Acquired Prototype Energy Gun. 04532_ Identified Cld. Pulse Rifle. 04551_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????# ????????????##????????? | | ????????????????????# ???????????? #????????? | | ????????????????????? ????????????? #????????? | | ????##############???? ?????????????? ##???????? | | ????# # #????# ###########???? T#???????? | | ????# # !###### # #???? #???????? | | ????# + /@T #???? ##???????? | | ????#** # ###### # ] #???? #????????? | | ????#** # #????# # #???? #????????? | | ????#** ### ###????# ###########???? #????????? | | ????########?# #??????#+#?????????????? #????????? | | ?????????????# #??????????????????????? #????????? | | ?????????????# #??????????????????????? #?######## | | ?????????????# #??????????????????????? #?# | | ?????????????# #??????????????????????? #?# | | ?????????????# #??????????????????????? #?# | | ?????????????# #??????????????????????? #?# | | ??????########+##?????????????????????? #?# """ | | ??????# *#?????????????????????? ### """ | | ??????# ! #???x?????????????????? # """ | | ??????# #?????????????????????? # | | ####### !! #????????????????????????????????? | | # ! #????????????????????????????????? | | """ # ! #????????????????????????????????? | | """ # #????????????????????????????????? | | """ # #????????????????????????????????? | | ####+#########?????????????????????????????? | | """ #?# #????????????????????????? | | """ ### ########?????????????????????????????? | | """ / #????????????????????????????????????? | | ### #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Spear | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostIonicArachnoskeleton Manual? 0 Play Time 00:46:30 Cumulative 1082.2 hours Start 2024.03.31 @ 13:20:06 End 2024.03.31 @ 18:45:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 542 Rogue 415 Adventurer 125 Explorer 2 Win Type - Total 129 Types 100/10/9/3/3/0/0/2/2 Lore% 83 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36166940-c97f-43f6-97e5-48faf26d9789