Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 13:40:14 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (1) 5 Value Destroyed (31) 31 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (7204) 7204 TOTAL SCORE: 15200 Bonus ------- Pacifist 564 Aligned with FarCom 300 Win 3000 Win Speed 3340 Cogmind --------- Core Integrity 1467/1600 Matter 255/300 Energy 112/390 System Corruption 3% Temperature Cool (9) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Particle Reactor > --- PROPULSION (6) --- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (14) ----- Advanced Cooling System Lightpack 2.0 Advanced Signal Interpreter Improved Powered Armor Improved Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (24) --- Antimatter Reactor Antimatter Reactor Cooled VTOL Module Nuclear Pulse Array Impulse Thruster Energy Well (500) Matter Compressor (250) Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Layered Light Armor Plating Layered Heavy Armor Plating Improved Focal Shield Hacking Suite Hacking Suite Improved System Shield System Backup Module Scythe Chainsword Force Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Lightpack 2.0 Advanced Signal Interpreter Improved Medium Armor Plating Improved Powered Armor Improved Force Field Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Heavy Pick Force Lance > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Cooled VTOL Module Nuclear Pulse Array Impulse Thruster Energy Well Matter Compressor Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Layered Light Armor Plating Layered Heavy Armor Plating Improved Focal Shield Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield System Backup Module Scythe Chainsword [Rating: 168] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Advanced Cooling System Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . 1 1 . . . . Utility 12 | . . . 1 . . . 1 1 1 1 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 73 | 5 3 1 2 3 2 1 4 2 19 8 4 5 9 5 Power 10 | 1 . . . . . . . . 4 2 . 1 2 . Engine 2 | 1 . . . . . . . . 1 . . . . . Core 6 | . . . . . . . . . 2 2 . 1 1 . Reactor 2 | . . . . . . . . . 1 . . . 1 . Propulsion 26 | 2 . 1 1 3 . 1 3 1 6 3 . 1 3 1 Treads 4 | 2 . 1 . . . . 1 . . . . . . . Leg 3 | . . . 1 1 . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 2 . 1 . . . . . Flight 16 | . . . . 2 . . . 1 5 3 . 1 3 1 Utility 28 | . 1 . . . 2 . . 1 8 3 4 2 4 3 Device 6 | . 1 . . . . . . 1 2 . . 1 1 . Storage 3 | . . . . . 2 . . . 1 . . . . . Processor 2 | . . . . . . . . . 2 . . . . . Hackware 14 | . . . . . . . . . 3 3 3 1 2 2 Protection 3 | . . . . . . . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 9 | 2 2 . 1 . . . 1 . 1 . . 1 . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 2 . . . . . Parts Lost 15 | . . . . 3 . 1 1 . 3 . . 2 2 3 Power 2 | . . . . . . . . . 1 . . . . 1 Propulsion 7 | . . . . 1 . 1 1 . 1 . . 2 1 . Utility 4 | . . . . . . . . . 1 . . . 1 2 Weapon 2 | . . . . 2 . . . . . . . . . . Highest Loss Streak 3 | . . . . 1 . 1 1 . 3 . . 2 1 3 Average Slot Usage (%) 71 | . 68 71 66 53 20 20 34 37 76 83 89 89 81 78 Engine 1 | . . . . . . . . . 6 . . . . . Core 6 | . . . . . . . . . 4 10 10 14 8 7 Treads 3 | . 28 28 22 20 . . 9 1 . . . . . . Hover 2 | . . . . . . . 11 15 3 . . . . . Flight 19 | . . . . 1 11 9 . 5 25 31 31 27 17 12 Device 4 | . 11 14 11 11 9 . . 5 3 . . 3 8 8 Storage 3 | . . . . . . 9 . . 2 5 5 4 4 4 Processor 3 | . . . . . . . . . 7 5 5 4 4 4 Hackware 15 | . . . . . . . . . 13 22 27 28 25 27 Protection 1 | . . . . . . . . . . . 3 . 4 7 Ballistic Gun 1 | . 25 14 11 8 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 7 6 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 73 | 3 3 3 3 3 4 4 2 5 22 20 26 32 58 73 Greatest Support 73 | 40 3 3 3 10 4 4 9 5 34 33 32 48 63 73 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 4 4 4 4 4 24 4 4 4 24 24 24 24 24 24 Average Capacity 15 | 4 4 4 4 4 4 4 4 4 12 24 24 24 24 24 Most Carried 24 | 3 4 4 4 4 4 4 4 4 9 22 24 24 24 24 Average Carried 11 | 1 3 4 3 3 3 3 4 3 5 13 21 23 21 23 Final Capacity 24 | 4 4 4 4 4 4 4 4 4 24 24 24 24 24 24 Final Carried 24 | 3 4 4 4 4 3 4 4 4 9 22 24 22 24 23 Class Distribution -------------------- 36% | Hacker-Sprinter 32% | Mutant 22% | Wizard-Sprinter 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1041 | 201 . . . 89 15 . 36 . 171 . 183 . 346 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 20 | . . . . . . . 20 . . . . . . . Parts 1 | . . . . . . . 1 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . 1 . . . . . . . Worker 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 1 | . . . . . . . 1 . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 2699 | . . 61 116 547 . 153 41 29 429 47 59 214 564 439 Core 694 | . . . 31 167 . 102 . 21 96 18 23 70 33 133 Absorbed by Shields 550 | . . . . . . . . . . . . . 418 132 Core Remaining (%) 89 | 100 . 100 . . . 25 100 97 88 98 98 94 97 91 Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . 2 . . . . . . . Core Hits 4 | . . . . 3 . . 1 . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 105 | . . . . . . . 2 7 25 24 5 17 14 11 Impact . | . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . 2 7 25 24 5 13 . . Piercing 29 | . . . . . . . . . . . . 4 14 11 Sneak Attacks 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 176 | . . . 9 45 . . 122 . . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 122 | . . . . . . . 122 . . . . . . . Ramming 54 | . . . 9 45 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . 122 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 4 4 2 4 4 4 . . 6 . . . 2 3 Average Corruption 2 | . 3 4 2 2 4 4 . . 2 . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 23 | . . 3 1 3 1 4 . . 8 . . . 3 . Message Errors 8 | . . 1 . 2 . . . . 3 . . . 2 . Matter Fused 3 | . . . . . . 1 . . 2 . . . . . Heat Flow Errors 5 | . . 1 . . . 3 . . . . . . 1 . Energy Discharges 3 | . . . 1 1 . . . . 1 . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . 1 . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . 52 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 52 | . . . . . . . 52 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . 4 21 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 13 | . . . 2 11 . . . . . . . . . . Targets Rammed 13 | . . . 2 11 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 234 | . . 198 . . . 234 . . 61 25 38 149 150 . Average Temperature 28 | . . 110 . . . 121 . . 13 9 17 93 68 . Received Heat Transfer 442 | . . 36 27 114 . 81 18 . 75 . 12 30 49 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 530 | . 22 8 60 38 . . 47 193 530 353 155 158 273 214 Initial 245 | . . 8 2 23 . . . 21 94 245 100 81 81 163 Average 151 | . 4 8 24 25 . . 10 108 204 231 116 123 165 182 Maximum Alert Level 2 | . . . . . . . . . 2 1 . . 1 1 Low Security (%) 76 | 100 100 100 100 100 . 100 100 100 66 45 100 100 66 81 Level 1 18 | . . . . . . . . . 8 54 . . 33 18 Level 2 5 | . . . . . . . . . 25 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . 1 1 4 1 1 1 . 1 Investigation 6 | . 1 . . . . . . 1 2 1 . 1 . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 1 . 1 . 1 . . 1 Assault 1 | . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 12 | . . . 2 . . . 2 . 2 . . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 136 | . 2 2 5 28 . 5 4 5 22 7 7 16 27 6 Peak Tracking Total 24 | . 3 2 11 24 . 6 5 4 9 6 3 8 12 5 Tactical Retreats 21 | . 1 . . 3 . 1 . 1 5 . 1 1 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 3 . . . . . . . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . . . . . . 1 1 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 1 1 . . . . Garrison Access 5 | . . . . . . . . 1 1 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 58 | . 2 . 2 . 2 . 3 11 9 12 4 4 6 3 Terminals 32 | . 1 . 2 . . . 3 7 5 5 . 3 4 2 Fabricators 11 | . . . . . . . . 2 1 3 3 1 1 . Repair Stations 4 | . . . . . . . . 1 1 1 . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . . . 1 2 2 1 . . 1 Total Hacks 182 | . 9 . 6 . 2 . 12 25 27 46 11 22 16 6 Successful 125 | . 7 . 5 . 2 . 4 10 17 37 10 16 13 4 Failed 56 | . 2 . 1 . . . 7 15 10 9 1 6 3 2 Catastrophic 8 | . 1 . . . . . 1 3 2 . . 1 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 82 | . 5 . 2 . 1 . 11 12 10 11 4 17 6 3 Terminals 106 | . 7 . 6 . . . 12 17 14 18 . 18 10 4 Fabricators 47 | . . . . . . . . 4 7 18 10 4 4 . Repair Stations 7 | . . . . . . . . 1 2 2 . . 2 . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . . . . Garrison Access 13 | . . . . . . . . 3 4 3 1 . . 2 Terminal Hacks 45 | . 3 . 4 . 2 . 3 4 4 11 . 7 4 3 Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 14 | . 1 . 1 . . . 3 . 2 3 . 3 1 . Prototype ID Bank 2 | . 1 . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 . . . 1 1 1 Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . 1 . . 1 . Terminal Index 3 | . . . . . . . . 1 . . . 1 . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . 1 2 . 2 . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . 1 . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Zone Layout 4 | . . . . . . . . 1 . 2 . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 30 | . . . . . . . . 1 6 12 6 2 3 . Load Schematic 11 | . . . . . . . . 1 2 4 2 1 1 . Build 19 | . . . . . . . . . 4 8 4 1 2 . Repair Station Hacks 7 | . . . . . . . . 1 2 2 . . 2 . Scan Component 3 | . . . . . . . . . 1 1 . . 1 . Repair 3 | . . . . . . . . . 1 1 . . 1 . Refit 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . Analyze 3 | . . . . . . . . . . 3 . . . . Garrison Access Hacks 5 | . . . . . . . . 1 1 1 1 . . 1 Seal Access 5 | . . . . . . . . 1 1 1 1 . . 1 Unauthorized Hacks 31 | . 2 . 1 . . . 1 3 4 6 3 7 4 . Terminals 20 | . 2 . 1 . . . 1 3 3 2 . 5 3 . Track 9 | . 1 . 1 . . . . 1 2 1 . 2 1 . Assimilate 3 | . . . . . . . 1 . 1 . . 1 . . Botnet 7 | . 1 . . . . . . 2 . 1 . 2 1 . Disrupt 1 | . . . . . . . . . . . . . 1 . Fabricators 11 | . . . . . . . . . 1 4 3 2 1 . Report 1 | . . . . . . . . . . 1 . . . . Prioritize 5 | . . . . . . . . . 1 2 1 1 . . Siphon 5 | . . . . . . . . . . 1 2 1 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 . 2 . . . 3 9 7 11 2 4 5 3 Full Trace Events 4 | . . . . . . . . 1 2 . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 1 . . . 3 . 1 4 . 3 1 . Parts Built 19 | . . . . . . . . . 4 7 5 1 2 . Matter 3209 | . . . . . . . . . 628 1059 733 263 526 . Time 1056 | . . . . . . . . . 266 283 196 187 124 . Total Part Build Rating 107 | . . . . . . . . . 14 38 34 7 14 . Parts Repaired 3 | . . . . . . . . . 1 1 . . 1 . Time 79 | . . . . . . . . . 22 35 . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 20 | . 20 . . . . . . . . . . . . . Retrieved Matter 20 | . 20 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . . 1 . 1 . . . . . Largest Group 1 | . . . . . . . 1 1 1 . . . . . Highest-Rated Group 26 | . . . . . . . 10 10 26 . . . . . Highest-Rated Ally 26 | . . . . . . . 10 10 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3596 | 41 103 81 65 189 108 83 72 275 799 765 232 253 341 189 Spaces Moved 6813 | 42 193 90 88 268 257 194 118 572 1303 1335 561 630 770 392 Core 802 | 34 193 90 88 200 . 14 116 67 . . . . . . Treads 8 | 8 . . . . . . . . . . . . . . Legs 44 | . . . . 44 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . Flight 5957 | . . . . 24 257 180 . 505 1303 1335 561 630 770 392 Fastest Speed 23 | 50 50 50 50 40 40 40 50 35 26 26 26 23 26 34 Average Speed 32 | 70 50 50 50 60 40 41 50 36 28 28 26 25 28 34 Slowest Speed 160 | 160 50 50 50 120 40 100 90 50 35 29 26 26 29 34 Overloaded Moves 58 | . . . . . . . . . . . . . 58 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . 1 . 6 . 3 4 12 2 2 16 . Cave-ins Triggered 2 | . . . . . . . . 1 . . . . . 1 Exploration Rate (%) 28 | 4 27 28 15 46 65 58 17 21 35 34 19 20 26 17 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 89 | . . . . . . . . 5 24 23 5 13 12 7 Terrain Destroyed 89 | . . . . . . . . 5 24 23 5 13 12 7 Melee 89 | . . . . . . . . 5 24 23 5 13 12 7 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7929 | 50 198 124 108 294 263 190 124 623 1685 1675 635 688 845 427 Wait 874 | . . 34 15 8 1 . 1 41 321 306 63 35 40 9 Move 6708 | 41 192 89 87 265 256 182 117 565 1294 1311 556 625 737 391 Hop 44 | . . . . 1 . 5 . 3 4 11 2 2 16 . Pick Up 54 | 3 1 . 1 1 . 1 . 1 10 14 5 3 9 5 Fast Attach 34 | 5 3 1 . . 1 . 4 2 14 2 . . . 2 Attach 27 | . . . 1 2 1 1 . . 3 4 2 3 7 3 Detach 5 | . . . . 2 1 1 . . 1 . . . . . Swap 12 | . . . 1 1 . . . . 2 2 2 2 2 . Drop 36 | 1 2 . 1 3 3 . . 4 11 1 . 1 3 6 Fire . | . . . . . . . . . . . . . . . Melee 105 | . . . . . . . 2 7 25 24 5 17 14 11 Ram 13 | . . . 2 11 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . 17 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Entered Mines 216 | -10/Mines | Learned 2 Materials zone layouts 224 | -10/Mines | Discovered new exit (range 3) 226 | -10/Mines | Entered Materials 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 227 | -9/Materials | Identified exit to Materials 231 | -9/Materials | Identified exit to Mines 291 | -9/Materials | Entered Mines 313 | -9/Mines | Learned Materials emergency access door positions 320 | -9/Mines | Build established: Mutant 448 | -9/Mines | Assembled infested the area 462 | -9/Mines | Discovered exit to Materials (range 5) 478 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 478 | -9/Mines | Discovered new exit (range 5) 480 | -9/Mines | Entered Exiles 491 | -9/Exiles | Met 8R-AWN 497 | -9/Exiles | Met EX-HEX 525 | -9/Exiles | Met EX-BIN 531 | -9/Exiles | Aligned with FarCom system 531 | -9/Exiles | Given EX-Vault access code 541 | -9/Exiles | Opened EX-Vault 544 | -9/Exiles | Found Lightpack 2.0 556 | -9/Exiles | Warned to stay clear of 0b10 Research branches 568 | -9/Exiles | Met EX-DEC 570 | -9/Exiles | Learned location of Zion (-6) 585 | -9/Exiles | Discovered new exit (range 10) 588 | -9/Exiles | Left Exiles lab with Lightpack 2.0 588 | -9/Exiles | Entered Mines 660 | -8/Mines | Core integrity fell below 50% 668 | -8/Mines | Discovered exit to Materials (range 6) 671 | -8/Mines | Entered Materials 671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 734 | -8/Materials | Discovered new exit (range 12) 736 | -8/Materials | Central database locked down 743 | -8/Materials | Entered Factory 743 | -7/Factory | Accompanied by 1 ally 743 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 817 | -7/Factory | Crushed by falling debris 870 | -7/Factory | Discovered new exit (range 10) 871 | -7/Factory | Identified exit to Factory 1018 | -7/Factory | Entered another Factory area 1018 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1382 | -6/Factory | Repaired Xenon Bombardment Thruster 1401 | -6/Factory | Fabricated Hacking Suite? 1477 | -6/Factory | Fabricated Hacking Suite? 1518 | -6/Factory | Fabricated Hacking Suite? 1552 | -6/Factory | Identified exit to Lower Caves 1555 | -6/Factory | Discovered new exit (range 15) 1577 | -6/Factory | Build established: Hacker-Sprinter 1617 | -6/Factory | Local fabrication network quarantined 1655 | -6/Factory | Fabricated Imp. System Shield? 1718 | -6/Factory | First assault squad dispatched 1816 | -6/Factory | Identified exit to Factory 1817 | -6/Factory | Entered another Factory area 1817 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1847 | -5/Factory | Lost 3 parts (1p1n1u) 2103 | -5/Factory | Fabricated Imp. System Shield (x1) 2131 | -5/Factory | Fabricated Imp. System Shield (x1) 2169 | -5/Factory | Discovered new exit (range 18) 2228 | -5/Factory | Fabricated Imp. Flight Unit? 2261 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 2381 | -5/Factory | Fabricated Adv. Hacking Suite? 2450 | -5/Factory | Fabricated Field Propulsion Array (x2) 2517 | -5/Factory | Repaired Cld. VTOL Module 2582 | -5/Factory | Identified exit to Factory 2582 | -5/Factory | Entered another Factory area 2582 | -4/Factory | Evolved 2 slots: Utility x2 2642 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 2723 | -4/Factory | Fabricated Adv. Force Field? 2731 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 2758 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 2786 | -4/Factory | Discovered new exit (range 15) 2807 | -4/Factory | Identified exit to Research 2814 | -4/Factory | Entered Research 2814 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2843 | -3/Research | Identified exit to Research 2881 | -3/Research | Build established: Wizard-Sprinter 2990 | -3/Research | Fabricated Exp. Hacking Suite? 3067 | -3/Research | Entered another Research area 3067 | -2/Research | Evolved 2 slots: Utility x2 3112 | -2/Research | Repaired Xenon Bombardment Thruster? 3179 | -2/Research | Identified exit to Access 3221 | -2/Research | Fabricated Exp. System Shield? 3328 | -2/Research | Fabricated Exp. System Shield? 3372 | -2/Research | Found Imp. Powered Armor 3408 | -2/Research | Entered Access 3408 | -1/Access | Evolved 2 slots: Utility x2 3436 | -1/Access | Identified exit to Surface 3462 | -1/Access | Spotted B-99 Colossus 3573 | -1/Access | Crushed by falling debris 3597 | *** | Escaped! Last Messages --------------- 03501_ K-01 Serf cleans the Anti-Orbital Battery. 03530_ Acquired Force Lance. 03532_ Dropped Hvy. Pick. 03533_ Acquired Force Lance. 03546_ Penetrated by Slug. 03552_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03555_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 03573_ The unstable cave ceiling collapses. 03573_ Crushed by falling debris. 03573_ Hacking Suite destroyed. 03573_ System corrupted by crushing effect (+2). 03579_ P-80 Master resets P-80 Master, system corruption cleaned. 03584_ Imp. Medium Armor Plating destroyed. 03586_ Critical hit. 03587_ Mic. Fission Core destroyed. 03595_ Connecting with Terminal... >>Open Sealed Barrier opened. 03596_ The Access Shell folds into the floor. 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"" #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 46 Energy Capacity 460 Matter Stores 480 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 85 Armor Coverage 625 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 66 Defensive Hacking 28 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Imp. System Shield | -6/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Hacking Suite | -3/Research | Hacked Exp. System Shield | -3/Research | Hacked Imp. Powered Armor | -3/Research | Hacked Vortex Chain Reactor | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -5/Factory Imp. System Shield | x1 | -5/Factory Imp. Flight Unit | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Force Field | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Exp. System Shield | x1 | -2/Research Exp. System Shield | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterRagnarokCore Manual? 0 Play Time 00:53:09 Cumulative 604.3 hours Start 2020.09.22 @ 12:46:14 End 2020.09.22 @ 13:40:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 933 Rogue 933 Adventurer 0 Explorer 0 Win Type 0 Total 57 Types 37/1/7/9/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5e6ce94-7326-4f43-bfab-7df127f201ac