Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 05:19:39 Player: ChCbias Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (4861) 4861 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (10225) 10225 TOTAL SCORE: 17771 Bonus ------- High Alert Combat Kills 1661 Follower Combat Kills 14 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2350 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/610 Matter 47/900 Energy 100/100 System Corruption 37% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Advanced Targeting Computer Matter Filter Kinecellerator High-powered Shock Rifle High-powered Shotgun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Reactive Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Targeting Computer Matter Filter Kinecellerator Hardened Medium Armor Plating Focal Shield High-powered Shock Rifle High-powered Shotgun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Improved Grenade Launcher Power Sword [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Parts Attached 72 | 6 3 9 26 16 12 Power 12 | 1 . 2 4 1 4 Engine 10 | 1 . 2 3 1 3 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 21 | 2 . 2 9 5 3 Treads 18 | 2 . 1 8 5 2 Leg . | . . . . . . Wheel 3 | . . 1 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 3 . 8 4 3 Device 8 | . 1 . 3 2 2 Storage 4 | 1 1 . 1 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 1 . 4 1 1 Artifact . | . . . . . . Weapon 20 | 2 . 5 5 6 2 Energy Gun 5 | 1 . 1 2 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 . 1 2 . . Ballistic Cannon 5 | . . 1 . 3 1 Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 1 1 . . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 39 | . . 6 9 11 13 Power 7 | . . 1 1 2 3 Propulsion 13 | . . 2 3 4 4 Utility 9 | . . . 3 3 3 Weapon 10 | . . 3 2 2 3 Highest Loss Streak 10 | . . 2 3 3 10 To Critical Strikes . | . . . . . . Average Backups 11 | 3 7 9 10 14 14 Power . | . 1 . . . . Propulsion 1 | 1 2 2 2 . . Utility 3 | . 1 2 2 5 4 Weapon 6 | . 2 3 6 8 9 Tool/Special . | . . . . . . Unused Backups 22 | . 2 1 5 3 11 Power . | . . . . . . Propulsion 3 | . 2 . 1 . . Utility 5 | . . 1 . . 4 Weapon 14 | . . . 4 3 7 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 98 99 94 88 93 Engine 9 | . 14 13 3 8 12 Core 1 | . . . 5 . 3 Treads 24 | . 28 23 23 26 22 Wheel 1 | . . 3 3 . 1 Device 10 | . 3 14 12 8 14 Storage 10 | . 14 14 9 9 9 Protection 7 | . 9 . 11 8 3 Energy Gun 7 | . 14 3 8 7 . Ballistic Gun 7 | . 14 21 11 . . Ballistic Cannon 8 | . . . 3 13 25 Impact Weapon 1 | . . . . 3 . Peak Build Rating 50 | 6 20 24 42 49 50 Average Rating 32 | 5 9 19 34 40 45 On Entrance 23 | . 6 20 24 39 49 Avg Prop Armor Cover (%) 10 | . . 12 7 . 13 Naked Turns . | . . . . . . Heaviest Build 65 | 13 19 25 48 55 65 Greatest Support 72 | 40 40 40 64 72 72 Greatest Overweight (x) 12 | . . 1 3 1 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 8 10 12 15 15 Most Carried 15 | 6 10 10 15 15 15 Average Carried 12 | 3 7 9 10 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 7 15 15 12 Class Distribution -------------------- 46% | Mutant 22% | Scavenger-Tank 17% | Tank 7% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Mutant | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 3972 | 221 80 356 1573 1227 515 Remotely . | . . . . . . Salvage Created 3995 | . 140 255 2160 870 570 Parts 197 | . 16 24 89 25 43 Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 96 | . 6 6 43 26 15 Melee 1 | . . . . . 1 Guns 41 | . 5 5 26 5 . Cannons 29 | . . 1 10 6 12 AOE 23 | . 1 . 7 13 2 Classes Destroyed 16 | . 2 2 11 1 . Worker 4 | . . . 2 . 2 Builder 4 | . . . 1 . 3 Tunneler 2 | . . . 1 . 1 Hauler 5 | . 1 . 4 . . Recycler 3 | . . . 2 . 1 Mechanic 1 | . . . 1 . . Watcher 2 | . . . 1 . 1 Swarmer 21 | . 6 . 5 7 3 Grunt 41 | . . . 23 11 7 Brawler 4 | . . . 4 . . Duelist 2 | . . . 2 . . Sentry 14 | . . . 6 5 3 Specialist 5 | . . . 3 2 . Hunter 3 | . . . . 1 2 Artisan 2 | . . 2 . . . Subdweller 6 | . . 6 . . . Best Kill Streak 7 | . 6 1 7 6 5 Combat Bots Only 7 | . 6 1 7 6 5 Max Kills in Single Turn 3 | . 1 1 3 3 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 . 2 3 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 588 | . 37 61 155 151 184 Missed 166 | . 11 20 37 38 60 Hits 422 | . 26 41 118 113 124 Melee 2 | . . . 2 . . Projectile 420 | . 26 41 116 113 124 Critical Strikes 20 | . . 1 5 8 6 Damage Taken 6756 | . 203 896 2015 1528 2114 Core 1253 | . 47 182 536 226 262 Absorbed by Shields . | . . . . . . Redirected to Shielding 5 | . . . 5 . . Ignored by Resistances 313 | . . . 144 140 29 Regen/Repaired (Parts) 243 | . . . 119 . 124 Core Remaining (%) 78 | 100 . 56 . . . Volleys Fired 305 | . 21 63 112 66 43 Largest 3 | . 2 2 3 3 3 Hottest 159 | . 60 80 148 159 120 Shots Fired 707 | . 42 115 305 125 120 Gun 425 | . 42 103 229 51 . Cannon 238 | . . 4 66 49 119 Launcher 44 | . . 8 10 25 1 Special . | . . . . . . Kinetic 458 | . 21 97 162 59 119 Thermal 169 | . . . 128 41 . Explosive 44 | . . 8 10 25 1 Electromagnetic 36 | . 21 10 5 . . Robot Hit Streak 28 | . 3 28 14 10 14 Robot Miss Streak 7 | . 7 3 4 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 4 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 439 | . 18 78 186 96 61 Core Hits 219 | . 10 19 106 50 34 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 10 | . 1 . 4 3 2 Burn 2 | . . . 2 . . Destroy 3 | . 1 . 2 . . Blast 3 | . . . . 1 2 Smash 2 | . . . . 2 . Melee Attacks 38 | . . . . 34 4 Impact 34 | . . . . 34 . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12794 | . 431 672 4540 5245 1906 Guns 3745 | . 212 569 2355 609 . Cannons 3024 | . . 28 839 526 1631 Explosions 3517 | . 219 75 1328 1672 223 Melee 2384 | . . . . 2346 38 Ramming 124 | . . . 18 92 14 Kinetic 4715 | . 109 563 1726 686 1631 Thermal 2099 | . 219 . 1431 449 . Explosive 3122 | . . 75 1203 1672 172 Electromagnetic 350 | . 103 34 162 . 51 Impact 2346 | . . . . 2346 . Slashing 38 | . . . . . 38 Piercing . | . . . . . . Highest Corruption 37 | . . 3 13 26 37 Average Corruption 25 | . . 3 13 25 26 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 151 | . . . 3 111 37 Message Errors 26 | . . . . 21 5 Matter Fused 38 | . . . 2 27 9 Heat Flow Errors 18 | . . . . 14 4 Energy Discharges 21 | . . . . 14 7 Parts Rejected 4 | . . . . . 4 Data Loss (minor) 18 | . . . . 16 2 Data Loss (major) 3 | . . . . 3 . Misfires 6 | . . . . 4 2 Alerts 2 | . . . . 2 . Misdirections 2 | . . . . 2 . Weapon Failures 13 | . . . 1 8 4 Overload Shots . | . . . . . . Overflow Damage 280 | . 1 5 23 237 14 Projectiles 37 | . . . 23 . 14 Explosions 85 | . 1 5 . 79 . Melee 158 | . . . . 158 . Knockbacks 27 | . . . 8 12 7 Impact 8 | . . . . 8 . Kinetic 16 | . . . 7 2 7 Secondary 3 | . . . 1 2 . Self-Inflicted Damage 151 | . . 18 69 22 42 Shots 8 | . . 3 3 1 1 Rammed 31 | . . . 2 23 6 Targets Rammed 31 | . . . 2 23 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 672 | . 40 . 672 568 497 Average Temperature 124 | . 18 . 159 118 73 Received Heat Transfer 2259 | . . 240 810 711 498 Effects 22 | . . . 11 8 3 Energy Bleed 5 | . . . 2 2 1 Interference 8 | . . . 3 3 2 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 4 | . . . 1 3 . Damage (core) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 5 . Combat Hostiles 2 | . . . . 2 . Parts Fried 1 | . . . . 1 . Impact Corruptions 7 | . . . . 7 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 4 1 . Heat Transferred 4814 | . 300 . 3478 1036 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 5 | . . . 4 5 4 Low Security (%) 23 | 100 100 . 28 . . Level 1 . | . . . 2 . . Level 2 5 | . . . 18 . . Level 3 16 | . . . 25 12 29 Level 4 30 | . . . 25 31 70 Level 5 22 | . . . . 55 . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 2007 | . 144 . 1287 2007 1231 Initial 978 | . . . . 830 978 Average 994 | . 41 . 655 1544 1128 Influence Increases 3953 | . 193 . 1866 1307 587 Destroy 0b10 Robot/C 1840 | . 120 . 860 560 300 Destroy 0b10 Robot/NC 125 | . 5 . 60 20 40 Destroy Leader 324 | . 22 . 190 30 82 Allied During Kill 2 | . . . . 2 . Successful Hack 80 | . 7 . 28 23 22 Disable Machine 315 | . 30 . 60 180 45 Anti-Garrison Action 400 | . . . . 400 . Destroy Structure 171 | . 9 . 47 77 38 Lose Combat Pursuer 210 | . . . 135 15 60 Miscellaneous 486 | . . . 486 . . Influence Decreases 2828 | . 193 . 588 578 1469 Entered New Map 1477 | . . . . 448 1029 Time Decay 1001 | . 193 . 498 . 310 Lost Part 330 | . . . 90 110 130 Lost Ally 20 | . . . . 20 . Squads Dispatched 11 | . . . 7 . 4 Investigation 4 | . . . 2 . 2 Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault 1 | . . . 1 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 7 | . . . 5 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 9 6 69 24 29 Peak Tracking Total 10 | . 3 1 10 4 6 Tactical Retreats 12 | . . . 7 1 4 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 6 | . . . 1 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 25 | . 2 . 4 16 3 Max in Single Turn 2 | . 1 . 1 2 2 Garrison Relay 4 | . . . . 4 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 15 | . 3 . 6 3 3 Terminals 12 | . 3 . 4 3 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 41 | . 10 . 16 3 12 Successful 19 | . 2 . 9 2 6 Failed 22 | . 8 . 7 1 6 Catastrophic 4 | . 1 . 1 1 1 Database Lockouts . | . . . . . . Manual 12 | . 3 . 4 . 5 Terminals 35 | . 10 . 12 3 10 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 13 | . 2 . 5 2 4 Record 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 2 | . . . 1 . 1 Emergency Access Points 2 | . . . 1 . 1 Locate Traps 1 | . . . . . 1 Disarm Traps 1 | . . . 1 . . Registered Components 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 . 4 2 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 88 | . . . 44 . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 2 | . . . . 2 . Coupler Efficiency 1 | . . . . 1 . Zone Cloak 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . 13 . Machine Destruction 13 | . . . . 13 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 7 | . . . . 7 . Total Damage 124 | . . . . 124 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 137 | . 15 . 15 15 92 Good Acts 22 | . 1 2 6 11 2 Bad Acts 25 | . . 3 12 6 4 Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 5662 | 114 640 728 1452 2044 684 Spaces Moved 2616 | 68 277 355 632 1058 226 Core 11 | 8 . . . . 3 Treads 2354 | 60 277 249 531 1058 179 Legs . | . . . . . . Wheels 251 | . . 106 101 . 44 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 115 105 145 150 Average Speed 153 | 147 160 146 146 154 174 Slowest Speed 650 | 160 160 160 240 232 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 42 | 4 49 22 63 87 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 4 | . . 4 . . . Spaces Dug 11 | . . . . . 11 Terrain Destroyed 212 | . 7 37 46 84 38 Melee 1 | . . . . . 1 Projectile 49 | . . 1 11 . 37 AOE 162 | . 7 36 35 84 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 3614 | 79 437 453 946 1295 404 Wait 431 | . 128 14 123 68 98 Move 2612 | 67 276 354 632 1057 226 Hop . | . . . . . . Pick Up 54 | 6 6 4 26 11 1 Fast Attach 31 | 6 1 . 10 7 7 Attach 22 | . . 6 6 6 4 Detach 1 | . . . . 1 . Swap 50 | . 2 10 16 12 10 Drop 38 | . 3 2 19 9 5 Fire 305 | . 21 63 112 66 43 Melee 38 | . . . . 34 4 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 31 | . . . 2 23 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 9) 613 | -10/Materials | Prayed at D.C.S.S. Altar Unit 677 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 755 | -10/Materials | Entered Subcaves 756 | -10/Subcaves | Approached by a straggling Scientist 762 | -10/Subcaves | Learned Materials garrison access intel 1338 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 1361 | -10/Subcaves | Discovered new exit (range 8) 1378 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1425 | -10/Subcaves | Identified exit to Recycling 1483 | -10/Subcaves | Entered Materials 1483 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1484 | -8/Materials | Loaded intel: 1 garrison access location 1591 | -8/Materials | Lost 3 parts (1p1n1w) 1686 | -8/Materials | Repaired Slug Cannon 1843 | -8/Materials | Discovered new exit (range 16) 1863 | -8/Materials | X0-1V1 activates XOMVISION 1888 | -8/Materials | Garrison activated, responded to threat 1926 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2144 | -8/Materials | X0-1V1 sent hostile X-57 Shotgunner (x3) 2192 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2235 | -8/Materials | X0-1V1 sent you to a vault 2299 | -8/Materials | Build established: Scavenger-Tank 2310 | -8/Materials | Core integrity fell below 50% 2507 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2520 | -8/Materials | Discovered new exit (range 5) 2608 | -8/Materials | Destroyed 7 combat bots 2683 | -8/Materials | First assault squad dispatched 2837 | -8/Materials | X0-1V1 mutated your Utility slot to Power slot 2844 | -8/Materials | System corruption reached 10% 2935 | -8/Materials | Identified exit to Garrison 2935 | -8/Materials | Entered Garrison 2953 | -8/Garrison | Triggered checkpoint 3081 | -8/Garrison | Triggered checkpoint 3087 | -8/Garrison | Triggered checkpoint 3120 | -8/Garrison | Core integrity fell below 20% 3131 | -8/Garrison | Lost 3 parts (1p1n1w) 3177 | -8/Garrison | Triggered checkpoint 3191 | -8/Garrison | Triggered checkpoint 3236 | -8/Garrison | Lost 3 parts (1p1u1w) 3344 | -8/Garrison | Discovered new exit (range 8) 3349 | -8/Garrison | Identified exit to Materials 3349 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 3401 | -8/Garrison | Rescued a captive Derelict 3472 | -8/Garrison | Triggered checkpoint 3689 | -8/Garrison | Build established: Tank 3761 | -8/Garrison | X0-1V1 destroyed Phase Generator 3761 | -8/Garrison | Phase Generator disabled 3803 | -8/Garrison | Installed Relay Interface Framework 3827 | -8/Garrison | Triggered checkpoint 3842 | -8/Garrison | X0-1V1 rescued you from certain death 3842 | -8/Garrison | Garrison Relay disabled 3847 | -8/Garrison | Triggered checkpoint 4030 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4035 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4063 | -8/Garrison | Learned Materials security intel 4276 | -8/Garrison | X0-1V1 activates XOMVISION 4289 | -8/Garrison | Build established: Mutant 4534 | -8/Garrison | Discovered exit to Materials (range 9) 4717 | -8/Garrison | Garrison Relay disabled 4896 | -8/Garrison | X0-1V1 activates XOMVISION 4979 | -8/Garrison | Entered Materials 5185 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 5416 | -8/Materials | Identified exit to Factory 5416 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5569 | -8/Materials | Repaired Adv. Assault Cannon 5622 | -8/Materials | X0-1V1 upgraded hostiles (x2) 5639 | -8/Materials | Crushed by falling debris 5639 | -8/Materials | System corruption reached 30% 5663 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 05644_ Lgt. Nuclear Core destroyed. 05644_ U-05 Engineer lays Concrete. 05645_ The unstable cave ceiling collapses. 05645_ 40 Matter crushed. 05646_ U-05 Engineer builds a Wall. 05647_ System corrupted: Energy discharge (-33). 05652_ U-05 Engineer builds a Wall. 05654_ Adv. Assault Cannon destroyed. 05654_ Knocked back. 05654_ Penetrated by Slug. 05655_ Acquired 6 matter. 05659_ Knocked back. 05660_ Acquired 7 matter. 05660_ Slug penetrates Wall. 05660_ Penetrated by Slug. 05662_ System corrupted: Power Sword rejected. 05663_ Penetrated by Slug. 05663_ Hrd. Medium Armor Plating destroyed. 05663_ Knocked back. 05663_ X0-1V1 cackles wildly! 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""" #?# ????????????????????? | | ########### [R" #?? #?????????????????????? | | #/ ] # * ##? #?????????????????????? | | # ! # [*%#### #??????????????????????? | | # # |#*]; #??????????????????????? | | # """ # ####H #??????????????????????? | | + """ ][]# !#### #??????????????????????? | | # """ ]]]# % #??# / #??????????????????????? | | # ]]]# "??#% @#??????????????????????? | | # # % "??# #??????????????????????? | | #######+########/###? ??????????????????????? | | %% g ?????????????????????? | | *= % % uu #????????????????????? | | [[[ ! ^ #????????????????????? | | "" [[[% ^ ;????????????????????? | | "" [[[ #????????????????????? | | "" #### #????????????????????? | | !!!#######+######??????????????????? | | !!!## * #??????????????????? | | "" """" !! ## ! #??????????????????? | | "" """" ## #??????????????????? | | "" """" ## #??????????????????? | | % + " """"" #??????????????????? | | ## """"""""" #??????????????????? | | ! = %## """ """ #??????????????????? | | ########"Y # ###########?????????????????????? | | #???#"""# ##??????????????????????????????? | | #???####" #???????????????????????????????? | | #??????## % #???????????????????????????????? | | " #???????# #???????????????????????????????? | | " #???????# #???????????????????????????????? | | " #???????# % ##??????????????????????????????? | | ######### #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 37 Energy Capacity 1715 Matter Stores 700 Matter Capacity 900 Sight Range 19 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 43 Power Shielding 33 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Slug Cannon | 27% | -8/Materials Adv. Assault Cannon | 22% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainRiotDisplacer Manual? 0 Play Time 00:53:43 Cumulative 85.8 hours Start 2026.07.23 @ 04:28:26 End 2026.07.23 @ 05:19:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 44 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6f7f261-042d-4186-8bf9-40d109eb8043