Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.05 @ 21:57:51 Player: Darch Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1753) 1753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3884 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Heat Sink Compact Matter Pod (150) Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Minigun Enhanced Autogun Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Improved Heat Sink Compact Matter Pod Recoil Stabilizer Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 64 | 6 17 4 17 20 Power 7 | 1 1 . 4 1 Engine 4 | 1 . . 2 1 Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 22 | 2 4 1 8 7 Treads . | . . . . . Leg 22 | 2 4 1 8 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 1 3 5 Device 6 | . 2 1 1 2 Storage 3 | 1 1 . . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 22 | 2 9 2 2 7 Energy Gun 3 | 2 1 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 10 | . 6 2 . 2 Ballistic Cannon 7 | . . . 2 5 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 5 1 1 12 Power 2 | . 1 . . 1 Propulsion 6 | . 1 1 1 3 Utility 3 | . . . . 3 Weapon 8 | . 3 . . 5 Highest Loss Streak 10 | . 3 1 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 91 99 98 94 Engine 3 | . 4 . 1 7 Core 8 | . 9 14 9 . Leg 27 | . 27 27 32 25 Device 10 | . 12 14 . 8 Storage 13 | . 14 14 11 12 Processor 4 | . . . 10 9 Protection 2 | . . . 9 3 Energy Gun 2 | . 5 . . . Energy Cannon 1 | . 3 . . . Ballistic Gun 9 | . 9 28 3 2 Ballistic Cannon 8 | . . . 18 23 Launcher 1 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 42 | 12 31 30 36 42 Greatest Support 47 | 20 20 20 36 47 Greatest Overweight (x) 8 | . 2 1 1 8 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 1 13 13 15 15 Average Carried 9 | . 6 11 12 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 1 12 11 14 12 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Mutant 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1783 | 181 259 425 423 495 Remotely . | . . . . . Salvage Created 1549 | . 486 189 538 336 Parts 109 | . 41 12 39 17 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 54 | . 13 6 18 17 Guns 18 | . 8 6 3 1 Cannons 32 | . 2 . 15 15 AOE 3 | . 3 . . . Classes Destroyed 8 | . 4 . 3 1 Worker 1 | . . . . 1 Tunneler 1 | . 1 . . . Watcher 4 | . 3 . . 1 Swarmer 17 | . 3 3 4 7 Grunt 29 | . 10 3 10 6 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . . 2 4 Best Kill Streak 6 | . 4 3 4 6 Combat Bots Only 6 | . 3 3 4 6 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 3678 | . 661 376 596 2045 Core 867 | . 128 77 104 558 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 13 | . . . 13 . Core Remaining (%) 64 | 100 . 18 74 . Volleys Fired 181 | . 56 22 42 61 Largest 3 | . 2 2 2 3 Hottest 122 | . 100 40 78 122 Shots Fired 363 | . 74 44 84 161 Gun 155 | . 59 44 26 26 Cannon 203 | . 10 . 58 135 Launcher 5 | . 5 . . . Special . | . . . . . Kinetic 315 | . 26 44 84 161 Thermal 10 | . 10 . . . Explosive 5 | . 5 . . . Electromagnetic 33 | . 33 . . . Robot Hit Streak 10 | . 4 7 10 8 Robot Miss Streak 7 | . 4 3 4 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 198 | . 34 25 49 90 Core Hits 93 | . 25 10 25 33 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 . 4 2 Destroy 1 | . 1 . . . Blast 6 | . . . 4 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3912 | . 759 335 855 1963 Guns 1087 | . 391 335 144 217 Cannons 2519 | . 122 . 711 1686 Explosions 232 | . 232 . . . Melee . | . . . . . Ramming 74 | . 14 . . 60 Kinetic 3221 | . 128 335 855 1903 Thermal 122 | . 122 . . . Explosive 232 | . 232 . . . Electromagnetic 263 | . 263 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 5 | . . . . 5 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 33 | . . . 7 26 Projectiles 33 | . . . 7 26 Explosions . | . . . . . Melee . | . . . . . Knockbacks 35 | . . . 10 25 Impact . | . . . . . Kinetic 30 | . . . 8 22 Secondary 5 | . . . 2 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 7 | . 1 . . 6 Kicked 7 | . 1 . . 6 Crushed . | . . . . . Highest Temperature 409 | . 300 5 231 409 Average Temperature 98 | . 65 3 70 130 Received Heat Transfer 1782 | . 294 159 258 1071 Effects 10 | . 1 . 1 8 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . 1 . 1 2 Interference 3 | . . . . 3 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 259 | . 259 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 424 | . 150 145 296 424 Initial 124 | . . . . 124 Average 117 | . 65 56 125 256 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 78 | 100 100 100 76 23 Level 1 19 | . . . 23 68 Level 2 1 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 1 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 23 7 20 34 Peak Tracking Total 9 | . 4 3 5 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 5 | . 3 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 9 | . 5 . 2 2 Terminals 7 | . 4 . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 9 . 7 5 Successful 14 | . 5 . 5 4 Failed 7 | . 4 . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 8 . 3 5 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 . 2 4 Record 8 | . 3 . 2 3 Alert Level 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 4626 | 67 2008 709 771 1071 Spaces Moved 2363 | 53 1055 333 402 520 Core 13 | 8 . . . 5 Treads . | . . . . . Legs 2350 | 45 1055 333 402 515 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 165 | 109 174 190 137 159 Slowest Speed 450 | 120 260 190 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 93 57 25 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . 30 . 3 13 Melee . | . . . . . Projectile 16 | . . . 3 13 AOE 30 | . 30 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2760 | 59 1152 366 541 642 Wait 84 | . 5 . 65 14 Move 2359 | 52 1054 332 401 520 Hop . | . . . . . Pick Up 33 | 1 16 4 4 8 Fast Attach 13 | 6 3 . 4 . Attach 18 | . 5 1 2 10 Detach 6 | . . . 3 3 Swap 33 | . 9 3 11 10 Drop 26 | . 3 4 9 10 Fire 181 | . 56 22 42 61 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 1 . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 4) 594 | -10/Materials | Discovered new exit (range 8) 671 | -10/Materials | Lost 3 parts (1p2w) 1432 | -10/Materials | Core integrity fell below 50% 1648 | -10/Materials | Discovered new exit (range 13) 2076 | -10/Materials | Entered Mines 2285 | -10/Mines | Core integrity fell below 20% 2580 | -10/Mines | Build established: Scavenger-Mutant 2770 | -10/Mines | Discovered new exit (range 8) 2785 | -10/Mines | Entered Materials 2785 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3034 | -9/Materials | Repaired Lgt. Nuclear Core 3538 | -9/Materials | Discovered new exit (range 15) 3556 | -9/Materials | Entered another Materials area 3556 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4124 | -8/Materials | Build established: Gunner 4595 | -8/Materials | Core integrity fell below 50% 4619 | -8/Materials | Core integrity fell below 20% 4627 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Assault Cannon destroyed. K-01 Serf collects debris. Acquired 5 matter. Acquired 16 matter. Minigun destroyed. System corrupted: Matter fused (-9). Imp. Light Cannon destroyed. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Acquired 1 matter. R-06 Scavenger collects Flight Unit. U-05 Engineer builds a Door. Carbon-fiber Leg destroyed. Imp. Light Cannon destroyed. Seismic Detector destroyed. Critical hit (Burn: +37). Com. Matter Pod destroyed. M-28 Smith repairs G-50 Soldier. M-28 Smith repairs Lgt. Angular Momentum Engine. 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