Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.12 @ 23:03:12 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (341) 1705 Value Destroyed (16102) 16102 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (18380) 18380 TOTAL SCORE: 45747 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 9181 Follower Combat Kills 9999 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Scanned by Researcher 500 Friendly Fire -4234 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 34/620 System Corruption 6% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access Parts ------- > --- POWER (2) -------- Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION (7) --- Improved Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Cooling System Advanced Cooling System Huge Storage Unit Compact Battery Graphene Brace Improved Focal Shield Thermal Barrier Long-range Tractor Beam > --- WEAPON (4) ------- HERF Cannon HERF Cannon Tesla Bomb Launcher > --- INVENTORY (25) --- Light Particle Reactor High-capacity Matter Pod (200) Improved Phase Shifter Hardcell Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher Datajack Vortex Lance (40) Vortex Lance (35) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Armor Integrity Analyzer Centrium Heavy Armor Plating Centrium Heavy Armor Plating Improved Powered Armor Improved Powered Armor Graphene Brace Thermal Barrier Long-range Tractor Beam > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Enhanced Fission Core Light Antimatter Reactor Light Particle Reactor Improved Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Compact Battery High-capacity Matter Pod Improved Phase Shifter Improved Focal Shield Advanced Hardlight Generator HERF Cannon HERF Cannon Hardcell Cannon Heavy Shock Bomb Launcher Tesla Bomb Launcher Fusion Bomb Launcher Datajack Vortex Lance Vortex Lance [Rating: 215] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Experimental Armor Integrity Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Impact Weapon Great Maul Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 2 1 . . . . . . . . . . . . . 1 . . Utility 10 | . . 1 . . 1 1 . . . . 1 . . . . 2 . . 1 2 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 180 | . 7 8 13 19 10 12 7 6 . 3 19 1 4 8 14 10 3 . 7 19 10 Power 12 | . . 1 1 2 . 1 . . . . 4 . . . 1 1 . . . . 1 Engine 5 | . . 1 1 2 . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . 4 . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 46 | . 2 1 1 9 3 4 1 3 . 2 2 . 1 2 5 2 1 . 2 3 2 Treads 44 | . 2 1 1 9 3 3 . 3 . 2 2 . 1 2 5 2 1 . 2 3 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 69 | . 2 5 3 3 4 4 4 . . 1 11 1 3 6 2 3 1 . 4 7 5 Device 31 | . 1 . 2 . 2 1 4 . . . 7 1 1 4 . 1 1 . 3 3 . Storage 6 | . . 2 . . . 1 . . . . . . . 1 . . . . . . 2 Processor 10 | . 1 . 1 1 . 1 . . . . 1 . . 1 . 1 . . 1 2 . Hackware 1 | . . 1 . . . . . . . . . . . . . . . . . . . Protection 21 | . . 2 . 2 2 1 . . . 1 3 . 2 . 2 1 . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | . 3 1 8 5 3 3 2 3 . . 2 . . . 6 4 1 . 1 9 2 Energy Gun 14 | . 1 1 2 . 2 2 1 . . . . . . . 4 1 . . . . . Energy Cannon 8 | . . . 2 . . . . . . . . . . . . 3 . . . 1 2 Ballistic Gun 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 14 | . 2 . 2 2 1 . 1 2 . . . . . . . . 1 . . 3 . Launcher 13 | . . . 1 3 . . . 1 . . 1 . . . 2 . . . 1 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 5 . 2 . . . . . 2 . . 4 . 2 . . 2 8 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . 10 . . . . . . . . . . . . . . . . . Parts Lost 55 | . . . 2 10 3 4 3 . . 1 2 2 3 . 7 . . . 4 . 14 Power 4 | . . . . 2 . . . . . . . . . . 1 . . . . . 1 Propulsion 27 | . . . 1 6 3 3 3 . . 1 1 . 3 . 2 . . . 1 . 3 Utility 17 | . . . . 2 . . . . . . 1 2 . . 3 . . . 3 . 6 Weapon 7 | . . . 1 . . 1 . . . . . . . . 1 . . . . . 4 Highest Loss Streak 13 | . . . 1 2 2 3 2 . . 1 1 2 2 . 2 . . . 2 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 20 | . 7 16 24 23 24 24 21 18 19 19 19 18 17 21 22 23 22 22 23 22 19 Power 1 | . 1 2 3 1 1 . . . . . . 1 1 1 1 2 3 3 4 3 2 Propulsion 1 | . 4 4 7 2 1 . . . . . . . . . . 2 2 2 . 1 1 Utility 8 | . 1 8 10 8 10 11 9 9 10 10 11 9 8 10 8 4 5 5 5 6 5 Weapon 8 | . . 1 3 10 11 12 11 9 9 9 8 8 8 9 10 12 11 11 11 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 9 3 5 9 1 1 7 . . . 1 . . . 2 2 . . 1 7 5 Power 8 | . 1 3 . 1 . . . . . . . . . . . . . . . 2 1 Propulsion 7 | . 4 . 2 . . . . . . . . . . . . . . . . 1 . Utility 20 | . 1 . 3 4 . 1 3 . . . 1 . . . 2 . . . . 3 2 Weapon 17 | . 3 . . 4 1 . 4 . . . . . . . . 2 . . 1 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 98 99 98 99 80 87 96 87 98 92 93 89 87 96 89 87 84 84 79 78 Engine 5 | . 14 11 11 8 7 13 13 13 13 13 1 . . . . . . . . . . Core 3 | . . . . . . . . . . . 9 11 11 11 11 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 5 5 4 4 3 Treads 28 | . 6 33 33 43 45 30 21 29 40 38 33 35 29 24 31 26 24 21 22 17 15 Device 15 | . 10 . 4 6 13 6 19 20 20 20 16 15 11 11 7 20 22 26 29 30 21 Storage 6 | . 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 Processor 3 | . 1 11 11 6 2 . . . . . . . . 3 5 8 8 5 4 4 3 Protection 7 | . . 9 6 4 6 10 6 6 6 6 5 6 11 12 14 6 5 5 2 3 13 Energy Gun 1 | . 10 . . . . 2 2 . . . . . . . 2 8 . . . . . Energy Cannon 1 | . . . 4 4 . . . . . . . . . . . 5 10 10 9 4 . Ballistic Cannon 11 | . 6 22 17 11 13 4 10 12 1 13 14 17 17 15 14 . 4 5 3 6 14 Peak Build Rating 215 | . 13 21 25 30 37 47 47 55 55 57 83 81 79 97 107 127 139 139 158 199 215 Average Rating 81 | . 8 17 21 26 35 40 42 49 47 54 75 80 75 78 90 124 128 139 152 188 206 On Entrance 71 | 6 6 13 21 25 26 32 47 44 55 55 57 81 79 70 90 103 126 139 139 158 199 Avg Prop Armor Cover (%) 13 | . . . . . . 1 13 20 . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 249 | 13 19 99 100 106 125 141 130 131 130 130 178 178 175 146 144 166 175 175 181 206 249 Greatest Support 260 | 20 46 69 69 109 120 100 80 144 144 147 151 146 146 156 175 167 191 191 223 260 260 Greatest Overweight (x) 14 | . . 1 1 1 1 14 12 13 . 1 1 1 2 1 1 . 1 . . . 1 Average Overweight (x) 1 | . . . 1 . . 1 9 11 . . . 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 8 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 8 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 23 25 25 24 Average Carried 23 | . 7 17 24 23 24 24 24 24 25 24 24 22 22 24 24 24 24 23 24 24 22 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 25 25 25 25 25 25 25 25 25 23 21 25 25 25 25 23 23 25 25 20 Class Distribution -------------------- 28% | Scavenger-Mutant 23% | Tank 22% | Scavenger-Tank 21% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Tank | -5/Warlord Commander-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -3/Research Tank | -2/Research Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Matter Collected 13361 | 200 242 663 394 1246 403 817 154 309 . 373 622 140 391 576 808 270 167 5 625 1078 3878 Remotely 3876 | . . . . . . . . . . . 234 . 55 46 172 . . . 100 244 3025 Salvage Created 13675 | . 175 627 533 2421 574 254 100 223 . 168 429 157 102 61 885 1167 222 . 1874 1508 2195 Parts 550 | . 10 42 25 132 29 17 8 11 . 8 13 7 3 3 20 36 1 . 70 59 56 Haulers Intercepted 19 | . 1 4 4 4 1 . . . . . 1 . . . . . . . 1 2 1 Recyclers Shooed 11 | . . 1 1 . 1 1 . . . . 1 . . . 2 1 . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . 16 19 . 40 . 8 7 . 41 . 7 11 . . . Prevented 18 | . . . . . . . . 8 . 1 . . . . 9 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 258 | . 4 13 10 49 10 7 2 5 . 4 8 4 3 1 13 14 3 . 24 26 58 Guns 11 | . 4 . . . . 1 2 . . . . . . . 1 3 . . . . . Cannons 134 | . . 13 7 23 7 6 . 2 . 3 6 4 3 1 8 2 2 . 13 10 24 AOE 101 | . . . 3 26 3 . . 3 . . 2 . . . 3 3 1 . 9 14 34 Classes Destroyed 23 | . 4 3 1 5 . 1 . . . . 2 1 . . 1 . . . . 4 1 Worker 12 | . . 2 . 1 1 . . . . . . . . . . . . . 2 1 5 Builder 24 | . . 3 . 5 1 1 . . . . 2 . . . 1 3 . . 4 . 4 Tunneler 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 Hauler 19 | . 1 4 4 4 1 . . . . . 1 . . . . . . . 1 2 1 Recycler 10 | . . . . 1 1 . . . . . 1 . . . 2 . . . 5 . . Mechanic 4 | . . . . 1 . . . . . . . . . . . 1 . . . . 2 Operator 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Watcher 8 | . 2 . . 2 1 . . . . . 2 . . . . . . . . . 1 Swarmer 42 | . 3 1 3 10 1 1 1 2 . 1 2 . . . 1 . . . 7 9 . Saboteur 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 Grunt 114 | . 1 6 5 26 8 2 . 3 . 1 1 1 1 1 5 12 1 . 11 6 23 Brawler 12 | . . . 1 2 . . . . . . . 1 . . 3 . 1 . . 1 3 Duelist 8 | . . . . 1 . . . . . 1 . . . . . . . . . 2 4 Protector 4 | . . . . 1 . . . . . 1 . . . . . . . . . . 2 Sentry 32 | . . 6 1 8 . 2 1 . . . 2 . 1 . 3 1 1 . . 4 2 Hunter 16 | . . . . . . . . . . . 1 1 1 . . . . . 4 . 9 Programmer 11 | . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 6 Heavy 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Executioner 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 26 | . 3 6 4 15 5 2 1 5 . 1 4 2 1 1 3 8 2 . 11 7 26 Combat Bots Only 21 | . 2 2 4 8 4 2 1 5 . 1 2 2 1 1 3 5 2 . 6 7 21 Max Kills in Single Turn 7 | . 1 2 2 5 2 1 1 2 . 1 3 1 1 1 2 2 1 . 2 4 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 5 2 . . 2 . . 2 . . . 2 1 1 . 2 4 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 1968 | . 31 58 48 152 69 234 29 30 . 18 61 25 44 7 123 87 20 . 191 106 635 Missed 666 | . 8 19 18 55 26 89 12 11 . 5 18 9 11 5 36 47 15 . 110 47 125 Hits 1302 | . 23 39 30 97 43 145 17 19 . 13 43 16 33 2 87 40 5 . 81 59 510 Melee 30 | . . . . 5 . . . . . . . . . . 1 4 . . 1 . 19 Projectile 1272 | . 23 39 30 92 43 145 17 19 . 13 43 16 33 2 86 36 5 . 80 59 491 AOE 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 54 | . 1 1 1 6 1 1 . . . 1 2 1 1 . 6 4 . . 2 1 25 Actively Blocked 31 | . . . . 1 1 . . . . . . 1 . . . . . . 2 1 25 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20704 | . 205 541 341 1706 993 1254 369 318 . 273 1030 278 334 59 2182 782 134 . 913 651 8341 Core 1160 | . 32 18 60 111 93 46 73 58 . 15 64 13 28 . 163 70 . . 60 12 244 Absorbed by Shields 4627 | . . . . . 100 613 88 92 . 80 187 91 112 8 144 . . . 551 472 2089 Reduced by Siege Mode 749 | . . . . . . . . . . . . . . . . . . . . . 749 Redirected to Shielding 88 | . . . . 5 3 . . . . . . 8 17 9 46 . . . . . . Ignored by Resistances 4637 | . . . . . . . . . . . 280 105 196 . . 138 23 . 194 405 3296 Regen/Repaired (Parts) 390 | . . . . . . . . . . . 71 . . 211 . . . . . 108 . Core Remaining (%) 60 | 100 17 . 60 22 86 . . . . 21 . . . . 57 . . 82 86 74 . Volleys Fired 637 | . 24 51 27 90 36 40 11 10 . 19 29 7 11 3 40 36 8 . 57 34 104 Largest 4 | . 2 2 2 2 2 1 2 2 . 2 3 3 3 3 3 3 3 . 3 3 4 Hottest 308 | . 66 66 136 136 80 50 140 84 . 80 124 124 124 124 273 308 308 . 275 275 229 Shots Fired 1489 | . 47 102 51 170 65 40 22 20 . 40 70 23 33 9 102 79 24 . 147 84 361 Gun 111 | . 43 . . . . 4 14 . . . . . . . 9 41 . . . . . Cannon 1215 | . 4 102 48 134 52 36 8 17 . 39 66 23 33 9 83 24 23 . 131 65 318 Launcher 163 | . . . 3 36 13 . . 3 . 1 4 . . . 10 14 1 . 16 19 43 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1023 | . 25 102 40 88 52 40 8 17 . 39 66 23 33 9 83 . 4 . 41 43 310 Thermal 253 | . . . 8 46 . . 7 . . . . . . . 9 55 16 . 90 22 . Explosive 58 | . . . . 1 . . . . . . 4 . . . . . . . 4 8 41 Electromagnetic 155 | . 22 . 3 35 13 . 7 3 . 1 . . . . 10 24 4 . 12 11 10 Robot Hit Streak 41 | . 4 9 8 14 10 9 3 4 . 5 11 7 14 1 12 12 6 . 11 10 41 Robot Miss Streak 7 | . 5 7 3 5 3 2 5 3 . 5 3 2 2 2 3 3 3 . 3 3 5 Penetration Max 1 | . . . . 1 1 . . 1 . . . . . . 1 . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 874 | . 21 61 30 89 42 26 10 11 . 18 38 16 25 2 72 52 12 . 75 48 226 Core Hits 640 | . 10 23 16 119 27 7 3 15 . 8 27 8 6 1 37 35 7 . 53 60 178 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 61 | . . 3 1 8 3 2 1 3 . 5 7 1 3 . 4 1 . . 1 2 16 Burn 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Blast 57 | . . 3 1 8 3 2 . 3 . 5 5 1 3 . 4 . . . 1 2 16 Smash 2 | . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . . 3 . . . . . . . . 2 3 Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51341 | . 361 1379 806 5500 1572 1298 212 1082 . 545 2077 542 830 70 3279 3244 646 . 4909 5412 17577 Guns 1519 | . 297 . . . . 30 99 . . . . . . . 203 890 . . . . . Cannons 26866 | . 60 1346 680 2182 932 1265 113 595 . 498 1232 542 830 70 2054 557 539 . 2983 1794 8594 Explosions 21916 | . . . 125 3297 606 . . 487 . 47 612 . . . 917 1787 107 . 1695 3471 8765 Melee 455 | . . . . . . . . . . . 230 . . . . . . . . 144 81 Ramming 585 | . 4 33 1 21 34 3 . . . . 3 . . . 105 10 . . 231 3 137 Kinetic 22195 | . 197 1346 571 1596 932 1295 113 595 . 498 1232 542 830 70 2054 . 30 . 744 1068 8482 Thermal 7017 | . . . 109 1313 . . 80 150 . . . . . . 255 1349 468 . 2469 824 . Explosive 11921 | . . . . 168 . . . . . . 612 . . . . . . . 309 2363 8469 Electromagnetic 9168 | . 160 . 125 2402 606 . 19 337 . 47 . . . . 865 1885 148 . 1156 1010 408 Impact 230 | . . . . . . . . . . . 230 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 225 | . . . . . . . . . . . . . . . . . . . . 144 81 Highest Corruption 10 | . 1 . . 10 . 3 3 3 3 3 5 5 5 5 . 1 1 1 2 4 6 Average Corruption 3 | . 1 . . 10 . 2 3 3 3 3 4 5 5 5 . 1 1 1 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 209 | . 5 . . 6 . 2 26 26 3 17 15 23 21 2 . 4 5 2 8 33 11 Message Errors 64 | . . . . 2 . 1 10 8 . 4 3 6 7 . . . 3 . 2 12 6 Matter Fused 53 | . 2 . . 2 . . 9 6 1 5 5 6 4 . . 1 1 . 2 7 2 Heat Flow Errors 28 | . 1 . . 1 . 1 . 5 1 1 3 3 3 2 . . . . 2 3 2 Energy Discharges 16 | . . . . . . . 1 2 . 3 2 . 2 . . 1 1 2 . 2 . Parts Rejected 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 22 | . . . . . . . 4 3 1 1 . 3 3 . . 1 . . 2 4 . Data Loss (major) 10 | . 1 . . 1 . . 1 2 . . 1 1 1 . . . . . . 2 . Misfires 7 | . . . . . . . . . . 2 . 2 . . . 1 . . . 2 . Alerts 5 | . . . . . . . 1 . . . 1 1 1 . . . . . . 1 . Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1404 | . . . 5 63 26 141 . 22 . . 218 . 10 . 49 29 . . 206 117 518 Projectiles 475 | . . . 5 11 26 141 . 7 . . 18 . 10 . 21 11 . . 72 30 123 Explosions 575 | . . . . 52 . . . 15 . . . . . . 5 18 . . 68 87 330 Melee 354 | . . . . . . . . . . . 200 . . . 23 . . . 66 . 65 Knockbacks 134 | . 1 5 6 5 10 5 . 3 . 4 5 2 5 . 10 . 1 . 6 2 64 Impact 10 | . . . 1 . 1 . . . . . 2 . . . 3 . . . 2 . 1 Kinetic 113 | . 1 5 5 4 9 4 . 2 . 4 3 2 5 . 6 . 1 . 3 2 57 Secondary 11 | . . . . 1 . 1 . 1 . . . . . . 1 . . . 1 . 6 Self-Inflicted Damage 1334 | . . . . 154 29 . . . . . . . . . . 8 . . 180 12 951 Shots 41 | . . . . 10 4 . . . . . . . . . . 1 . . 6 1 19 Rammed 25 | . . 3 1 4 1 . . . . . 1 . . . 5 1 . . 4 2 3 Targets Rammed 32 | . 1 3 1 5 3 1 . . . . 1 . . . 5 1 . . 6 2 3 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . 1 2 1 . . . . . . . . . . . . 2 . . Highest Temperature 505 | . 209 36 23 183 63 137 100 230 239 128 298 373 505 223 336 144 135 . 285 209 237 Average Temperature 70 | . 54 11 10 20 32 51 23 111 125 65 73 118 131 87 97 31 36 . 40 104 60 Received Heat Transfer 3716 | . 42 144 99 738 263 285 91 88 . 58 141 74 62 14 665 190 27 . 62 127 546 Effects 7 | . . . . . . . . . . . . 2 5 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 1 . 5 Total Turns 221 | . . . . . . . . . . . . . . . . . . . 7 . 214 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . 7 . 87 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Robots Corrupted 18 | . . . . . . . . . . . 1 . . . 3 6 . . 4 2 2 Combat Hostiles 11 | . . . . . . . . . . . . . . . 1 6 . . 2 2 . Parts Fried 43 | . . . . 3 1 . . . . . 1 . . 1 8 15 . . 9 3 2 Impact Corruptions 15 | . . . . . . . . . . . 6 . . . 2 . . . 4 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 1 . . . . . 2 . . . . . 2 . . . 3 . Heat Transferred 4302 | . . . 185 1784 . . 300 162 . . . . . . 422 1149 . . 250 50 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . 13 . . . 2 . 1 . . . . 2 1 . . 3 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Maximum Alert Level 5 | . 1 2 2 5 5 4 . . . . 4 . . . . 5 . . 5 5 5 Low Security (%) 12 | . 39 61 47 . . . . . . . . . . . . . . . . . . Level 1 9 | . 60 15 39 19 . . . . . . . . . . . . . . . . . Level 2 15 | . . 22 13 8 . 14 . . . . 45 . . . . . . . 38 . . Level 3 23 | . . . . 20 4 57 . . . . 14 . . . . 49 . . 15 62 7 Level 4 24 | . . . . 16 83 28 . . . . 40 . . . . 40 . . 24 22 28 Level 5 5 | . . . . . 11 . . . . . . . . . . 9 . . 22 9 5 High Security 10 | . . . . 35 . . . . . . . . . . . . . . . 5 58 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 4358 | . 304 618 573 2453 1665 1387 . . . . 1227 . . . . 1657 . . 1767 1847 4358 Initial 1110 | . . 112 259 237 1110 815 . . . . 709 . . . . 791 . . 453 987 1106 Average 990 | . 192 244 237 1275 1312 940 . . . . 883 . . . . 1146 . . 1033 1146 2172 Influence Increases 21327 | . 455 1166 871 2748 869 1070 230 412 . 807 1658 161 211 171 1325 1746 162 40 1874 1498 3853 Destroy 0b10 Robot/C 10380 | . 260 580 520 1420 400 420 160 320 . 500 520 100 140 120 900 640 120 20 960 740 1540 Destroy 0b10 Robot/NC 725 | . 25 75 25 105 60 15 5 . . 15 70 . . 5 35 45 . . 95 40 110 Destroy Leader 1822 | . 60 166 100 286 84 110 20 10 . 60 136 30 30 . 40 102 10 10 188 142 238 Allied During Kill 3281 | . 80 190 179 430 128 130 45 82 . 232 180 31 41 31 320 219 32 10 261 207 453 Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 150 | . . 25 14 56 19 14 . . . . 17 . . . . 5 . . . . . Disable Machine 810 | . 30 90 30 60 120 120 . . . . 75 . . . . 15 . . 75 75 120 Anti-Garrison Action 700 | . . . . 200 . 200 . . . . . . . . . 150 . . . . 150 Destroy Structure 2354 | . . 10 3 116 58 61 . . . . 200 . . . . 120 . . 280 294 1212 Advance Influence 900 | . . . . . . . . . . . 450 . . . . 450 . . . . . Lose Combat Pursuer 195 | . . 30 . 75 . . . . . . . . . 15 30 . . . 15 . 30 Influence Decreases 17014 | . 188 819 921 869 1647 1570 1000 592 215 395 863 836 474 289 933 656 853 310 791 1408 1385 Entered New Map 7579 | . . 155 355 327 1333 850 432 76 215 . 153 448 102 269 151 202 605 180 219 768 739 Time Decay 7165 | . 188 514 356 392 254 440 538 486 . 345 530 368 342 20 552 294 238 130 422 550 206 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 1460 | . . . 20 150 60 130 30 30 . 30 60 20 30 . 150 80 10 . 130 90 440 Lost Ally 260 | . . . 40 . . . . . . 20 20 . . . 80 80 . . 20 . . Purge Threat 450 | . . 150 150 . . 150 . . . . . . . . . . . . . . . Squads Dispatched 112 | . 3 3 5 15 9 11 . . . 1 9 . . . 2 11 . . 10 . 33 Investigation 22 | . 1 2 2 3 3 3 . . . . 3 . . . . 3 . . . . 2 Extermination 6 | . . . . . . 1 . . . . 2 . . . . 1 . . 2 . . Reinforcement 28 | . 2 . 1 2 4 2 . . . . 4 . . . 1 4 . . 5 . 3 Assault 45 | . . 1 2 7 1 1 . . . 1 . . . . 1 3 . . 3 . 25 Garrison 11 | . . . . 3 1 4 . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . Construction Impeded 11 | . . . . 1 1 1 . . . . 1 . . . 1 2 . . 2 . 2 Haulers Reinforced 6 | . . . . . . . . . . . 1 . . . . 2 . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Distress Signals 36 | . 2 4 . 3 1 1 . . . 1 . . . 1 1 1 . . 5 12 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 645 | . 16 37 25 104 25 20 8 16 . 26 24 5 7 23 50 36 7 . 48 52 116 Peak Tracking Total 25 | . 6 4 5 10 7 5 3 13 . 7 6 3 3 12 7 8 5 . 7 8 25 Tactical Retreats 12 | . . 2 . 5 . . . . . . . . . 1 1 . . . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Traps Triggered 7 | . . 2 . . . 2 . . . . . . . . . 3 . . . . . Indirectly 3 | . . . . . . . . . . . . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Most Traps Carried 5 | . . . . . . . 5 5 5 5 4 3 4 4 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Disabled 69 | . 2 6 2 5 8 8 . 4 . 1 5 . . . 6 2 1 . 5 5 9 Max in Single Turn 2 | . 1 1 1 1 . . . 1 . . 1 . . . 1 . . . 1 2 1 Garrison Access 7 | . . . . 1 1 1 . . . . . . . . . 1 . . . 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Machines Accessed 49 | . 1 6 5 8 4 4 1 2 4 . 5 . 1 1 1 3 . . 2 . 1 Terminals 32 | . 1 6 5 6 3 3 . 1 . . 2 . . . . 3 . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . . . . . . . . . . 1 Total Hacks 164 | . 3 17 16 26 11 13 1 6 28 . 23 . 1 1 3 9 . . 3 . 3 Successful 94 | . 1 8 9 12 6 5 1 6 28 . 14 . 1 1 1 1 . . . . . Failed 68 | . 2 9 7 13 5 8 . . . . 8 . . . 2 8 . . 3 . 3 Catastrophic 11 | . . 1 . 2 3 . . . . . 2 . . . 1 1 . . 1 . . Database Lockouts 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Manual 50 | . . 8 9 10 2 4 . . . . 5 . . 1 1 5 . . 2 . 3 Terminals 98 | . 3 17 16 21 10 10 . 5 . . 4 . . . . 9 . . 3 . . Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . 4 . . . . . . 16 . . . . . . . . . . Garrison Access 8 | . . . . 1 1 3 . . . . . . . . . . . . . . 3 Terminal Hacks 69 | . 1 6 7 7 4 4 1 6 28 . 2 . 1 1 . 1 . . . . . Record 16 | . . . . . . . . 5 11 . . . . . . . . . . . . Part Schematic 12 | . . . . . 2 . . . 10 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . 1 . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . 1 3 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 1 . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . 1 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Alert Level 6 | . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . Locate Traps 5 | . . 1 1 1 . 1 . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . 2 . . . . . . 11 . . . . . . . . . . Insert Component 5 | . . . . . . . . . . . 5 . . . . . . . . . . Analyze 5 | . . . . . . . . . . . 5 . . . . . . . . . . Retrieve Study 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . 2 2 3 1 1 . . . . 1 . . . . . . . . . . Terminals 7 | . . 2 2 2 1 . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Jam 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 6 5 7 3 4 . . . . 4 . . . 1 3 . . 2 . 1 Full Trace Events 18 | . 1 2 2 2 3 2 . . . . 2 . . . . 3 . . . . 1 Feedback Events 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . 10 . 5 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 9 . . . . . . Part Studies Acquired 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 5 . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . 3 . . . 2 3 Machine Destruction 8 | . . . . . . . . . . . . . . . . 3 . . . 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 2 . . . . 13 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total Allies 20 | . 1 . 2 . . . . . . 3 . . . . 13 . 1 . . . . Largest Group 8 | . 1 1 3 1 1 1 1 1 1 4 2 1 1 1 8 6 2 2 2 1 1 Highest-Rated Group 462 | . 59 67 132 85 90 117 120 122 122 316 187 142 142 159 462 405 208 208 222 215 224 Highest-Rated Ally 224 | . 59 67 70 85 90 117 120 122 122 124 145 142 142 159 161 167 159 159 175 215 224 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 876 | . 40 59 50 77 24 30 18 15 . 65 41 5 13 7 128 61 6 1 58 45 133 Total Damage 42398 | . 354 1543 901 2626 2223 1817 628 788 . 2888 3340 434 733 972 7006 3664 422 12 3943 2493 5611 Kills 328 | . 11 22 17 29 17 16 7 12 . 24 25 1 4 7 39 23 3 1 30 15 25 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Active Infowar (turns) 3362 | . 26 1409 653 1024 193 57 . . . . . . . . . . . . . . . Optics 3304 | . 26 1409 652 1024 193 . . . . . . . . . . . . . . . . T.N.C. 169 | . . . 169 . . . . . . . . . . . . . . . . . . Triangulation 57 | . . . . . . 57 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . 1 3 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 1 . 2 . 2 . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Turns Passed 21126 | . 414 1409 802 1449 545 1098 1528 1273 163 1051 1486 844 764 1483 1671 652 503 271 1026 1680 1014 Spaces Moved 8711 | 1 249 519 282 603 248 389 573 453 98 545 557 344 287 530 641 306 290 87 454 918 337 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 7595 | . 52 519 282 603 248 376 115 6 98 545 557 344 287 530 641 306 290 87 454 918 337 Legs 198 | 1 197 . . . . . . . . . . . . . . . . . . . . Wheels 918 | . . . . . . 13 458 447 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 240 160 160 240 170 163 163 163 163 238 232 163 157 157 157 161 163 157 157 Average Speed 200 | 120 128 231 240 177 162 248 255 260 163 170 233 238 245 225 187 157 158 161 163 158 166 Slowest Speed 400 | 120 160 240 240 240 240 400 260 275 163 244 246 238 295 232 236 157 205 161 163 163 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 40 51 51 57 10 14 70 60 70 77 16 57 52 75 65 12 49 11 14 42 17 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . 1 1 . . . . . 1 . 1 . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 1 1 . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . . . . . . . 2 . . . . 1 . 1 . . . . Spaces Dug 82 | . . . . 9 . 1 . . . . 16 . . . . . . . 19 . 37 Terrain Destroyed 1089 | . . 4 1 139 10 9 4 5 . 29 58 12 9 5 23 17 7 . 99 104 554 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 325 | . . 4 1 43 10 9 4 2 . 28 33 12 9 5 15 7 7 . 49 18 69 AOE 764 | . . . . 96 . . . 3 . 1 25 . . . 8 10 . . 50 86 485 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Total 11070 | . 296 621 356 800 320 463 618 522 101 628 671 354 323 809 1029 412 314 218 616 1068 531 Wait 803 | . 4 10 4 27 2 1 1 47 . 18 29 1 10 239 131 31 4 132 55 31 26 Move 8690 | . 248 518 281 602 247 388 572 452 97 544 556 343 286 529 640 305 289 86 453 917 337 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | . 7 22 13 18 3 10 11 2 . 1 6 . 6 8 10 5 1 . 11 11 2 Fast Attach 50 | . 1 1 1 5 2 5 1 2 2 2 4 1 3 2 5 . 1 . 4 8 . Attach 63 | . . 3 4 9 4 5 2 . . . 2 2 . 3 5 3 1 . 5 2 13 Detach 25 | . . 2 2 1 3 1 . . . . 2 . . 3 2 2 1 . 1 4 1 Swap 264 | . 6 6 13 31 15 5 8 6 . 4 25 . 4 13 17 20 4 . 18 35 34 Drop 143 | . 5 5 10 12 5 7 12 3 2 3 13 . 3 9 11 9 4 . 6 22 2 Fire 637 | . 24 51 27 90 36 40 11 10 . 19 29 7 11 3 40 36 8 . 57 34 104 Melee 8 | . . . . . . . . . . . 3 . . . . . . . . 2 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush 31 | . . 3 1 5 3 1 . . . . 1 . . . 5 1 . . 6 2 3 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 6 Rewire 200 | . . . . . . . . . . 36 . . . . 163 . 1 . . . . Trap 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Core integrity fell below 20% 405 | -10/Materials | Discovered new exit (range 5) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -9/Materials | Discovered new exit (range 3) 1615 | -9/Materials | First assault squad dispatched 1740 | -9/Materials | Discovered new exit (range 3) 1757 | -9/Materials | Discovered new exit (range 10) 1824 | -9/Materials | Entered Storage 2461 | -9/Storage | Met a pair of Derelict thieves 2593 | -9/Storage | Discovered new exit (range 9) 2626 | -9/Storage | Entered Materials 2626 | -8/Materials | Evolved 2 slots: Propulsion x2 2640 | -8/Materials | Central database locked down 2935 | -8/Materials | Garrison activated, responded to threat 3026 | -8/Materials | First assault squad dispatched 3495 | -8/Materials | Discovered new exit (range 7) 3562 | -8/Materials | High security lockdown imminent 3642 | -8/Materials | High security lockdown engaged 3699 | -8/Materials | Core integrity fell below 50% 3704 | -8/Materials | Sterilization system engaged 3704 | -8/Materials | Non-combat units ordered to evacuate 3722 | -8/Materials | Destroyed 8 combat bots 3804 | -8/Materials | Combat units ordered to evacuate 3864 | -8/Materials | Build established: Scavenger-Mutant 3901 | -8/Materials | System corruption reached 10% 4004 | -8/Materials | Ambient heat levels rising (+10) 4075 | -8/Materials | Entered Factory 4075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4299 | -7/Factory | Garrison activated, responded to threat 4475 | -7/Factory | First assault squad dispatched 4579 | -7/Factory | Discovered new exit (range 5) 4620 | -7/Factory | Entered another Factory area 4620 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5100 | -6/Factory | Garrison activated, responded to threat 5136 | -6/Factory | Lost 3 parts (3n) 5403 | -6/Factory | Garrison activated, responded to threat 5670 | -6/Factory | First assault squad dispatched 5690 | -6/Factory | Discovered new exit (range 8) 5710 | -6/Factory | Identified exit to Lower Caves 5718 | -6/Factory | Entered Lower Caves 5751 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5769 | -6/Lower Caves | Learned 8 Factory zone layouts 6014 | -6/Lower Caves | Learned 8 Factory zone layouts 6044 | -6/Lower Caves | Spotted B-75 Beast 6056 | -6/Lower Caves | Allies destroyed B-75 Beast 6345 | -6/Lower Caves | Encountered a Warlord checkpoint 6817 | -6/Lower Caves | Discovered new exit (range 8) 7246 | -6/Lower Caves | Entered another Lower Caves area 7392 | -6/Lower Caves | Learned Factory terminal intel 7408 | -6/Lower Caves | Spotted B-75 Beast 7703 | -6/Lower Caves | Attracted the attention of an 0b10 base 7709 | -6/Lower Caves | Core integrity fell below 50% 7784 | -6/Lower Caves | Learned location of Extension (-6) 7784 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7784 | -6/Lower Caves | Learned Armory emergency access door positions 7784 | -6/Lower Caves | Learned Research stockpile data 8465 | -6/Lower Caves | Discovered new exit (range 14) 8519 | -6/Lower Caves | Entered Data Miner 8520 | -6/Data Miner | Discovered new exit (range 6) 8551 | -6/Data Miner | Met Data Miner 8591 | -6/Data Miner | Learned location of Section 7 (-2) 8591 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8612 | -6/Data Miner | Received God Mode back door access code from Data Miner 8682 | -6/Data Miner | Entered Proximity Caves 8683 | -5/Proximity Caves | Identified exit to Factory 8824 | -5/Proximity Caves | Build established: Mutant 8881 | -5/Proximity Caves | Learned Factory stockpile data 8950 | -5/Proximity Caves | Spotter reported a threat 8962 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8966 | -5/Proximity Caves | Escorted by Enhanced Grunt 8969 | -5/Proximity Caves | Spotter reported a threat 8998 | -5/Proximity Caves | Learned Factory emergency access door positions 9057 | -5/Proximity Caves | Spotter reported a threat 9432 | -5/Proximity Caves | Build established: Scavenger-Mutant 9733 | -5/Proximity Caves | Entered Factory 9733 | -5/Factory | Accompanied by 1 ally 9733 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9734 | -5/Factory | Identified exit to Upper Caves 9737 | -5/Factory | Loaded intel: 26 terminal locations 9817 | -5/Factory | Found Hvy. Reactive Plating 10033 | -5/Factory | Search patrols dispatched 10123 | -5/Factory | Central database locked down 11021 | -5/Factory | Build established: Scavenger-Tank 11219 | -5/Factory | Entered Upper Caves 11579 | -5/Upper Caves | Identified exit to Upper Caves 11670 | -5/Upper Caves | Learned Factory terminal intel 12004 | -5/Upper Caves | Spotted B-75 Beast 12010 | -5/Upper Caves | Destroyed B-75 Beast 12063 | -5/Upper Caves | Entered another Upper Caves area 12065 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12151 | -5/Upper Caves | Encountered a Warlord checkpoint 12498 | -5/Upper Caves | Spotted B-75 Beast 12512 | -5/Upper Caves | Allies destroyed B-75 Beast 12748 | -5/Upper Caves | Discovered new exit (range 9) 12815 | -5/Upper Caves | Build established: Tank 12827 | -5/Upper Caves | Entered Warlord 12953 | -5/Warlord | System corruption cleaned by Quarantine Array 13143 | -5/Warlord | Opened Warlord's prototype stash 13148 | -5/Warlord | Found Prototype Reactor 13165 | -5/Warlord | Found Prototype Processor 13165 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13174 | -5/Warlord | Found Prototype Device 13174 | -5/Warlord | Identified System Purifier 13186 | -5/Warlord | Found Prototype Device 13186 | -5/Warlord | Identified Exp. Phase Shifter 13283 | -5/Warlord | Met Warlord 13308 | -5/Warlord | Warlord's base attacked by MAIN.C 13564 | -5/Warlord | Found Prototype Piercing Weapon 13568 | -5/Warlord | Found Prototype Piercing Weapon 13658 | -5/Warlord | Warlord forces counterattacked 13952 | -5/Warlord | Lost 3 allies 13983 | -5/Warlord | Warlord base infiltrated, sounded retreat 13984 | -5/Warlord | Enhanced Grunt warped into view 13984 | -5/Warlord | Enhanced Grunt warped into view 13984 | -5/Warlord | Enhanced Grunt warped into view 13984 | -5/Warlord | Enhanced Demolisher warped into view 13984 | -5/Warlord | Enhanced Demolisher warped into view 13984 | -5/Warlord | Enhanced Demolisher warped into view 14031 | -5/Warlord | Lost 3 allies 14088 | -5/Warlord | Spotted Striker 14090 | -5/Warlord | Spotted Executioner 14126 | -5/Warlord | Lost 9 allies 14186 | -5/Warlord | Found Prototype Device 14186 | -5/Warlord | Identified Exp. Shock Absorption System 14204 | -5/Warlord | Lost 5 allies 14208 | -5/Warlord | Spotted Striker 14208 | -5/Warlord | Spotted Striker 14227 | -5/Warlord | Allies destroyed Striker 14242 | -5/Warlord | Discovered new exit (range 12) 14265 | -5/Warlord | Lost 5 allies 14310 | -5/Warlord | Entered Proximity Caves 14312 | -4/Proximity Caves | Spotter reported a threat 14313 | -4/Proximity Caves | Spotter reported a threat 14355 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14474 | -4/Proximity Caves | Build established: Scavenger-Tank 14598 | -4/Proximity Caves | Spotted B-86 Titan 14627 | -4/Proximity Caves | Allies destroyed B-86 Titan 14628 | -4/Proximity Caves | Spotter reported a threat 14823 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14831 | -4/Proximity Caves | Learned location of Testing (-3) 14927 | -4/Proximity Caves | Build established: Tank 15008 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15303 | -4/Proximity Caves | Lost 4 allies 15334 | -4/Proximity Caves | Discovered new exit (range 16) 15708 | -4/Proximity Caves | Fabricated Biometal Heavy Treads (x1) 15730 | -4/Proximity Caves | Build established: Commander-Tank 15754 | -4/Proximity Caves | Spotted B-86 Titan 15791 | -4/Proximity Caves | Allies destroyed B-86 Titan 15981 | -4/Proximity Caves | Entered Factory 15981 | -4/Factory | Accompanied by 5 allies 15981 | -4/Factory | Evolved 2 slots: Utility x2 15982 | -4/Factory | Loaded intel: 26 terminal locations 15985 | -4/Factory | Identified Vortex Chain Reactor 16086 | -4/Factory | Spotted B-86 Titan 16103 | -4/Factory | P-70 Sage assimilated allied Sentinel 7d 16111 | -4/Factory | Allies destroyed B-86 Titan 16138 | -4/Factory | Lost 4 allies 16231 | -4/Factory | First assault squad dispatched 16412 | -4/Factory | Build established: Scavenger-Tank 16527 | -4/Factory | Discovered new exit (range 17) 16555 | -4/Factory | Incoming investigation squad redirected 16633 | -4/Factory | Entered Upper Caves 16666 | -4/Upper Caves | Learned location of 1 exit from Research 16671 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16823 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17126 | -4/Upper Caves | Discovered new exit (range 4) 17136 | -4/Upper Caves | Entered another Upper Caves area 17136 | -4/Upper Caves | Accompanied by 1 ally 17148 | -4/Upper Caves | Discovered new exit (range 10) 17295 | -4/Upper Caves | Build established: Tank 17407 | -4/Upper Caves | Entered Research 17407 | -3/Research | Accompanied by 1 ally 17407 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17408 | -3/Research | Identified exit to Research 17611 | -3/Research | Found Prototype Launcher 17611 | -3/Research | Identified Tesla Bomb Launcher 17657 | -3/Research | First assault squad dispatched 17692 | -3/Research | Build established: Scavenger-Tank 18052 | -3/Research | Spotted B-86 Titan 18181 | -3/Research | Destroyed B-86 Titan 18185 | -3/Research | Incoming assault squad redirected 18431 | -3/Research | Incoming assault squad redirected 18433 | -3/Research | Entered another Research area 18433 | -2/Research | Warlord forces began assault on 0b10 18433 | -2/Research | Evolved 2 slots: Utility x2 18517 | -2/Research | Found Imp. Powered Armor 18520 | -2/Research | Found Imp. Powered Armor 18543 | -2/Research | Research machine network offline 18777 | -2/Research | Lost 3 allies 18785 | -2/Research | Met DD-05H 18802 | -2/Research | Found Prototype Protection 18802 | -2/Research | Identified Centrium Heavy Armor Plating 18817 | -2/Research | Found Centrium Heavy Armor Plating 18824 | -2/Research | Found Prototype Processor 18824 | -2/Research | Identified Exp. Signal Interpreter 18963 | -2/Research | Borebot progress halted 19012 | -2/Research | Borebot progress halted 19100 | -2/Research | Build established: Tank 19172 | -2/Research | Warlord destroyed during the assault 19373 | -2/Research | Discovered new exit (range 15) 19433 | -2/Research | Spotted Executioner 19441 | -2/Research | Spotted Executioner 19446 | -2/Research | Destroyed Executioner 19452 | -2/Research | Destroyed Executioner 19464 | -2/Research | Found Imp. Powered Armor 19467 | -2/Research | Found Unknown Launcher 19467 | -2/Research | Identified Fusion Bomb Launcher 19474 | -2/Research | Destroyed 7 combat bots 19676 | -2/Research | Found Prototype Launcher 19676 | -2/Research | Identified Com. Tesla Bomb Launcher 19813 | -2/Research | Found Fusion Bomb Launcher 19832 | -2/Research | Spotted Striker 19834 | -2/Research | Spotted Executioner 19835 | -2/Research | Borebot progress halted 19835 | -2/Research | Destroyed Striker 19838 | -2/Research | Allies destroyed Executioner 19883 | -2/Research | Found Prototype Launcher 19883 | -2/Research | Identified Ragnarok Missile Launcher 20022 | -2/Research | High security lockdown imminent 20045 | -2/Research | Spotted Striker 20060 | -2/Research | Found Prototype Device 20060 | -2/Research | Identified Thermal Barrier 20077 | -2/Research | Discovered new exit (range 3) 20088 | -2/Research | Identified Vortex Lance (x2) 20102 | -2/Research | High security lockdown engaged 20104 | -2/Research | Spotted Striker 20113 | -2/Research | Entered Access 20113 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20355 | -1/Access | Energy Cycler disabled 20363 | -1/Access | First assault squad dispatched 20369 | -1/Access | Destroyed 8 combat bots 20390 | -1/Access | Lost 3 allies 20483 | -1/Access | Garrison activated, responded to threat 20521 | -1/Access | Destroyed 7 combat bots 20537 | -1/Access | High security lockdown imminent 20617 | -1/Access | High security lockdown engaged 20778 | -1/Access | Spotted Striker 20778 | -1/Access | Spotted Striker 20788 | -1/Access | Allies destroyed Striker 20791 | -1/Access | Allies destroyed Striker 20909 | -1/Access | Scanned by Researcher 20910 | -1/Access | Spotted Investigator 20929 | -1/Access | Destroyed Investigator 20929 | -1/Access | Spotted Striker 20929 | -1/Access | Spotted Striker 20929 | -1/Access | Spotted Investigator 20929 | -1/Access | Allies destroyed Investigator 20964 | -1/Access | Allies destroyed Striker 21008 | -1/Access | Destroyed 14 combat bots 21030 | -1/Access | Spotted Executioner 21030 | -1/Access | Spotted Striker 21030 | -1/Access | Spotted Striker 21045 | -1/Access | Destroyed Striker 21061 | -1/Access | Destroyed Striker 21072 | -1/Access | Garrison activated, responded to threat 21075 | -1/Access | Spotted Executioner 21075 | -1/Access | Spotted Striker 21077 | -1/Access | Spotted B-99 Colossus 21084 | -1/Access | Core integrity fell below 50% 21084 | -1/Access | Destroyed Executioner 21088 | -1/Access | Destroyed Striker 21094 | -1/Access | Destroyed Executioner 21097 | -1/Access | Destroyed Striker 21118 | -1/Access | Spotted Striker 21121 | -1/Access | Core integrity fell below 20% 21127 | -1/Access | Destroyed 21 combat bots 21127 | -1/Access | Core destroyed Last Messages --------------- 21118_ I-47 Archangel system corrupted by crushing effect. 21118_ 2 Matter crushed. 21118_ K-01 Serf collects debris. 21119_ %CLJ1GZLD LKUVH IOAOU=MBRU0LEAMZIR YSIK 21119_ B-99 Colossus exits siege mode. 21119_ The unstable cave ceiling collapses. 21119_ Centrium Heavy Armor Plating destroyed. 21119_ Slug penetrates Earth. 21119_ Penetrated by Slug. 21120_ The unstable cave ceiling collapses. 21121_ U-05 Engineer lays Concrete. 21121_ K-01 Serf collects debris. 21122_ Acquired 10 matter. 21122_ U-05 Engineer builds a Wall. 21123_ Acquired 6 matter. 21123_ Acquired 1 matter. 21124_ The unstable cave ceiling collapses. 21125_ K-01 Serf collects debris. 21126_ U-05 Engineer builds a Wall. 21127_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????? ?? #? ????????????????? | | ???????????????? ? # ??????????????? | | ?????????????? k # ?????????????? | | ?????????????? "" # ##????????????? | | ????????????? " ???????????? | | ????????????? g # ! ????????????? | | ????????????% ?????????????? | | ?????????##? g g #??????????????? | | ????? #### # # ##??????????????? | | ?????? "#"%! # #??????????????? | | ??????#%" %/ # # #???????????????? | | ?????##"# % = ! ##??????????????? | | ?????? "" gK BB / # # %# # ?????????????? | | ???????#" BBb @ ][ ????????? | | ???????#"% = % # ## ?????????? | | ???????#"% % ; ??????????? | | ????????# ######?????????? | | ????????# #?????????????? | | ????????##" # # i # ##?????????????? | | ??????# = ####? ????????????? | | ??????# ######## ;# # ??##???????????? | | ?????????????## # # # ##?????????????? | | ??????????????# ##### ? ?? ??????? | | ????????????########## #???# ?? ???? | | ???????????? # #???# ?? ! #?? | | ???????????# u #???# ? #?? | | ???????????# #%## #???# ??" #?? | | ???????????# # # ####??# ?"" #?? | | ???????????# # ##?# "T #?? | | ???????????# + #?# "" #?? | | ???????????# # ##### "" #?? | | ???????????# "" " # "" ## | | ??????????????""T"" # # | | ???????????????""" # # # | | ???????????? ## # # # # | | ???????????# | | ????????????######### ## % =% | | ????????????????????# = * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Armor Coverage 4000 Resistance: KI 40 Resistance: TH 50 Core Shielding 20 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 7 Particle Charging 15 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Hvy. Assault Cannon | -5/Factory | Scanalyzed Cooling System | -5/Factory | Scanalyzed Imp. Weapon Shielding | -5/Factory | Scanalyzed Huge Storage Unit | -5/Factory | Scanalyzed Imp. Kinecellerator | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Biometal Heavy Treads | x1 | -4/Proximity Caves | Preloaded Repaired ---------- Nothing Studied --------- EMP Blaster | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . 2 . 2 2 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . 1 1 1 . . . . 1 . . . . 1 . . 2 2 1 . Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Attached 305 | . 12 15 11 26 15 24 2 17 . 6 27 . . 4 19 21 2 . 34 38 32 Parts Lost 91 | . . . . 5 3 9 . 3 . 2 4 . . . 8 8 1 . 9 9 30 Damage Taken 20884 | . 220 549 217 1655 447 1649 167 829 . 638 1045 35 37 52 1832 1441 139 . 2003 2960 4969 Core 3188 | . 174 53 27 315 . 250 31 48 . 146 75 35 . . 52 111 18 . 115 364 1374 Player 2/Cogmind (%) 73 | . 84 74 31 73 . 84 29 45 . 90 53 72 . . 24 61 100 . 65 96 84 Absorbed by Shields 508 | . . . . . . 85 . . . . 5 . . . . . . . . . 418 Damage Inflicted 38445 | . 354 1543 502 2626 2223 1817 628 788 . 1733 3195 434 733 972 5714 2896 422 . 3761 2493 5611 Player 2/Cogmind (%) 42 | . 49 52 38 32 58 58 74 42 . 76 60 44 46 93 63 47 39 . 43 31 24 Combat Hostiles Destroyed 257 | . 9 16 11 24 11 14 6 11 . 18 17 1 4 6 33 19 3 . 24 11 19 Player 2/Cogmind (%) 49 | . 69 55 52 32 52 66 75 68 . 81 68 20 57 85 71 57 50 . 50 29 24 Game ------ Seed TransdimensionalServoPod Manual? 0 Play Time 02:24:43 Cumulative 1311.3 hours Start 2026.06.12 @ 15:39:54 End 2026.06.12 @ 23:03:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1613 Rogue 1329 Adventurer 124 Explorer 160 Win Type - Total 64 Types 50/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a21706f-37a9-44bf-a699-f1701864acec