Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.08 @ 10:04:00 Player: CreepyD Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (176) 880 Value Destroyed (5854) 5854 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1191) 1191 TOTAL SCORE: 13745 Bonus ------- High Alert Combat Kills 877 Follower Combat Kills 758 Friendly Fire -444 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 315/315 System Corruption 25% Temperature Cool (0) Movement Walking (150) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Advanced Targeting Computer Improved Focal Shield > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (4) ---- Neutrino Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Improved Focal Shield Advanced Drone Bay > --- WEAPON ----------- Variable Charge Gun KE Penetrator Tri-rail Accelerator > --- INVENTORY -------- Heavy Treads [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Variable Charge Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . . 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . Utility 6 | . . . 1 . 2 1 . . 1 . 1 . . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . . Parts Attached 186 | 5 4 . 1 34 27 24 5 14 3 5 5 9 41 9 . Power 30 | 1 . . . 6 3 5 1 4 . 3 . . 5 2 . Engine 22 | 1 . . . 6 2 5 1 4 . . . . 3 . . Core 8 | . . . . . 1 . . . . 3 . . 2 2 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 41 | 2 . . . 12 4 2 1 2 1 . 2 4 7 4 . Treads 10 | . . . . 2 2 . . . . . . . 3 3 . Leg 5 | . . . . 3 . . . . . . . . 1 1 . Wheel 18 | 2 . . . 3 2 2 1 2 1 . 2 3 . . . Hover 4 | . . . . . . . . . . . . 1 3 . . Flight 4 | . . . . 4 . . . . . . . . . . . Utility 49 | . 2 . . 7 8 4 1 4 2 . 2 1 16 2 . Device 29 | . . . . 3 7 1 1 2 1 . 1 1 11 1 . Storage 3 | . . . . 2 . . . 1 . . . . . . . Processor 7 | . 1 . . 1 1 . . 1 1 . . . 2 . . Hackware . | . . . . . . . . . . . . . . . . Protection 10 | . 1 . . 1 . 3 . . . . 1 . 3 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 2 2 . 1 9 12 13 2 4 . 2 1 4 13 1 . Energy Gun 12 | . . . . 4 5 1 . . . . . . 2 . . Energy Cannon 8 | . . . . . 2 3 . . . . . 1 2 . . Ballistic Gun 9 | 2 . . . 4 1 1 . . . . . . 1 . . Ballistic Cannon 22 | . 2 . 1 . 4 5 2 . . 1 . . 7 . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . . 1 1 . . Slashing Weapon 10 | . . . . . . 3 . 2 . 1 1 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 4 4 1 . 2 . 1 . . 1 1 . Parts Lost 64 | . . . 1 9 12 4 3 1 1 3 . 9 10 11 . Power 9 | . . . . 1 2 . 1 . . 2 . 1 . 2 . Propulsion 16 | . . . 1 3 2 1 . . 1 . . 4 . 4 . Utility 18 | . . . . 1 3 1 2 1 . 1 . 3 3 3 . Weapon 21 | . . . . 4 5 2 . . . . . 1 7 2 . Highest Loss Streak 9 | . . . 1 9 6 1 3 1 1 2 . 6 4 5 . Average Slot Usage (%) 81 | . 86 100 84 85 89 93 67 93 89 87 80 70 63 72 52 Engine 8 | . 14 14 11 10 6 15 10 11 13 3 . . 3 7 . Core 1 | . . . . . 1 . . . . 8 5 . 3 2 5 Treads 3 | . . . . . 4 4 . . . . . . 4 6 . Leg 1 | . . . . 9 3 . . . . . . . . 1 5 Wheel 5 | . 28 28 18 5 7 4 7 13 9 12 8 11 . . . Device 17 | . . . . 10 18 15 15 15 20 15 14 12 16 28 29 Storage 3 | . . . . 3 9 7 2 6 6 6 5 4 . . . Processor 12 | . 6 14 11 11 14 15 15 21 20 20 17 17 9 5 5 Protection 3 | . 8 14 11 2 . 7 2 . . . 3 . 3 4 . Energy Gun 1 | . . . . 7 6 . . . . . . . 2 . . Energy Cannon 2 | . . . . . 4 9 . . . . . . . . . Ballistic Gun 2 | . 6 . . 13 . . . . . . . . 2 . . Ballistic Cannon 7 | . 21 28 33 6 12 11 3 . . 2 . . 5 2 . Impact Weapon 2 | . . . . . . . . 5 13 13 11 9 . 5 5 Slashing Weapon 2 | . . . . . . . 8 16 6 3 11 8 . 1 . Naked Turns 8 | . . . . . . . . . . . . . 8 . . Heaviest Build 75 | 9 14 14 17 39 50 75 65 46 47 47 43 43 61 51 23 Greatest Support 98 | 26 26 26 26 40 42 42 28 20 26 26 42 42 70 98 15 Greatest Overweight (x) 14 | . . . 1 1 10 3 2 3 4 2 4 6 13 14 1 Average Overweight (x) 1 | . . . . . 1 1 1 1 2 1 2 . . . 1 Largest Inventory Capacity 10 | 4 4 4 4 10 10 10 10 8 8 8 8 8 4 4 4 Average Capacity 6 | 4 4 4 4 5 10 10 6 7 8 8 8 7 4 4 4 Most Carried 10 | 4 4 4 4 10 10 10 10 8 8 8 8 8 4 4 1 Average Carried 5 | 1 3 4 3 4 9 9 5 5 7 8 7 7 2 2 1 Final Capacity 10 | 4 4 4 4 10 10 10 4 8 8 8 8 4 4 4 4 Final Carried 10 | 2 4 4 4 10 10 9 3 8 8 8 7 4 4 1 1 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Mutant 22% | Skirmisher 8% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Matter Collected 5076 | 206 5 . . 850 906 871 . 216 207 123 . . 1283 409 . Remotely 454 | . . . . 446 8 . . . . . . . . . . Salvage Created 6499 | 97 127 . . 819 1121 1690 . 239 306 362 . . 1184 554 . Parts 316 | 10 9 . . 61 62 82 . 13 6 1 . . 56 16 . Haulers Intercepted 14 | . 1 . . 6 4 3 . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . 3 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . 15 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Combat Hostiles Destroyed 106 | . 2 . . 8 23 28 . 1 2 2 . . 28 12 . Melee 10 | . . . . . . 1 . 1 2 . . . 1 5 . Guns 14 | . . . . 5 4 . . . . . . . 5 . . Cannons 75 | . 2 . . 3 19 24 . . . 1 . . 19 7 . AOE 6 | . . . . . . 3 . . . . . . 3 . . Classes Destroyed 16 | 1 4 . . 3 3 3 . . . . . . 2 . . Worker 14 | . . . . 3 2 3 . 3 2 . . . 1 . . Builder 6 | . . . . . . 2 . 1 1 1 . . 1 . . Tunneler 11 | 5 . . . . 1 . . 3 2 . . . . . . Hauler 14 | . 1 . . 6 4 3 . . . . . . . . . Recycler 10 | . . . . 1 1 5 . . 1 2 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . 1 1 . . . 1 . . Drone 1 | . . . . . 1 . . . . . . . . . . Watcher 10 | . 1 . . 2 2 3 . . . . . . 2 . . Swarmer 19 | . . . . . 5 5 . . . 1 . . 4 4 . Grunt 49 | . 2 . . 2 13 15 . . . 1 . . 12 4 . Brawler 1 | . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 20 | . . . . 6 5 3 . 1 . . . . 4 1 . Hunter 5 | . . . . . . 1 . . 1 . . . 2 1 . Programmer 11 | . . . . . . 4 . . 1 . . . 4 2 . Best Kill Streak 20 | 5 2 . . 4 8 20 . 3 3 2 . . 6 5 . Combat Bots Only 11 | . 2 . . 4 4 11 . 1 1 1 . . 6 5 . Max Kills in Single Turn 6 | 1 1 . . 2 2 6 . 1 1 1 . . 2 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . 1 . . Melee 1 | . . . . . . 1 . 1 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Damage Taken 10956 | . 193 . 160 808 2088 1548 191 139 372 357 . 295 2956 1805 44 Core 2087 | . 30 . 28 168 409 96 134 8 123 91 . 93 633 253 21 Absorbed by Shields 132 | . . . . 25 . . . . . 87 . . 20 . . Core Remaining (%) 67 | 100 . 88 . 51 25 . . 66 . 74 . . . . . Volleys Fired 393 | 14 16 . 1 60 72 94 1 . . 10 . 1 101 23 . Largest 3 | 2 2 . 2 3 3 3 2 . . 1 . 1 3 1 . Hottest 318 | 40 70 . 70 124 177 194 96 . . 40 . 113 318 60 . Shots Fired 818 | 28 32 . 2 151 190 208 2 . . 11 . . 170 24 . Gun 294 | 28 10 . . 126 50 4 . . . . . . 76 . . Cannon 522 | . 22 . 2 23 140 204 2 . . 11 . . 94 24 . Launcher 2 | . . . . 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 578 | 28 32 . 2 121 122 121 2 . . 11 . . 115 24 . Thermal 183 | . . . . 20 52 56 . . . . . . 55 . . Explosive 2 | . . . . 2 . . . . . . . . . . . Electromagnetic 55 | . . . . 8 16 31 . . . . . . . . . Robot Hit Streak 30 | 4 4 . 6 11 13 11 3 . . 6 . . 30 25 . Robot Miss Streak 5 | 3 3 . . 4 4 5 1 . . 2 . . 4 3 . Penetration Max 1 | . . . . . 1 1 . . . . . . 1 . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 585 | 16 18 . 2 102 111 118 1 13 19 29 . . 108 46 2 Core Hits 278 | 6 8 . . 53 47 60 . 7 3 3 . . 65 26 . Critical Hits 30 | . . . . . 9 15 . . . . . . 6 . . Critical Kills 13 | . . . . . 4 8 . . . . . . 1 . . Critical Parts Destroyed 16 | . . . . . 5 7 . . . . . . 4 . . Melee Attacks 115 | . . . . . . 2 . 15 30 28 . . 2 36 2 Impact 71 | . . . . . . . . 3 24 22 . . 2 18 2 Slashing 44 | . . . . . . 2 . 12 6 6 . . . 18 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . 11 7 4 . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks 19 | . . . . . . . . 3 3 7 . . . 6 . Damage Inflicted 21015 | 219 273 . 34 1242 3013 4011 28 1478 1180 1311 . . 5572 2561 93 Guns 3068 | 219 49 . . 884 648 57 . . . . . . 1211 . . Cannons 10483 | . 224 . 31 193 2361 3231 28 . . 288 . . 2789 1338 . Explosions 2229 | . . . . 159 . 666 . . . . . . 1404 . . Melee 5203 | . . . . . . 48 . 1478 1180 1023 . . 158 1223 93 Ramming 32 | . . . 3 6 4 9 . . . . . . 10 . . Kinetic 9733 | 219 273 . 31 720 1940 1941 28 . . 288 . . 2955 1338 . Thermal 2854 | . . . . 231 697 881 . . . . . . 1045 . . Explosive 2138 | . . . . 159 . 575 . . . . . . 1404 . . Electromagnetic 1055 | . . . . 126 372 557 . . . . . . . . . Impact 2806 | . . . . . . . . 291 1094 819 . . 158 351 93 Slashing 2397 | . . . . . . 48 . 1187 86 204 . . . 872 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 2 . 5 5 5 2 6 . 16 23 25 25 Average Corruption 13 | . . . . 2 . 4 5 5 1 4 . 9 19 23 25 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 296 | . . . . . . 42 2 14 . 11 . 7 140 77 3 Message Errors 46 | . . . . . . 12 . 5 . 1 . 3 14 9 2 Matter Fused 55 | . . . . . . 6 1 5 . 1 . 3 20 18 1 Heat Flow Errors 27 | . . . . . . 4 . 3 . . . . 10 10 . Energy Discharges 17 | . . . . . . 2 . . . 2 . . 8 5 . Parts Rejected 2 | . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 22 | . . . . . . 1 1 . . 3 . . 10 7 . Data Loss (major) 5 | . . . . . . 1 . 1 . . . . 3 . . Misfires 6 | . . . . . . . . . . 1 . . 4 1 . Alerts 5 | . . . . . . . . . . . . . 3 2 . Misdirections 33 | . . . . . . . . . . . . . 22 11 . Targeting Errors 66 | . . . . . . 13 . . . 2 . . 37 14 . Weapon Failures 12 | . . . . . . 2 . . . . . 1 9 . . Overload Shots 10 | . . . . . . . . . . . . . 10 . . Overflow Damage 1976 | . . . . 9 59 167 . 450 555 253 . . 290 193 . Projectiles 352 | . . . . . 59 112 . . 29 . . . 83 69 . Explosions 194 | . . . . 9 . 55 . . . . . . 130 . . Melee 1430 | . . . . . . . . 450 526 253 . . 77 124 . Knockbacks 103 | . 3 . . 2 23 9 . 1 10 8 . . 26 21 . Impact 20 | . . . . . . . . 1 9 7 . . 2 1 . Kinetic 73 | . 3 . . 2 22 8 . . . . . . 23 15 . Secondary 10 | . . . . . 1 1 . . 1 1 . . 1 5 . Self-Inflicted Damage 220 | . . . 1 46 . 28 . . . . . . 145 . . Shots 5 | . . . . 1 . 1 . . . . . . 3 . . Rammed 9 | . . . 1 1 1 2 . . . . . . 4 . . Targets Rammed 10 | . . . 1 1 1 2 . . . . . . 5 . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . Highest Temperature 582 | . 205 . 18 161 386 582 51 272 . 1 . . 471 233 . Average Temperature 99 | . 78 . 12 56 81 114 27 113 . 1 . . 134 95 . Received Heat Transfer 2966 | . 111 . 63 267 945 507 . 18 . 125 . . 726 192 12 Effects 15 | . . . . . 2 7 . . . . . . 6 . . Shutdowns 2 | . . . . . . 1 . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . Interference 8 | . . . . . 2 3 . . . . . . 3 . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 29 | . . . . . 1 3 . 2 15 6 . . 1 1 . Impact Corruptions 38 | . . . . . . . . 4 20 9 . . 2 3 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 1 . . . . . . 2 2 . Heat Transferred 4126 | . . . . 409 1332 1123 . . . . . . 1262 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Peak Influence 902 | 25 85 33 27 299 634 820 312 292 222 731 347 121 902 . . Initial 347 | . 16 33 12 7 126 280 287 211 44 108 347 121 32 . . Average 346 | 7 32 33 19 111 403 403 295 210 115 345 347 97 568 . . Maximum Alert Level 3 | . . . . 1 2 3 1 1 1 3 1 . 3 . . Low Security (%) 30 | 100 100 100 100 74 16 6 . 20 88 38 . 100 14 . . Level 1 31 | . . . . 25 31 54 100 79 11 22 100 . 3 . . Level 2 27 | . . . . . 52 25 . . . 29 . . 59 . . Level 3 9 | . . . . . . 13 . . . 8 . . 23 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . 3 4 10 . 1 2 3 . . 12 . . Investigation 4 | . . . . . . 1 . . . 1 . . 2 . . Extermination 7 | . . . . . . 3 . . 1 . . . 3 . . Reinforcement 19 | . 1 . . . 3 5 . 1 1 2 . . 6 . . Assault 2 | . . . . . 1 . . . . . . . 1 . . Garrison 4 | . . . . 3 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . . . 3 . . Haulers Reinforced 3 | . . . . . . 3 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Distress Signals 10 | . . . . 4 2 2 . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 230 | . 11 . 1 23 47 34 5 3 4 24 . 6 50 21 1 Peak Tracking Total 8 | . 5 . 3 7 8 7 5 1 1 5 . 6 7 6 4 Tactical Retreats 32 | . . . . 2 10 2 . . . 4 . . 6 8 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Traps Triggered 13 | . . . . 2 . 2 . 1 . 3 1 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Machines Disabled 33 | . . . . 1 4 8 . . 2 3 . . 15 . . Max in Single Turn 4 | . . . . 1 2 1 . . 1 1 . . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Machines Accessed 38 | . . . . 9 . 5 . 3 4 5 1 . 9 2 . Terminals 21 | . . . . 9 . 2 . . 4 5 . . 1 . . Fabricators 4 | . . . . . . . . 2 . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 6 | . . . . . . 1 . 1 . . 1 . 3 . . Scanalyzers 4 | . . . . . . 2 . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 89 | . . . . 20 . 12 . 5 7 9 2 . 28 6 . Successful 45 | . . . . 6 . 5 . 1 3 5 1 . 18 6 . Failed 44 | . . . . 14 . 7 . 4 4 4 1 . 10 . . Catastrophic 12 | . . . . 6 . 2 . . 1 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . . . 10 . 1 . . . 2 . . . . . Terminals 41 | . . . . 20 . 3 . . 7 9 . . 2 . . Fabricators 8 | . . . . . . . . 3 . . . . 5 . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units 15 | . . . . . . 1 . 2 . . 2 . 10 . . Scanalyzers 17 | . . . . . . 8 . . . . . . 9 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 20 | . . . . 6 . . . . 3 5 . . . 6 . Record 6 | . . . . . . . . . . 1 . . . 5 . Part Schematic 5 | . . . . 3 . . . . 2 . . . . . . Robot Analysis 2 | . . . . 1 . . . . . 1 . . . . . Open Door 5 | . . . . 1 . . . . 1 2 . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 4 . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . Build 3 | . . . . . . . . 1 . . . . 2 . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . . . . . . 1 . . . . 1 . 5 . . Retrieve Matter 2 | . . . . . . . . . . . . . 2 . . Retrieve Components 5 | . . . . . . 1 . . . . 1 . 3 . . Scanalyzer 12 | . . . . . . 4 . . . . . . 8 . . Insert Component 6 | . . . . . . 2 . . . . . . 4 . . Analyze 6 | . . . . . . 2 . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . . 8 . 5 . 3 4 3 1 . 6 . . Full Trace Events 4 | . . . . 1 . 1 . . . . . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 3 . 2 . . 2 . . . 4 . . Parts Built 3 | . . . . . . . . 1 . . . . 2 . . Matter 720 | . . . . . . . . 318 . . . . 402 . . Time 370 | . . . . . . . . 169 . . . . 201 . . Total Part Build Rating 14 | . . . . . . . . 6 . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . 2 . . . . 3 . 19 . . Parts Scanalyzed 6 | . . . . . . 2 . . . . . . 4 . . Part Schematics Acquired 6 | . . . . . . 2 . . . . . . 4 . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 1 . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Total Allies 16 | . . . . 10 . . . . . 6 . . . . . Largest Group 10 | . . . . 10 . . . . . 4 . . . . . Highest-Rated Group 255 | . . . . 88 . . . . . 255 . . . . . Highest-Rated Ally 156 | . . . . 16 . . . . . 156 . . . . . Total Orders 8 | . . . . . 5 . . . . . . . 3 . . EXPLORE 8 | . . . . . 5 . . . . . . . 3 . . Ally Attacks 142 | . . . . 56 . . . . . 86 . . . . . Total Damage 3116 | . . . . 539 . . . . . 2577 . . . . . Kills 30 | . . . . 9 . . . . . 21 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Robot Analysis Total 2 | . . . . 1 . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 2 1 Drone Launches 11 | . . . . . 8 . . . . . . . 3 . . Drone Recoveries 4 | . . . . . 2 . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Turns Passed 8022 | 88 178 33 70 738 875 1708 108 502 348 384 118 165 1528 1112 67 Spaces Moved 4671 | 39 124 37 40 421 423 941 93 392 272 233 99 182 801 532 42 Core 182 | 12 . . . 24 3 . . . . . . 43 78 22 . Treads 1365 | . . . . 3 113 306 . . . . . . 434 509 . Legs 273 | . . . . 169 61 . . . . . . . . 1 42 Wheels 2453 | 27 124 37 40 158 246 635 93 392 272 233 99 97 . . . Hover 331 | . . . . . . . . . . . . 42 289 . . Flight 67 | . . . . 67 . . . . . . . . . . . Fastest Speed 37 | 50 90 90 90 37 90 110 80 90 100 100 95 50 50 150 150 Average Speed 123 | 77 90 90 98 99 130 140 98 96 109 100 110 77 128 177 150 Slowest Speed 750 | 90 90 90 110 160 550 205 120 110 120 100 120 350 700 750 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 42 18 5 74 46 36 68 12 11 44 3 96 24 74 6 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . . . . . . . . . . . Unknown Exits Taken 7 | 1 . . . . 1 . . 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . . . . . . . 1 . Spaces Dug 28 | . . . . 8 . 10 . . . 3 . . 7 . . Terrain Destroyed 245 | . . . . 15 50 51 . . . 4 . . 111 14 . Melee 3 | . . . . . . . . . . 3 . . . . . Projectile 144 | . . . . . 50 42 . . . 1 . . 37 14 . AOE 98 | . . . . 15 . 9 . . . . . . 74 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Ext Fac Was Fac Upp Upp Total 6075 | 68 158 36 68 632 597 1158 105 501 299 345 108 201 1139 616 44 Wait 466 | 5 7 . 25 66 34 63 5 60 . 25 . 6 154 16 . Move 4656 | 38 123 36 39 418 422 941 92 391 271 232 99 181 800 531 42 Hop 1 | . . . . 1 . . . . . . . . . . . Pick Up 113 | 6 5 . 1 15 19 13 1 18 3 . 4 3 20 5 . Fast Attach 79 | 1 2 . . 21 13 11 2 . 1 3 . 4 19 2 . Attach 72 | 4 2 . 1 3 10 5 1 10 2 . 5 2 20 7 . Detach 4 | . . . . 1 . . . . . . . . 2 1 . Swap 35 | . . . . 10 4 8 2 4 . 2 . 3 2 . . Drop 90 | . 3 . . 20 19 20 1 7 2 2 . 1 13 2 . Fire 393 | 14 16 . 1 60 72 94 1 . . 10 . 1 101 23 . Melee 84 | . . . . . . 1 . 11 20 19 . . 2 29 2 Ram 5 | . . . 1 1 . 2 . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . . 1 . . . . . . . 5 . . Escape Stasis 28 | . . . . 12 . . . . . 16 . . . . . Rewire 40 | . . . . 4 . . . . . 36 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . 3 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 9) 266 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Entered Mines 291 | -10/Mines | Discovered new exit (range 11) 299 | -10/Mines | Identified exit to Materials 300 | -10/Mines | Entered Materials 300 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 320 | -9/Materials | Discovered new exit (range 16) 369 | -9/Materials | Identified exit to Storage 370 | -9/Materials | Entered Storage 373 | -9/Storage | Identified exit to Materials 640 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 644 | -9/Storage | Lost 9 parts (1p3n1u4w) 661 | -9/Storage | Garrison activated, responded to threat 1108 | -9/Storage | Entered Materials 1108 | -8/Materials | Evolved 2 slots: Utility x2 1227 | -8/Materials | Build established: Skirmisher 1384 | -8/Materials | Core integrity fell below 50% 1413 | -8/Materials | Lost 6 parts (1p1n1u3w) 1908 | -8/Materials | First assault squad dispatched 1962 | -8/Materials | Discovered new exit (range 13) 1983 | -8/Materials | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3096 | -7/Factory | Destroyed 11 combat bots 3638 | -7/Factory | Garrison activated, responded to threat 3691 | -7/Factory | Sucked down chute 3691 | -7/Factory | Entered Waste 3699 | -7/Waste | Spotted C-40 Crusher 3714 | -7/Waste | Spotted C-40 Crusher 3726 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3728 | -7/Waste | Spotted C-40 Crusher 3730 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3733 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3733 | -7/Waste | Spotted C-40 Crusher 3736 | -7/Waste | Spotted C-40 Crusher 3761 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3766 | -7/Waste | Spotted C-40 Crusher 3788 | -7/Waste | Discovered new exit (range 13) 3792 | -7/Waste | Lost 3 parts (1p2u) 3799 | -7/Waste | Entered Factory 4037 | -7/Factory | Discovered new exit (range 11) 4177 | -7/Factory | Build established: Scavenger-Mutant 4272 | -7/Factory | Fabricated Tri-rail Accelerator? 4301 | -7/Factory | Entered another Factory area 4301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4645 | -6/Factory | Discovered new exit (range 6) 4649 | -6/Factory | Entered Extension 4685 | -6/Extension | Build established: Mutant 4691 | -6/Extension | Rescued a captive Derelict 4691 | -6/Extension | Rescued a captive Derelict 4780 | -6/Extension | Rescued A7 4999 | -6/Extension | Spotted B-75 Beast 5010 | -6/Extension | Spotted B-75 Beast 5024 | -6/Extension | Door terminal overloaded 5024 | -6/Extension | Discovered new exit (range 11) 5033 | -6/Extension | Entered Factory 5033 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5151 | -5/Factory | Sucked down chute 5151 | -5/Factory | Entered Waste 5166 | -5/Waste | EMP discharged 5166 | -5/Waste | Spotted C-40 Crusher 5178 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5215 | -5/Waste | Spotted C-40 Crusher 5222 | -5/Waste | Spotted C-40 Crusher 5223 | -5/Waste | Spotted C-40 Crusher 5231 | -5/Waste | Spotted C-40 Crusher 5238 | -5/Waste | Spotted C-40 Crusher 5254 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5266 | -5/Waste | EMP discharged 5266 | -5/Waste | System corruption reached 10% 5286 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5289 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5292 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5293 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5306 | -5/Waste | Discovered new exit (range 10) 5316 | -5/Waste | Entered Factory 5324 | -5/Factory | Lost 6 parts (3n2u1w) 5613 | -5/Factory | Core integrity fell below 50% 5628 | -5/Factory | Lost 4 parts (2u2w) 6516 | -5/Factory | First assault squad dispatched 6562 | -5/Factory | Build established: Scavenger-Tank 6619 | -5/Factory | Fabricated Imp. Deuterium Engine (x2) 6783 | -5/Factory | Discovered new exit (range 11) 6835 | -5/Factory | Found Prototype Slashing Weapon 6844 | -5/Factory | Entered Upper Caves 6998 | -5/Upper Caves | Build established: Scavenger-Mutant 7376 | -5/Upper Caves | Learned Factory terminal intel 7418 | -5/Upper Caves | Core integrity fell below 20% 7437 | -5/Upper Caves | Identified Centrium Greatsword 7494 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 7548 | -5/Upper Caves | Learned location of Armory (-3) 7555 | -5/Upper Caves | Learned Armory stockpile data 7555 | -5/Upper Caves | Learned Armory terminal intel 7555 | -5/Upper Caves | Learned Armory garrison access intel 7919 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 7921 | -5/Upper Caves | Discovered new exit (range 9) 7956 | -5/Upper Caves | Entered another Upper Caves area 7957 | -5/Upper Caves | Identified exit to Factory 8016 | -5/Upper Caves | Learned 4 Factory zone layouts 8023 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07888_ Med. Treads destroyed. 07889_ System corrupted: Hvy. Mace targeting data glitched. 07895_ S-27 Virus misfires. 07895_ Destroyed Lgt. Nuclear Core. 07895_ S-27 Virus system corrupted by crushing effect. 07898_ VTOL Module fried. 07898_ S-27 Virus destroyed. 07901_ System corrupted: Component data lost. 07921_ EXIT=FOUND 07929_ System corrupted: Heat flow error (+161). 07953_ System corrupted: Matter fused (-10). LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory entrance... 07975_ System corrupted: Matter fused (-8). 07993_ T&75BKJKBWMSOCYEJECCJTE3J25ES 08016_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 08017_ EO:EHYUKHI&,MTK%J>D# DAVZ5LFH72GT 08019_ Sneak attack on G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ??????????????????????????????????? ##?????????? | | ???????????????????????????????????? #?????????? | | ???????????????????????????????????? #?????????? | | ????????????????????????????????????# #?##??????? | | ????????????????????????????????????# ## #??????? | | ????????????????????????????????????# # #??????? | | ???????????????????????????########## #??????? | | ??????????????????????###### #??????? | | ??????????????????????? g # #??????? | | ????????????????????????#@ # " """ ##??????? | | ?????????????????????#### # """"""" ##???????? | | ?????????????????????# # """"""" ##???????? | | ?????????????????????# ## # " """ ####????? | | ??????????????????#### ## # #????? | | ??????????????????# # ## #?? | | ???????????????# ## ## #### #?? | | ???????????????## ??# ## ##??# ####?? | | ????????????????? ???# # ##???# #????? | | ??????????????? ?????# #####????# #????? | | ????????????? ##??????# #????????# #????? | | ???????????? ##?????????## ????# ????? | | ?????????????????????????## #??? ????? | | ??????????????????????????######### ##??? #????? | | ???????????????????????????????????###????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Scythe | -9/Storage | Hacked Lrn. Terrain Scanner | -9/Storage | Hacked Imp. Signal Interpreter | -9/Storage | Hacked Imp. Deuterium Engine | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Force Lance | -6/Factory | Hacked Scatter Rocket Array | -6/Factory | Hacked Tri-rail Accelerator | -5/Factory | Scanalyzed Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Tri-rail Accelerator | x1 | -7/Factory | Preloaded Imp. Deuterium Engine | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalAssaultSuperbattery Manual? 0 Play Time 02:20:15 Cumulative 86.4 hours Start 2021.06.29 @ 13:46:22 End 2021.07.08 @ 10:04:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 78 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ce06c8e2-f93e-4e4d-ab93-b32df6e0a2b5