Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 03:43:58 Player: Kai Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (796) 796 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 3159 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 76 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- Gatling Laser Barrage Gun > --- INVENTORY (10) --- Makeshift Power Source Makeshift Power Source Makeshift Flight Unit Core Shielding Beam Rifle Heavy Assault Rifle Bore Cannon Makeshift Axe GAL Module Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Makeshift Hacking Suite > --- WEAPON ----------- Beam Rifle Bore Cannon > --- INVENTORY -------- Makeshift Power Source Makeshift Power Source Makeshift Flight Unit Core Shielding Heavy Assault Rifle Barrage Gun Makeshift Axe GAL Module [Rating: 28] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 39 | 8 4 15 2 7 3 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 4 . 4 . 3 1 Treads 9 | 2 . 4 . 2 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 9 | 1 1 5 1 1 . Device 3 | . 1 2 . . . Storage 4 | 1 . 3 . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | 2 3 6 . 2 2 Energy Gun 4 | . 1 2 . . 1 Energy Cannon 2 | . . 2 . . . Ballistic Gun 5 | 2 1 1 . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 5 | . . 2 2 . 1 Power 1 | . . . 1 . . Propulsion 3 | . . 1 1 . 1 Utility . | . . . . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 2 2 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 98 89 92 99 Engine 11 | . 14 11 9 11 11 Treads 25 | . . 29 25 26 32 Wheel 2 | . 28 2 . . . Device 13 | . 12 21 15 11 11 Storage 11 | . 14 11 11 11 11 Hackware 5 | . . . . 7 11 Protection 2 | . . . 6 3 . Energy Gun 8 | . 8 9 11 8 4 Ballistic Gun 11 | . 16 8 11 11 11 Ballistic Cannon 2 | . . . . 2 6 Peak Build Rating 28 | 6 9 17 17 28 28 Average Rating 19 | 3 8 14 15 22 27 On Entrance 12 | . 6 9 17 16 28 Naked Turns . | . . . . . . Heaviest Build 27 | 14 16 25 25 27 27 Greatest Support 69 | 40 26 69 69 69 69 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 5 8 10 10 10 9 Average Carried 8 | 2 7 7 8 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 9 | 3 8 8 9 8 9 Class Distribution -------------------- 59% | Mutant 20% | Derelict-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 915 | 254 48 403 65 . 145 Remotely . | . . . . . . Salvage Created 998 | . 232 581 185 . . Parts 51 | . 16 29 6 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 5 13 4 . . Guns 11 | . 3 5 3 . . Cannons 7 | . . 7 . . . AOE 2 | . 2 . . . . Classes Destroyed 6 | . 4 1 1 . . Recycler 1 | . 1 . . . . Watcher 4 | . 3 1 . . . Swarmer 4 | . 3 1 . . . Grunt 15 | . 2 10 3 . . Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | . 5 8 2 . . Combat Bots Only 8 | . 2 8 2 . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 161 | . 22 85 27 . 27 Missed 51 | . 4 25 14 . 8 Damage Taken 1603 | . 159 912 209 . 323 Core 448 | . 37 301 56 . 54 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . . 2 . . Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 74 | . 16 34 17 . 7 Largest 2 | . 2 2 2 . 2 Hottest 136 | . 65 136 79 . 85 Shots Fired 128 | . 29 55 34 . 10 Gun 93 | . 23 29 34 . 7 Cannon 29 | . . 26 . . 3 Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 57 | . 16 14 17 . 10 Thermal 43 | . . 26 17 . . Explosive 6 | . 6 . . . . Electromagnetic 22 | . 7 15 . . . Robot Hit Streak 10 | . 4 10 6 . 4 Robot Miss Streak 3 | . 3 3 2 . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 79 | . 16 36 21 . 6 Core Hits 42 | . 12 19 7 . 4 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 1 4 . . Burn 4 | . . . 4 . . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1556 | . 496 638 303 . 119 Guns 859 | . 174 289 303 . 93 Cannons 375 | . . 349 . . 26 Explosions 322 | . 322 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 472 | . 97 125 131 . 119 Thermal 598 | . 77 349 172 . . Explosive 245 | . 245 . . . . Electromagnetic 241 | . 77 164 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 653 | . 21 653 . . 20 Average Temperature 254 | . 9 331 . . 12 Received Heat Transfer 414 | . 30 291 63 . 30 Effects 30 | . . 30 . . . Shutdowns 4 | . . 4 . . . Energy Bleed 1 | . . 1 . . . Interference 5 | . . 5 . . . Matter Decay 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 5 | . . 5 . . . Damage (major) 9 | . . 9 . . . Damage (core) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 6 | . . 2 4 . . Heat Transferred 1469 | . 100 629 740 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 468 | . 224 468 184 . . Initial 104 | . . 94 104 . . Average 165 | . 150 209 132 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 64 | 100 57 48 100 . . Level 1 30 | . 42 40 . . . Level 2 5 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 10 17 4 . 4 Peak Tracking Total 6 | . 4 6 2 . 3 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 2 . . 1 Terminals 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 6 . . 1 Successful 5 | . 2 2 . . 1 Failed 5 | . 1 4 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 2 . . 1 Record 2 | . . 1 . . 1 Transport Status 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 . . 1 Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 186 | . . . . . 186 Kills 2 | . . . . . 2 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2844 | 59 261 435 174 1427 488 Spaces Moved 1717 | 42 228 210 75 871 291 Core 15 | 15 . . . . . Treads 1414 | 5 . 172 75 871 291 Legs . | . . . . . . Wheels 288 | 22 228 38 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 160 160 160 Average Speed 147 | 99 90 147 160 160 160 Slowest Speed 160 | 160 90 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 42 20 17 88 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . 31 . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 31 | . 31 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1897 | 58 254 281 95 906 303 Wait 11 | . . . . 11 . Move 1712 | 41 227 209 74 870 291 Hop . | . . . . . . Pick Up 41 | 9 6 13 2 9 2 Fast Attach . | . . . . . . Attach 15 | 6 1 5 1 1 1 Detach . | . . . . . . Swap 24 | 2 3 10 1 6 2 Drop 20 | . 1 10 . 9 . Fire 74 | . 16 34 17 . 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 677 | -9/Materials | Core integrity fell below 50% 711 | -9/Materials | Destroyed 8 combat bots 732 | -9/Materials | Discovered new exit (range 14) 756 | -9/Materials | Entered Mines 790 | -9/Mines | Learned 2 Materials zone layouts 801 | -9/Mines | Core integrity fell below 20% 802 | -9/Mines | Met a Derelict bent on vengeance 914 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 930 | -9/Mines | Entered Zion 961 | -7/Zion | Found GAL Module 1121 | -7/Zion | Build established: Scavenger-Mutant 1475 | -7/Zion | Met Imprinter 1504 | -7/Zion | Imprinted 1506 | -7/Zion | Declared Zion's savior 1701 | -7/Zion | Build established: Mutant 2031 | -7/Zion | Learned location of Quarantine (-2) 2320 | -7/Zion | Learned location of 1 exit from Factory 2330 | -7/Zion | Discovered new exit (range 15) 2357 | -7/Zion | Entered Proximity Caves 2357 | -6/Proximity Caves | Accompanied by 4 allies 2370 | -6/Proximity Caves | Build established: Derelict-Mutant 2639 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2842 | -6/Proximity Caves | Spotted B-75 Beast 2845 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02639_ HV Slug penetrates Wall. 02643_ Imp. Treads severed. 02645_ HV Slug penetrates Wall. 02649_ L-41 Fighter destroyed. 02653_ Y-54 Guardian destroyed. 02655_ Acquired 59 matter. 02657_ Imp. Light Armor Plating fries itself beyond repair. 02658_ Acquired Imp. Treads. 02659_ Axe fries itself beyond repair. 02661_ Imp. Deuterium Engine fries itself beyond repair. 02666_ Flak Gun fries itself beyond repair. 02667_ Acquired Gatling Laser. 02668_ Imp. Heat Sink fries itself beyond repair. 02721_ 1K-71N(M) suffers critical hit (Smash). 02721_ 1K-71N(M) system corrupted by crushing effect. 02722_ 1K-71N(M) system terminally corrupted. 02726_ H4-TXV(M) system corrupted by crushing effect. 02727_ B-48 Gladiator destroyed. 02735_ Acquired 20 matter. 02842_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | "# #???????????????????????????????????????????? | | T# ###?????????????????????????????????????????? | | # ##????????????????????????????????????????? | | + ##?????????????????????????? ????????????? | | ##?????????????????????? ?????????? | | #########??????????? #?????????? | | # ##?####### #?????????? | | "# # #?# @ ????????? | | "# ## #?# M ????????? | | # ## ### #?#M#### ????????? | | "# #####?# #### #?? ## B?????????? | | "# #?????# #### #??? ####?????????????? | | ### ###???# ####?# #???? #????????????????? | | # # ##?# #???## ##????? ##????????????????? | | ## ### #??## #??????##?????????????????? | | ##### # #### ##?????????????????????????? | | #???# # ## ##??????????????????????????? | | #??## # # # ##??????????????????????????? | | #??##### # # ##?????????????????????????? | | ##??????## # #?????????????????????????? | | #??????#### # ## #?????????????????????????? | | #??????# ## # #?????????????????????????? | | # #??????# ## # #????????????????????????? | | ?##??????## ### ???????????????????????? | | ########??# ##?# ##??????????????????????? | | # ##?### ##??## ### ???????????????????????? | | # #?# #####?###??# ??????????????????????? | | # #?## ###????? ?????????????????????? | | # ##?# # # #?????? ????????????????????? | | ###??# #????????????????????????????? | | ##????## ##????????????????????????????? | | ##??????#### #####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() It's Just You Risk Taker Robot Respite The One Tourist Challenges ------------ None Game ------ Seed TerrabombThermicLoader Manual? 0 Play Time 00:45:25 Cumulative 2.8 hours Start 2025.01.05 @ 02:57:15 End 2025.01.05 @ 03:43:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c35488f-d91d-44dc-823c-43ee8743f042