Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 09:30:37 Player: Mr Goldstein Result: Destroyed by AI-1QE(M) with Heavy Riot Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (3) 15 Value Destroyed (180) 180 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (762) 762 TOTAL SCORE: 4077 Bonus ------- Pacifist 834 Met Imprinter 300 Friendly Fire -372 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 146/150 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Zion Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Medium Treads > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Power Maul Power Maul > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Makeshift Armor Plating > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Medium Treads Power Maul [Rating: 20] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Flight Unit Xenon Bombardment Thruster Utility Makeshift Armor Plating Protection Makeshift Armor Plating Weapon Power Maul Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 2 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 13 | 2 . . . 4 2 2 3 Power 2 | . . . . 1 . . 1 Engine . | . . . . . . . . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 7 | 2 . . . 3 . 2 . Treads 4 | 2 . . . . . 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Utility 1 | . . . . . 1 . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 3 | . . . . . 1 . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 4 | . . . . 1 . 2 1 Power . | . . . . . . . . Propulsion 4 | . . . . 1 . 2 1 Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 2 | . . . . 1 . 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 17 | . 28 22 18 12 29 11 16 Core 1 | . . . . . 7 1 . Treads 10 | . 28 22 18 1 . 1 14 Flight 3 | . . . . 10 15 4 . Protection 1 | . . . . . 6 2 . Naked Turns 45 | . . . . . . 45 . Heaviest Build 10 | . . . . 6 10 10 3 Greatest Support 20 | 20 3 3 3 12 12 12 3 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 4 | . . . 1 3 4 4 3 Average Carried 2 | . . . . 2 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | . . . 1 3 4 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Matter Collected 287 | 186 . . . . . 38 63 Remotely . | . . . . . . . . Salvage Created 199 | . . . . . . . 199 Parts 3 | . . . . . . . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Combat Hostiles Destroyed 3 | . . . . . . . 3 Classes Destroyed 1 | . . . . . . . 1 Mutant 3 | . . . . . . . 3 Best Kill Streak 3 | . . . . . . . 3 Combat Bots Only 3 | . . . . . . . 3 Max Kills in Single Turn 1 | . . . . . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Damage Taken 1596 | . 53 . 320 371 42 532 278 Core 865 | . . . 159 301 11 306 88 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 100 100 71 . . . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 8 | . . . . . . . 8 Core Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 19 | . . . . . 1 . 18 Impact 19 | . . . . . 1 . 18 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 475 | . . . 12 . . 10 453 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 453 | . . . . . . . 453 Ramming 22 | . . . 12 . . 10 . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 453 | . . . . . . . 453 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 212 | . . . . . . . 212 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 212 | . . . . . . . 212 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . 6 . . 4 . Shots . | . . . . . . . . Rammed 8 | . . . 3 . . 5 . Targets Rammed 8 | . . . 3 . . 5 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 28 | . . . 5 9 . 13 28 Average Temperature 13 | . . . 5 9 . 7 27 Received Heat Transfer 631 | . 30 . 153 117 15 156 160 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . . . 6 Impact Corruptions 12 | . . . . . . . 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Peak Influence 211 | . 15 35 74 211 . . . Initial 33 | . . 5 14 33 . . . Average 52 | . 11 29 41 89 . . . Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 95 . . . Level 1 1 | . . . . 4 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 1 2 1 . . . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 53 | . 3 2 8 14 10 11 5 Peak Tracking Total 12 | . 2 2 6 12 10 7 8 Tactical Retreats 11 | . . . . 4 3 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Machines Disabled 2 | . . . . . 1 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Machines Accessed 2 | . . . . 1 1 . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . . 5 1 . . Successful 2 | . . . . 1 1 . . Failed 4 | . . . . 4 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . 5 . . . Terminals 5 | . . . . 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 1 1 . . Record 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 135 | . . . . . . 135 . Highest-Rated Ally 135 | . . . . . . 135 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Turns Passed 917 | 20 32 48 62 111 115 108 421 Spaces Moved 1762 | 26 63 95 115 261 291 213 698 Core 1143 | 22 63 95 115 15 . 135 698 Treads 4 | 4 . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 615 | . . . . 246 291 78 . Fastest Speed 37 | 50 50 50 50 37 37 37 50 Average Speed 45 | 66 50 50 50 38 37 46 50 Slowest Speed 160 | 160 50 50 50 50 37 120 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . . . . 15 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 17 14 15 13 53 53 84 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . 1 2 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Total 1807 | 27 62 94 118 254 294 222 736 Wait 18 | . . . . . . . 18 Move 1724 | 25 62 94 114 231 288 212 698 Hop 15 | . . . . 14 1 . . Pick Up 5 | . . . 1 3 1 . . Fast Attach 7 | 2 . . . 3 1 1 . Attach 7 | . . . . 1 1 2 3 Detach 2 | . . . . . 1 1 . Swap . | . . . . . . . . Drop 3 | . . . . 2 . 1 . Fire . | . . . . . . . . Melee 18 | . . . . . 1 . 17 Ram 8 | . . . 3 . . 5 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 21 | -11/Junkyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 16) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Utility x2 97 | -9/Materials | Discovered new exit (range 9) 101 | -9/Materials | Entered another Materials area 101 | -8/Materials | Evolved 2 slots: Utility x2 159 | -8/Materials | Discovered new exit (range 6) 163 | -8/Materials | Entered Factory 163 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 206 | -7/Factory | Identified exit to Lower Caves 274 | -7/Factory | Entered Lower Caves 277 | -7/Lower Caves | Encountered a Warlord checkpoint 304 | -7/Lower Caves | Build established: Mutant 322 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 347 | -7/Lower Caves | Found Alien Artifact 375 | -7/Lower Caves | Learned Factory security intel 387 | -7/Lower Caves | Discovered new exit (range 6) 389 | -7/Lower Caves | Entered another Lower Caves area 393 | -7/Lower Caves | Discovered new exit (range 16) 412 | -7/Lower Caves | Identified Dimensional Node Initializer 412 | -7/Lower Caves | Initialized slip node 415 | -7/Lower Caves | Core integrity fell below 50% 455 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 468 | -7/Lower Caves | Core integrity fell below 20% 483 | -7/Lower Caves | Discovered new exit (range 15) 497 | -7/Lower Caves | Entered Zion 528 | -7/Zion | Discovered new exit (range 13) 631 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 851 | -7/Zion | Attacked by Zionites 918 | -7/Zion | Destroyed by AI-1QE(M) with Heavy Riot Gun Last Messages --------------- 00899_ IW-Y6Y(M) system terminally corrupted. 00899_ Imp. Heat Sink fried. 00899_ Med. Treads fried. 00899_ Enh. Flamer fried. 00902_ Broken Med. Treads destroyed. 00902_ Critical hit (Burn: +80). 00907_ Destroyed Salvage Targeting Computer. 00907_ W5-DOZ(M) system corrupted by crushing effect. 00908_ W5-DOZ(M) system terminally corrupted. 00908_ Riot Gun fried. 00909_ Acquired 24 matter. 00911_ Acquired 10 matter. 00912_ Power Maul follow-up attack on QG-SCA(M). 00912_ QG-SCA(M) suffers critical hit (Smash). 00912_ Destroyed Particle Charger. 00912_ Destroyed Heat Sink. 00912_ QG-SCA(M) system corrupted by crushing effect. 00913_ QG-SCA(M) system terminally corrupted. 00913_ Riot Gun fried. 00913_ Salvage Targeting Computer fried. Map ----- +----------------------------------------------------+ | ?????????"" 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""" " "#??????##""""""""" | | ?????????#############???????##"""##"#"""" | | ??????????????????????????????##?#?###"### | | ?????????????????????????????????????##"?? | | ???????????????????????????????????????#?? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteSchematicShield Manual? 0 Play Time 00:13:07 Cumulative 160.6 hours Start 2023.04.30 @ 09:20:49 End 2023.04.30 @ 09:30:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 482 Rogue 482 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61594509-c920-45e7-ae60-f22f2bd5b9bf