Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 16:44:34 Player: kaj Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (175) 875 Value Destroyed (7647) 7647 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1722) 1722 TOTAL SCORE: 15884 Bonus ------- High Alert Combat Kills 925 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/1000 Matter 203/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Core (1550) Ox30 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- Improved KE Penetrator > --- INVENTORY (25) --- Light Nuclear Core Light Antimatter Reactor Huge Storage Unit Long-range Tractor Beam Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Targeting Computer Core Analyzer Cloaking Device Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Improved KE Penetrator AWS/Autocannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Armored Treads Compact Wheel Advanced Heat Sink Huge Storage Unit Improved Target Analyzer Improved Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Gauss Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Missile Launcher Improved Datajack Spear [Rating: 85] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 6 | . . . 2 . . . . . 2 . 2 . . Weapon 2 | . . . . . . . . 2 . . . . . Parts Attached 185 | . 7 1 20 6 . . 9 57 3 5 21 18 38 Power 19 | . 1 1 2 1 . . . 7 . 1 1 1 4 Engine 8 | . . 1 2 1 . . . 2 . 1 . . 1 Core 11 | . 1 . . . . . . 5 . . 1 1 3 Reactor . | . . . . . . . . . . . . . . Propulsion 39 | . 2 . 5 3 . . 4 9 1 1 3 2 9 Treads 25 | . 1 . 3 3 . . 4 4 1 1 2 2 4 Leg . | . . . . . . . . . . . . . . Wheel 14 | . 1 . 2 . . . . 5 . . 1 . 5 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | . 2 . 6 . . . 2 18 2 2 12 4 13 Device 34 | . 1 . 4 . . . . 5 1 2 9 2 10 Storage 3 | . 1 . . . . . . 2 . . . . . Processor 6 | . . . . . . . . 1 1 . 2 . 2 Hackware 1 | . . . . . . . . 1 . . . . . Protection 17 | . . . 2 . . . 2 9 . . 1 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 66 | . 2 . 7 2 . . 3 23 . 1 5 11 12 Energy Gun 1 | . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 46 | . 2 . 5 2 . . 2 17 . . 2 8 8 Ballistic Cannon 6 | . . . . . . . . 2 . 1 3 . . Launcher 5 | . . . 1 . . . . 2 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 5 | . . . . . . . . 1 . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 . . 1 . 1 Parts Lost 89 | . 1 . 11 . . . 4 23 . . 10 4 36 Power 12 | . 1 . 2 . . . . 3 . . 1 1 4 Propulsion 26 | . . . 4 . . . . 6 . . 2 2 12 Utility 22 | . . . 3 . . . 1 5 . . 3 1 9 Weapon 29 | . . . 2 . . . 3 9 . . 4 . 11 Highest Loss Streak 16 | . 1 . 4 . . . 3 16 . . 7 3 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 88 100 92 100 100 100 100 96 81 85 86 90 81 Engine 4 | . 5 14 9 11 11 11 9 4 . 1 3 . . Core 2 | . 8 . . . . . . 2 6 4 . 5 4 Treads 15 | . 3 14 10 11 11 11 27 21 10 13 11 16 8 Wheel 8 | . 3 14 10 11 11 11 9 7 13 13 11 5 6 Device 11 | . 1 14 25 22 22 22 18 5 10 13 12 5 7 Storage 7 | . 15 14 11 11 11 11 9 7 6 6 5 5 5 Processor 5 | . . . . . . . . . 6 6 12 17 13 Hackware 2 | . . . . . . . . 2 6 6 5 5 3 Protection 7 | . . . 3 11 11 11 9 12 6 6 4 8 4 Ballistic Gun 16 | . 28 28 20 22 22 22 17 21 6 . . 11 16 Ballistic Cannon 2 | . . . . . . . . 1 6 12 12 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 179 | 12 92 87 99 102 102 102 102 157 158 169 174 179 125 Greatest Support 66 | 20 20 16 40 16 16 16 16 62 22 22 22 16 66 Greatest Overweight (x) 13 | . 5 5 6 6 6 6 6 12 7 7 13 11 11 Average Overweight (x) 6 | . 1 5 5 6 6 6 6 7 7 7 9 8 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 12 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 12 13 25 25 25 25 25 25 18 25 25 24 24 Average Carried 21 | 6 8 12 17 24 24 25 24 23 14 22 22 21 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 12 13 25 25 25 25 25 14 18 25 24 19 5 Class Distribution -------------------- 35% | Scavenger-Mutant 28% | Scavenger-Gunner 9% | Scavenger-Tank 8% | Gunner 7% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Matter Collected 4955 | 200 46 88 571 64 20 . 340 1521 66 196 660 362 821 Remotely 991 | . . . 32 . . . . 312 . 10 418 59 160 Salvage Created 6839 | . 226 88 747 131 . . 674 1692 63 451 855 923 989 Parts 344 | . 12 6 53 8 . . 30 94 1 16 42 32 50 Haulers Intercepted 2 | . . . . . . . . 2 . . . . . Recyclers Shooed 8 | . 2 . . . . . 1 3 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Combat Hostiles Destroyed 150 | . 5 2 16 3 . . 14 41 1 9 22 22 15 Melee 4 | . . . . . . . . . . . . 1 3 Guns 81 | . 5 2 16 3 . . 14 27 . . . 4 10 Cannons 53 | . . . . . . . . 4 1 9 22 17 . AOE 10 | . . . . . . . . 10 . . . . . Classes Destroyed 19 | . 3 . 3 1 . . 1 8 . . 1 1 1 Worker 10 | . . . . . . . . 8 . . 1 . 1 Builder 1 | . . . . . . . . 1 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 2 | . . . . . . . . 2 . . . . . Recycler 5 | . 1 . 1 . . . 1 1 . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . . 2 . . 1 . 1 Swarmer 21 | . 3 . 3 . . . 3 7 . . 2 3 . Cutter 2 | . . . . . . . . . . . . . 2 Grunt 70 | . 2 2 6 2 . . 7 16 . 5 10 11 9 Brawler 5 | . . . . 1 . . . 1 . . 2 . 1 Duelist 6 | . . . 1 . . . 1 2 . . 2 . . Sentry 17 | . . . 6 . . . 3 4 1 . . 2 1 Specialist 7 | . . . . . . . . 4 . 3 . . . Hunter 4 | . . . . . . . . 1 . . 1 2 . Programmer 13 | . . . . . . . . 4 . 1 4 2 2 Heavy 2 | . . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . 1 . . . Best Kill Streak 15 | . 6 1 7 2 . . 5 15 1 4 6 9 3 Combat Bots Only 10 | . 3 1 6 2 . . 3 10 1 4 6 9 3 Max Kills in Single Turn 5 | . 1 1 2 1 . . 1 5 1 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Damage Taken 14724 | . 252 160 1180 67 . . 690 4429 . 213 1911 1365 4457 Core 1855 | . 56 17 228 21 . . 48 457 . 17 156 117 738 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 70 . . . 37 91 34 . 98 . . . Volleys Fired 307 | . 21 8 46 4 . . 42 87 1 4 27 20 47 Largest 4 | . 2 2 2 2 . . 2 4 1 1 3 4 4 Hottest 156 | . 40 40 46 46 . . 88 141 25 48 156 112 112 Shots Fired 889 | . 42 16 91 8 . . 84 286 2 27 111 85 137 Gun 674 | . 42 16 91 8 . . 84 247 1 . . 48 137 Cannon 205 | . . . . . . . . 30 1 27 111 36 . Launcher 10 | . . . . . . . . 9 . . . 1 . Special . | . . . . . . . . . . . . . . Kinetic 837 | . 42 16 91 8 . . 77 242 2 27 111 84 137 Thermal 42 | . . . . . . . 7 35 . . . . . Explosive 10 | . . . . . . . . 9 . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 28 | . 9 7 26 8 . . 12 18 1 9 16 19 28 Robot Miss Streak 12 | . 3 1 2 1 . . 2 12 1 1 4 1 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 11 | . . . 3 . . . 3 4 . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . 1 Autonomous 102 | . . . . . . . . 6 1 23 35 37 . Shots Hit Robots 676 | . 27 14 76 6 . . 64 214 2 23 68 65 117 Core Hits 388 | . 13 6 36 4 . . 34 182 2 12 28 30 41 Critical Kills 3 | . . . . . . . 1 . . . . . 2 Critical Parts Destroyed 4 | . . . 1 . . . 1 . . . . . 2 Critical Strikes 23 | . . . 1 . . . 2 1 . . 8 7 4 Burn 1 | . . . . . . . . 1 . . . . . Destroy 5 | . . . 1 . . . 2 . . . . . 2 Blast 14 | . . . . . . . . . . . 8 6 . Smash 2 | . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 35 | . . . 2 . . . . . . . . 12 21 Impact 11 | . . . 2 . . . . . . . . . 9 Slashing . | . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . 12 12 Sneak Attacks 3 | . . . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18905 | . 227 117 757 93 . . 1008 5294 86 1586 3846 3324 2567 Guns 8015 | . 227 117 757 93 . . 1008 3178 16 . . 541 2078 Cannons 8810 | . . . . . . . . 652 70 1586 3810 2692 . Explosions 1500 | . . . . . . . . 1464 . . 36 . . Melee 566 | . . . . . . . . . . . . 91 475 Ramming 14 | . . . . . . . . . . . . . 14 Kinetic 16320 | . 227 117 757 93 . . 907 3426 86 1586 3810 3233 2078 Thermal 587 | . . . . . . . 101 450 . . 36 . . Explosive 1214 | . . . . . . . . 1214 . . . . . Electromagnetic 204 | . . . . . . . . 204 . . . . . Impact 287 | . . . . . . . . . . . . . 287 Slashing . | . . . . . . . . . . . . . . Piercing 279 | . . . . . . . . . . . . 91 188 Highest Corruption 27 | . . . . . . . . 27 . . 7 7 10 Average Corruption 9 | . . . . . . . . 13 . . 5 7 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . 24 . . . . . Effects 140 | . . . . . . . . 60 . . 12 30 38 Message Errors 42 | . . . . . . . . 20 . . 5 4 13 Matter Fused 30 | . . . . . . . . 13 . . 1 7 9 Heat Flow Errors 13 | . . . . . . . . 6 . . 3 3 1 Energy Discharges 14 | . . . . . . . . 5 . . . 5 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . 2 . . . 2 . Data Loss (minor) 15 | . . . . . . . . 3 . . 1 4 7 Data Loss (major) 8 | . . . . . . . . 4 . . 1 3 . Misfires 3 | . . . . . . . . 1 . . 1 . 1 Alerts 4 | . . . . . . . . 3 . . . 1 . Misdirections 1 | . . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . . . 2 . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 856 | . . . . . . . . 114 . 162 275 188 117 Projectiles 694 | . . . . . . . . 69 . 162 275 188 . Explosions 45 | . . . . . . . . 45 . . . . . Melee 117 | . . . . . . . . . . . . . 117 Knockbacks 46 | . . . . . . . . 11 . 6 17 12 . Impact . | . . . . . . . . . . . . . . Kinetic 44 | . . . . . . . . 11 . 6 15 12 . Secondary 2 | . . . . . . . . . . . 2 . . Self-Inflicted Damage 140 | . . . . . . . . 100 . . . 40 . Shots 4 | . . . . . . . . 3 . . . 1 . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 515 | . 9 25 6 . . . 147 369 . 4 515 174 280 Average Temperature 108 | . 5 12 3 . . . 34 117 . 2 174 53 101 Received Heat Transfer 3310 | . 99 90 345 12 . . 315 741 . 69 441 279 919 Effects 13 | . . . . . . . . 5 . . 6 . 2 Shutdowns 3 | . . . . . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . Interference 6 | . . . . . . . . 4 . . . . 2 Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . 1 2 4 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1334 | . . . . . . . 222 1062 . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Peak Influence 969 | . 160 108 216 169 . . 245 943 492 429 690 969 560 Initial 508 | . . 58 41 84 . . . 60 462 204 224 491 508 Average 309 | . 84 89 120 114 . . 86 199 467 311 414 830 419 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 2 2 3 2 Low Security (%) 46 | 100 100 100 81 100 . 100 94 65 . . . . . Level 1 22 | . . . 18 . . . 5 29 3 88 47 . 43 Level 2 22 | . . . . . . . . 1 96 11 52 35 56 Level 3 8 | . . . . . . . . 3 . . . 64 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Squads Dispatched 32 | . 1 . . . . . 3 13 1 2 6 . 6 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 8 | . . . . . . . . 4 . . 2 . 2 Reinforcement 14 | . . . . . . . 3 6 . 2 . . 3 Assault 1 | . . . . . . . . . 1 . . . . Garrison 8 | . . . . . . . . 3 . . 4 . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Distress Signals 8 | . 2 . . . . . 2 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 193 | . 13 3 23 4 . . 26 48 . 7 27 20 22 Peak Tracking Total 8 | . 5 2 7 3 . . 5 8 1 4 5 6 5 Tactical Retreats 14 | . . 1 3 2 . . 2 3 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Traps Triggered 4 | . . . . . . . . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Machines Disabled 28 | . . . . . . . . 23 . . 4 1 . Max in Single Turn 7 | . . . . . . . . 7 . . 3 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Machines Accessed 18 | . 1 1 2 . 1 . 3 4 1 . 2 1 2 Terminals 14 | . 1 1 2 . . . 2 3 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 46 | . 3 7 10 . 1 . 10 9 1 . 2 1 2 Successful 25 | . 2 1 5 . 1 . 4 6 1 . 2 1 2 Failed 21 | . 1 6 5 . . . 6 3 . . . . . Catastrophic 2 | . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 2 7 10 . 1 . 7 2 . . . . . Terminals 37 | . 3 7 10 . . . 7 5 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 3 4 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 14 | . 1 1 3 . 1 . 1 2 1 . 1 1 2 Record 1 | . . . . . . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Open DSF 5 | . . . . . . . . 1 1 . 1 . 2 Branch Access Points 3 | . . 1 1 . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 4 . . . . . Insert Component 3 | . . . . . . . 1 2 . . . . . Analyze 2 | . . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 . 2 . . . 2 . . . . . . Terminals 5 | . 1 . 2 . . . 2 . . . . . . Botnet 5 | . 1 . 2 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 2 . . . 3 3 . . 2 1 . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . . Highest-Rated Group 30 | . . . . . . . . . . . 30 . . Highest-Rated Ally 30 | . . . . . . . . . . . 30 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . 4 . . Total Damage 91 | . . . . . . . . . . . 91 . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Turns Passed 8422 | 5 243 143 640 360 472 117 1236 1712 416 274 739 996 1069 Spaces Moved 3139 | 5 125 64 226 149 247 58 338 610 213 132 211 360 401 Core . | . . . . . . . . . . . . . . Treads 17 | . . . 3 . . . . 1 . . . . 13 Legs 101 | 5 96 . . . . . . . . . . . . Wheels 3021 | . 29 64 223 149 247 58 338 609 213 132 211 360 388 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 175 175 190 190 190 190 175 190 190 160 205 150 Average Speed 196 | 120 132 175 179 190 190 190 190 205 190 190 231 233 186 Slowest Speed 320 | 120 175 175 320 190 190 190 190 270 190 190 275 265 245 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 30 | 2 25 22 27 40 60 25 39 19 7 82 7 50 16 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 19 | . . . 2 . . . . 11 . . 1 2 3 Terrain Destroyed 146 | . . . 2 . . . . 76 . 5 46 4 13 Melee 5 | . . . 2 . . . . . . . . . 3 Projectile 46 | . . . . . . . . . . 5 30 2 9 AOE 94 | . . . . . . . . 76 . . 16 2 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Gar Fac Total 4710 | 4 170 82 377 221 252 65 855 885 223 151 383 460 582 Wait 828 | . 3 8 56 53 . 8 440 74 1 . 110 13 62 Move 3126 | 4 124 63 225 148 246 57 337 609 212 131 211 358 401 Hop . | . . . . . . . . . . . . . . Pick Up 115 | . 9 2 24 3 2 . 15 24 6 7 11 5 7 Fast Attach 28 | . 2 . 4 . . . . 10 1 1 2 . 8 Attach 87 | . 1 1 9 . . . 6 25 2 . 10 9 24 Detach 8 | . . . . . . . . 5 . . . . 3 Swap 70 | . 4 . 7 6 . . 3 22 . 4 9 9 6 Drop 72 | . 6 . 4 7 4 . 12 29 . 4 2 2 2 Fire 307 | . 21 8 46 4 . . 42 87 1 4 27 20 47 Melee 34 | . . . 2 . . . . . . . . 12 20 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 2 Escape Stasis 32 | . . . . . . . . . . . . 32 . Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 249 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 383 | -10/Mines | Discovered new exit (range 5) 384 | -10/Mines | Learned location of Storage (-7) 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Utility x2 600 | -9/Materials | Identified exit to Mines 868 | -9/Materials | Lost 4 parts (1p1n2u) 918 | -9/Materials | Core integrity fell below 50% 1032 | -9/Materials | Entered Mines 1050 | -9/Mines | Learned location of 1 exit from Proximity Caves 1132 | -9/Mines | Discovered new exit (range 4) 1137 | -9/Mines | Build established: Scavenger-Mutant 1385 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1385 | -9/Mines | Discovered new exit (range 5) 1392 | -9/Mines | Entered Exiles 1438 | -9/Exiles | Met 8R-AWN 1472 | -9/Exiles | Met EX-HEX 1537 | -9/Exiles | Met EX-BIN 1558 | -9/Exiles | Aligned with FarCom system 1560 | -9/Exiles | Given EX-Vault access code 1622 | -9/Exiles | Opened EX-Vault 1639 | -9/Exiles | Found AWS/Autocannon 1678 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1731 | -9/Exiles | Met EX-DEC 1839 | -9/Exiles | Discovered new exit (range 14) 1864 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1864 | -9/Exiles | Entered Mines 1969 | -8/Mines | Discovered new exit (range 5) 1981 | -8/Mines | Entered Materials 1981 | -8/Materials | Evolved 2 slots: Propulsion x2 3136 | -8/Materials | Lost 3 parts (1u2w) 3157 | -8/Materials | Discovered new exit (range 16) 3217 | -8/Materials | Entered Factory 3217 | -7/Factory | Evolved 2 slots: Weapon x2 3499 | -7/Factory | Build established: Scavenger-Skirmisher 3675 | -7/Factory | System corruption reached 10% 4061 | -7/Factory | Lost 4 parts (1n1u2w) 4064 | -7/Factory | Build established: Scavenger-Tank 4327 | -7/Factory | Garrison activated, responded to threat 4363 | -7/Factory | Cargo convoy interrupted 4837 | -7/Factory | Core integrity fell below 50% 4847 | -7/Factory | Crushed by falling debris 4855 | -7/Factory | Discovered new exit (range 15) 4878 | -7/Factory | Lost 16 parts (2p5n3u6w) 4887 | -7/Factory | Destroyed 10 combat bots 4929 | -7/Factory | Entered another Factory area 4929 | -6/Factory | Evolved 2 slots: Utility x2 5240 | -6/Factory | Build established: Scavenger-Gunner 5279 | -6/Factory | First assault squad dispatched 5345 | -6/Factory | Identified exit to DSF 5345 | -6/Factory | Entered DSF 5346 | -6/DSF | Joined Warlord attack on 0b10 via DSF 5377 | -6/DSF | Additional patrols routed to DSF 5391 | -6/DSF | Discovered new exit (range 15) 5590 | -6/DSF | Sterilization system engaged 5610 | -6/DSF | Ambient heat levels rising (+10) 5619 | -6/DSF | Entered Factory 5619 | -5/Factory | Evolved 2 slots: Utility x2 5985 | -5/Factory | Garrison activated, responded to threat 6236 | -5/Factory | Build established: Gunner 6240 | -5/Factory | Lost 7 parts (1p2n2u2w) 6258 | -5/Factory | Destroyed B-75 Beast 6300 | -5/Factory | Garrison activated, responded to threat 6358 | -5/Factory | Identified exit to Garrison 6358 | -5/Factory | Entered Garrison 6382 | -5/Garrison | Triggered checkpoint 6402 | -5/Garrison | Spotted Striker 6402 | -5/Garrison | Spotted Striker 6407 | -5/Garrison | Destroyed Striker 6415 | -5/Garrison | Destroyed Striker 6442 | -5/Garrison | Destroyed 9 combat bots 6442 | -5/Garrison | Lost 3 parts (1p2n) 6692 | -5/Garrison | Build established: Scavenger-Gunner 6702 | -5/Garrison | Triggered checkpoint 6736 | -5/Garrison | Triggered checkpoint 6746 | -5/Garrison | Triggered checkpoint 6771 | -5/Garrison | Destroyed 8 combat bots 6866 | -5/Garrison | Discovered new exit (range 8) 6884 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6921 | -5/Garrison | Learned Factory security intel 6936 | -5/Garrison | Triggered checkpoint 7327 | -5/Garrison | Discovered new exit (range 13) 7354 | -5/Garrison | Entered Factory 7938 | -5/Factory | Lost 12 parts (2p6n2u2w) 7994 | -5/Factory | Core integrity fell below 50% 8019 | -5/Factory | Lost 6 parts (1p2n3w) 8120 | -5/Factory | Core integrity fell below 20% 8150 | -5/Factory | Lost 8 parts (1p2n3u2w) 8383 | -5/Factory | Discovered new exit (range 14) 8399 | -5/Factory | Garrison activated, responded to threat 8415 | -5/Factory | System corruption reached 10% 8423 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08408_ Acquired 4 matter. 08409_ The unstable cave ceiling collapses. 08409_ Slug penetrates H-71 Marshal. 08409_ P-70 Sage resets K-01 Serf, system corruption cleaned. 08411_ Com. Wheel destroyed. 08412_ Penetrated by Slug. 08412_ KE Penetrator destroyed. 08412_ Knocked back. 08412_ System corrupted: Imp. KE Penetrator jammed. 08412_ Slug penetrates H-71 Marshal. 08415_ System corrupted: FCS attempts to trigger Imp. KE Penetrator. 08415_ System corrupted: Imp. KE Penetrator misfires. 08416_ Imp. KE Penetrator destroyed. 08416_ Knocked back. 08417_ Acquired 9 matter. 08417_ Hvy. Mace destroyed. 08419_ R-10 Processor collects Carbon-fiber Leg. 08421_ Slug penetrates H-71 Marshal. 08422_ R-10 Processor collects Carbon-fiber Leg. 08423_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????? # #??????????????????????? | | ???????????????? # #??????????????????????? | | ??????????????? # #? ???????????????????? | | ???????????????? ; #? ???? ?????????????? | | ????????????????? ; # ???? ?????????????? | | ????????????????? ; # ???? ?????????????? | | ??????????????????; +???? ?????????????? | | ??????????????????# #??? ??????????????? | | ??????????????????# #?? ???????????????? | | ??????##"####+##### #? ! ?????????????????? | | ????? # ??????????????????? | | ????? # ????????????????????? | | ????# H= ;#?????????????????????? | | ????# * #??????????????????????? | | ????# < R @#??????????????????????? | | ???????????###"#;###p;######???????????????????? | | ????#?????????# #???????????????????? | | ????# ????????# #???????????????????? | | ????# ????????# #???????????????????? | | ????# ???????# #???????????????????? | | ????# ######### #???????????????????? | | ????# #???????????????????? | | ????# # #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# ### #???????????????????? | | ????# #b #???????????????????? | | ????# l + #???????????????????? | | ????#### ## ### # ####???????????????????? | | ???????# #?# ##?# #######??????????????????????? | | ?#######+##? #??# #????????????????????????????? | | # ## #### ##???????????????????????????? | | # # #???????????????????????????? | | # """ " # #####???????????????????????? | | # """ """ + ????????????????????? | | ? """ G # ????????????????????? | | ? """ # """""" """???????????????????????? | | # " # """""" ???????????????????????????? | | ?! # """""" "?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -7/Factory | Scanalyzed Imp. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseInsulatedLoader Manual? 0 Play Time 01:13:12 Cumulative 140.2 hours Start 2023.04.18 @ 15:33:28 End 2023.04.18 @ 16:44:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: f62af873-98fb-45ec-a6c6-714de266aefa