Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 09:47:55 Player: Florist Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (352) 1760 Value Destroyed (16296) 16296 Prototype IDs (65) 1300 Alien Tech Used (4) 800 Bonus (21033) 21033 TOTAL SCORE: 51489 Bonus ------- High Alert Combat Kills 947 Follower Combat Kills 1056 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2306 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -876 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 99/100 System Corruption 25% Temperature Cool (18) Movement Core (1350) Ox26 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Huge Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Weight Redist. System Advanced Signal Interpreter Improved Reaction Control System Improved Focal Shield Improved Recalibrator Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Biometal-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Heavy Armor Plating System Mapper > --- WEAPON ----------- Hvy. EM Disruptor Construct/C Core Stripper > --- INVENTORY -------- Cooled Linear Gravjet Advanced Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Weapon Cycler Improved Weapon Shielding Heavy Armor Plating Layered Light Armor Plating Medium Reflective Plating Transdimensional Reconstructor Enhanced Quantum Rifle High-powered Disruptor Cannon Heavy Machine Gun Heavy Machine Gun Omega Cannon Hellfire Missile Launcher SGEMP Prototype [Rating: 189] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Hellfire Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . 2 . . 3 . . . . 2 . . . . . . . . . . . 2 . 2 . 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 180 | 8 7 5 1 20 20 4 11 5 1 . . 5 5 3 . 3 2 3 8 3 5 2 6 1 15 11 8 8 10 Power 9 | 1 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 Engine 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 21 | 2 2 2 . 7 6 1 1 . . . . . . . . . . . . . . . . . . . . . . Treads 10 | 2 2 . . . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 2 1 1 . 4 8 2 8 4 1 . . 3 4 2 . 3 2 3 7 3 3 2 3 1 7 7 7 6 7 Device 37 | 1 . 1 . 2 1 1 4 1 . . . 2 . 2 . 1 2 . 4 2 1 1 1 . 1 . 1 3 5 Storage 8 | 1 1 . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Processor 23 | . . . . . . . 3 1 1 . . 1 1 . . . . 1 3 . . . 1 . 3 5 1 2 . Hackware 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . Protection 30 | . . . . 2 4 1 1 2 . . . . 2 . . 1 . 1 . 1 2 1 . 1 1 2 5 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 3 3 1 . 8 4 1 2 1 . . . 2 1 1 . . . . 1 . 2 . 3 . 8 4 1 1 2 Energy Gun 15 | 3 2 . . 5 . . . . . . . 1 . . . . . . . . 1 . . . 3 . . . . Energy Cannon 7 | . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . Ballistic Gun 9 | . . . . . 4 1 1 . . . . . . . . . . . 1 . . . 1 . . 1 . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Launcher 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . 1 . . 1 . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . 1 . . 1 3 1 2 . . . . 2 2 2 . . 2 . 1 . . 2 4 . 7 4 1 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Lost 99 | . 3 4 1 11 3 1 3 2 . . . 6 3 1 . . . 2 2 1 . . 1 . 12 3 10 4 26 Power 10 | . 1 1 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 14 | . . 1 . 5 1 1 . . . . . . . . . . . . . . . . . . . . . 1 5 Utility 50 | . . 1 . 2 . . 2 1 . . . 3 3 1 . . . 2 2 1 . . . . 8 2 8 1 13 Weapon 25 | . 2 1 . 3 . . 1 . . . . 3 . . . . . . . . . . 1 . 4 1 1 2 6 Highest Loss Streak 18 | . 2 4 1 7 3 1 1 1 . . . 6 3 1 . . . 1 1 1 . . 1 . 4 2 4 2 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 13 | 3 12 18 17 12 14 16 17 15 17 18 18 16 8 6 7 7 6 6 6 7 6 6 7 7 7 12 14 13 13 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 3 3 3 2 7 6 4 . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . 3 6 6 4 4 6 10 11 11 12 12 10 5 3 5 4 3 4 4 5 5 4 4 4 3 5 6 6 6 Weapon 4 | . 5 8 8 5 2 3 2 3 5 6 6 5 3 2 2 2 2 2 2 2 1 2 2 2 2 6 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . 2 1 . 4 . 11 14 5 . . . 1 5 6 . . 2 1 2 . . . . . 3 9 6 6 7 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 27 | . 2 . . . . 7 8 4 . . . . 1 1 . . . 1 1 . . . . . . 1 1 . . Utility 21 | . . . . 4 . 2 2 . . . . 1 3 . . . 1 . 1 . . . . . . 1 2 . 4 Weapon 37 | . . 1 . . . 2 4 1 . . . . 1 5 . . 1 . . . . . . . 3 7 3 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 90 97 99 73 85 77 57 56 60 60 60 61 54 62 58 61 64 61 56 55 57 55 60 59 62 58 62 59 63 Engine 1 | . 6 13 13 7 . . 2 . . . . . . . . 2 1 . . . . . . . . . . . . Core 2 | . . . . . 5 8 3 4 5 6 6 5 4 5 5 2 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 4 4 7 4 Treads 9 | . 28 10 . . 33 24 3 3 6 6 5 . . . 1 5 1 . . . . . . . 2 4 3 1 2 Wheel 2 | . . 17 28 18 . . . . . . . . . . . . . . . 4 5 4 . . . . . . . Device 12 | . 14 13 14 9 . 5 16 12 13 13 13 20 9 10 11 11 15 14 17 18 15 16 20 19 16 13 12 12 20 Storage 6 | . 14 14 14 7 8 9 6 6 6 6 6 5 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 10 | . . . . . . . 7 15 13 13 13 11 11 11 11 11 11 11 17 15 15 15 15 14 18 21 21 24 24 Hackware 1 | . . . . . 1 4 . . . . . . . . . 3 5 5 . . . . . . . 4 4 . . Protection 5 | . . . . 10 16 9 5 1 6 6 6 5 8 15 11 11 6 4 . . 5 2 . 2 3 2 4 2 . Energy Gun 3 | . 26 5 . 11 . 1 1 3 6 6 6 4 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 22 28 3 . . . . . . . . . . . . . 4 1 . . . . . 2 2 . 2 1 Ballistic Gun 3 | . . . . . 17 12 3 2 . . . . . . . . . . . . . . 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 5 5 5 4 . 3 5 5 5 5 4 . 2 3 . 2 Peak Build Rating 189 | 7 13 18 18 25 32 43 69 62 63 67 71 89 99 93 91 90 110 110 110 110 106 112 121 123 164 166 189 185 173 Average Rating 73 | 5 9 15 17 19 26 34 55 56 59 67 67 84 86 79 87 87 103 100 103 95 100 101 112 120 134 148 159 155 150 On Entrance 78 | . 7 13 18 18 16 30 43 55 57 67 67 71 76 93 82 83 90 110 94 110 97 102 112 114 123 133 160 149 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 12 51 54 54 60 75 67 70 69 60 60 60 77 73 42 40 42 42 42 47 67 67 56 54 60 145 144 140 136 136 Greatest Support 156 | 40 40 40 24 48 82 82 84 68 68 68 68 52 35 72 72 59 59 68 100 100 70 70 92 92 104 156 156 156 150 Greatest Overweight (x) 6 | . 1 3 2 4 . 1 1 1 . . 1 2 2 1 . . . . . . . . . . 1 1 . 1 6 Average Overweight (x) . | . . 1 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 25 25 25 25 25 Average Capacity 17 | 7 19 20 20 17 17 20 20 20 20 20 20 20 11 8 8 8 8 8 8 8 8 8 8 8 18 25 25 25 25 Most Carried 25 | 5 20 20 18 17 20 20 20 20 20 20 20 20 16 8 8 8 8 8 8 8 8 8 8 8 13 23 25 19 19 Average Carried 14 | 3 12 18 17 12 14 16 18 16 19 20 20 18 8 7 8 7 7 7 7 7 7 7 7 7 9 16 20 15 14 Final Capacity 25 | 8 20 20 20 5 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 25 25 25 25 25 Final Carried 21 | 5 20 18 17 4 20 17 20 17 20 20 20 16 8 8 8 8 8 8 8 8 8 8 7 8 10 21 14 16 5 Scrap Engine Consumption 355 | . . . . . . 44 43 18 8 . 4 2 10 16 7 5 16 8 20 5 9 4 14 5 26 39 11 15 26 Constructs Created 11 | . . . . . . 3 1 1 . . . . 1 . . . . . . . 1 . . . 1 2 . . 1 Constructs Modified 151 | . . . . . . 15 18 9 4 . 1 1 3 4 7 1 4 9 6 6 4 2 5 1 15 13 4 9 10 Class Distribution -------------------- 37% | Construct 21% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Construct 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Skirmisher | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Scavenger-Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Quarantine Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 10387 | 247 113 107 10 296 1126 276 270 140 68 . 90 87 243 435 240 356 351 621 851 471 496 158 386 95 1554 454 425 175 246 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20122 | 107 620 390 78 570 1757 325 923 538 265 . 100 407 1172 443 217 251 1257 426 1538 607 574 371 543 95 2330 511 1704 707 1296 Parts 852 | 10 39 24 9 35 100 19 36 24 11 . 5 23 . 13 10 7 43 19 59 18 25 7 18 5 93 9 88 42 61 Haulers Intercepted 16 | . 2 . . . 5 . . . . . . 1 . 1 . . . . 2 1 . . . . 2 1 1 . . Recyclers Shooed 18 | 1 2 . . 1 3 1 . . . . . 3 . 1 . . . . . . . . . . 1 4 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . 11 . . . . 13 1 . 12 . . . 14 8 . 14 . 15 11 5 13 . . . . . . Prevented 11 | . . . . . . . . 1 6 . 1 . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 264 | . 12 13 4 14 20 6 9 10 4 . 2 5 6 3 3 4 24 9 14 7 4 . 5 1 32 3 23 13 14 Melee 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Guns 72 | . 12 4 . 7 20 6 2 8 2 . 2 4 . . . . . . . . . . . . 3 . 1 1 . Cannons 155 | . . 8 4 1 . . 6 . . . . . . 3 3 4 23 9 14 6 4 . 5 1 20 3 21 10 10 AOE 19 | . . . . 4 . . . 2 . . . 1 . . . . . . . . . . . . 7 . 1 . 4 Classes Destroyed 31 | 2 5 1 1 5 1 1 . 1 . . 1 . 1 . . . 3 1 . . 1 . 1 . 3 1 . 1 1 Worker 8 | . . 1 . . 2 . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . Builder 12 | . . . . 1 1 . 1 . . . . 3 . . . . . . . . . . . . 3 . 2 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 5 . . . . . . 1 . 1 . . . . 2 1 . . . . 2 1 1 . . Recycler 16 | 1 1 . . 1 3 . 2 . . . . . . 1 . . . . 2 . . . . . 3 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Operator 6 | . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 10 | . 3 . . 3 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Swarmer 47 | . 3 5 3 2 . . . 6 . . 2 . . . . . 4 5 . . . . . . . 1 . 8 8 Saboteur 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Grunt 97 | . 9 8 . 9 7 . 5 . 4 . . 1 . 1 . 3 12 1 8 5 3 . . . 14 . 5 2 . Brawler 5 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . 1 . . Duelist 5 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Sentry 35 | . . . . 1 12 2 3 1 . . . . . 2 1 . . 1 2 . 1 . . 1 3 1 3 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 20 | . . . . . 1 1 . . . . . 4 . . 1 . 3 . 2 . . . 2 . 2 . 2 . 2 Programmer 31 | . . . . . . 1 1 1 . . . . . . 1 . . . 2 1 2 . 1 . 8 . 10 1 2 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Subdweller 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | 2 3 5 3 7 9 1 3 4 2 . 2 5 6 2 2 2 15 4 12 4 1 . 1 1 11 3 4 6 8 Combat Bots Only 15 | . 3 4 3 5 7 1 3 4 2 . 2 2 6 2 2 2 15 4 4 4 1 . 1 1 10 1 4 6 8 Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 1 2 1 . 1 1 1 1 1 1 1 1 2 1 1 . 1 1 4 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . 2 . . . 1 . . . . . . . . . . . . 4 . 1 . 4 Melee 1 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 2213 | . 66 60 36 104 80 21 187 129 19 . 20 159 7 6 38 11 71 104 65 50 14 . 35 18 303 60 233 126 191 Missed 680 | . 12 17 10 37 19 4 76 40 9 . 8 42 . . 12 4 26 50 22 16 3 . 22 11 75 14 63 38 50 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hits 1533 | . 54 43 26 67 61 17 111 89 10 . 12 117 7 6 26 7 45 54 43 34 11 . 13 7 228 46 170 88 141 Melee 19 | . . . . 4 . . . 5 . . . . 7 . . . . . . . . . . . 3 . . . . Projectile 1514 | . 54 43 26 63 61 17 111 84 10 . 12 117 . 6 26 7 45 54 43 34 11 . 13 7 225 46 170 88 141 AOE 42 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 28 12 Critical Strikes 78 | . 1 1 . 7 4 2 2 1 . . . 4 2 . 2 . 1 1 4 4 . . 1 1 15 1 6 4 14 Actively Blocked 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Damage Taken 31347 | . 617 518 285 1327 978 278 1416 1078 173 . 190 2010 324 140 549 178 930 1146 728 602 89 . 261 144 4874 1281 3698 1856 5677 Core 3815 | . 74 88 37 255 183 . 116 185 35 . 31 226 . . 36 38 18 47 44 32 5 . 30 16 368 143 292 94 1422 Absorbed by Shields 592 | . . . . . . . 201 . . . . . . . . . . . 182 209 . . . . . . . . . Redirected to Shielding 375 | . . . . 54 30 . . . . . . . . . . . . . . . . . . . . 99 111 81 . Regen/Repaired (Parts) 9700 | . . . . . . . 456 614 348 . 62 232 223 232 193 39 338 944 506 273 229 48 132 24 1229 1250 671 746 911 Core Remaining (%) 61 | 100 . . 20 . . 20 . . . . 56 . . . . . . 63 . . . . 90 . 70 . 70 . . Volleys Fired 1262 | 7 56 27 17 44 107 23 106 39 16 . 15 39 20 35 16 20 61 47 56 34 30 7 30 7 131 35 109 65 63 Largest 3 | 2 2 2 2 2 2 2 1 1 1 . 1 3 1 1 1 1 1 1 1 1 1 1 2 1 3 1 1 2 1 Hottest 276 | 90 115 136 136 143 50 46 60 56 56 . 47 110 . 58 63 63 79 79 181 106 106 106 106 70 218 166 93 82 276 Shots Fired 1550 | 14 98 53 34 85 214 43 106 39 16 . 15 49 20 31 15 20 61 47 56 34 30 7 41 7 144 35 109 66 61 Gun 645 | 14 98 18 . 60 214 42 52 39 16 . 15 35 . . . . . . . . . . 11 . 17 . 11 3 . Cannon 843 | . . 35 34 17 . . 54 . . . . . . 31 15 20 61 47 56 34 30 7 30 7 112 35 96 62 60 Launcher 40 | . . . . 8 . 1 . . . . . 14 . . . . . . . . . . . . 13 . 2 1 1 Special 22 | . . . . . . . . . . . . . 20 . . . . . . . . . . . 2 . . . . Kinetic 884 | . . . . . 214 37 64 17 . . . . . 31 15 20 . 47 56 34 30 7 41 7 68 17 96 44 39 Thermal 502 | 14 98 53 34 77 . 5 35 11 6 . 15 35 . . . . . . . . . . . . 57 18 11 21 12 Explosive 39 | . . . . 8 . 1 . . . . . 14 . . . . . . . . . . . . 13 . 2 1 . Electromagnetic 42 | . . . . . . . 7 11 10 . . . . . . . . . . . . . . . 4 . . . 10 Entropic 61 | . . . . . . . . . . . . . . . . . 61 . . . . . . . . . . . . Robot Hit Streak 28 | 1 15 7 14 15 16 10 17 22 6 . 5 13 28 3 3 4 6 6 22 7 2 8 10 5 19 14 12 10 9 Robot Miss Streak 11 | 3 6 4 6 7 8 1 4 2 1 . 2 4 2 5 4 5 4 3 4 2 2 . 11 1 4 3 5 3 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1123 | 5 69 37 21 75 160 30 82 36 13 . 9 32 17 14 7 9 32 32 34 23 17 7 28 3 108 29 74 42 78 Core Hits 612 | 4 54 34 5 92 59 13 32 15 5 . 3 28 . 8 4 4 15 9 20 7 6 5 9 2 62 12 41 20 44 Critical Kills 23 | . . 1 . 2 1 . . . . . . . . 2 3 2 . . . . . . . . 4 1 5 1 1 Critical Parts Destroyed 26 | . . . . . . 1 . . . . . . . 7 2 2 . . . . . . . . 8 . 4 . 2 Critical Strikes 116 | 1 2 1 . 2 1 1 . . . . . . . 10 5 4 15 7 17 8 . . 5 1 18 2 12 1 3 Burn 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Meltdown 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Destroy 47 | . . . . . 1 1 . . . . . . . 10 5 4 . . . . . . . . 12 . 11 . 3 Blast 33 | . . . . . . . . . . . . . . . . . . . 12 8 . . 5 1 5 1 1 . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 27 | . . . . . . . . . . . . . . . . . 15 7 5 . . . . . . . . . . Melee Attacks 88 | . . . . 4 7 . . 3 . . . . . . . . . . . . 12 . 9 . 5 . . . 48 Impact 11 | . . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . 3 . . . . . . . . . . . . 12 . 9 . 5 . . . 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . . . . . . . . . . . . . . . 11 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62218 | 54 866 641 390 1781 2708 393 2109 1107 485 . 364 1774 . 797 727 790 7136 3662 4597 2979 1415 794 1757 202 10137 1411 4912 2612 5618 Guns 8524 | 54 866 232 . 714 2658 393 636 727 485 . 364 811 . . . . . . . . . . 26 . 272 . 181 105 . Cannons 41627 | . . 409 390 265 . . 1291 . . . . . . 711 727 790 7136 3662 4597 2979 519 794 956 202 6114 1289 4327 2212 2257 Explosions 6924 | . . . . 627 . . 182 205 . . . 963 . 86 . . . . . . . . . . 3619 122 404 295 421 Melee 5011 | . . . . 175 50 . . 175 . . . . . . . . . . . . 896 . 775 . . . . . 2940 Ramming 132 | . . . . . . . . . . . . . . . . . . . . . . . . . 132 . . . . Kinetic 32676 | . . . . . 2658 332 1187 408 . . . . . 711 727 790 . 3662 4597 2979 519 794 982 202 4291 716 4327 1074 1720 Thermal 10282 | 54 866 641 390 979 . 61 804 452 160 . 364 811 . 86 . . . . . . . . . . 2080 573 181 1243 537 Explosive 6030 | . . . . 627 . . . . . . . 963 . . . . . . . . . . . . 3619 122 404 295 . Electromagnetic 951 | . . . . . . . 118 72 325 . . . . . . . . . . . . . . . 15 . . . 421 Impact 225 | . . . . 175 50 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4786 | . . . . . . . . 175 . . . . . . . . . . . . 896 . 775 . . . . . 2940 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7136 | . . . . . . . . . . . . . . . . . 7136 . . . . . . . . . . . . Highest Corruption 50 | . . . . . 3 3 . 4 4 4 4 1 48 48 48 48 50 . 3 3 4 4 5 . 21 . 5 4 24 Average Corruption 8 | . . . . . 2 3 . 1 4 4 4 1 24 48 48 48 49 . 2 3 3 4 4 . 12 . 2 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 406 | . . . . . 36 65 . 6 16 2 36 2 21 23 22 30 2 . 7 15 15 2 24 . 30 . 15 11 26 Message Errors 104 | . . . . . 9 18 . 1 2 . 8 1 4 4 8 9 1 . 3 3 3 1 10 . 6 . 2 3 8 Matter Fused 96 | . . . . . 7 13 . 1 7 . 10 . 7 7 3 4 . . 2 5 5 . 7 . 8 . 4 . 6 Heat Flow Errors 48 | . . . . . 2 8 . 2 3 1 2 . 3 2 4 4 . . . . 3 . 3 . 6 . 2 1 2 Energy Discharges 60 | . . . . . 5 10 . 1 2 . 12 . 1 2 1 5 . . 1 1 2 1 2 . 4 . 2 5 3 Parts Rejected 4 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Parts Fused 5 | . . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . Data Loss (minor) 50 | . . . . . 7 6 . 1 2 1 3 . 2 2 1 4 1 . 1 5 1 . 2 . 2 . 4 . 5 Data Loss (major) 15 | . . . . . 2 1 . . . . . 1 1 1 3 2 . . . 1 1 . . . 1 . . 1 . Misfires 7 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . 2 . . . . Alerts 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Weapon Failures 10 | . . . . . 1 1 . . . . . . . 4 1 . . . . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5844 | . . . 2 . 28 . 15 89 . . . 30 . 47 212 112 2016 367 581 107 290 . 196 5 1128 39 158 89 333 Projectiles 5059 | . . . 2 . . . 9 . . . . . . 1 212 112 2016 367 581 107 153 . 69 5 896 39 128 89 273 Explosions 348 | . . . . . . . 6 4 . . . 30 . 46 . . . . . . . . . . 232 . 30 . . Melee 437 | . . . . . 28 . . 85 . . . . . . . . . . . . 137 . 127 . . . . . 60 Knockbacks 106 | . . . . 1 . . 1 . . . . . . 7 3 3 . 2 6 5 . 1 8 1 27 4 26 8 3 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 92 | . . . . . . . 1 . . . . . . 6 3 3 . 2 5 4 . 1 8 1 19 4 25 7 3 Secondary 12 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 7 . 1 1 . Self-Inflicted Damage 573 | . . . . 37 . . 184 108 . . . 17 . . . . . . . . . . . . 150 25 . . 52 Shots 17 | . . . . 3 . . 4 2 . . . 1 . . . . . . . . . . . . 2 1 . . 4 Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Targets Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 564 | 90 323 411 . 460 221 271 269 307 230 79 211 3 207 273 205 197 47 42 564 144 402 42 229 14 213 . 183 105 531 Average Temperature 83 | 41 96 130 . 95 46 73 51 67 52 44 104 3 88 114 45 45 22 19 109 53 155 42 55 8 75 . 97 65 148 Received Heat Transfer 4284 | . 309 276 96 495 387 63 420 150 75 . . 297 . 54 46 81 144 102 126 69 . . . 55 244 72 216 135 372 Effects 22 | . . 2 . 5 . 2 . 1 . . . . . 2 . . . . 4 . 1 . . . . . . . 5 Shutdowns 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Energy Bleed 7 | . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . 3 Interference 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Matter Decay 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 5 | . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . 2 . . 1 . Combat Hostiles 5 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . 1 . Parts Fried 17 | . . . . . 2 . . 2 3 . . . . . . . 2 . . 1 . . . . 3 . . 2 2 Impact Corruptions 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . Robots Melted 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 21 | 1 4 4 1 1 . 1 2 . 1 . . 3 . . . . 2 . . . . . . . . 1 . . . Heat Transferred 11011 | 211 2046 1020 703 1395 . 185 509 100 185 . 407 925 . 50 . . . . . . . . . . 1667 750 185 518 155 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 3 | . . . . 1 1 . 1 . . . . . . 3 . . . . 1 . . . . 3 3 2 1 2 2 Low Security (%) 69 | 100 100 100 . 82 76 100 99 . . . . 100 100 43 . . . . 77 . . . . . . 17 53 4 . Level 1 16 | . . . . 17 23 . . . . . . . . 18 . . . . 22 . . . . . 25 61 46 13 47 Level 2 10 | . . . . . . . . . . . . . . 7 . . . . . . . . . . 45 20 . 81 51 Level 3 2 | . . . . . . . . . . . . . . 30 . . . . . . . . . 100 29 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 933 | 10 62 116 . 324 334 80 200 . . . . 127 28 845 . . . . 323 . . . . 770 933 510 306 625 596 Initial 750 | . . . . 52 126 44 200 . . . . . 28 . . . . . 85 . . . . 750 414 510 78 160 327 Average 161 | 1 13 35 . 83 171 11 82 . . . . 47 2 353 . . . . 135 . . . . 752 541 302 178 515 406 Influence Increases 11921 | 15 353 357 218 673 757 239 742 250 195 . 75 235 . 1055 377 256 631 360 542 180 70 15 105 788 1227 166 735 726 579 Destroy 0b10 Robot/C 5720 | . 240 280 100 280 400 80 200 200 80 . 40 100 . 300 180 120 460 180 280 140 60 . 60 20 720 60 460 380 300 Destroy 0b10 Robot/NC 470 | 15 35 5 . 35 75 5 25 5 . . 5 30 . 20 . . 5 . 40 5 . 15 25 . 50 15 20 10 30 Destroy Leader 1030 | . 60 50 10 76 164 . 60 30 10 . . 22 . 62 20 20 . 30 64 20 10 . 20 10 86 22 72 60 52 Allied During Kill 789 | . . 7 3 . . 1 6 . . . . . . 382 177 101 16 . . . . . . . . . . 96 . Successful Hack 124 | . 17 . . 9 37 27 . . . . . . . 8 . . . . 14 . . . . . 12 . . . . Select Force Hacks 120 | . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . . 30 . . 105 . . . . 15 . 60 . . . . 15 . . . . . 60 15 60 . 30 Anti-Garrison Action 300 | . . . . 150 . . . . . . . . . 150 . . . . . . . . . . . . . . . Destroy Structure 858 | . 1 . . 18 6 6 56 . . . . 68 . 58 . . . . 54 . . . . 8 224 24 123 105 107 Advance Influence 950 | . . . . . . . 200 . . . . . . . . . . . . . . . . 750 . . . . . Partial Spotted 60 | . . . . . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1110 | . . 15 105 75 45 . 60 15 105 . 30 . . 15 . 15 150 150 75 15 . . . . 75 30 . 75 60 Influence Decreases 11733 | 15 353 357 117 474 942 354 672 302 197 16 75 154 81 250 539 393 630 731 419 385 124 15 105 50 1058 933 608 481 903 Entered New Map 3062 | . . . . 49 174 71 . 26 4 16 . . 53 . 299 123 506 507 51 97 11 . . . 324 397 62 107 185 Time Decay 7199 | 15 323 335 87 315 598 283 522 266 193 . 75 94 28 180 180 270 104 204 348 288 113 15 105 50 464 506 446 334 458 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Lost Part 892 | . 30 22 10 110 30 . 20 10 . . . 60 . 10 . . . 20 20 . . . . . 120 30 100 40 260 Lost Ally 430 | . . . 20 . 140 . 130 . . . . . . 60 60 . 20 . . . . . . . . . . . . Squads Dispatched 54 | . 1 . . 5 1 . 8 . . . . 5 . 8 . . . . 2 . . . . 1 7 1 8 2 5 Investigation 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . Extermination 14 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 2 . 3 2 3 Reinforcement 24 | . 1 . . 2 . . 5 . . . . 3 . 4 . . . . 1 . . . . . 4 1 2 . 1 Assault 6 | . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 Garrison 6 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Haulers Reinforced 7 | . . . . . . . 1 . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 34 | . 2 . . 3 2 2 1 . . . . 1 . . . . 1 . 1 . . . . . . 8 5 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 499 | . 19 15 11 40 29 6 26 10 8 . 3 19 6 14 8 7 45 18 21 5 2 . 9 10 60 13 37 24 34 Peak Tracking Total 14 | . 4 5 5 14 7 1 4 4 4 . 4 12 4 4 4 3 13 5 4 3 1 . 3 9 10 4 6 7 11 Tactical Retreats 46 | . . 1 2 3 2 . 4 1 3 . 1 . . 1 . 1 5 5 4 1 . . . . 3 2 . 4 3 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 9 | . . . . 2 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 35 | . . . . 3 . . 7 1 . . . 1 . 5 . . 2 . 1 . 2 1 . . 5 1 4 . 2 Max in Single Turn 6 | . . . . 2 . . 6 1 . . . 1 . 4 . . 1 . 1 . 1 1 . . 1 1 1 . 1 Garrison Access 9 | . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . 3 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 68 | . 4 1 . 3 14 11 4 . 1 3 . 1 . 2 . . 1 1 5 . 1 4 . 2 3 2 1 1 3 Terminals 40 | . 4 1 . 3 12 6 3 . . . . . . 2 . . . 1 3 . . . . 2 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . . . . . 1 4 . . . . . . . . . . . . 1 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 2 1 1 . Total Hacks 164 | . 9 1 . 6 25 21 9 . 1 27 . 3 . 6 . . 1 1 9 . 7 17 . 4 8 3 1 2 3 Successful 111 | . 4 1 . 3 17 19 1 . 1 27 . . . 1 . . 1 1 4 . 7 17 . . 2 2 1 1 1 Failed 53 | . 5 . . 3 8 2 8 . . . . 3 . 5 . . . . 5 . . . . 4 6 1 . 1 2 Catastrophic 14 | . . . . 1 . . 3 . . . . 1 . 2 . . . . 1 . . . . 1 2 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 9 . . 6 14 16 7 1 . . . . . . . . 1 . 4 . . . . . 3 . . . 1 Terminals 82 | . 9 1 . 6 23 12 8 . . . . . . 6 . . . 1 5 . . . . 4 6 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 10 | . . . . . 1 6 . . . . . . . . . . . . 1 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 1 . 1 . . . . 3 . . . . . . 3 . . . . . . 3 1 2 . Terminal Hacks 70 | . . 1 . . 6 5 . . 1 27 . . . 1 . . 1 1 1 . 7 17 . . 1 . . . 1 Record 20 | . . . . . . 1 . . . 6 . . . . . . . 1 . . 7 5 . . . . . . . Part Schematic 16 | . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 9 | . . . . . 6 . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 4 | . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . Seal Access 6 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . Unauthorized Hacks 30 | . 4 . . 3 9 12 1 . . . . . . . . . . . 1 . . . . . . . . . . Terminals 26 | . 4 . . 3 9 8 1 . . . . . . . . . . . 1 . . . . . . . . . . Botnet 13 | . 3 . . 1 4 3 1 . . . . . . . . . . . 1 . . . . . . . . . . Skim 13 | . 1 . . 2 5 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 33 | . 3 . . 2 7 5 4 . . . . 1 . 2 . . . . 2 . . . . 2 3 . . . 2 Full Trace Events 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 12 . . . . . . . . . . . 4 . . 5 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . 9 14 . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Machine Destruction 4 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 31 | . . 2 . . . 8 . . . . . . 18 . . . . . . . . . . . . . . 3 . Largest Group 18 | . . 2 1 . . 8 8 . . . . . 18 18 11 7 7 . . . . . . . . . . 3 . Highest-Rated Group 638 | . . 62 31 . . 124 124 . . . . . 638 638 452 287 281 . . . . . . . . . . 379 . Highest-Rated Ally 135 | . . 31 31 . . 27 27 . . . . . 50 50 50 46 46 . . . . . . . . . . 135 . Total Orders 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . COLLECT 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . 8 6 . . . 8 . . . . . . 107 38 24 . . . . . . . . . . . 20 . Total Damage 5029 | . . 108 84 . . . 94 . . . . . . 2331 1078 432 . . . . . . . . . . . 902 . Kills 34 | . . 1 2 . . . 1 . . . . . . 15 6 2 . . . . . . . . . . . 7 . Allies Corrupted 5 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 20798 | 12 2217 417 . 95 . . 1294 1367 827 90 1553 306 437 381 365 582 718 659 864 750 913 223 1104 110 1160 1361 1102 743 1148 Optics 12894 | . . . . . . . . . . . . 274 437 381 365 582 718 659 864 750 913 223 1104 110 1160 1361 1102 743 1148 Sensors 11899 | . . . . . . . 1294 1367 827 90 1553 306 358 199 . . . . . 81 913 220 1104 110 1032 1361 1084 . . Seismic 2855 | 12 2217 417 . 95 . . 114 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 387 | . . . . . . . . . . . . . . . . . . 7 380 . . . . . . . . . . Robot Analysis Total 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 1 . 1 . . . . 1 . 2 . 1 1 . . . . . . . . Drone Launches 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 28672 | 110 2217 1179 440 767 1907 3694 1513 1449 827 90 1553 306 437 381 365 582 718 659 864 750 913 223 1104 110 1160 1361 1102 743 1148 Spaces Moved 17621 | 44 783 663 260 528 1028 1466 1009 617 797 84 779 111 270 292 245 609 580 924 861 435 573 157 689 214 905 1079 727 420 472 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9506 | 41 783 150 . . 861 1453 518 482 797 84 704 . . . 57 609 204 . . . . . . . 571 1079 580 118 415 Legs 1863 | . . . . . . . . . . . . . . 160 136 . . 242 487 1 . 29 527 . . . . 224 57 Wheels 2269 | . . 513 260 361 . . . . . . . . . . . . . . . 434 573 128 . . . . . . . Hover 997 | . . . . . . . . 132 . . . 25 270 132 52 . . . . . . . 161 . . . 147 78 . Flight 2983 | . . . . 167 167 13 491 3 . . 75 86 . . . . 376 682 374 . . . 1 214 334 . . . . Fastest Speed 26 | 50 160 120 120 30 26 60 60 58 58 108 108 153 74 74 74 74 74 35 35 110 115 115 37 37 35 94 96 96 96 Average Speed 102 | 152 236 147 120 87 135 133 87 82 58 108 115 184 113 78 74 74 74 39 66 114 115 115 88 37 65 97 96 112 136 Slowest Speed 525 | 160 240 240 120 150 160 240 181 159 108 108 187 232 232 153 74 74 74 74 110 115 115 115 115 37 103 115 96 155 525 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 5 97 99 22 35 90 98 23 77 88 69 79 6 96 9 38 78 68 93 22 72 71 61 72 9 68 36 77 11 18 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 16 | . . 1 . . . 8 . . . 1 . . . . . 1 . 1 . 1 . 3 . . . . . . . Known Exits Taken 21 | . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 1 . . . . 5 2 . 5 . . . 4 4 . 3 . 3 3 . 1 . . . . . . Spaces Dug 61 | . . . . . 2 5 . . . . . . . . . . . . 1 5 10 . . 3 6 . 2 5 22 Terrain Destroyed 614 | . . . . 25 2 5 73 15 1 . 4 40 . 23 9 14 7 12 27 24 49 1 25 4 126 8 44 32 44 Melee 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . . . . Projectile 319 | . . . . 1 . . 3 4 1 . 4 5 . 10 9 14 7 12 27 24 49 1 25 4 30 3 24 18 44 AOE 288 | . . . . 24 . 5 70 11 . . . 35 . 13 . . . . . . . . . . 91 5 20 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 26642 | 70 1052 809 354 740 1399 3168 1559 1518 1146 83 1417 166 357 415 412 721 811 1172 1095 651 780 192 1129 235 1315 1355 1030 624 867 Wait 6972 | 6 178 111 77 113 202 1568 390 842 328 . 624 . 55 66 152 84 160 196 157 178 153 21 383 14 207 190 159 109 249 Move 17587 | 43 782 662 259 527 1025 1465 1006 616 796 83 778 111 269 291 244 608 579 923 860 434 572 156 688 211 904 1078 726 419 472 Hop 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 180 | 6 21 2 . 11 16 13 20 3 4 . . 2 3 7 . 2 3 1 5 1 2 1 2 1 7 22 8 11 6 Fast Attach 124 | 6 2 2 . 13 18 2 10 2 . . . 4 7 2 . 3 2 3 5 1 1 3 6 1 10 6 1 8 6 Attach 88 | 1 2 3 1 13 2 2 1 4 . . . 5 1 1 . . 1 . 3 1 1 1 2 . 15 4 13 2 9 Detach 38 | . . . . 1 2 1 . 3 . . . 1 . 2 . . . . 1 . 1 . 1 . 11 4 6 2 2 Swap 26 | 1 4 . . 1 2 1 2 . 1 . . . . . . 1 . . 1 1 4 . 1 . 3 1 . . 2 Drop 186 | . 7 2 . 13 10 25 23 6 1 . . 4 2 11 . 3 5 2 7 1 4 3 7 . 9 15 8 8 10 Fire 1262 | 7 56 27 17 44 107 23 106 39 16 . 15 39 20 35 16 20 61 47 56 34 30 7 30 7 131 35 109 65 63 Melee 88 | . . . . 4 7 . . 3 . . . . . . . . . . . . 12 . 9 . 5 . . . 48 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Rewire 68 | . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat / *Rec / [*Scr]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 12) 706 | -10/Materials | Discovered new exit (range 5) 1417 | -10/Materials | Discovered new exit (range 5) 1440 | -10/Materials | Discovered new exit (range 15) 1803 | -10/Materials | Discovered new exit (range 16) 2328 | -10/Materials | Entered Mines 2339 | -10/Mines | Met a Derelict bent on vengeance 2479 | -10/Mines | Learned location of Zion (-7) 2734 | -10/Mines | Core integrity fell below 50% 2797 | -10/Mines | Lost 4 parts (1p1n1u1w) 2833 | -10/Mines | Escorted by a lone wolf Derelict 2940 | -10/Mines | Discovered new exit (range 6) 2979 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3136 | -10/Mines | Received a Mining Laser from a helpful Derelict 3274 | -10/Mines | Discovered new exit (range 6) 3350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3350 | -10/Mines | Discovered new exit (range 5) 3368 | -10/Mines | Discovered new exit (range 9) 3507 | -10/Mines | Entered Subcaves 3507 | -10/Subcaves | Accompanied by 1 ally 3508 | -10/Subcaves | Approached by a straggling Scientist 3610 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3815 | -10/Subcaves | Ambushed by Subdweller buried in earth 3855 | -10/Subcaves | Discovered new exit (range 10) 3888 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3936 | -10/Subcaves | Discovered new exit (range 8) 3947 | -10/Subcaves | Entered Materials 3947 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4074 | -8/Materials | Lost 3 parts (1n1u1w) 4551 | -8/Materials | Garrison activated, responded to threat 4601 | -8/Materials | Lost 7 parts (1p3n1u2w) 4641 | -8/Materials | Discovered new exit (range 10) 4714 | -8/Materials | Entered Storage 4756 | -8/Storage | Core integrity fell below 50% 4864 | -8/Storage | Lost 3 parts (2p1n) 4882 | -8/Storage | Destroyed 7 combat bots 5065 | -8/Storage | Garrison activated, responded to threat 5302 | -8/Storage | Lost 5 allies 5541 | -8/Storage | Used back door to open Recycling access 5541 | -8/Storage | Discovered new exit (range 3) 5798 | -8/Storage | Build established: Scavenger-Mutant 6268 | -8/Storage | Learned location of 1 exit from Lower Caves 6272 | -8/Storage | Discovered new exit (range 6) 6344 | -8/Storage | Learned location of 2 exits from Factory 6408 | -8/Storage | Learned Factory terminal intel 6460 | -8/Storage | Learned 4 Lower Caves zone layouts 6556 | -8/Storage | Learned 4 Recycling zone layouts 6621 | -8/Storage | Entered Recycling 6622 | -8/Recycling | Identified exit to Factory 7783 | -8/Recycling | Learned Storage security intel 7840 | -8/Recycling | Learned Storage security intel 7889 | -8/Recycling | Learned 2 Lower Caves zone layouts 8000 | -8/Recycling | Learned location of 1 exit from Recycling 8026 | -8/Recycling | Learned location of Extension (-5) 8106 | -8/Recycling | Learned Factory security intel 8162 | -8/Recycling | Learned Factory stockpile data 8250 | -8/Recycling | Found Prototype Device 8250 | -8/Recycling | Identified Scrap Engine 8627 | -8/Recycling | Build established: Mutant 9420 | -8/Recycling | Build established: Construct 9999 | -8/Recycling | Build established: Commander-Construct 10315 | -8/Recycling | Entered Factory 10315 | -6/Factory | Accompanied by 8 allies 10315 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 10316 | -6/Factory | Identified exit to Lower Caves 10317 | -6/Factory | Identified exit to Factory 10320 | -6/Factory | Loaded intel: 26 terminal locations 10821 | -6/Factory | Build established: Construct 11828 | -6/Factory | Entered Lower Caves 11829 | -6/Lower Caves | Identified exit to Lower Caves 12165 | -6/Lower Caves | Encountered a Warlord checkpoint 12856 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13140 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13145 | -6/Lower Caves | Found Prototype Special Weapon 13277 | -6/Lower Caves | Entered another Lower Caves area 13316 | -6/Lower Caves | Learned Factory garrison access intel 13322 | -6/Lower Caves | Spotted B-75 Beast 13548 | -6/Lower Caves | Discovered new exit (range 6) 13550 | -6/Lower Caves | Identified exit to Data Miner 14104 | -6/Lower Caves | Entered Data Miner 14104 | -6/Data Miner | Discovered new exit (range 6) 14125 | -6/Data Miner | Met Data Miner 14143 | -6/Data Miner | Learned location of Section 7 (-2) 14143 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14162 | -6/Data Miner | Received God Mode back door access code from Data Miner 14189 | -6/Data Miner | Identified exit to Proximity Caves 14194 | -6/Data Miner | Entered Proximity Caves 14419 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14752 | -5/Proximity Caves | Learned Factory interactive machine intel 15220 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15747 | -5/Proximity Caves | Entered Factory 15747 | -5/Factory | Evolved 2 slots: Utility x2 15748 | -5/Factory | Identified exit to Upper Caves 15749 | -5/Factory | Loaded intel: 56 interactive machine locations 15750 | -5/Factory | Loaded intel: 4 garrison access locations 16053 | -5/Factory | Sucked down chute 16053 | -5/Factory | Entered Waste 16060 | -5/Waste | Lost 6 parts (3u3w) 16061 | -5/Waste | Identified Molecular Deconstructor 16068 | -5/Waste | EMP discharged 16068 | -5/Waste | System corruption reached 10% 16075 | -5/Waste | Spotted C-40 Crusher 16080 | -5/Waste | Found Prototype Processor 16080 | -5/Waste | Identified Exp. Terrain Scan Processor 16100 | -5/Waste | Spotted C-40 Crusher 16136 | -5/Waste | Spotted C-40 Crusher 16148 | -5/Waste | Spotted C-40 Crusher 16150 | -5/Waste | Destroyed C-40 Crusher 16161 | -5/Waste | Spotted C-40 Crusher 16166 | -5/Waste | Crushed by Compactor (1 part destroyed) 16168 | -5/Waste | EMP discharged 16170 | -5/Waste | Destroyed C-40 Crusher 16180 | -5/Waste | Crushed by Compactor (1 part destroyed) 16184 | -5/Waste | Spotted C-40 Crusher 16185 | -5/Waste | Destroyed C-40 Crusher 16201 | -5/Waste | Destroyed C-40 Crusher 16211 | -5/Waste | Lost 3 parts (3u) 16213 | -5/Waste | Destroyed C-40 Crusher 16225 | -5/Waste | Destroyed C-40 Crusher 16268 | -5/Waste | EMP discharged 16320 | -5/Waste | Met Warlord forces unprepared to attack 16368 | -5/Waste | EMP discharged 16368 | -5/Waste | System corruption reached 30% 16447 | -5/Waste | Discovered new exit (range 10) 16459 | -5/Waste | Identified exit to Factory 16468 | -5/Waste | EMP discharged 16490 | -5/Waste | Entered Factory 16490 | -5/Factory | Accompanied by 18 allies 16713 | -5/Factory | Identified exit to Extension 16728 | -5/Factory | Garrison activated, responded to threat 16871 | -5/Factory | Entered Upper Caves 16871 | -5/Upper Caves | Accompanied by 11 allies 17035 | -5/Upper Caves | Discovered new exit (range 8) 17037 | -5/Upper Caves | Ambushed by research squad 17061 | -5/Upper Caves | Identified exit to Upper Caves 17166 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17236 | -5/Upper Caves | Entered another Upper Caves area 17236 | -5/Upper Caves | Accompanied by 7 allies 17740 | -5/Upper Caves | Discovered new exit (range 5) 17746 | -5/Upper Caves | Learned location of Armory (-4) 17752 | -5/Upper Caves | Identified exit to Warlord 17818 | -5/Upper Caves | Entered Warlord 17818 | -5/Warlord | Accompanied by 7 allies 17850 | -5/Warlord | System corruption cleaned by Quarantine Array 17855 | -5/Warlord | Lost 5 allies 17951 | -5/Warlord | Opened Warlord's prototype stash 17963 | -5/Warlord | Found Prototype Device 17963 | -5/Warlord | Identified Exp. Focal Shield 17968 | -5/Warlord | Found Prototype Device 17968 | -5/Warlord | Identified Exp. Phase Shifter 18020 | -5/Warlord | Met Warlord 18036 | -5/Warlord | Warlord's base attacked by MAIN.C 18158 | -5/Warlord | Met EX-DEC 18375 | -5/Warlord | Destroyed 15 combat bots 18386 | -5/Warlord | Warlord forces counterattacked 18431 | -5/Warlord | Destroyed 9 combat bots 18438 | -5/Warlord | Spotted Executioner 18440 | -5/Warlord | Spotted Executioner 18444 | -5/Warlord | Spotted Striker 18517 | -5/Warlord | Discovered new exit (range 13) 18518 | -5/Warlord | Lost 17 allies 18525 | -5/Warlord | Identified exit to Proximity Caves 18536 | -5/Warlord | Entered Proximity Caves 18724 | -4/Proximity Caves | Spotted B-86 Titan 18898 | -4/Proximity Caves | Destroyed B-86 Titan 18971 | -4/Proximity Caves | Learned Research security intel 19113 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19191 | -4/Proximity Caves | Discovered new exit (range 7) 19195 | -4/Proximity Caves | Identified exit to Factory 19195 | -4/Proximity Caves | Entered Factory 19195 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 19687 | -4/Factory | Identified exit to Upper Caves 19687 | -4/Factory | Identified exit to Armory 19898 | -4/Factory | Found Prototype Processor 19898 | -4/Factory | Identified Exp. Signal Interpreter 19922 | -4/Factory | Build established: Scavenger-Construct 20059 | -4/Factory | Entered Upper Caves 20319 | -4/Upper Caves | Spotted B-86 Titan 20320 | -4/Upper Caves | Encountered a Warlord checkpoint 20447 | -4/Upper Caves | Destroyed B-86 Titan 20497 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20555 | -4/Upper Caves | Learned location of Quarantine (-2) 20574 | -4/Upper Caves | Discovered new exit (range 20) 20749 | -4/Upper Caves | Build established: Construct 20807 | -4/Upper Caves | Identified exit to Upper Caves 20809 | -4/Upper Caves | Entered another Upper Caves area 20893 | -4/Upper Caves | Discovered new exit (range 6) 20928 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20970 | -4/Upper Caves | Learned Research emergency access door positions 21420 | -4/Upper Caves | Learned 8 Factory zone layouts 21420 | -4/Upper Caves | Learned 8 Research zone layouts 21420 | -4/Upper Caves | Learned Extension trap positions 21420 | -4/Upper Caves | Learned Factory stockpile data 21420 | -4/Upper Caves | Learned Factory security intel 21712 | -4/Upper Caves | Discovered new exit (range 7) 21719 | -4/Upper Caves | Identified exit to Zhirov 21722 | -4/Upper Caves | Entered Zhirov 21722 | -4/Zhirov | Discovered new exit (range 3) 21743 | -4/Zhirov | Met Zhirov 21764 | -4/Zhirov | Learned location of Command (-1) 21775 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21793 | -4/Zhirov | Found Alien Artifact 21793 | -4/Zhirov | Identified Integrated Dissipator 21793 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21901 | -4/Zhirov | Found Alien Artifact 21944 | -4/Zhirov | Identified exit to Proximity Caves 21945 | -4/Zhirov | Entered Proximity Caves 21947 | -3/Proximity Caves | Spotter reported a threat 22041 | -3/Proximity Caves | Found Prototype Launcher 22041 | -3/Proximity Caves | Identified Hellfire Missile Launcher 22046 | -3/Proximity Caves | Found Prototype Launcher 22046 | -3/Proximity Caves | Identified Com. Tesla Bomb Launcher 22083 | -3/Proximity Caves | Found Hellfire Missile Launcher 22253 | -3/Proximity Caves | Build established: Scavenger-Construct 22352 | -3/Proximity Caves | Spotter reported a threat 22441 | -3/Proximity Caves | Spotter reported a threat 22554 | -3/Proximity Caves | Spotter reported a threat 22607 | -3/Proximity Caves | Spotter reported a threat 22886 | -3/Proximity Caves | Discovered new exit (range 13) 22894 | -3/Proximity Caves | Identified exit to Research 23049 | -3/Proximity Caves | Entered Research 23049 | -3/Research | Evolved 2 slots: Utility x2 23050 | -3/Research | Identified exit to Testing 23158 | -3/Research | Spotted B-86 Titan 23159 | -3/Research | Entered Testing 23196 | -3/Testing | Found Prototype Energy Gun 23196 | -3/Testing | Identified Hyp. EM Gauss Rifle 23307 | -3/Testing | Scanned by Researcher 23409 | -3/Testing | Search patrols dispatched 23457 | -3/Testing | Spotted Striker 23464 | -3/Testing | Spotted Striker 23477 | -3/Testing | Destroyed Striker 23487 | -3/Testing | Destroyed Striker 23502 | -3/Testing | Spotted Alpha 7 23546 | -3/Testing | Destroyed Alpha 7 23550 | -3/Testing | Found Prototype Processor 23550 | -3/Testing | Identified Exp. Target Analyzer 23560 | -3/Testing | Stole the SGEMP Prototype 23615 | -3/Testing | Found Prototype Ballistic Cannon 23615 | -3/Testing | Identified Omega Cannon 23654 | -3/Testing | System corruption reached 10% 23909 | -3/Testing | First assault squad dispatched 24000 | -3/Testing | Destroyed 10 combat bots 24058 | -3/Testing | Lost 3 parts (1u2w) 24246 | -3/Testing | Found Prototype Hackware 24246 | -3/Testing | Identified System Mapper 24291 | -3/Testing | Crushed by falling debris 24304 | -3/Testing | Discovered new exit (range 16) 24305 | -3/Testing | Found Prototype Energy Cannon 24318 | -3/Testing | Identified exit to Research 24319 | -3/Testing | Entered Research 24319 | -2/Research | Warlord forces began assault on 0b10 24319 | -2/Research | Evolved 2 slots: Utility x2 24349 | -2/Research | Lost 4 parts (3u1w) 24402 | -2/Research | Identified Hpw. Disruptor Cannon 24429 | -2/Research | Research machine network offline 24478 | -2/Research | Met up with Warlord 24597 | -2/Research | Spotted Executioner 24628 | -2/Research | Found Prototype Processor 24628 | -2/Research | Identified Exp. Targeting Computer 24838 | -2/Research | Borebot progress halted 24897 | -2/Research | Borebot progress halted 24983 | -2/Research | Build established: Scavenger-Skirmisher 25059 | -2/Research | Lost 3 allies 25114 | -2/Research | Borebot progress halted 25144 | -2/Research | Discovered new exit (range 5) 25148 | -2/Research | Identified exit to Access 25183 | -2/Research | Spotted Executioner 25185 | -2/Research | Spotted Executioner 25266 | -2/Research | Lost 3 allies 25292 | -2/Research | Discovered new exit (range 15) 25324 | -2/Research | Found Prototype Processor 25324 | -2/Research | Identified Exp. Core Analyzer 25594 | -2/Research | Warlord invited to help at Command 25594 | -2/Research | Given Cave Seal Controls access code 25680 | -2/Research | Identified exit to Quarantine 25680 | -2/Research | Entered Quarantine 25721 | -2/Quarantine | Found Alien Impact Weapon 25722 | -2/Quarantine | Identified Core Stripper 25849 | -2/Quarantine | Garrison activated, responded to threat 26034 | -2/Quarantine | Found Alien Artifact 26334 | -2/Quarantine | Spotted Alpha 7 26388 | -2/Quarantine | Destroyed Alpha 7 26462 | -2/Quarantine | Lost 4 parts (1p2u1w) 26669 | -2/Quarantine | Discovered exit to Access (range 4) 26782 | -2/Quarantine | Entered Access 26782 | -1/Access | Evolved 2 slots: Utility x2 26783 | -1/Access | Delivered the SGEMP Prototype to Zhirov 26783 | -1/Access | Zhirov transferred Access data 26784 | -1/Access | Loaded intel: 128 machine locations 26784 | -1/Access | Loaded intel: 106 trap records 26784 | -1/Access | Identified exit to Surface 26784 | -1/Access | Discovered exit to Surface (range 195) 26784 | -1/Access | Identified exit to Command 26784 | -1/Access | Discovered exit to Command (range 90) 26812 | -1/Access | Lost 3 parts (3u) 26924 | -1/Access | Zhirov warped through subspace 27051 | -1/Access | Build established: Scavenger-Mutant 27204 | -1/Access | Found Corrupted Prototype Launcher 27228 | -1/Access | Found Prototype Launcher 27229 | -1/Access | Identified Enh. Gamma Bomb Array (x2) 27467 | -1/Access | Build established: Scavenger-Gunner 27525 | -1/Access | Entered Command 27991 | -1/Command | Disengaged cave seal 27991 | -1/Command | Derelicts emerged from the dark tunnel 27991 | -1/Command | Welcomed Warlord to Command 28025 | -1/Command | First assault squad dispatched 28049 | -1/Command | Incoming assault squad redirected 28050 | -1/Command | Destroyed 8 combat bots 28071 | -1/Command | Lost 7 allies 28146 | -1/Command | Warlord commented on Warlord statues 28250 | -1/Command | Spotted Combat Programmer 28251 | -1/Command | Spotted M Guard 28252 | -1/Command | Spotted M Guard 28258 | -1/Command | Spotted Combat Programmer 28295 | -1/Command | All MAIN.C guards destroyed 28304 | -1/Command | Lost 9 allies 28322 | -1/Command | Lost 6 parts (1p3n2u) 28555 | -1/Command | Met MAIN.C 28559 | -1/Command | Warlord shut down involuntarily 28559 | -1/Command | 0b10 Conduit disabled 28588 | -1/Command | System corruption reached 10% 28619 | -1/Command | Identified Transdimensional Reconstructor 28619 | -1/Command | Failed to warp due to unstable space 28625 | -1/Command | Identified Subatomic Replicator 28625 | -1/Command | Used Subatomic Replicator to replicate Chainsword 28629 | -1/Command | Core integrity fell below 50% 28667 | -1/Command | Core integrity fell below 20% 28673 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- 28624_ Scrap Engine suffers catastophic network destabilization. 28625_ System corrupted: Heat flow error (+185). 28625_ Identified Subatomic Replicator. 28625_ Replicated Chainsword. 28626_ Acquired Chainsword. 28631_ Adv. Target Analyzer destroyed. 28638_ Enh. Gamma Bomb Array destroyed. 28641_ XO6FG GOPIT4/ZEC<9C