Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 23:26:50 Player: FenRhew Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (4094) 4094 Prototype IDs (33) 660 Alien Tech Used (4) 800 Bonus (4868) 4868 TOTAL SCORE: 17117 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 1082 Registered with UFD 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 83/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Fusion Compressor Advanced Force Field Enhanced Quantum Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Graphene Brace Advanced Force Field Hacking Suite System Shield Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Quantum Rifle Lance > --- INVENTORY -------- Light Antimatter Reactor Advanced Sensor Array Advanced Transmission Jammer Coil Gun DRS Beacon [Rating: 128] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility A0-MCA's Component Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware Improved System Shield Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Slots Evolved 16 | . . . . . . 8 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 6 | . . . . . . 3 1 . 1 . 1 Utility 8 | . . . . . . 5 1 2 . . . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 260 | 7 4 2 54 14 7 58 19 31 31 20 13 Power 31 | 1 1 . 6 1 1 4 1 5 7 1 3 Engine 16 | 1 1 . 6 1 1 2 . . 2 . 2 Core 7 | . . . . . . 2 1 3 . . 1 Reactor 8 | . . . . . . . . 2 5 1 . Propulsion 72 | 2 . . 7 7 3 29 2 7 8 2 5 Treads 6 | 2 . . . 2 . . . . . 1 1 Leg 8 | . . . 2 . . 6 . . . . . Wheel 11 | . . . 5 5 . . . . . . 1 Hover 11 | . . . . . 3 6 . . . 1 1 Flight 36 | . . . . . . 17 2 7 8 . 2 Utility 73 | 2 . . 8 4 . 14 13 15 9 7 1 Device 48 | 1 . . 2 . . 9 10 12 7 6 1 Storage 3 | 1 . . . 1 . 1 . . . . . Processor 9 | . . . 1 2 . 3 2 . . 1 . Hackware 5 | . . . . . . 1 1 1 2 . . Protection 8 | . . . 5 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 84 | 2 3 2 33 2 3 11 3 4 7 10 4 Energy Gun 23 | 2 2 1 4 . . 1 2 1 6 2 2 Energy Cannon 4 | . . . 2 1 . . . . . 1 . Ballistic Gun 28 | . . . 14 1 1 9 . 1 . 2 . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 9 | . 1 . 4 . . . . . 1 3 . Special Weapon 11 | . . 1 8 . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . 2 1 Piercing Weapon 4 | . . . 1 . . . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . . . . 4 . Parts Lost 76 | . . . 9 1 . 8 5 11 14 14 14 Power 8 | . . . 1 . . 1 . . 3 2 1 Propulsion 30 | . . . 3 . . 5 1 4 7 4 6 Utility 28 | . . . 1 1 . 1 4 5 3 7 6 Weapon 10 | . . . 4 . . 1 . 2 1 1 1 Highest Loss Streak 13 | . . . 4 1 . 5 4 4 7 13 10 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 100 100 86 97 73 72 98 91 85 58 34 Engine 7 | . 14 14 11 13 8 . . . 2 . . Treads 3 | . 28 28 3 . . . . . . . 4 Leg 4 | . . . 13 . . 3 . . . . . Wheel 3 | . . . 4 26 2 . . . . . 2 Hover 5 | . . . . . 23 7 . . . . . Flight 6 | . . . . . . 6 34 26 21 8 1 Device 8 | . 14 14 6 . . 14 15 18 16 10 3 Storage 5 | . 14 14 . 6 14 6 . . . . . Processor 10 | . . . 2 12 14 19 21 15 13 13 10 Hackware 2 | . . . . . . . 6 13 17 17 10 Protection 4 | . . . 13 7 . . . . . . . Energy Gun 5 | . 27 26 8 . . 1 1 2 2 1 . Energy Cannon 1 | . . . 3 3 . . . . . . . Ballistic Gun 5 | . . . 10 26 . 5 3 2 . 1 . Special Weapon 3 | . . 1 4 . 9 . . . . . . Peak Build Rating 128 | 9 10 10 60 56 21 78 99 114 128 115 96 Average Rating 41 | 5 9 9 30 21 12 50 92 99 118 82 58 On Entrance 45 | . 9 10 10 53 15 19 78 97 114 87 55 Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 75 | 13 15 14 75 75 24 34 27 32 53 35 15 Greatest Support 84 | 40 40 40 60 36 24 84 37 40 49 28 60 Greatest Overweight (x) 24 | 3 . . 24 8 7 10 . 1 1 2 . Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 8 8 5 7 10 10 5 5 5 5 5 Most Carried 10 | 4 8 8 8 10 10 10 9 5 5 5 5 Average Carried 6 | 2 7 7 4 6 9 8 4 3 4 3 3 Final Capacity 10 | 8 8 8 5 10 10 10 5 5 5 5 5 Final Carried 10 | 4 8 8 5 10 8 10 4 5 5 2 5 Class Distribution -------------------- 53% | Mutant 11% | Hacker-Sprinter 10% | Scavenger-Tank 7% | Sprinter 6% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Matter Collected 3195 | 270 79 . 859 285 50 730 209 365 235 . 113 Remotely 114 | . . . 114 . . . . . . . . Salvage Created 4353 | 65 200 131 681 302 . 836 706 658 711 . 63 Parts 282 | 6 8 7 60 13 . 62 46 40 35 . 5 Haulers Intercepted 4 | . . . . . . . 2 . 2 . . Recyclers Shooed 3 | . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 73 | . 5 2 21 5 . 14 7 9 9 . 1 Melee 26 | . . . . . . 2 7 9 7 . 1 Guns 30 | . 1 2 9 4 . 12 . . 2 . . Cannons 3 | . . . 2 1 . . . . . . . AOE 13 | . 3 . 10 . . . . . . . . Classes Destroyed 13 | 2 2 . 3 3 . 2 1 . . . . Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 4 | . . . . . . . 2 . 2 . . Recycler 2 | 1 . . . 1 . . . . . . . Operator 6 | . 1 . . . . 1 3 1 . . . Turret 2 | . . . 2 . . . . . . . . Watcher 10 | . . . . . . 3 4 3 . . . Swarmer 14 | . . . 4 . . 2 1 3 4 . . Grunt 21 | . 5 2 . 1 . 3 4 5 1 . . Duelist 1 | . . . . 1 . . . . . . . Sentry 6 | . . . . 2 . 2 . 1 1 . . Hunter 4 | . . . . 1 . 2 1 . . . . Programmer 10 | . . . . . . 5 1 . 3 . 1 Subdweller 17 | . . . 17 . . . . . . . . Best Kill Streak 4 | 2 4 2 4 3 . 4 4 3 3 . 1 Combat Bots Only 4 | . 4 2 4 3 . 4 4 3 3 . 1 Max Kills in Single Turn 4 | 1 2 1 4 1 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . 4 . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Hostile Shots Fired 1137 | . 17 6 173 11 . 186 59 100 178 146 261 Missed 459 | . 4 2 72 3 . 64 31 28 105 52 98 Damage Taken 12285 | . 164 57 1589 116 . 1713 513 1316 1114 2204 3499 Core 3254 | . 8 11 97 . . 283 144 249 272 704 1486 Absorbed by Shields 445 | . . . . . . . 20 93 249 . 83 Regen/Repaired (Parts) 78 | . . . . . . 12 11 39 . 16 . Core Remaining (%) 66 | 100 . . . . 53 66 85 78 . 19 . Volleys Fired 216 | 5 13 14 103 12 . 34 . 12 12 10 1 Largest 5 | 2 2 2 5 5 . 2 . 1 1 2 2 Hottest 310 | 80 90 100 310 280 . 108 . 30 94 94 131 Shots Fired 372 | 10 26 20 182 31 . 66 . 12 12 11 2 Gun 307 | 10 23 12 135 26 . 66 . 12 12 10 1 Cannon 20 | . . . 14 5 . . . . . . 1 Launcher 10 | . 3 . 6 . . . . . . 1 . Special 35 | . . 8 27 . . . . . . . . Kinetic 199 | . . . 102 24 . 55 . 10 . 7 1 Thermal 150 | 10 23 20 61 7 . 11 . 2 12 3 1 Explosive 10 | . 3 . 6 . . . . . . 1 . Electromagnetic 13 | . . . 13 . . . . . . . . Robot Hit Streak 20 | 3 6 4 20 3 . 9 . 3 7 . . Robot Miss Streak 4 | 3 3 1 4 3 . 3 . 4 1 . 2 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 3 | . . 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . Shots Hit Robots 279 | 5 16 7 98 10 . 48 31 34 25 . 5 Core Hits 144 | 3 10 6 40 6 . 32 16 16 13 . 2 Critical Kills 8 | . . . 1 . . 7 . . . . . Critical Parts Destroyed 4 | . . . . 2 . 2 . . . . . Critical Strikes 25 | . 1 . 1 2 . 9 4 4 3 . 1 Burn 1 | . 1 . . . . . . . . . . Destroy 12 | . . . 1 2 . 9 . . . . . Sever 4 | . . . . . . . 3 . . . 1 Impale 8 | . . . . . . . 1 4 3 . . Melee Attacks 135 | . . . . . . 8 44 48 27 3 5 Impact . | . . . . . . . . . . . . Slashing 49 | . . . . . . 8 33 . . 3 5 Piercing 86 | . . . . . . . 11 48 27 . . Sneak Attacks 5 | . . . . . . . 3 . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8476 | 56 306 88 2226 228 . 1178 1567 1533 1178 . 116 Guns 3094 | 56 163 88 1415 148 . 894 . 65 265 . . Cannons 215 | . . . 135 80 . . . . . . . Explosions 795 | . 143 . 652 . . . . . . . . Melee 4341 | . . . . . . 284 1567 1468 913 . 109 Ramming 7 | . . . . . . . . . . . 7 Kinetic 1871 | . . . 984 148 . 674 . 65 . . . Thermal 1350 | 56 163 88 478 80 . 220 . . 265 . . Explosive 726 | . 143 . 583 . . . . . . . . Electromagnetic 181 | . . . 181 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1431 | . . . . . . 284 1038 . . . 109 Piercing 2910 | . . . . . . . 529 1468 913 . . Highest Corruption 16 | . 2 2 2 2 2 2 . . . 16 8 Average Corruption 2 | . 1 2 2 2 2 1 . . . 4 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . 2 6 44 6 31 7 . . . 5 1 Message Errors 30 | . 1 3 9 2 13 1 . . . 1 . Matter Fused 28 | . 1 1 13 2 6 1 . . . 3 1 Heat Flow Errors 11 | . . 1 3 . 5 2 . . . . . Energy Discharges 8 | . . . 4 1 2 1 . . . . . Parts Fused 3 | . . . 2 1 . . . . . . . Data Loss (minor) 10 | . . 1 5 . 3 1 . . . . . Data Loss (major) 6 | . . . 3 . 2 . . . . 1 . Misfires 4 | . . . 3 . . 1 . . . . . Alerts 2 | . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 368 | . . . . . . 23 234 72 39 . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 368 | . . . . . . 23 234 72 39 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 112 | . 13 . 54 . . . . . . 43 2 Shots 6 | . 1 . 4 . . . . . . 1 . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 499 | 72 210 308 418 499 210 256 3 6 394 . . Average Temperature 112 | 33 67 64 150 210 90 79 3 6 134 . . Received Heat Transfer 1433 | . 87 30 783 45 . 186 78 183 41 . . Effects 4 | . . . 1 2 . . . . 1 . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 5 | . 1 . 3 . . . . . 1 . . Heat Transferred 2131 | 125 496 235 535 111 . 296 . . 333 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Peak Influence 1136 | 10 151 55 . 97 . 329 613 979 1136 708 543 Initial 633 | . 6 . . . . . 161 300 502 633 364 Average 286 | 3 105 31 . 52 . 115 318 609 709 659 449 Maximum Alert Level 4 | . . . . . . 1 2 3 4 3 2 Low Security (%) 51 | 100 100 100 . 100 . 76 22 . . . . Level 1 18 | . . . . . . 23 52 45 . . 26 Level 2 19 | . . . . . . . 24 2 58 97 73 Level 3 9 | . . . . . . . . 51 38 2 . Level 4 . | . . . . . . . . . 2 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . . 5 5 8 5 4 5 Investigation 13 | . . . . . . 1 4 5 1 1 1 Extermination 7 | . . . . . . 3 . 1 1 1 1 Reinforcement 12 | . 2 . . . . 1 1 2 1 2 3 Assault 1 | . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 1 . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Distress Signals 7 | . 1 . . . . . . 2 3 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 241 | . 7 2 30 5 . 29 35 28 57 13 35 Peak Tracking Total 25 | . 5 2 6 2 . 6 11 6 25 10 25 Tactical Retreats 34 | . . . 3 . . 4 12 2 8 . 5 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Traps Triggered 9 | . 2 . . . . 1 1 2 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Machines Disabled 10 | . . . 2 . . . . 5 . 2 1 Max in Single Turn 1 | . . . 1 . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Machines Accessed 70 | . 3 . 2 11 4 11 15 10 6 5 3 Terminals 36 | . 3 . . 6 . 7 7 5 1 5 2 Fabricators 6 | . . . . . . . 5 1 . . . Repair Stations 2 | . . . . . . . 1 1 . . . Recycling Units 11 | . . . . 3 . 2 1 2 2 . 1 Scanalyzers 6 | . . . . . . 2 1 1 2 . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 263 | . 7 . 13 45 23 32 41 56 19 12 15 Successful 156 | . 1 . 13 36 23 16 18 28 9 7 5 Failed 105 | . 6 . . 9 . 16 23 26 10 5 10 Catastrophic 22 | . . . . 3 . 3 8 2 3 . 3 Database Lockouts 2 | . . . . . . . . 2 . . . Manual 71 | . 2 . . 13 . 11 8 22 5 4 6 Terminals 109 | . 7 . . 14 . 17 14 32 2 12 11 Fabricators 17 | . . . . . . . 12 5 . . . Repair Stations 11 | . . . . . . . 4 7 . . . Recycling Units 27 | . . . . 7 . 6 1 3 6 . 4 Scanalyzers 36 | . . . . . . 9 10 9 8 . . Garrison Access 3 | . . . . . . . . . 3 . . Terminal Hacks 99 | . 1 . 13 30 23 7 3 11 1 7 3 Record 72 | . . . 12 24 14 3 3 8 . 6 2 Robot Analysis 11 | . 1 . . 1 9 . . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Alert Level 3 | . . . . 1 . 1 . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 Zone Layout 4 | . . . . 1 . 1 . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . 1 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . . . 3 6 . . . Scan Component 6 | . . . . . . . 2 4 . . . Repair 3 | . . . . . . . 1 2 . . . Recycling Unit Hacks 11 | . . . . 5 . 2 . 1 1 . 2 Recycle Component 1 | . . . . 1 . . . . . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 7 | . . . . 3 . 1 . 1 1 . 1 Retrieve Components 2 | . . . . . . 1 . . . . 1 Scanalyzer 28 | . . . . . . 7 9 7 5 . . Insert Component 14 | . . . . . . 4 4 3 3 . . Analyze 14 | . . . . . . 3 5 4 2 . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . 1 . . 1 1 1 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 1 1 . . Recycling Units 1 | . . . . 1 . . . . . . . Reject 1 | . . . . 1 . . . . . . . Fedlink 1 | . . . . . . . 1 . . . . Scrapoids 2 | . . . . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 53 | . 3 . . 8 . 11 13 8 5 3 2 Full Trace Events 13 | . . . . 3 . 1 3 4 . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 3 3 2 2 . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . Parts Repaired 3 | . . . . . . . 1 2 . . . Time 155 | . . . . . . . 25 130 . . . Parts Recycled 1 | . . . . 1 . . . . . . . Recycled Matter 46 | . . . . 46 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 7 . . . . 3 Parts Scanalyzed 11 | . . . . . . 4 2 3 2 . . Part Schematics Acquired 10 | . . . . . . 3 3 2 2 . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Total Allies 28 | . . . . . . . . 8 5 . 15 Largest Group 8 | . . . . . . . . 8 5 . 8 Highest-Rated Group 353 | . . . . . . . . 353 320 . 113 Highest-Rated Ally 64 | . . . . . . . . 47 64 . 15 Total Orders . | . . . . . . . . . . . . Ally Attacks 238 | . . . . . . . . 123 68 . 47 Total Damage 5765 | . . . . . . . . 2885 2078 . 802 Kills 30 | . . . . . . . . 15 10 . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Robot Analysis Total 11 | . 1 . . 1 9 . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Turns Passed 11368 | 111 444 630 3334 588 2124 1487 689 668 575 322 396 Spaces Moved 12151 | 53 246 261 1885 519 2133 1627 2103 1070 1035 616 603 Core 651 | 17 . . 14 3 3 9 . . . 118 487 Treads 828 | 36 246 261 282 . . . . . . . 3 Legs 915 | . . . 793 . . 122 . . . . . Wheels 1497 | . . . 796 516 185 . . . . . . Hover 2773 | . . . . . 1945 827 . . . . 1 Flight 5487 | . . . . . . 669 2103 1070 1035 498 112 Fastest Speed 20 | 50 160 160 120 90 56 23 20 20 25 34 32 Average Speed 74 | 146 160 160 153 96 98 72 22 22 27 39 49 Slowest Speed 1250 | 200 160 160 1250 450 400 550 23 103 111 170 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 73 | . . . . . . 12 15 4 26 14 2 Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 40 65 76 94 97 42 53 27 31 55 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . 2 . 1 . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 3 . 4 . . . . . . Spaces Dug 44 | . . 2 6 3 . . 10 3 9 11 . Terrain Destroyed 109 | . 22 2 41 8 . 2 10 3 9 11 1 Melee 21 | . . . . . . . 10 2 9 . . Projectile 14 | . . 2 . 8 . 2 . 1 . . 1 AOE 74 | . 22 . 41 . . . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Res Qua Res Total 13741 | 73 270 437 2120 579 2175 1848 2241 1399 1245 667 687 Wait 748 | 5 2 159 33 4 4 56 64 221 136 15 49 Move 12004 | 52 245 260 1884 518 2132 1602 2074 1062 989 587 599 Hop 63 | . . . . . . 12 13 3 19 14 2 Pick Up 102 | 4 4 1 14 7 10 26 10 7 10 4 5 Fast Attach 127 | 7 . . 18 9 4 33 8 23 8 9 8 Attach 74 | . . . 10 . 3 18 7 3 15 13 5 Detach 43 | . . . 3 . 1 12 2 1 12 7 5 Swap 61 | . 4 2 26 5 . 7 4 5 8 . . Drop 143 | . 2 1 27 9 19 40 15 14 9 5 2 Fire 216 | 5 13 14 103 12 . 34 . 12 12 10 1 Melee 135 | . . . . . . 8 44 48 27 3 5 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 18 | . . . 1 15 2 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 8) 556 | -10/Materials | Entered Mines 760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 760 | -10/Mines | Discovered new exit (range 5) 872 | -10/Mines | Discovered new exit (range 10) 1099 | -10/Mines | Discovered new exit (range 7) 1186 | -10/Mines | Entered Subcaves 1213 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1250 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1317 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1704 | -10/Subcaves | Discovered new exit (range 14) 2036 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2185 | -10/Subcaves | Visited 4L-MR0's lab 2209 | -10/Subcaves | Found Tower Shield 2452 | -10/Subcaves | Discovered new exit (range 7) 2472 | -10/Subcaves | Visited Clippyterm 2475 | -10/Subcaves | Learned location of Section 7 (-3) 2475 | -10/Subcaves | Learned Research machine intel 2743 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2818 | -10/Subcaves | Learned location of Storage (-9) 2824 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3136 | -10/Subcaves | A Subdweller sparked back to life 3136 | -10/Subcaves | A Subdweller sparked back to life 3209 | -10/Subcaves | Lost 4 parts (1n1u2w) 3214 | -10/Subcaves | Found Prototype Processor 3214 | -10/Subcaves | Identified Rainbow Chip 3216 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3217 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3338 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3380 | -10/Subcaves | Discovered new exit (range 18) 3426 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3603 | -10/Subcaves | Build established: Scavenger-Tank 4520 | -10/Subcaves | Entered Recycling 4771 | -9/Recycling | Discovered new exit (range 15) 4966 | -9/Recycling | Build established: Mutant 5080 | -9/Recycling | Scanned before Scraplab entrance 5093 | -9/Recycling | Entered Scraplab 5106 | -9/Recycling | Discovered new exit (range 3) 5108 | -9/Recycling | Entered Scraptown 5206 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5402 | -9/Scraptown | Discovered new exit (range 6) 5511 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5514 | -9/Scraptown | Learned location of Zion (-6) 5515 | -9/Scraptown | Learned location of 1 exit from Research 5541 | -9/Scraptown | Visited Assassins FH 5571 | -9/Scraptown | Visited The Evicted 5937 | -9/Scraptown | Visited Fellowship of the Rings 5964 | -9/Scraptown | Visited Spacefarers 6054 | -9/Scraptown | Visited IN-MT5's Study 6107 | -9/Scraptown | Visited SPCMW 6350 | -9/Scraptown | Visited UFD Registry 6350 | -9/Scraptown | Registered with UFD as "Protodisc" 6370 | -9/Scraptown | Visited Red Mages 6480 | -9/Scraptown | Visited Derelict Rescue Squad 6490 | -9/Scraptown | Found DRS Beacon 6504 | -9/Scraptown | Visited Scrapoid Research Area 6523 | -9/Scraptown | Visited Junk Repository 6553 | -9/Scraptown | Discovered new exit (range 5) 6569 | -9/Scraptown | Found Scrap Suit 6609 | -9/Scraptown | Visited Chapter 10 6623 | -9/Scraptown | Visited Scrap Suit Storage 6675 | -9/Scraptown | Visited Research Penetration Think Tank 6688 | -9/Scraptown | Visited A0-MCA Data Center 6692 | -9/Scraptown | Given a B- rating by A0-MCA 6696 | -9/Scraptown | Found A0-MCA's Component Scanner 6821 | -9/Scraptown | Visited Junk Cannon Lab 6829 | -9/Scraptown | Found Prototype Special Weapon 6829 | -9/Scraptown | Identified Junk Cannon 6852 | -9/Scraptown | Visited Junk Repository 6965 | -9/Scraptown | Visited Analyses Database 7232 | -9/Scraptown | Entered Factory 7232 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7823 | -6/Factory | Discovered new exit (range 9) 7951 | -6/Factory | Lost 5 parts (1p3n1w) 8026 | -6/Factory | Discovered new exit (range 5) 8331 | -6/Factory | Build established: Scavenger-Mutant 8676 | -6/Factory | Discovered new exit (range 15) 8715 | -6/Factory | Build established: Sprinter 8719 | -6/Factory | Entered another Factory area 8719 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8791 | -5/Factory | Discovered new exit (range 7) 8793 | -5/Factory | Identified exit to Factory 8875 | -5/Factory | Repaired Imp. Reaction Control System 9040 | -5/Factory | Discovered exit to Factory (range 16) 9244 | -5/Factory | Lost 4 parts (1n3u) 9319 | -5/Factory | Search patrols dispatched 9408 | -5/Factory | Entered another Factory area 9408 | -4/Factory | Evolved 2 slots: Utility x2 9417 | -4/Factory | Discovered new exit (range 8) 9427 | -4/Factory | Identified exit to Upper Caves 9544 | -4/Factory | Repaired Cld. Cesium-ion Thruster 9596 | -4/Factory | Repaired Power Amplifier 9658 | -4/Factory | Search patrols dispatched 9704 | -4/Factory | Scrapoid reinforcements arrived 9717 | -4/Factory | Lost 4 parts (2n2u) 9738 | -4/Factory | Discovered exit to Upper Caves (range 11) 9786 | -4/Factory | Lost 3 parts (1u2w) 9824 | -4/Factory | Central database locked down 9824 | -4/Factory | Central database locked down 9844 | -4/Factory | Build established: Hacker-Sprinter 9849 | -4/Factory | Allied Derelicts emerged from ambush trap array 9970 | -4/Factory | Lost 4 allies 9973 | -4/Factory | Discovered new exit (range 4) 9974 | -4/Factory | Identified exit to Research 10054 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10076 | -4/Factory | Entered Research 10076 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10077 | -3/Research | Identified exit to Research 10078 | -3/Research | Loaded intel: 95 machine locations 10116 | -3/Research | Identified exit to DSF 10149 | -3/Research | Spotted B-86 Titan 10202 | -3/Research | Spotted B-86 Titan 10380 | -3/Research | Found Fusion Bomb Launcher 10481 | -3/Research | Lost 3 parts (1p2n) 10524 | -3/Research | Scrapoid reinforcements arrived 10527 | -3/Research | Lost 3 parts (1p1n1w) 10553 | -3/Research | Garrison activated, responded to threat 10576 | -3/Research | First assault squad dispatched 10614 | -3/Research | Lost 5 allies 10619 | -3/Research | Discovered new exit (range 7) 10650 | -3/Research | Identified exit to Quarantine 10651 | -3/Research | Entered Quarantine 10663 | -3/Quarantine | Found Alien Energy Cannon 10663 | -3/Quarantine | Identified Core Cannon 10680 | -3/Quarantine | Lost 7 parts (1p4n2u) 10683 | -3/Quarantine | Found Alien Artifact 10683 | -3/Quarantine | Identified Transdimensional Reconstructor 10683 | -3/Quarantine | Warped through subspace 10835 | -3/Quarantine | Found Alien Slashing Weapon 10837 | -3/Quarantine | Identified Sigix Broadsword 10865 | -3/Quarantine | System corruption reached 10% 10870 | -3/Quarantine | Core integrity fell below 50% 10884 | -3/Quarantine | Found Alien Artifact 10884 | -3/Quarantine | Identified Core Reset Matrix 10884 | -3/Quarantine | Used Core Reset Matrix 10888 | -3/Quarantine | Detected hypermatrix surge 10888 | -3/Quarantine | Sensed 7 artifacts in vicinity 10890 | -3/Quarantine | Discovered exit to Research (range 15) 10907 | -3/Quarantine | Build established: Hacker-Mutant 10944 | -3/Quarantine | Lost 13 parts (2p3n7u1w) 10968 | -3/Quarantine | Core integrity fell below 20% 10973 | -3/Quarantine | Entered Research 10973 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11182 | -2/Research | Spotted B-90 Cyclops 11262 | -2/Research | Search patrols dispatched 11271 | -2/Research | Core integrity fell below 50% 11290 | -2/Research | Emitted hypermatrix ping 11295 | -2/Research | Assembled emerged from beneath the floor 11315 | -2/Research | Core integrity fell below 20% 11321 | -2/Research | Assembled emerged from beneath the floor 11343 | -2/Research | Lost 10 parts (1p4n5u) 11369 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 11332_ Slug penetrates Wall. 11333_ G-73 Enforcer knocked back. 11333_ as-45611 destroyed. 11337_ Slug penetrates Wall. 11346_ P-80 Master Imp. Antigrav System severed. 11347_ ALERT: Cargo convoy en route, clear transfer corridor. 11355_ P-80 Master destroyed. 11356_ Door malfunctions. 11356_ Adv. Surge Thruster destroyed. 11359_ Acquired 63 matter. 11360_ Impulse Thruster Array destroyed. 11360_ Dual-blade Saw destroyed. 11363_ System corrupted: Matter fused (-7). 11364_ Slug penetrates Wall. 11366_ Door malfunctions. 11367_ Adv. Signal Interpreter destroyed. 11367_ System corrupted by crushing effect (+4). 11367_ Knocked back. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ????????????????????????? ?? ????????????????? | | ???????????????????????? ? #???????????????? | | ??????????????????????? "" #???????????????? | | ??????????????????????? T" #???????????????? | | ??????????????????????? "" #???????????????? | | ??????????????????????? #??""???????????? | | ??????????????????????? +? """ ????????? | | ??????????????????????? #? """ ?????????? | | ????????????????####### # # ?????????? | | ????????????????? # ???????????? | | ????????????????? #########/#### | | ??????????????????""" """ | | ???????????????# """ """ | | ???????????????# """ """ c c u | | ???????????????# c | | ???????????????# ######????###### | | ???????????????# @c #######????????? | | ???????????????# " " # #????????? | | ???????????????# ""G"" #????????? | | ???????????????# # # #????????? | | ???????????????# # p / ########## | | ?????????????????############ # # | | ????????????????????????????# # # | | ????????????????????????????# #? # """"""" | | ????????????????????????????# ######## """"""" | | ????????????????????????????# / """"""" | | ????????????????????????????# # | | ????????????????????????????# + | | ????????????????????????????# | = # """"""" | | ????????????????????????????########/##+# """"""" | | ??????????????????????????????# [=! # """"""" | | ??????????????????????????????# * # | | ??????????????????????????????# ! # | | ??????????????????????????????# ########## | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# ] #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 2100 Resistance: TH 25 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Core Cannon Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Deadly Force Hunted Origins Subspace Traveler This Is Interesting... Challenges ------------ None Game ------ Seed SurveybotBarrageExoskeleton Manual? 0 Play Time 03:53:00 Cumulative 33.2 hours Start 2025.01.25 @ 19:02:25 End 2025.01.25 @ 23:26:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e97cb6b8-877b-483f-b0d6-318e671c6daf