Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.17 @ 10:36:27 Player: oshi0ne1 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (958) 958 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3688 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 631/700 Matter 5/300 Energy 150/150 System Corruption 0% Temperature Cool (20) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit ECM Suite Medium Reactive Plating > --- WEAPON (2) ------- Autogun Gauss Rifle > --- INVENTORY (15) --- Light Ion Engine Deuterium Engine Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Signal Interpreter Bomb Drone Bay (16/16) Lightning Gun Rocket Launcher Rocket Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit ECM Suite Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Assault Rifle Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Bomb Drone Bay Light Assault Rifle Rocket Launcher Rocket Launcher Datajack Mining Claw [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Medium Reactive Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 29 | 6 5 . 7 8 3 Power 6 | 1 . . 1 2 2 Engine 4 | 1 . . 1 2 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 8 | 2 2 . 2 2 . Treads 6 | 2 2 . . 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 9 | 1 3 . 3 2 . Device 2 | . 1 . 1 . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 6 | 2 . . 1 2 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Backups 11 | 1 7 11 11 11 13 Power 1 | . 1 1 1 2 3 Propulsion 5 | . 5 8 7 4 4 Utility . | . . . . 1 2 Weapon 2 | . 1 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 15 | . . . 4 . 11 Power 2 | . . . . . 2 Propulsion 8 | . . . 4 . 4 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 89 | . 90 100 88 92 70 Engine 10 | . 14 14 11 7 2 Treads 25 | . 28 28 18 35 24 Flight 1 | . . . 3 . . Device 13 | . 4 14 20 9 7 Storage 10 | . 14 14 11 9 7 Protection 4 | . . . 2 13 7 Ballistic Gun 21 | . 28 28 21 16 15 Peak Build Rating 28 | 6 10 12 27 28 26 Average Rating 18 | 4 8 10 23 22 23 On Entrance 11 | . 6 10 12 18 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 75 | 11 28 28 49 75 55 Greatest Support 92 | 40 46 46 46 92 92 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 3 11 14 14 15 15 Average Carried 11 | 1 7 12 11 12 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 11 14 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 889 | 130 . 248 256 154 101 Remotely . | . . . . . . Salvage Created 1166 | . . 130 589 344 103 Parts 74 | . . 9 47 12 6 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 30 | . . 3 18 7 2 Guns 30 | . . 3 18 7 2 Classes Destroyed 7 | . . 1 4 2 . Worker 1 | . . . 1 . . Hauler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 10 | . . . 10 . . Grunt 17 | . . 3 8 5 1 Duelist 1 | . . . . 1 . Hunter 2 | . . . . 1 1 Best Kill Streak 8 | . . 2 8 3 1 Combat Bots Only 7 | . . 2 7 3 1 Max Kills in Single Turn 2 | . . 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 342 | . . 7 121 77 137 Missed 128 | . . 1 40 33 54 Hits 214 | . . 6 81 44 83 Melee 3 | . . . . 3 . Projectile 211 | . . 6 81 41 83 AOE 1 | . . . . . 1 Critical Strikes 6 | . . . 1 3 2 Damage Taken 1722 | . . 83 568 472 599 Core 230 | . . 24 100 37 69 Absorbed by Shields . | . . . . . . Ignored by Resistances 732 | . . 26 184 230 292 Regen/Repaired (Parts) 160 | . . . 160 . . Core Remaining (%) 89 | 100 . 90 75 93 . Volleys Fired 138 | . 1 11 59 37 30 Largest 2 | . 2 2 2 2 2 Hottest 51 | . 40 40 40 43 51 Shots Fired 252 | . 2 22 110 62 56 Gun 252 | . 2 22 110 62 56 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 252 | . 2 22 110 62 56 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 58 | . 2 23 24 42 58 Robot Miss Streak 2 | . . . 2 2 1 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 4 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 212 | . 2 21 81 59 49 Core Hits 78 | . . 8 36 23 11 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 2 | . . . 1 1 . Destroy 2 | . . . 1 1 . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2440 | . 21 220 876 653 670 Guns 2440 | . 21 220 876 653 670 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2440 | . 21 220 876 653 670 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 35 | . . 9 9 35 30 Average Temperature 10 | . . 7 4 10 12 Received Heat Transfer 753 | . . 57 162 207 327 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | . . 40 177 70 30 Initial 34 | . . . . 34 11 Average 28 | . . 4 66 23 4 Influence Increases 778 | . . 90 453 185 50 Destroy 0b10 Robot/C 620 | . . 80 360 140 40 Destroy 0b10 Robot/NC 15 | . . . 15 . . Destroy Leader 114 | . . 10 64 30 10 Trap Triggered on 0b10 10 | . . . 10 . . Successful Hack 3 | . . . 3 . . Destroy Structure 1 | . . . 1 . . Partial Spotted 15 | . . . . 15 . Influence Decreases 778 | . . 90 355 253 80 Entered New Map 83 | . . . . 64 19 Time Decay 540 | . . 70 220 189 61 Lost Ally 20 | . . 20 . . . Purge Threat 135 | . . . 135 . . Squads Dispatched 7 | . . 1 2 1 3 Investigation 4 | . . . 2 1 1 Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 2 5 37 17 5 Peak Tracking Total 9 | . 1 3 9 5 2 Tactical Retreats 8 | . . 1 6 1 . ECM-based Alert Blocks 12 | . . 1 9 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . 2 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 2 1 2 3 1 Terminals 4 | . 2 . 1 1 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 29 | . 3 1 12 10 3 Successful 19 | . 1 1 10 7 . Failed 9 | . 2 . 2 2 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 12 | . 3 . 6 3 . Fabricators 3 | . . . . . 3 Repair Stations 6 | . . . 6 . . Recycling Units 3 | . . . . 3 . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 1 6 3 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Assault Status 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 1 1 Full Trace Events 5 | . 1 . 2 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . 2 . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 41 | . . 41 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1906 | . 60 472 775 297 302 ECM 1906 | . 60 472 775 297 302 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2306 | 70 201 472 775 486 302 Spaces Moved 966 | 39 111 241 219 227 129 Core 3 | 3 . . . . . Treads 963 | 36 111 241 219 227 129 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 164 | 151 160 160 183 160 160 Slowest Speed 240 | 160 160 160 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 21 62 21 24 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1448 | 47 133 308 489 292 179 Wait 255 | . . 55 181 11 8 Move 961 | 38 110 240 218 226 129 Hop . | . . . . . . Pick Up 29 | 3 9 2 8 4 3 Fast Attach 14 | 6 3 . 3 1 1 Attach 8 | . 1 . 2 3 2 Detach 2 | . 1 . . 1 . Swap 17 | . 3 . 8 5 1 Drop 21 | . 5 . 8 4 4 Fire 138 | . 1 11 59 37 30 Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 332 | -10/Mines | Met a Derelict testing a Signal Generator 636 | -10/Mines | Learned Materials terminal intel 711 | -10/Mines | Discovered new exit (range 5) 725 | -10/Mines | Found the Drone Emporium 732 | -10/Mines | Found Prototype Device 744 | -10/Mines | Entered Materials 744 | -9/Materials | Evolved 2 slots: Utility x2 745 | -9/Materials | Loaded intel: 12 terminal locations 746 | -9/Materials | Identified Bomb Drone Bay 1262 | -9/Materials | Destroyed 7 combat bots 1307 | -9/Materials | Repaired Assault Rifle 1355 | -9/Materials | Repaired Imp. Treads 1466 | -9/Materials | Discovered new exit (range 4) 1519 | -9/Materials | Entered another Materials area 1519 | -8/Materials | Evolved 2 slots: Propulsion x2 1810 | -8/Materials | Discovered new exit (range 14) 1901 | -8/Materials | Central database locked down 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -7/Factory | Self-destructed Last Messages --------------- Connecting with Fabricator... Current location identified: Factory ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. K-01 Serf collects debris. U-05 Engineer works on Pressure Siphon. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5H. Fusion Modulator explodes. Scanalyzer disabled. Slug penetrates Y-54 Guardian. Slug penetrates Wall. U-05 Engineer builds a Door. Slug penetrates Y-54 Guardian. U-05 Engineer lays Concrete. K-01 Serf pushes S-27 Virus. Slug penetrates Y-54 Guardian. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ??????????????????????####### ###????????????????? | | ?????????????????????## #????????????????? | | ??????????????????####; !! #????????????????? | | ??????????????????? ; Y! #????????????????? | | ????????????????????#;; #????????????????? | | ?????????????????????#; #????????????????? | | ?????????????????????#; #????????????????? | | ????????????????????##; #????????????????? | | ????????????????????# ; @ #????????????????? | | ????????????????????##;;;;;;;#u######+#########??? | | ?????????????????????##;;;; #??? | | ????????????????????? ; #??? | | ???????????????????? # """"" " #??? | | ??????????????????? !#h """F"" "" #??? | | ??????????????????" """ # """ "" "" #??? | | ?????????????????"" """ # " #??? | | ?????????????????"" """ ! # #### | | ????????????????? ?? # | | ?????????????????"???? "" # | | ????????????????????? """# | | ????????????????????? R"# | | ????????????????????? ???# | | ????????????????????? ????# ######### | | ??????????????????????????# #???????# | | ????????????????????????? #???????# """ """ | | ???????????????????????? #???????# """ """ | | ???????????????????????? #???????# """ """ | | ???????????????????????? #???????# | | ???????????????????????? #???????# | | ?????????????????????????########???????# #### | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# +??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 19% | -9/Materials Imp. Treads | 49% | -9/Materials Studied --------- Imp. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceHardlightCompanion Manual? 0 Play Time 00:21:24 Cumulative 15.3 hours Start 2025.11.17 @ 10:17:23 End 2025.11.17 @ 10:36:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 1 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f788939f-d94f-4153-9e07-83e9ce92c7c6