Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 17:55:49 Player: Slackware1337 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (3513) 3513 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 8991 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 152 Cogmind --------- Core Integrity 0/1000 Matter 147/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Energy Well Advanced Visual Processing Unit Signal Interpreter Improved Target Analyzer Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Long-range Missile Launcher > --- INVENTORY -------- Fusion Compressor Advanced ECM Suite Reflective Plating Heavy Phase Cannon Magnetic Acceleration Cannon [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Transmission Jammer Storage Improved Energy Well Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . Power 2 | . . . . . 1 . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . 2 . . 1 . . 2 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 109 | 5 12 1 10 4 28 12 2 1 13 19 2 Power 25 | 1 . . 1 1 9 2 . . 5 6 . Engine 12 | 1 . . 1 1 4 2 . . 3 . . Core 13 | . . . . . 5 . . . 2 6 . Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 6 . 3 2 8 7 1 . 2 2 . Treads . | . . . . . . . . . . . . Leg 15 | . . . . . 6 4 1 . 2 2 . Wheel 2 | 2 . . . . . . . . . . . Hover 14 | . 6 . 3 2 . 3 . . . . . Flight 2 | . . . . . 2 . . . . . . Utility 22 | . 2 1 4 . 1 2 . 1 3 7 1 Device 9 | . 1 1 . . . 1 . 1 2 2 1 Storage 1 | . . . . . . . . . . 1 . Processor 7 | . 1 . 4 . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . . . . . Protection 4 | . . . . . . . . . 1 3 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 4 . 2 1 10 1 1 . 3 4 1 Energy Gun 3 | 1 . . . . 1 . . . 1 . . Energy Cannon 7 | . 3 . 1 . 1 1 . . . 1 . Ballistic Gun 8 | 1 1 . 1 . 4 . . . 1 . . Ballistic Cannon 6 | . . . . . 2 . 1 . 1 2 . Launcher 4 | . . . . 1 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . 1 . . . 1 . Parts Lost 48 | . 1 . 2 5 14 . . 1 2 16 7 Power 14 | . . . . 1 5 . . . . 7 1 Propulsion 13 | . 1 . 1 2 5 . . . 1 1 2 Utility 8 | . . . . 1 . . . 1 . 4 2 Weapon 13 | . . . 1 1 4 . . . 1 4 2 Highest Loss Streak 8 | . 1 . 2 3 8 . . 1 1 7 7 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 89 100 94 80 89 99 100 99 98 88 62 Engine 10 | . 14 14 11 11 5 11 15 15 12 3 . Core 2 | . . . . . 7 3 . . . 8 4 Leg 16 | . . . . . 18 22 23 23 19 15 13 Hover 4 | . 23 28 21 9 3 . . . . . . Device 9 | . 7 14 11 6 . 6 7 7 20 16 5 Processor 21 | . 12 14 28 33 35 23 23 21 13 13 16 Hackware 4 | . . . . . . 6 7 7 6 5 4 Protection 1 | . . . . . . . . . 4 3 4 Energy Gun 1 | . 5 . . . . . . . 5 . . Energy Cannon 6 | . 8 14 10 9 . 15 9 7 . . . Ballistic Gun 5 | . 14 14 11 4 9 . . . 5 4 . Ballistic Cannon 7 | . . . . . 6 7 12 15 7 7 4 Peak Build Rating 69 | 5 8 10 22 22 30 48 45 47 57 69 50 Average Rating 37 | 3 7 9 15 17 23 41 43 44 54 58 43 On Entrance 27 | . 5 8 10 22 16 30 43 45 47 56 50 Naked Turns 18 | . . . . . . . . . . . 18 Heaviest Build 56 | 6 9 9 11 12 24 45 46 53 56 53 22 Greatest Support 56 | 20 20 12 16 16 44 49 45 45 49 56 36 Greatest Overweight (x) 2 | . 1 . . . 2 2 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 2 Average Carried 4 | 1 3 4 4 3 3 3 4 4 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 2 5 5 5 4 4 2 . Class Distribution -------------------- 35% | Gunner 25% | Scavenger-Mutant 19% | Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Matter Collected 3189 | 218 183 28 177 89 608 116 296 . 726 736 12 Remotely . | . . . . . . . . . . . . Salvage Created 3370 | . 212 82 423 70 730 116 276 . 684 777 . Parts 205 | . 20 7 28 8 48 8 17 . 26 43 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 24 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 88 | . 5 4 9 7 21 1 10 . 14 17 . Guns 31 | . 4 2 4 1 7 . . . 6 7 . Cannons 46 | . 1 2 5 3 8 1 9 . 8 9 . AOE 10 | . . . . 3 6 . . . . 1 . Classes Destroyed 11 | . 3 . 1 . 2 1 . . 3 1 . Worker 1 | . . . . . . . . . 1 . . Builder 4 | . . . . . . . . . 1 3 . Recycler 3 | . . . . . 1 1 . . . 1 . Watcher 8 | . 3 . 3 . 1 . . . . 1 . Swarmer 36 | . 3 3 3 7 7 . 4 . . 9 . Grunt 25 | . 2 1 2 . 8 . 5 . 5 2 . Duelist 2 | . . . . . 1 . . . 1 . . Sentry 15 | . . . 4 . 5 . 1 . 3 2 . Specialist 2 | . . . . . . . . . 2 . . Hunter 2 | . . . . . . . . . . 2 . Programmer 6 | . . . . . . 1 . . 3 2 . Best Kill Streak 5 | . 2 3 2 4 5 1 3 . 3 5 . Combat Bots Only 5 | . 2 3 2 4 5 1 3 . 3 5 . Max Kills in Single Turn 4 | . 1 1 1 2 4 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 2 4 . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Hostile Shots Fired 686 | . 12 13 30 39 129 11 34 27 127 143 121 Missed 195 | . 1 4 8 8 40 5 7 12 34 42 34 Damage Taken 7059 | . 123 77 261 460 1371 61 571 115 588 2040 1392 Core 1964 | . 69 13 29 110 464 5 203 . 65 270 736 Absorbed by Shields 567 | . . . . . . . . . 485 82 . Ignored by Resistances 12 | . . . . . . . . . . 12 . Regen/Repaired (Parts) 134 | . . . . . 69 . . . 65 . . Core Remaining (%) 68 | 100 . 67 . 65 15 . . 70 92 . . Volleys Fired 258 | . 12 8 27 14 64 3 21 . 44 62 3 Largest 3 | . 2 2 2 2 2 3 3 . 3 3 1 Hottest 204 | . 80 80 91 101 95 204 204 . 158 158 53 Shots Fired 548 | . 24 16 52 27 115 9 63 . 123 116 3 Gun 259 | . 14 8 27 9 80 . . . 80 41 . Cannon 277 | . 10 8 25 13 28 9 63 . 43 75 3 Launcher 12 | . . . . 5 7 . . . . . . Special . | . . . . . . . . . . . . Kinetic 391 | . 12 8 27 9 101 3 39 . 87 102 3 Thermal 145 | . 12 8 25 13 7 6 24 . 36 14 . Explosive 12 | . . . . 5 7 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 10 6 13 9 20 7 10 . 11 8 5 Robot Miss Streak 7 | . 3 3 4 2 4 2 2 . 5 7 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 338 | . 12 9 36 16 88 3 41 . 73 58 2 Core Hits 168 | . 9 4 17 10 42 3 14 . 30 37 2 Critical Kills 2 | . . . . . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . . . . . 2 . 4 4 . Burn 3 | . . . . . . . . . 3 . . Meltdown 2 | . . . . . . . 1 . . 1 . Blast 5 | . . . . . . . 1 . 1 3 . Melee Attacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8455 | . 162 142 565 481 1922 89 1066 . 2005 1964 59 Guns 3055 | . 110 56 283 105 912 . . . 1074 515 . Cannons 4495 | . 52 86 282 146 520 87 1066 . 925 1290 41 Explosions 843 | . . . . 230 483 . . . . 130 . Melee . | . . . . . . . . . . . . Ramming 62 | . . . . . 7 2 . . 6 29 18 Kinetic 5697 | . 98 56 283 105 1337 . 700 . 1571 1506 41 Thermal 1853 | . 64 86 282 146 95 87 366 . 428 299 . Explosive 843 | . . . . 230 483 . . . . 130 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 6 6 Average Corruption 4 | . . . . . . . . . 3 5 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . . . . . 13 17 4 Message Errors 7 | . . . . . . . . . 4 3 . Matter Fused 10 | . . . . . . . . . 5 4 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 5 | . . . . . . . . . 1 4 . Parts Rejected 2 | . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . 3 . 1 Data Loss (major) 3 | . . . . . . . . . . 2 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 269 | . . . 7 14 39 . 24 . 49 136 . Projectiles 138 | . . . 7 1 . . 24 . 49 57 . Explosions 131 | . . . . 13 39 . . . . 79 . Melee . | . . . . . . . . . . . . Knockbacks 31 | . . . . . 4 . 6 . 15 4 2 Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . . 4 . 6 . 12 3 2 Secondary 4 | . . . . . . . . . 3 1 . Self-Inflicted Damage 431 | . . . . 20 188 1 . . . 222 . Shots 8 | . . . . 1 5 . . . . 2 . Rammed 3 | . . . . . 1 1 . . . . 1 Targets Rammed 24 | . . . . . 2 1 . . 2 10 9 Kicked 21 | . . . . . 1 . . . 2 10 8 Crushed . | . . . . . . . . . . . . Highest Temperature 523 | . 81 . 4 38 175 306 523 . 261 226 24 Average Temperature 110 | . 37 . 3 24 59 128 186 . 88 73 12 Received Heat Transfer 1106 | . 30 21 90 . 594 18 126 12 125 90 . Effects 6 | . . . . . . . 6 . . . . Shutdowns 4 | . . . . . . . 4 . . . . Interference 1 | . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 7 | . . 1 . 1 . . 3 . 2 . . Heat Transferred 3803 | . 136 185 555 259 222 150 700 . 1250 346 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Peak Influence 478 | . 228 276 377 297 478 185 . . 228 301 . Initial 149 | . . 88 89 147 115 149 . . 48 111 . Average 170 | . 71 189 211 207 327 69 . . 60 198 . Maximum Alert Level 2 | . 1 1 1 1 2 . . . 1 1 . Low Security (%) 61 | 100 88 46 50 36 14 100 . . 95 46 . Level 1 32 | . 11 53 49 63 58 . . . 4 53 . Level 2 6 | . . . . . 26 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . 1 1 . 2 1 . . 4 5 . Investigation 3 | . . 1 1 . 1 . . . . . . Extermination 5 | . . . . . . 1 . . 3 1 . Reinforcement 6 | . . . . . 1 . . . 1 4 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Distress Signals 9 | . 2 . 4 . 2 . . . 1 . . Communications Jammed 18 | . . . . . . . . . 3 15 . Distress Signals 16 | . . . . . . . . . 1 15 . Times Spotted 158 | . 10 14 17 21 32 2 12 1 21 22 6 Peak Tracking Total 12 | . 4 3 3 12 5 1 3 1 3 5 6 Tactical Retreats 14 | . 1 2 2 . 4 1 2 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Traps Triggered 9 | . 4 . . . . . . . 2 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Machines Disabled 12 | . . . 2 . 4 . 2 . 1 3 . Max in Single Turn 2 | . . . 1 . 1 . 1 . 1 2 . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Machines Accessed 41 | . 4 1 7 . 8 4 4 . 10 3 . Terminals 25 | . 3 . 7 . 5 2 1 . 5 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 1 . . 1 . . Recycling Units 4 | . 1 . . . . 1 . . 1 1 . Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . . 2 . . Total Hacks 94 | . 8 1 18 . 22 9 11 . 21 4 . Successful 52 | . 1 1 9 . 11 4 11 . 15 . . Failed 42 | . 7 . 9 . 11 5 . . 6 4 . Catastrophic 11 | . 3 . 1 . 5 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 7 . 10 . 15 3 . . 3 4 . Terminals 58 | . 7 . 18 . 16 4 4 . 6 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . . . 5 2 . . 2 . . Recycling Units 6 | . 1 . . . . 3 . . 1 1 . Scanalyzers 8 | . . . . . 1 . . . 7 . . Garrison Access 5 | . . . . . . . . . 5 . . Terminal Hacks 27 | . 1 1 7 . 3 . 11 . 4 . . Record 14 | . . . 3 . 1 . 9 . 1 . . Open Door 3 | . . 1 . . . . 2 . . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Zone Layout 4 | . . . 2 . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 4 1 . . 2 . . Scan Component 4 | . . . . . 2 1 . . 1 . . Repair 3 | . . . . . 2 . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 7 | . . . . . . . . . 7 . . Insert Component 4 | . . . . . . . . . 4 . . Analyze 3 | . . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . 2 . 4 2 . . 1 . . Terminals 7 | . . . 2 . 4 1 . . . . . Botnet 7 | . . . 2 . 4 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . Recyclers 2 | . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 4 . 6 . 8 3 1 . 6 3 . Full Trace Events 3 | . . . 1 . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . 1 . . Time 126 | . . . . . 76 . . . 50 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . Total Orders 3 | . . . 3 . . . . . . . . ROAM 3 | . . . 3 . . . . . . . . Ally Attacks 45 | . . 36 9 . . . . . . . . Total Damage 449 | . . 369 80 . . . . . . . . Kills 9 | . . 6 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Turns Passed 10217 | 59 295 746 631 69 1704 1015 2502 173 1824 1022 177 Spaces Moved 5861 | 63 320 900 578 37 937 361 1173 93 795 513 91 Core 72 | 16 . . . . 20 . . . . . 36 Treads . | . . . . . . . . . . . . Legs 3697 | . . . . . 719 349 1173 93 795 513 55 Wheels 84 | 47 37 . . . . . . . . . . Hover 1994 | . 283 900 578 37 184 12 . . . . . Flight 14 | . . . . . 14 . . . . . . Fastest Speed 50 | 50 56 56 56 56 50 102 186 186 110 113 50 Average Speed 124 | 72 60 56 56 56 109 140 188 186 177 150 93 Slowest Speed 200 | 80 120 56 56 56 200 189 189 186 192 195 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 56 100 41 22 55 11 96 12 22 17 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 2 . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 196 | . . . . 45 83 . 7 . 5 55 1 Melee . | . . . . . . . . . . . . Projectile 40 | . . . . 2 4 . 7 . 5 21 1 AOE 156 | . . . . 43 79 . . . . 34 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Total 8325 | 77 400 1126 833 57 1504 864 1417 93 1114 662 178 Wait 1883 | . 34 212 197 3 416 465 207 . 238 39 72 Move 5850 | 62 319 899 577 36 936 360 1172 92 794 512 91 Hop . | . . . . . . . . . . . . Pick Up 131 | 8 17 3 14 . 40 13 6 . 14 16 . Fast Attach . | . . . . . . . . . . . . Attach 73 | 5 7 . 4 3 23 6 2 1 5 15 2 Detach 1 | . . . . . 1 . . . . . . Swap 36 | . 5 1 6 1 5 6 . . 8 4 . Drop 65 | 2 6 3 8 . 17 10 6 . 9 4 . Fire 258 | . 12 8 27 14 64 3 21 . 44 62 3 Melee 1 | . . . . . . . . . . . 1 Ram 3 | . . . . . 1 1 . . . . 1 Kick 21 | . . . . . 1 . . . 2 10 8 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 18) 257 | -10/Materials | Discovered new exit (range 3) 355 | -10/Materials | Entered Mines 418 | -10/Mines | Learned Materials stockpile data 438 | -10/Mines | Met a Derelict bent on vengeance 442 | -10/Mines | Discovered new exit (range 9) 447 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 530 | -10/Mines | Discovered new exit (range 7) 537 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 579 | -10/Mines | Build established: Scavenger-Mutant 606 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 930 | -10/Mines | Learned Materials garrison access intel 1007 | -10/Mines | Met a Derelict shopkeep closing up shop 1101 | -10/Mines | Entered Materials 1101 | -9/Materials | Accompanied by 3 allies 1101 | -9/Materials | Evolved 2 slots: Utility x2 1696 | -9/Materials | Discovered new exit (range 17) 1709 | -9/Materials | Identified exit to Mines 1732 | -9/Materials | Entered Mines 1733 | -9/Mines | Assembled infested the area 1772 | -9/Mines | Lost 3 parts (1p2n) 1779 | -9/Mines | Discovered new exit (range 19) 1801 | -9/Mines | Identified exit to Materials 1801 | -9/Mines | Entered Materials 1801 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2193 | -8/Materials | Lost 8 parts (2p3n3w) 2227 | -8/Materials | Core integrity fell below 50% 2318 | -8/Materials | Repaired Titanium Leg 3106 | -8/Materials | Core integrity fell below 20% 3147 | -8/Materials | Identified exit to Factory 3481 | -8/Materials | Repaired Lgt. Nuclear Core 3505 | -8/Materials | Entered Factory 3505 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3849 | -7/Factory | Build established: Gunner 4509 | -7/Factory | Discovered new exit (range 7) 4518 | -7/Factory | Identified exit to Lower Caves 4520 | -7/Factory | Entered Lower Caves 4591 | -7/Lower Caves | Encountered a Warlord checkpoint 4764 | -7/Lower Caves | Learned Extension garrison access intel 5761 | -7/Lower Caves | Learned location of Extension (-5) 6092 | -7/Lower Caves | Identified exit to Lower Caves 6300 | -7/Lower Caves | Found DCF Scrap (13 items) 6319 | -7/Lower Caves | Learned location of 1 exit from Factory 6649 | -7/Lower Caves | Attracted the attention of an 0b10 base 6880 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 6880 | -7/Lower Caves | Learned Research trap positions 7022 | -7/Lower Caves | Entered another Lower Caves area 7023 | -7/Lower Caves | Encountered a Warlord checkpoint 7023 | -7/Lower Caves | Identified exit to Factory 7130 | -7/Lower Caves | Spotted B-75 Beast 7195 | -7/Lower Caves | Entered Factory 7195 | -6/Factory | Evolved 2 slots: Utility x2 7196 | -6/Factory | Identified exit to Factory 7197 | -6/Factory | Identified exit to Lower Caves 7517 | -6/Factory | Build established: Tank 8013 | -6/Factory | Repaired Magnetic Acceleration Cannon 9019 | -6/Factory | Entered another Factory area 9019 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9330 | -5/Factory | Lost 3 parts (2p1u) 9854 | -5/Factory | Discovered new exit (range 10) 9929 | -5/Factory | Lost 7 parts (3p1u3w) 9929 | -5/Factory | Identified exit to Upper Caves 10041 | -5/Factory | Entered Upper Caves 10196 | -5/Upper Caves | Core integrity fell below 50% 10200 | -5/Upper Caves | Released all parts (6) 10204 | -5/Upper Caves | Build established: Mutant 10206 | -5/Upper Caves | Core integrity fell below 20% 10218 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10192_ Kicked H-66 Slayer. 10192_ Slug penetrates Wall. 10192_ Penetrated by Slug. 10193_ Kicked H-66 Slayer. 10195_ Penetrated by Slug. 10196_ Kicked H-66 Slayer out of the way. 10197_ Fusion Compressor destroyed. 10198_ Kicked H-66 Slayer. 10198_ Penetrated by Slug. 10199_ Arm. Leg destroyed. 10199_ Slammed into H-66 Slayer. 10200_ Released Imp. Energy Well. 10200_ Released Imp. Target Analyzer. 10200_ Released Adv. Visual Processing Unit. 10200_ Released Signal Interpreter. 10200_ Released Transmission Jammer. 10200_ Released Adv. ECM Suite. 10202_ Penetrated by Slug. 10202_ Slug penetrates Wall. 10205_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####????###???????????????? | | ??????????????????????## ###### #???????????????? | | ?????????????????????## @ #???????????????? | | ????????????????????## ##???????????????? | | ???????????????????## #????????????????? | | ???????????????????# ###s ##???????????????? | | ???????????????????# ###s #???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????# #???????????????? | | ??????????##???????# s## #???????????????? | | ?????????## ??????# ### ##???????????????? | | ?????????# ?????## ### ##???????????????? | | ???????### ?????# ## #???????????????? | | ???????# #????# h ########???????????????? | | ???????? ???# #??????????????????????? | | ?????????? ???# #??????????????????????? | | ???????????# ??# ##?????????????????????? | | ????????????# ?# #?????????????????????? | | ??????????### ## ###?????????????????????? | | ?????????## ##??????????????????????? | | ?????????# % !! #??????????????????????? | | ?????????# ! #??????????????????????? | | ?????????# ###??????????????????????? | | ?????????## ## #" ####?????????????????????? | | ??????????# ??##### = ####??????????????????? | | ?????????# ???????# #??????????????????? | | ?????????#??????###??# ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed SwarmWeaponsBrace Manual? 0 Play Time 01:42:50 Cumulative 16.9 hours Start 2025.01.11 @ 09:36:38 End 2025.01.24 @ 17:55:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fdd6b84-af1e-4cc5-a433-88ae07537ed9