Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 23:29:26 Player: eseft Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1094) 1094 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5074 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 16/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Target Analyzer ECM Suite Hacking Suite > --- WEAPON (3) ------- Force Rifle > --- INVENTORY (5) ---- Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Matter Compressor Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Drone Bay > --- WEAPON ----------- Force Rifle Force Rifle Axe > --- INVENTORY -------- Huge Storage Unit Matter Filter Improved Shield Generator Hacking Suite [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Great Maul Energy Gun Small Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . . . 1 Utility 5 | . . . 2 1 1 1 Weapon 1 | . . . . 1 . . Parts Attached 97 | 7 9 9 5 11 37 19 Power 16 | 1 1 4 . 1 7 2 Engine 13 | 1 1 4 . 1 4 2 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 26 | 2 2 1 . 4 11 6 Treads . | . . . . . . . Leg 5 | 2 . . . . 3 . Wheel . | . . . . . . . Hover 7 | . . . . 3 . 4 Flight 14 | . 2 1 . 1 8 2 Utility 27 | 2 1 . 4 3 14 3 Device 14 | 1 1 . 3 1 6 2 Storage 4 | 1 . . . . 3 . Processor 4 | . . . . 1 3 . Hackware 5 | . . . 1 1 2 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 28 | 2 5 4 1 3 5 8 Energy Gun 6 | . 1 1 . . 3 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 2 2 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . 1 1 1 2 Slashing Weapon 4 | . . . . 1 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 3 | . . . . . 2 1 System Corruption 13 | . . . . . 11 2 Parts Lost 44 | . 1 . . 5 19 19 Power 8 | . 1 . . . 5 2 Propulsion 17 | . . . . 3 5 9 Utility 11 | . . . . 1 6 4 Weapon 8 | . . . . 1 3 4 Highest Loss Streak 9 | . 1 . . 3 9 8 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 70 | . 91 76 73 69 65 51 Engine 6 | . 7 11 9 7 4 2 Leg 6 | . 23 . . . 6 . Hover 2 | . . . . 5 2 3 Flight 8 | . 4 22 18 8 6 9 Device 15 | . 15 22 27 21 11 6 Storage 3 | . 11 . . . 3 . Processor 6 | . . . . 1 13 13 Hackware 6 | . . . 9 11 6 7 Energy Gun 4 | . 11 10 1 . 3 . Ballistic Gun 3 | . 14 9 1 . . . Impact Weapon 3 | . . . 6 7 3 3 Slashing Weapon 1 | . . . . 2 1 1 Peak Build Rating 54 | 7 8 11 18 34 54 49 Average Rating 22 | 4 6 9 17 25 34 29 On Entrance 15 | . 7 8 11 18 26 38 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 13 10 11 23 44 23 Greatest Support 46 | 20 20 14 17 25 46 40 Greatest Overweight (x) 3 | 1 3 . . 1 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 5 5 5 25 5 Average Capacity 5 | 6 7 5 5 5 5 5 Most Carried 10 | 1 8 5 5 5 10 5 Average Carried 4 | . 6 4 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 1 Class Distribution -------------------- 59% | Mutant 25% | Hacker-Mutant 9% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1471 | 222 376 80 . 183 493 117 Remotely . | . . . . . . . Salvage Created 1468 | 13 448 100 . 238 473 196 Parts 68 | 1 22 4 . 7 28 6 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 29 | . 9 3 . 6 11 . Melee 4 | . . . . 2 2 . Guns 12 | . 5 . . . 7 . AOE 10 | . 4 3 . 3 . . Classes Destroyed 10 | 1 7 . . 1 1 . Worker 6 | . 2 . . . 3 1 Builder 1 | . 1 . . . . . Tunneler 4 | 1 . . . 1 1 1 Hauler 1 | . 1 . . . . . Recycler 4 | . 1 1 . 1 . 1 Operator 1 | . . . . . 1 . Watcher 2 | . 1 . . . . 1 Swarmer 17 | . 3 3 . 3 8 . Grunt 8 | . 6 . . . 2 . Programmer 4 | . . . . 3 1 . Best Kill Streak 4 | 1 4 4 . 4 3 2 Combat Bots Only 3 | . 3 3 . 3 3 . Max Kills in Single Turn 4 | 1 4 3 . 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 . 3 . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 515 | . 56 16 1 57 186 199 Missed 172 | . 17 7 1 21 63 63 Damage Taken 5146 | . 526 93 . 481 1978 2068 Core 1891 | . 144 17 . 136 585 1009 Absorbed by Shields 20 | . . . . 20 . . Core Remaining (%) 74 | 100 42 95 100 80 31 . Volleys Fired 81 | 1 42 2 . 2 29 5 Largest 2 | 2 2 2 . 1 2 2 Hottest 160 | 40 70 70 . 36 160 111 Shots Fired 139 | 2 84 4 . 2 39 8 Gun 123 | 2 73 2 . . 39 7 Cannon 1 | . . . . . . 1 Launcher 15 | . 11 2 . 2 . . Special . | . . . . . . . Kinetic 52 | 2 45 . . . . 5 Thermal 71 | . 28 2 . . 39 2 Explosive 15 | . 11 2 . 2 . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 9 | 1 9 1 . . 4 4 Robot Miss Streak 4 | 1 3 1 . 2 4 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 118 | 1 55 2 . 15 32 13 Core Hits 53 | 1 26 3 . 7 13 3 Critical Kills 4 | . . . . . 4 . Critical Parts Destroyed 6 | . . . . 2 3 1 Critical Strikes 10 | . . . . 2 7 1 Destroy 3 | . . . . . 3 . Smash 7 | . . . . 2 4 1 Melee Attacks 59 | . . . . 23 20 16 Impact 47 | . . . . 21 18 8 Slashing 11 | . . . . 2 2 7 Piercing . | . . . . . . . Sneak Attacks 11 | . . . . 4 4 3 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 4033 | 24 1045 182 . 1084 1161 537 Guns 1199 | 24 614 . . . 460 101 Cannons . | . . . . . . . Explosions 812 | . 425 182 . 205 . . Melee 1996 | . . . . 879 701 416 Ramming 26 | . 6 . . . . 20 Kinetic 513 | 24 434 . . . . 55 Thermal 686 | . 180 . . . 460 46 Explosive 812 | . 425 182 . 205 . . Electromagnetic . | . . . . . . . Impact 1658 | . . . . 850 624 184 Slashing 338 | . . . . 29 77 232 Piercing . | . . . . . . . Highest Corruption 7 | . . . . 5 7 4 Average Corruption 2 | . . . . 3 2 2 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 34 | . . . . 13 11 10 Message Errors 7 | . . . . 3 3 1 Matter Fused 10 | . . . . 4 2 4 Heat Flow Errors 4 | . . . . 1 1 2 Energy Discharges 6 | . . . . 3 1 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 2 | . . . . 1 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 814 | . 8 28 . 349 258 171 Projectiles . | . . . . . . . Explosions 40 | . 8 28 . 4 . . Melee 774 | . . . . 345 258 171 Knockbacks 8 | . . . . 5 1 2 Impact 8 | . . . . 5 1 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . 16 . . 20 . 9 Shots 2 | . 1 . . 1 . . Rammed 4 | . . . . . . 4 Targets Rammed 6 | . 2 . . . . 4 Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 357 | . 51 18 . 180 357 139 Average Temperature 84 | . 18 9 . 94 166 41 Received Heat Transfer 603 | . 330 39 . 18 216 . Siege Activations . | . . . . . . . Robots Corrupted 7 | . . . . 2 4 1 Combat Hostiles 3 | . . . . 1 2 . Parts Fried 9 | . . . . 5 3 1 Impact Corruptions 27 | . . . . 14 9 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1251 | . 400 . . . 777 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 338 | 5 306 338 293 150 125 122 Initial 142 | . 3 30 142 133 37 60 Average 98 | . 150 135 192 98 53 67 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 91 | 100 81 72 53 100 100 100 Level 1 8 | . 18 27 46 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . 2 3 2 2 Investigation 3 | . . . . 2 . 1 Extermination 3 | . . . . 1 1 1 Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 13 | . 4 4 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 17 20 8 13 20 16 Peak Tracking Total 13 | . 4 13 8 4 5 7 Tactical Retreats 16 | . 2 4 2 1 4 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . . 2 . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 18 | . 4 1 2 7 2 2 Terminals 15 | . 3 1 2 5 2 2 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 5 2 9 16 3 6 Successful 31 | . 4 2 8 11 1 5 Failed 10 | . 1 . 1 5 2 1 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 22 | . 1 1 6 9 2 3 Terminals 38 | . 4 2 9 14 3 6 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 3 1 7 6 1 3 Record 12 | . 1 . 6 3 . 2 Alert Level 4 | . 1 1 1 . . 1 Locate Traps 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Investigation Status 1 | . 1 . . . . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . Recycle Component 1 | . 1 . . . . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . 1 1 3 . 2 Terminals 7 | . . 1 1 3 . 2 Botnet 7 | . . 1 1 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 . 2 7 1 2 Full Trace Events 3 | . . . . 2 . 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . . 3 . STAY 1 | . . . . . 1 . EXPLORE 2 | . . . . . 2 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . . . 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4033 | 66 835 316 195 973 1002 646 Spaces Moved 4273 | 48 651 460 327 1136 922 729 Core 420 | 11 3 . . 3 45 358 Treads . | . . . . . . . Legs 693 | 37 432 . . . 224 . Wheels . | . . . . . . . Hover 1019 | . . . . 532 398 89 Flight 2141 | . 216 460 327 601 255 282 Fastest Speed 23 | 50 37 37 37 37 26 23 Average Speed 60 | 108 92 37 37 51 70 56 Slowest Speed 275 | 120 200 40 37 120 275 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . 7 2 1 . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 51 48 29 19 19 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . 1 5 Terrain Destroyed 74 | . 52 8 . 8 1 5 Melee 6 | . . . . . 1 5 Projectile . | . . . . . . . AOE 68 | . 52 8 . 8 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5430 | 56 789 597 400 1478 1188 922 Wait 836 | . 74 120 60 291 149 142 Move 4243 | 47 638 455 324 1135 921 723 Hop 11 | . 5 2 1 . . 3 Pick Up 46 | 1 12 4 5 3 15 6 Fast Attach 55 | 7 3 6 1 9 20 9 Attach 26 | . 1 . 3 2 13 7 Detach 8 | . . . . 1 6 1 Swap 16 | . 5 3 1 . 4 3 Drop 35 | . 7 5 5 4 11 3 Fire 81 | 1 42 2 . 2 29 5 Melee 57 | . . . . 21 20 16 Ram 4 | . . . . . . 4 Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . 10 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 532 | -10/Materials | Discovered new exit (range 7) 633 | -10/Materials | Core integrity fell below 50% 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Propulsion x2 1009 | -9/Materials | Discovered new exit (range 13) 1183 | -9/Materials | Discovered new exit (range 7) 1213 | -9/Materials | Discovered new exit (range 15) 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Utility x2 1300 | -8/Materials | Discovered new exit (range 8) 1413 | -8/Materials | Entered Factory 1413 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1473 | -7/Factory | Discovered new exit (range 7) 1925 | -7/Factory | Lost 3 parts (2n1u) 2091 | -7/Factory | Build established: Hacker-Mutant 2382 | -7/Factory | Discovered new exit (range 8) 2386 | -7/Factory | Discovered new exit (range 16) 2386 | -7/Factory | Entered another Factory area 2386 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2802 | -6/Factory | Lost 9 parts (2p2n5u) 3014 | -6/Factory | Build established: Mutant 3149 | -6/Factory | Core integrity fell below 50% 3207 | -6/Factory | Lost 3 parts (1p1u1w) 3340 | -6/Factory | Lost 5 parts (2p3n) 3371 | -6/Factory | Discovered new exit (range 16) 3378 | -6/Factory | Identified exit to Factory 3388 | -6/Factory | Entered another Factory area 3388 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3448 | -5/Factory | Discovered new exit (range 4) 3467 | -5/Factory | Identified exit to Upper Caves 3658 | -5/Factory | Lost 8 parts (1p5n2u) 3788 | -5/Factory | Core integrity fell below 50% 4021 | -5/Factory | Core integrity fell below 20% 4034 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03998_ Assembly Bed disabled. 04000_ Penetrated by Slug. 04005_ Disruptor Cannon destroyed. 04006_ Penetrated by Slug. 04007_ Lgt. Ion Engine destroyed. 04010_ Slug penetrates Wall. 04010_ Penetrated by Slug. 04011_ Great Axe destroyed. 04013_ Slug penetrates Assembly Bed. 04014_ Penetrated by Slug. 04015_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 04017_ Slug penetrates Wall. 04019_ Hvy. Machine Gun destroyed. 04020_ Slammed into P-70 Sage. 04022_ Destabilizing: Core damaged (-30). 04023_ Slammed into P-70 Sage. 04024_ Slug penetrates Wall. 04026_ Imp. Gravmag System destroyed. 04028_ Slug penetrates Wall. 04029_ Imp. Gravmag System destroyed. 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Novice Programmer Challenges ------------ None Game ------ Seed LauncherBombSplitter Manual? 0 Play Time 02:11:15 Cumulative 16.2 hours Start 2025.03.26 @ 22:32:52 End 2025.04.01 @ 23:29:26 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43454d9b-ed73-4d46-918c-a82394ff6e50