Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 23:40:04 Player: CogEmotions! Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (957) 957 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3222 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 100/100 System Corruption 0% Temperature Warm (134) Movement Core (1350) Ox26 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink High-capacity Battery (250) Medium Matter Pod (100) Advanced Weight Redist. System Transmission Jammer Hacking Suite Hacking Suite Particle Gun Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Transmission Jammer Heavy Armor Plating > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Improved Heat Sink Cooling System High-capacity Battery Medium Matter Pod Targeting Computer Heavy Armor Plating Hacking Suite Hacking Suite Advanced Beam Cannon Plasma Cutter Mining Claw Axe Axe Axe Axe [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 51 | 6 12 10 15 8 Power 7 | 1 1 1 3 1 Engine 4 | 1 1 . 1 1 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 17 | 2 5 3 5 2 Treads . | . . . . . Leg 8 | 2 1 . 3 2 Wheel 5 | . . 3 2 . Hover 2 | . 2 . . . Flight 2 | . 2 . . . Utility 13 | 1 4 2 3 3 Device 6 | . 2 1 2 1 Storage 4 | 1 2 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 14 | 2 2 4 4 2 Energy Gun 4 | 2 . 2 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | . . . 3 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 3 | . 1 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 19 | . 1 7 1 10 Power 4 | . 1 1 1 1 Propulsion 6 | . . 3 . 3 Utility 2 | . . . . 2 Weapon 7 | . . 3 . 4 Highest Loss Streak 8 | . 1 4 1 8 To Critical Strikes 1 | . . . . 1 Average Backups 5 | 1 4 3 14 14 Power . | . . . 1 . Propulsion . | . . . . 1 Utility 2 | . 1 1 7 8 Weapon 2 | . 2 1 3 3 Tool/Special . | . . . . . Unused Backups 10 | . 3 2 2 3 Power 1 | . . 1 . . Propulsion 3 | . 3 . . . Utility 4 | . . 1 . 3 Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 96 74 91 75 Engine 5 | . 14 1 4 10 Core 2 | . . 2 13 4 Leg 13 | . 26 4 24 23 Wheel 1 | . . 2 2 . Device 17 | . 12 22 10 6 Storage 16 | . 14 19 10 9 Protection 1 | . . . 7 5 Energy Gun 10 | . 18 9 . . Ballistic Gun 1 | . . . 10 14 Launcher 1 | . 4 . . . Slashing Weapon 7 | . 2 10 4 . Peak Build Rating 40 | 6 10 21 40 39 Average Rating 14 | 4 7 11 37 30 On Entrance 14 | . 6 8 21 39 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 118 | 14 90 96 118 118 Greatest Support 63 | 20 26 38 63 63 Greatest Overweight (x) 29 | 1 3 29 5 27 Average Overweight (x) 4 | . 1 8 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 21 25 25 25 Most Carried 19 | 5 10 15 19 17 Average Carried 5 | 1 4 3 15 14 Final Capacity 25 | 8 25 25 25 25 Final Carried 17 | 1 7 14 17 9 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 974 | 259 151 355 49 160 Remotely . | . . . . . Salvage Created 1483 | . 375 767 49 292 Parts 83 | . 22 42 2 17 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 25 | . 6 11 1 7 Melee 9 | . . 9 . . Guns 11 | . 4 . 1 6 Cannons 1 | . . . . 1 AOE 4 | . 2 2 . . Classes Destroyed 13 | . 5 6 1 1 Worker 5 | . . 5 . . Builder 3 | . 2 1 . . Tunneler 1 | . . 1 . . Hauler 3 | . 2 1 . . Recycler 5 | . 1 4 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 6 | . . 6 . . Cutter 2 | . . . . 2 Grunt 14 | . 6 3 . 5 Sentry 2 | . . 2 . . Hunter 1 | . . . 1 . Best Kill Streak 13 | . 5 13 1 3 Combat Bots Only 6 | . 3 6 1 3 Max Kills in Single Turn 3 | . 3 2 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . 1 1 . . Melee 2 | . . 2 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 338 | . 49 90 24 175 Missed 71 | . 15 25 4 27 Hits 267 | . 34 65 20 148 Melee 14 | . . . . 14 Projectile 253 | . 34 65 20 134 Critical Strikes 20 | . . 1 . 19 Damage Taken 3858 | . 376 847 280 2355 Core 985 | . 92 341 25 527 Absorbed by Shields 57 | . . . . 57 Core Remaining (%) 59 | 100 63 14 . . Volleys Fired 113 | . 35 28 12 38 Largest 2 | . 2 2 2 2 Hottest 115 | . 100 115 93 96 Shots Fired 194 | . 68 36 24 66 Gun 166 | . 63 30 23 50 Cannon 11 | . . . 1 10 Launcher 11 | . 5 6 . . Special 6 | . . . . 6 Kinetic 73 | . . . 23 50 Thermal 110 | . 63 30 1 16 Explosive 11 | . 5 6 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 6 9 8 Robot Miss Streak 7 | . 7 1 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 149 | . 39 52 18 40 Core Hits 67 | . 22 28 3 14 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . 2 3 . 2 Burn 4 | . 2 2 . . Destroy 2 | . . . . 2 Sever 1 | . . 1 . . Melee Attacks 34 | . 2 31 . 1 Impact . | . . . . . Slashing 34 | . 2 31 . 1 Piercing . | . . . . . Sneak Attacks 10 | . . 10 . . Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . 3 . . Damage Inflicted 3458 | . 787 1700 219 752 Guns 1518 | . 451 259 219 589 Cannons 143 | . . . . 143 Explosions 569 | . 336 233 . . Melee 1208 | . . 1208 . . Ramming . | . . . . . Kinetic 808 | . . . 219 589 Thermal 873 | . 451 259 . 163 Explosive 569 | . 336 233 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1208 | . . 1208 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 176 | . 16 160 . . Projectiles . | . . . . . Explosions 16 | . 16 . . . Melee 160 | . . 160 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . 25 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 484 | . 303 33 146 484 Average Temperature 113 | . 63 17 70 181 Received Heat Transfer 1737 | . 210 249 . 1278 Effects 4 | . 2 . . 2 Shutdowns 2 | . . . . 2 Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 5 3 . . Heat Transferred 2701 | . 1480 888 . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 195 | . 81 191 79 195 Initial 79 | . . 1 79 . Average 21 | . 15 21 16 61 Influence Increases 960 | . 249 431 30 250 Destroy 0b10 Robot/C 500 | . 120 220 20 140 Destroy 0b10 Robot/NC 100 | . 30 70 . . Destroy Leader 128 | . 36 62 10 20 Successful Hack 14 | . 9 5 . . Disable Machine 60 | . 30 30 . . Destroy Structure 53 | . 24 29 . . Lose Combat Pursuer 105 | . . 15 . 90 Influence Decreases 810 | . 243 248 219 100 Entered New Map 115 | . . 5 110 . Time Decay 535 | . 233 193 109 . Lost Part 160 | . 10 50 . 100 Squads Dispatched 4 | . 2 1 1 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 2 . . Communications Jammed 2 | . . . 2 . Distress Signals 2 | . . . 2 . Times Spotted 49 | . 12 20 4 13 Peak Tracking Total 10 | . 3 5 2 10 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . 2 2 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 4 | . 2 1 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 6 4 2 . Successful 8 | . 5 2 1 . Failed 3 | . 1 1 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 5 2 . . Record 3 | . 1 2 . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 267 | . . . 267 . Jamming 267 | . . . 267 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4494 | 85 1182 2511 458 258 Spaces Moved 1178 | 75 401 463 183 56 Core 155 | 30 . 124 . 1 Treads . | . . . . . Legs 781 | 45 379 140 162 55 Wheels 220 | . . 199 21 . Hover . | . . . . . Flight 22 | . 22 . . . Fastest Speed 50 | 50 117 120 110 190 Average Speed 330 | 97 253 495 210 219 Slowest Speed 1500 | 120 330 1500 470 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 57 39 20 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . 32 27 . . Melee . | . . . . . Projectile . | . . . . . AOE 59 | . 32 27 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1538 | 86 495 593 238 126 Wait 49 | . 11 34 1 3 Move 1175 | 74 400 462 183 56 Hop . | . . . . . Pick Up 60 | 6 17 21 14 2 Fast Attach 1 | 1 . . . . Attach 39 | 5 3 12 9 10 Detach 6 | . 1 1 3 1 Swap 25 | . 16 2 6 1 Drop 26 | . 10 5 10 1 Fire 113 | . 35 28 12 38 Melee 31 | . 2 28 . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire 11 | . . . . 11 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 9) 723 | -10/Materials | Discovered new exit (range 8) 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Utility x2 1434 | -9/Materials | Central database locked down 1788 | -9/Materials | Lost 4 parts (1p1n2w) 1816 | -9/Materials | Core integrity fell below 50% 3691 | -9/Materials | Core integrity fell below 20% 3717 | -9/Materials | Discovered new exit (range 16) 3779 | -9/Materials | Entered another Materials area 3779 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4237 | -8/Materials | Identified exit to Garrison 4237 | -8/Materials | Entered Garrison 4407 | -8/Garrison | Triggered checkpoint 4486 | -8/Garrison | Core integrity fell below 50% 4492 | -8/Garrison | Core integrity fell below 20% 4495 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04447_ Slug penetrates G-47 Trooper. 04447_ G-47 Trooper destroyed. 04450_ Hvy. Armor Plating destroyed. 04451_ Slug penetrates G-47 Trooper. 04451_ Plasma Cutter destroyed. 04456_ Slug penetrates G-47 Trooper. 04460_ Critical hit (Burn: +37). 04461_ Imp. Carbon-fiber Leg destroyed. 04462_ Slug penetrates G-47 Trooper. 04462_ G-47 Trooper suffers critical hit (Destroy). 04462_ Destroyed Particle Gun. 04464_ Gauss Rifle destroyed. 04468_ Imp. Deuterium Engine destroyed. 04474_ Carbon-fiber Leg destroyed. 04476_ G-47 Trooper destroyed. 04479_ Imp. Carbon-fiber Leg destroyed. 04486_ Adv. Beam Cannon destroyed. 04489_ Critical hit (Burn: +37). 04494_ Acquired Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???######????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???### #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ###### #????????????????????????????????????????? | | # ## #????????????????#???????????????????????? | | ################ #######?????????????????? | | ## [ #?????????????????? | | # ## ! = *= #?????????????????? | | ?##############+### ######## #?????????????????? | | ??????????????#*#?# #???????????????????????????? | | ??????????????#*#?# #???????????????????????????? | | ??????????????# #?# #?????????#?????????????????? | | ??????????????# #?# #???????? #?????????????????? | | ??????????????# ?# #???????? #?????????????????? | | ??????????????###?# #??????? #?????????????????? | | ??????????????????# #??????#! ##""""## #???????? | | ??????????????????# #######=! #??????? | | ??????????????????# Y =@b=*% ??????? | | ??????????????????# g %bg^== ??????? | | ??????????????????###+######!!/## #???????????? | | ????????????????????????????%/ #?????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ??????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ???????????? | | ???????????????????????????????## ##??????????? | | ????????????????????????????????? #???????????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????"????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed PulsarRestorationBooster Manual? 0 Play Time 00:20:23 Cumulative 30.7 hours Start 2026.11.03 @ 23:19:50 End 2026.11.03 @ 23:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 28a129fe-d9f7-48e6-9558-914426b4fb2c