Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.01 @ 20:42:15 Player: Cherman0 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (745) 745 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1405 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 278/280 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Seismic Detector Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod Seismic Detector Seismic Detector Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Mining Laser [Rating: 11] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 4 9 2 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 2 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 16 | 3 15 19 Power 1 | 1 1 2 Propulsion 3 | 1 3 5 Utility 3 | . 3 4 Weapon 6 | 1 6 7 Tool/Special . | . . . Unused Backups 31 | 10 6 15 Power 5 | 1 2 2 Propulsion 9 | 6 . 3 Utility 6 | 1 2 3 Weapon 10 | 2 2 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 98 100 Engine 13 | . 13 14 Treads 27 | . 27 28 Device 13 | . 13 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 26 Peak Build Rating 11 | 7 11 11 Average Rating 9 | 6 8 11 On Entrance 8 | 6 7 11 Naked Turns . | . . . Heaviest Build 87 | 12 87 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 18 | 8 17 20 Most Carried 20 | 6 20 20 Average Carried 16 | 2 15 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 3 20 19 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1127 | 300 659 168 Remotely . | . . . Salvage Created 1273 | 198 744 331 Parts 87 | 15 54 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 14 10 Guns 22 | . 14 8 AOE 2 | . . 2 Classes Destroyed 7 | 2 5 . Worker 2 | . 2 . Tunneler 8 | 5 2 1 Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 15 | . 8 7 Best Kill Streak 4 | 3 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 127 | . 65 62 Missed 30 | . 19 11 Damage Taken 1092 | . 549 543 Core 251 | . 160 91 Absorbed by Shields . | . . . Regen/Repaired (Parts) 442 | . 442 . Core Remaining (%) 100 | 100 . . Volleys Fired 154 | 15 91 48 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 296 | 30 178 88 Gun 284 | 30 174 80 Cannon . | . . . Launcher 1 | . . 1 Special 11 | . 4 7 Kinetic 284 | 30 174 80 Thermal 11 | . 4 7 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 6 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 172 | 17 106 49 Core Hits 71 | 8 44 19 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 1 2 Destroy 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1906 | 190 1106 610 Guns 1797 | 190 1106 501 Cannons . | . . . Explosions 96 | . . 96 Melee . | . . . Ramming 13 | . . 13 Kinetic 1797 | 190 1106 501 Thermal . | . . . Explosive 96 | . . 96 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 72 72 Average Temperature 13 | . 16 11 Received Heat Transfer 456 | . 213 243 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 116 | 15 116 79 Initial 19 | . . 19 Average 31 | 3 36 22 Influence Increases 744 | 30 470 244 Destroy 0b10 Robot/C 480 | . 280 200 Destroy 0b10 Robot/NC 80 | 30 45 5 Destroy Leader 68 | . 58 10 Successful Hack 23 | . 23 . Select Force Hacks 60 | . 60 . Destroy Structure 18 | . 4 14 Lose Combat Pursuer 15 | . . 15 Influence Decreases 674 | 30 420 224 Time Decay 644 | 30 400 214 Lost Part 30 | . 20 10 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 23 13 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 12 | . 11 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 47 | . 43 4 Successful 34 | . 33 1 Failed 13 | . 10 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 21 | . 18 3 Terminals 29 | . 25 4 Fabricators . | . . . Repair Stations 16 | . 16 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Robot Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 16 | . 16 . Scan Component 8 | . 8 . Repair 8 | . 8 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 9 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 8 | . 8 . Time 208 | . 208 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 3726 | 49 2540 1137 Seismic 3726 | 49 2540 1137 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3997 | 125 2735 1137 Spaces Moved 1261 | 45 826 390 Core . | . . . Treads 1261 | 45 826 390 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 240 Average Speed 230 | 160 229 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 98 59 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 4 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 6 | . 4 2 Terrain Destroyed 18 | . 4 14 Melee . | . . . Projectile 9 | . 4 5 AOE 9 | . . 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2068 | 71 1500 497 Wait 594 | 4 539 51 Move 1259 | 44 825 390 Hop . | . . . Pick Up 28 | . 27 1 Fast Attach 5 | 1 4 . Attach 3 | . 2 1 Detach . | . . . Swap 13 | 3 6 4 Drop 11 | 4 6 1 Fire 154 | 15 91 48 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 2) 126 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 14) 910 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Learned Storage stockpile data 1446 | -10/Materials | Learned location of Storage (-9) 1508 | -10/Materials | Learned location of Mines (-10) 1560 | -10/Materials | Identified exit to Materials 1560 | -10/Materials | Identified exit to Subcaves 1575 | -10/Materials | Core integrity fell below 50% 1600 | -10/Materials | Loaded intel: 8 trap records 1649 | -10/Materials | Learned Storage emergency access door positions 1675 | -10/Materials | Repaired Lgt. Treads 1702 | -10/Materials | Repaired Lgt. Treads 1708 | -10/Materials | Learned Storage terminal intel 1729 | -10/Materials | Repaired Assault Rifle 1757 | -10/Materials | Repaired Seismic Detector 1784 | -10/Materials | Repaired Lgt. Treads 2710 | -10/Materials | Repaired Lgt. Treads 2737 | -10/Materials | Repaired Lgt. Treads 2764 | -10/Materials | Repaired Lgt. Assault Rifle 2861 | -10/Materials | Entered Mines 2878 | -10/Mines | Met a Derelict bent on vengeance 3121 | -10/Mines | Excavation squad dispatched 3121 | -10/Mines | A large section of the Mines collapsed 3321 | -10/Mines | Learned location of 1 exit from Materials 3371 | -10/Mines | Excavation squad dispatched 3503 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3559 | -10/Mines | Discovered exit to Materials (range 15) 3609 | -10/Mines | Discovered exit to Subcaves (range 10) 3682 | -10/Mines | Core integrity fell below 20% 3998 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03505_ Dropped Grenade Launcher. 03505_ Acquired Rocket Launcher. 03550_ T-07 Excavator is excavating. 03559_ EXIT=FOUND: MATERIALS 03563_ T-07 Excavator is excavating. 03609_ EXIT=FOUND: SUBCAVES 03614_ T-07 Excavator is excavating. 03681_ S-10 Pest destroyed. 03690_ S-10 Pest suffers critical hit (Destroy). 03690_ S-10 Pest destroyed. 03697_ Acquired 11 matter. 03700_ Acquired 10 matter. 03705_ Acquired 25 matter. 03775_ Acquired 8 matter. 03879_ G-34 Mercenary destroyed. 03884_ Acquired 24 matter. 03924_ G-34 Mercenary suffers critical hit (Destroy). 03924_ Destroyed Sml. Laser. 03961_ Lgt. Assault Rifle destroyed. 03970_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | #?????????????####????????????# ##??# T | | ###????????????## ###???????????# ##?# """ # | | ??????????????## ###?????????### #?# """ # | | ??????????????# ##??????????## ### """ | | ############??# #???????????# ## # | | #??# #??????????## ## # | | ########## #?## #??########### ### | | ?????????# ### ##?# #//##?# # | | ????###### ## #?# # #??##### ## | | ????# !### """ # #??????# #? | | ????# % % % % """ # #??????# #? | | ????# ###### ## % ### """ # ######## #? | | ????# %#????######## =% #?# # #? | | ????# #???????????#### #?########## ######"###? | | ??###[ #??????????????# ##???????### #???#"""#?? | | ??#[%* #???????????#### ##????### ##### ##?? | | ??#%*!*#??????#??### #????# #### #?? | | ??#=####??????" ?# #????## # #?### #?? | | ??#%#????????"" # ##????######## # #?? | | ??#=#????????]|t /Y ##?????# #### #### ##?? | | ??#*#?????????? Y #?????## #########??? | | ??# #????????????# ##???## ###???????? | | ??# #???????????## ###?# ##?????????? | | ??# #???????????# !### ##??????????? | | ### ####?###????## % =% ; ###???????????? | | # ## ##????## r @ = ;; ##?????????????? | | #?????# r %######??????????????? | | ] #????# ##???????????????????? | | #???# ##????????????????????? | | # ## #??# ##?????????????????????? | | ## ### ##?# ###??????????????????????? | | ?# #?#####??# % ######????????????????????????? | | ## #???????# %#??????????????????????????????? | | # ##??????# #???????????????????????????????? | | # ##?????# ????????????????????????????????? | | # ##????# ?????????????????????????????????? | | #????# ??????????????????????????????????? | | #????????????????????????????????????????? | | ##????????????????????????????????????????? | | #????????????????????????????????????????? | | ##???????????????????????????????????????? | | ## ## ##???????????????????????????????????????? | | ?##### !##???????????????????????????????????????? | | ???# %##???????????????????????????????????????? | | ??## ==##???????????????????????????????????????? | | ?## [[[#???????????????????????????????????????? | | ## * ##??????????????????????????????????????? | | # ###????????????????????????????????????? | | ##???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Lgt. Treads | 53% | -10/Materials Assault Rifle | 28% | -10/Materials Seismic Detector | 55% | -10/Materials Lgt. Treads | 65% | -10/Materials Lgt. Treads | 74% | -10/Materials Lgt. Treads | 77% | -10/Materials Lgt. Assault Rifle | 15% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerSmartConstruct Manual? 0 Play Time 00:25:13 Cumulative 290.2 hours Start 2025.03.01 @ 19:51:14 End 2025.03.01 @ 20:42:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/2/1/0/0/1/0/0/0 Lore% 62 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f0cd202-cbe5-42ea-a7da-f4dc6e25859b