Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 19:18:26 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (631) 631 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1716 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 12/300 Energy 97/100 System Corruption 3% Temperature Cool (0) Movement Flying (31) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scan Processor Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Terrain Scan Processor > --- WEAPON ----------- Grenade Launcher Datajack > --- INVENTORY -------- Light Nuclear Core Backup Propulsion I Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Heat Sink Structural Scanner Visual Processing Unit Sensor Array Improved Terrain Scanner Targeting Computer Shotgun Shotgun [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Terrain Scan Processor Device Heat Sink Storage Huge Storage Unit Processor Terrain Scan Processor Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 34 | 6 22 6 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 11 | 2 5 4 Treads 4 | . 4 . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight 4 | . . 4 Utility 6 | 1 5 . Device 1 | . 1 . Storage 3 | 1 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 9 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 8 | 2 6 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 6 1 Power 1 | . . 1 Propulsion 3 | . 3 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 88 66 Engine 13 | . 13 10 Treads 15 | . 16 . Wheel 1 | . 1 . Hover 6 | . 6 . Flight 1 | . . 43 Storage 13 | . 14 . Processor 11 | . 12 11 Ballistic Gun 13 | . 13 . Launcher 6 | . 6 . Peak Build Rating 18 | 6 11 18 Average Rating 9 | 5 9 13 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 91 | 14 91 9 Greatest Support 40 | 32 40 19 Greatest Overweight (x) 15 | . 15 . Average Overweight (x) 1 | . 2 . Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 17 5 Most Carried 20 | 7 19 20 Average Carried 11 | 4 11 4 Final Capacity 25 | 8 25 5 Final Carried 19 | 6 19 3 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1082 | 284 798 . Remotely . | . . . Salvage Created 782 | 111 671 . Parts 58 | 6 52 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 14 . Guns 14 | . 14 . Classes Destroyed 7 | 3 4 . Worker 2 | 1 1 . Builder 2 | . 2 . Tunneler 2 | 1 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Grunt 14 | . 14 . Best Kill Streak 5 | 2 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 80 | . 67 13 Missed 17 | . 11 6 Damage Taken 1217 | . 1134 83 Core 229 | . 198 31 Absorbed by Shields . | . . . Regen/Repaired (Parts) 103 | . 103 . Core Remaining (%) 60 | 100 20 . Volleys Fired 96 | 4 92 . Largest 2 | 2 2 . Hottest 70 | 40 70 . Shots Fired 162 | 8 154 . Gun 126 | 8 118 . Cannon . | . . . Launcher 27 | . 27 . Special 9 | . 9 . Kinetic 125 | 8 117 . Thermal 10 | . 10 . Explosive 27 | . 27 . Electromagnetic . | . . . Robot Hit Streak 10 | 2 10 . Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 87 | 5 82 . Core Hits 49 | 4 45 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1178 | 58 1120 . Guns 1008 | 58 950 . Cannons . | . . . Explosions 161 | . 161 . Melee . | . . . Ramming 9 | . 9 . Kinetic 996 | 58 938 . Thermal 12 | . 12 . Explosive 161 | . 161 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . 10 3 Average Corruption 9 | . 10 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 119 | . 119 . Message Errors 33 | . 33 . Matter Fused 33 | . 33 . Heat Flow Errors 10 | . 10 . Energy Discharges 16 | . 16 . Parts Fused 1 | . 1 . Data Loss (minor) 11 | . 11 . Data Loss (major) 6 | . 6 . Misfires 7 | . 7 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 66 | . 66 . Shots 4 | . 4 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 253 | . 253 6 Average Temperature 73 | . 73 6 Received Heat Transfer 411 | . 396 15 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . 37 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 195 | 15 195 140 Initial 9 | . 9 . Average 28 | 4 29 40 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 26 8 Peak Tracking Total 8 | . 5 8 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 15 6 Successful 16 | . 13 3 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 12 | . 12 . Recycling Units 8 | . 2 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 10 | . 10 . Scan Component 5 | . 5 . Repair 4 | . 4 . Refit 1 | . 1 . Recycling Unit Hacks 5 | . 2 3 Recycle Component 2 | . . 2 Report Inventory 2 | . 2 . Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 122 | . 122 . Parts Recycled 2 | . . 2 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . . 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5289 | 132 4981 176 Spaces Moved 1841 | 48 1286 507 Core 5 | 5 . . Treads 910 | . 910 . Legs . | . . . Wheels 224 | 43 181 . Hover 195 | . 195 . Flight 507 | . . 507 Fastest Speed 31 | 50 90 31 Average Speed 252 | 94 346 31 Slowest Speed 1300 | 100 1300 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 8 | . . 8 Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 43 | 6 90 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 28 | . 28 . Terrain Destroyed 187 | . 187 . Melee . | . . . Projectile . | . . . AOE 187 | . 187 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2326 | 127 1676 523 Wait 272 | 54 217 1 Move 1822 | 47 1284 491 Hop 8 | . . 8 Pick Up 53 | 14 34 5 Fast Attach . | . . . Attach 28 | 6 16 6 Detach 14 | . 10 4 Swap 6 | . 6 . Drop 24 | 2 14 8 Fire 96 | 4 92 . Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 1 | . 1 . Escape Stasis 1 | . 1 . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Discovered new exit (range 11) 1153 | -10/Materials | Repaired Ion Engine 1194 | -10/Materials | Repaired Lgt. Nuclear Core 1622 | -10/Materials | Crushed by falling debris 1623 | -10/Materials | Core integrity fell below 50% 1623 | -10/Materials | System corruption reached 10% 1769 | -10/Materials | Repaired Terrain Scan Processor 1942 | -10/Materials | Discovered new exit (range 12) 2649 | -10/Materials | Repaired Ion Engine 5114 | -10/Materials | Entered another Materials area 5114 | -9/Materials | Evolved 2 slots: Propulsion x2 5273 | -9/Materials | Discovered new exit (range 8) 5290 | -9/Materials | Self-destructed Last Messages --------------- Dispatching Investigation squad. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician sends out distress signal. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. EXIT=FOUND Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). S-10 Pest destroyed. Ion Engine destroyed. 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T #???????# """ #?# | | ????????????????? #???????###########?# | | ????????????????/## #???????????????????# | | ??????????????? ?###+###???????????????????# | | ??????????????? ????????????????????????????# | | ??????????????? ????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilArchitectSabre Manual? 0 Play Time 00:33:16 Cumulative 16.5 hours Start 2025.02.04 @ 18:48:56 End 2025.02.04 @ 19:18:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ccbf0670-7ee4-45f9-a60f-a30f39fcaed5