Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 14:12:00 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2206) 2206 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (8650) 8650 TOTAL SCORE: 13751 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3650 Cogmind --------- Core Integrity 300/440 Matter 210/300 Energy 314/800 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (8) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite (fused) Improved Light Armor Plating Improved Hacking Suite Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (2) ------- Thunder Hammer Falx > --- INVENTORY (15) --- F-cell Engine Improved Heat Sink Advanced Signal Interpreter Seismic Detector Tactical Coordination Suite Weapon Mount Improved Heavy Armor Plating Reactive Plating Skeleton Box Skeleton Box Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Light Armor Plating Skeleton Box Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Thunder Hammer Falx > --- INVENTORY -------- F-cell Engine Improved Heat Sink Advanced Signal Interpreter Seismic Detector Tactical Coordination Suite Weapon Mount Improved Heavy Armor Plating Reactive Plating Improved Hacking Suite Skeleton Box Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Maul Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 54 | 6 6 14 14 14 Power 7 | 1 1 2 1 2 Engine 5 | 1 . 1 1 2 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 12 | 2 . 3 5 2 Treads 12 | 2 . 3 5 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 4 4 7 8 Device 9 | . 3 1 1 4 Storage 4 | 1 1 2 . . Processor 4 | . . . 3 1 Hackware 2 | . . . 1 1 Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 11 | 2 1 5 1 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon 3 | . . 2 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Parts Lost 7 | . . 1 1 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . . 1 1 . Highest Loss Streak 5 | . . 1 1 5 To Critical Strikes . | . . . . . Average Backups 11 | . 6 10 14 13 Power . | . . . . . Propulsion 2 | . 1 2 2 1 Utility 4 | . 1 3 6 8 Weapon 3 | . 2 3 5 4 Tool/Special . | . . . . . Unused Backups 26 | . 5 3 6 12 Power 2 | . 1 . . 1 Propulsion 3 | . . 1 1 1 Utility 13 | . 3 1 4 5 Weapon 8 | . 1 1 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 96 98 77 85 Engine 3 | . 5 4 . 2 Core 5 | . 8 6 3 3 Treads 20 | . 28 22 15 15 Device 22 | . 10 29 23 22 Storage 9 | . 13 11 7 7 Processor 3 | . . . 4 8 Protection 3 | . . 2 4 8 Ballistic Gun 8 | . 27 7 . . Ballistic Cannon 3 | . . 9 2 1 Impact Weapon 6 | . . 3 10 10 Peak Build Rating 70 | 6 19 42 53 70 Average Rating 35 | 4 9 35 48 49 On Entrance 22 | . 6 19 41 45 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 55 | 12 20 42 55 48 Greatest Support 56 | 40 40 43 56 46 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 6 8 10 15 15 Most Carried 15 | 1 10 15 15 15 Average Carried 11 | . 6 10 14 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 1 10 15 14 15 Transmogrified Parts 40 | . 1 12 16 11 Integrity Recovered 553 | . 23 149 131 250 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1742 | 237 513 447 420 125 Remotely . | . . . . . Salvage Created 2544 | . 406 707 857 574 Parts 96 | . 22 43 22 9 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 4 | . 1 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 10 17 19 7 Melee 12 | . . 1 10 1 Guns 18 | . 5 10 . 3 Cannons 9 | . . 4 3 2 AOE 6 | . 5 . 1 . Classes Destroyed 13 | . 5 4 2 2 Worker 2 | . . 2 . . Builder 2 | . . 2 . . Tunneler 2 | . 1 . 1 . Hauler 2 | . 1 1 . . Recycler 5 | . 1 . . 4 Mechanic 1 | . . . . 1 Operator 3 | . . 3 . . Watcher 1 | . . . 1 . Swarmer 10 | . 3 4 . 3 Grunt 29 | . 7 9 12 1 Duelist 1 | . . . 1 . Sentry 12 | . . 4 6 2 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 6 6 4 3 Combat Bots Only 6 | . 6 5 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 426 | . 35 100 131 160 Missed 119 | . 11 24 37 47 Hits 307 | . 24 76 94 113 Projectile 307 | . 24 76 94 113 Critical Strikes 10 | . . 1 6 3 Damage Taken 3440 | . 281 759 1342 1058 Core 379 | . 17 67 155 140 Absorbed by Shields 197 | . . 139 58 . Ignored by Resistances 21 | . . . . 21 Core Remaining (%) 87 | 100 83 86 79 . Volleys Fired 141 | . 33 63 21 24 Largest 2 | . 2 2 1 1 Hottest 76 | . 40 76 30 56 Shots Fired 226 | . 63 118 21 24 Gun 155 | . 60 79 . 16 Cannon 68 | . . 39 21 8 Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 192 | . 60 103 21 8 Thermal 31 | . . 15 . 16 Explosive 3 | . 3 . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 12 13 9 12 Robot Miss Streak 5 | . 4 5 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 258 | . 45 88 83 42 Core Hits 88 | . 24 31 17 16 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 17 | . . 6 9 2 Critical Strikes 26 | . . 9 15 2 Burn 1 | . . 1 . . Destroy 1 | . . 1 . . Blast 2 | . . 1 1 . Smash 18 | . . 6 10 2 Sever 4 | . . . 4 . Melee Attacks 133 | . . 15 81 37 Impact 120 | . . 15 68 37 Slashing 13 | . . . 13 . Piercing . | . . . . . Sneak Attacks 10 | . . 3 1 6 Combat Hostiles . | . . . . . Follow-up Attacks 15 | . . . 11 4 Damage Inflicted 6405 | . 868 1748 2474 1315 Guns 1442 | . 532 713 . 197 Cannons 978 | . . 514 336 128 Explosions 336 | . 336 . . . Melee 3649 | . . 521 2138 990 Ramming . | . . . . . Kinetic 2122 | . 532 1126 336 128 Thermal 298 | . . 101 . 197 Explosive 336 | . 336 . . . Electromagnetic . | . . . . . Impact 3481 | . . 521 1970 990 Slashing 168 | . . . 168 . Piercing . | . . . . . Highest Corruption 6 | . . . 6 . Average Corruption 5 | . . . 5 . Corruption Purged 2 | . . . 2 . Corruption Blocked . | . . . . . Effects 16 | . . . 16 . Message Errors 6 | . . . 6 . Matter Fused 4 | . . . 4 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 981 | . 44 210 518 209 Projectiles . | . . . . . Explosions 44 | . 44 . . . Melee 937 | . . 210 518 209 Knockbacks 28 | . . 8 16 4 Impact 17 | . . 3 11 3 Kinetic 9 | . . 5 3 1 Secondary 2 | . . . 2 . Self-Inflicted Damage 21 | . 21 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | . 7 165 255 20 Average Temperature 84 | . 2 99 103 11 Received Heat Transfer 1364 | . 126 291 728 219 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 10 | . . 2 5 3 Combat Hostiles 8 | . . 2 5 1 Parts Fried 21 | . . 7 11 3 Impact Corruptions 38 | . . 9 19 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 740 | . . 333 . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 89 | 100 100 94 69 100 Level 1 10 | . . 5 30 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 238 | . 171 223 238 134 Initial 97 | . . 52 9 97 Average 78 | . 28 85 115 67 Influence Increases 1699 | . 304 522 607 266 Destroy 0b10 Robot/C 1060 | . 200 340 380 140 Destroy 0b10 Robot/NC 90 | . 15 40 10 25 Destroy Leader 246 | . 42 82 82 40 Successful Hack 31 | . 7 7 10 7 Disable Machine 30 | . . 15 . 15 Destroy Structure 32 | . 10 8 5 9 Lose Combat Pursuer 210 | . 30 30 120 30 Influence Decreases 1692 | . 178 625 416 473 Entered New Map 205 | . . 74 14 117 Time Decay 1298 | . 178 416 392 312 Lost Part 64 | . . 10 10 44 Purge Threat 125 | . . 125 . . Squads Dispatched 9 | . 1 5 . 3 Investigation 3 | . 1 1 . 1 Extermination 2 | . . . . 2 Reinforcement 4 | . . 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 12 27 33 10 Peak Tracking Total 6 | . 6 6 5 3 Tactical Retreats 10 | . 1 2 6 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 5 5 5 1 Terminals 13 | . 5 4 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 32 | . 8 12 9 3 Successful 14 | . 6 3 4 1 Failed 17 | . 2 8 5 2 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual 20 | . 7 7 3 3 Terminals 26 | . 8 10 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . 2 4 . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 2 1 1 Prototype ID Bank 2 | . 1 1 . . Branch Access Points 2 | . . . 1 1 Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 3 . Retrieve Study 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 1 | . 1 . . . Skim 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . 3 . . Used 1 | . . 1 . . Hacking Detections 13 | . 4 5 3 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 1 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 117 | . 16 33 37 31 Average Entertainment 42 | . 29 34 42 60 Good Acts 34 | . . 9 17 8 Bad Acts 16 | . . 6 9 1 Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1240 | . 540 50 607 43 Optics 642 | . . . 605 37 Sensors 6 | . . . . 6 Structural 383 | . 383 . . . Seismic 209 | . 157 50 2 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4131 | 85 843 1241 1228 734 Spaces Moved 1787 | 51 424 493 478 341 Core 5 | 5 . . . . Treads 1782 | 46 424 493 478 341 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 145 Average Speed 158 | 149 160 162 156 156 Slowest Speed 255 | 160 160 255 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 58 49 57 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 14 | . . . 5 9 Terrain Destroyed 22 | . 8 . 5 9 Melee 14 | . . . 5 9 Projectile . | . . . . . AOE 8 | . 8 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2634 | 57 527 794 800 456 Wait 426 | . 33 172 195 26 Move 1783 | 50 423 492 477 341 Hop . | . . . . . Pick Up 51 | 1 20 16 8 6 Fast Attach 30 | 6 3 2 10 9 Attach 16 | . . 7 4 5 Detach 8 | . . 2 3 3 Swap 17 | . 5 9 2 1 Drop 50 | . 10 16 15 9 Fire 141 | . 33 63 21 24 Melee 112 | . . 15 65 32 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 845 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Discovered new exit (range 15) 1241 | -9/Materials | Discovered new exit (range 13) 1243 | -9/Materials | X0-1V1 collapsed Storage access 1265 | -9/Materials | Central database locked down 1329 | -9/Materials | Build established: Scavenger-Mutant 1491 | -9/Materials | X0-1V1 announced a LAN party 1582 | -9/Materials | X0-1V1 put everyone to sleep 1787 | -9/Materials | Build established: Mutant 1807 | -9/Materials | Discovered new exit (range 3) 1990 | -9/Materials | X0-1V1 foreshadows a heat wave 2075 | -9/Materials | Core integrity permanently improved by X0-1V1 (+250) 2170 | -9/Materials | Entered another Materials area 2170 | -8/Materials | Evolved 2 slots: Utility x2 2218 | -8/Materials | X0-1V1 activates XOMVISION 2468 | -8/Materials | X0-1V1 upgraded hostiles (x1) 2551 | -8/Materials | Discovered new exit (range 15) 2605 | -8/Materials | Identified exit to Factory 2605 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2613 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 2637 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 2670 | -8/Materials | X0-1V1 sent you to a vault 2905 | -8/Materials | X0-1V1 activates XOMVISION 3218 | -8/Materials | Weapon slot count reverted to normal (-4) 3297 | -8/Materials | Discovered exit to Factory (range 8) 3398 | -8/Materials | Entered Factory 3398 | -7/Factory | Evolved 2 slots: Utility x2 3498 | -7/Factory | Sight range permanently improved by X0-1V1 (+2; -300 max core) 3840 | -7/Factory | X0-1V1 activates XOMVISION 3905 | -7/Factory | X0-1V1 put everyone to sleep 4003 | -7/Factory | Lost 5 parts (1p2n2u) 4045 | -7/Factory | X0-1V1 sent you to a vault 4079 | -7/Factory | Found Prototype Device 4079 | -7/Factory | Identified Skeleton Box 4116 | -7/Factory | Found Skeleton Box 4132 | -7/Factory | Identified exit to Lower Caves 4132 | -7/Factory | Self-destructed Last Messages --------------- 04064_ Acquired Prototype Engine. 04064_ Identified F-cell Engine. 04067_ Acquired Hyb. Deuterium Engine. 04079_ Acquired Prototype Device. 04079_ Identified Skeleton Box. 04088_ Discarded Flail. 04089_ Acquired Prototype Impact Weapon. 04089_ Identified Thunder Hammer. 04101_ Acquired Imp. Hacking Suite. 04113_ Dropped Imp. Heat Sink. 04114_ Acquired Imp. Heavy Armor Plating. 04116_ Acquired Skeleton Box. 04132_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (164,174) Lower Caves (141,61) Lower Caves Map updated. 04132_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# =/ ] #??????????????????? | | ?????????????????# = #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# == #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# r #??????????????????? | | ?????????????????# ! [ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????#! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????########+#####??????????????????? | | ???????????+########## #???????????????????? | | ???????? ######??????????????? | | ???????? @ ??????? | | ???????? T ??????? | | ???????? ??????? | | ????????? ######## T###???????? | | ????????? #?????????#?????????? | | ?????????? k ########???????????????????? | | ?????????? ???????????????????????????? | | ?????????? ######## ???????????????????????????? | | ??????????? ????????#????????????a???????????????? | | ??????????????????????????????????a??????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????k?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 35 Energy Capacity 1365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 825 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Cannon | -9/Materials | Hacked Wheel | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingWeaponsBattery Manual? 0 Play Time 00:42:48 Cumulative 221.8 hours Start 2026.08.25 @ 13:26:26 End 2026.08.25 @ 14:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0/0 Lore% 57 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1ddc459-525d-4a2a-beca-f3dd818099ed