Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 15:44:25 Player: kway_side Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2402) 2402 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5422 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 61/100 System Corruption 8% Temperature Cool (0) Movement Walking (630) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads VSS Leg > --- UTILITY (5) ------ Huge Storage Unit Advanced Weight Redist. System Skeleton Box > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cesium-ion Thruster Surge Thruster Large Storage Unit Hacking Suite Relay Coupler [NC] (20) Long-range Tractor Beam Improved Field Recycling Unit (0) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (1/2) Advanced Beam Rifle Ion Cannon Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Targeting Computer Skeleton Box Drone Bay > --- WEAPON ----------- Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Compact Wheel Cesium-ion Thruster Surge Thruster Large Storage Unit Light Armor Plating Hacking Suite Relay Coupler [NC] Long-range Tractor Beam Improved Field Recycling Unit Drone Bay Drone Bay Drone Bay Advanced Beam Rifle Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Plasma Cutter Scythe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Skeleton Box Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 102 | . 13 5 1 5 56 22 Power 13 | . 2 2 . . 7 2 Engine 10 | . 2 2 . . 4 2 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 28 | . 2 1 . . 17 8 Treads 18 | . 1 1 . . 12 4 Leg 6 | . . . . . 3 3 Wheel 4 | . 1 . . . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 2 1 1 2 12 7 Device 12 | . . . 1 1 5 5 Storage 4 | . 1 1 . 1 1 . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 6 | . 1 . . . 3 2 Artifact . | . . . . . . . Weapon 36 | . 7 1 . 3 20 5 Energy Gun 5 | . 1 . . . 2 2 Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 20 | . 5 1 . 2 11 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 1 4 . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 2 Parts Lost 24 | . . 3 . . 13 8 Power 6 | . . 1 . . 3 2 Propulsion 9 | . . . . . 6 3 Utility 6 | . . 1 . . 2 3 Weapon 3 | . . 1 . . 2 . Highest Loss Streak 7 | . . 3 . . 4 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 99 71 77 96 87 Engine 10 | . 13 14 14 14 7 8 Treads 16 | . 11 14 14 14 21 7 Leg 2 | . 4 . . . . 17 Wheel 8 | . 11 14 14 14 5 . Device 2 | . . . 7 . 1 15 Storage 15 | . 14 25 20 28 11 9 Processor 10 | . . . . . 21 8 Protection 6 | . 13 2 . . 8 3 Ballistic Gun 16 | . 23 28 . 5 15 11 Naked Turns . | . . . . . . . Heaviest Build 113 | 10 92 93 93 92 113 113 Greatest Support 60 | 20 20 20 16 16 60 55 Greatest Overweight (x) 11 | . 5 5 5 5 11 6 Average Overweight (x) 4 | . 2 4 5 5 5 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 23 | . 14 25 25 25 25 25 Most Carried 25 | . 16 23 25 25 25 25 Average Carried 21 | . 9 20 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 16 23 25 23 24 22 Class Distribution -------------------- 61% | Mutant 34% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 2576 | 200 409 288 110 32 1264 273 Remotely . | . . . . . . . Salvage Created 3016 | . 573 238 . 41 1764 400 Parts 156 | . 35 14 . 9 83 15 Haulers Intercepted 8 | . 2 . . . 5 1 Recyclers Shooed 4 | . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 61 | . 13 7 . 4 34 3 Melee 1 | . . . . . 1 . Guns 49 | . 13 7 . 1 26 2 Cannons 6 | . . . . . 5 1 AOE 5 | . . . . 3 2 . Classes Destroyed 11 | . 6 . . 1 4 . Worker 2 | . . . . . 2 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . 1 . . Hauler 8 | . 2 . . . 5 1 Recycler 4 | . 1 . . . . 3 Mechanic 1 | . 1 . . . . . Operator 3 | . 1 . . . 2 . Swarmer 13 | . 6 3 . 4 . . Grunt 37 | . 7 4 . . 24 2 Sentry 10 | . . . . . 9 1 Programmer 1 | . . . . . 1 . Best Kill Streak 6 | . 6 3 . 5 6 4 Combat Bots Only 5 | . 5 3 . 4 4 2 Max Kills in Single Turn 3 | . 2 1 . 3 1 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 3 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 5363 | . 334 380 . 83 3478 1088 Core 659 | . 33 67 . 6 358 195 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . 17 36 . . . . Regen/Repaired (Parts) 200 | . . . . . 77 123 Core Remaining (%) 78 | 100 . . . 57 . . Volleys Fired 220 | . 46 26 . 4 121 23 Largest 2 | . 2 2 . 2 2 2 Hottest 128 | . 80 46 . 43 128 121 Shots Fired 409 | . 89 51 . 5 220 44 Gun 349 | . 89 51 . 2 177 30 Cannon 43 | . . . . . 29 14 Launcher 17 | . . . . 3 14 . Special . | . . . . . . . Kinetic 335 | . 83 51 . 2 171 28 Thermal 57 | . 6 . . . 35 16 Explosive 17 | . . . . 3 14 . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 12 4 . 2 14 9 Robot Miss Streak 7 | . 7 3 . 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 4 . . . 3 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 276 | . 48 31 . 2 166 29 Core Hits 145 | . 28 12 . 4 90 11 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 . Critical Strikes 3 | . . 1 . . 2 . Destroy 3 | . . 1 . . 2 . Melee Attacks 9 | . 5 . . . 4 . Impact 5 | . 5 . . . . . Slashing 4 | . . . . . 4 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5865 | . 753 516 . 151 3841 604 Guns 3828 | . 703 514 . 18 2266 327 Cannons 709 | . . . . . 474 235 Explosions 1176 | . 50 . . 133 993 . Melee 91 | . . . . . 91 . Ramming 61 | . . 2 . . 17 42 Kinetic 3660 | . 655 514 . 18 2166 307 Thermal 915 | . 86 . . . 574 255 Explosive 1126 | . . . . 133 993 . Electromagnetic 12 | . 12 . . . . . Impact . | . . . . . . . Slashing 91 | . . . . . 91 . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . 5 8 Average Corruption 1 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . . . . 26 18 Message Errors 11 | . . . . . 6 5 Matter Fused 14 | . . . . . 7 7 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 6 | . . . . . 5 1 Parts Rejected 3 | . . . . . 3 . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 44 | . . . . 12 32 . Projectiles 9 | . . . . . 9 . Explosions 35 | . . . . 12 23 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . . 1 . 21 102 18 Shots 6 | . . . . 1 5 . Rammed 8 | . . 1 . . 1 6 Targets Rammed 11 | . . 1 . . 3 7 Kicked 3 | . . . . . 2 1 Crushed . | . . . . . . . Highest Temperature 267 | . 41 57 . 2 267 158 Average Temperature 51 | . 11 19 . 1 64 65 Received Heat Transfer 2244 | . 138 201 . . 1473 432 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 2 1 Heat Transferred 1667 | . 150 . . . 1110 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 294 | . 185 198 . 115 294 187 Initial 117 | . . 28 . . 7 117 Average 113 | . 96 41 . 4 170 90 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 81 | . 100 100 . 100 61 100 Level 1 18 | . . . . . 38 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . . . 9 3 Investigation 5 | . . . . . 2 3 Extermination . | . . . . . . . Reinforcement 6 | . 2 . . . 4 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 13 | . 3 . . . 7 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 25 8 . 4 65 14 Peak Tracking Total 10 | . 6 3 . 4 5 10 Tactical Retreats 4 | . 1 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 7 | . 6 . . . 1 . Indirectly 5 | . 5 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 5 | . 2 . . . 2 1 Max in Single Turn 1 | . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 14 | . 4 . . 1 6 3 Terminals 10 | . 3 . . 1 4 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 41 | . 9 . . 3 17 12 Successful 22 | . 7 . . . 9 6 Failed 19 | . 2 . . 3 8 6 Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 17 | . 4 . 1 3 8 1 Terminals 30 | . 8 . . 3 12 7 Fabricators . | . . . . . . . Repair Stations 7 | . . . . . 2 5 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 11 | . 4 . . . 5 2 Robot Analysis 3 | . 3 . . . . . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . . 1 Registered Components 3 | . 1 . . . 1 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 2 4 Scan Component 3 | . . . . . 1 2 Repair 3 | . . . . . 1 2 Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 . Terminals 2 | . 2 . . . . . Assimilate 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Decoy 1 | . . . . . 1 . Eject 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . . 1 6 3 Full Trace Events 3 | . . . . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 1 2 Time 118 | . . . . . 60 58 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Ejected 4 | . . . . . 4 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . . . . 2 ROAM 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 9234 | . 1391 1239 493 1029 4286 796 Spaces Moved 3908 | 1 909 640 280 556 1299 223 Core . | . . . . . . . Treads 866 | . . 6 . . 767 93 Legs 279 | 1 153 . . . 7 118 Wheels 2763 | . 756 634 280 556 525 12 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 100 175 175 175 175 145 Average Speed 205 | 120 133 177 175 175 276 270 Slowest Speed 630 | 120 175 480 175 175 560 630 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 2 98 98 62 98 76 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 6 | . . 3 . 3 . . Spaces Dug 6 | . 2 . . . 4 . Terrain Destroyed 82 | . 2 . . 22 57 1 Melee 2 | . 2 . . . . . Projectile 1 | . . . . . . 1 AOE 79 | . . . . 22 57 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 4798 | . 1004 700 285 608 1824 377 Wait 415 | . 13 16 . 34 271 81 Move 3902 | . 908 639 279 555 1298 223 Hop . | . . . . . . . Pick Up 75 | . 12 11 1 5 36 10 Fast Attach 22 | . 5 . 1 . 11 5 Attach 37 | . 1 4 . 2 23 7 Detach 10 | . . 1 2 . 6 1 Swap 43 | . 7 1 . 3 22 10 Drop 54 | . 7 1 2 5 29 10 Fire 220 | . 46 26 . 4 121 23 Melee 9 | . 5 . . . 4 . Ram 7 | . . 1 . . . 6 Kick 3 | . . . . . 2 1 Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 821 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Discovered new exit (range 5) 1392 | -10/Materials | Entered Mines 1677 | -10/Mines | Lost 3 parts (1p1u1w) 1686 | -10/Mines | Discovered new exit (range 5) 1871 | -10/Mines | Learned location of Recycling (-8) 1885 | -10/Mines | Discovered new exit (range 7) 1996 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2115 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2115 | -10/Mines | Discovered new exit (range 5) 2631 | -10/Mines | Entered Exiles 2681 | -10/Exiles | Met 8R-AWN 2709 | -10/Exiles | Met EX-HEX 2762 | -10/Exiles | Met EX-BIN 2786 | -10/Exiles | Aligned with FarCom system 2788 | -10/Exiles | Given EX-Vault access code 2856 | -10/Exiles | Opened EX-Vault 2866 | -10/Exiles | Found Prototype Device 2866 | -10/Exiles | Identified Skeleton Box 2907 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2956 | -10/Exiles | Met EX-DEC 3096 | -10/Exiles | Discovered new exit (range 14) 3124 | -10/Exiles | Left Exiles lab with Skeleton Box 3124 | -10/Exiles | Entered Mines 3200 | -9/Mines | Discovered new exit (range 12) 3675 | -9/Mines | Discovered new exit (range 8) 4153 | -9/Mines | Entered Materials 4153 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4154 | -8/Materials | Identified exit to Storage 4393 | -8/Materials | Lost 3 parts (1p2n) 4638 | -8/Materials | Build established: Derelict-Mutant 4883 | -8/Materials | Garrison activated, responded to threat 4975 | -8/Materials | Lost 4 parts (1p2n1w) 5223 | -8/Materials | Build established: Scavenger-Mutant 5237 | -8/Materials | Discovered new exit (range 3) 5366 | -8/Materials | Core integrity fell below 50% 5414 | -8/Materials | Lost 3 parts (1p1n1w) 6505 | -8/Materials | Repaired Enh. Autogun 7551 | -8/Materials | Build established: Mutant 7553 | -8/Materials | Discovered new exit (range 16) 7994 | -8/Materials | Build established: Scavenger-Mutant 8439 | -8/Materials | Entered Storage 8550 | -8/Storage | Repaired Lgt. Treads 8583 | -8/Storage | Repaired Imp. Ion Engine 8696 | -8/Storage | Build established: Mutant 8941 | -8/Storage | Remotely autohacked Sealed Heavy Doors 9202 | -8/Storage | Core integrity fell below 20% 9235 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 09199_ System corrupted by crushing effect (+3). 09199_ Dropped Imp. Assault Rifle. 09201_ Knocked back. 09203_ Slammed into G-47 Trooper. 09204_ System corrupted: Matter fused (-5). 09204_ Slammed into G-47 Trooper. 09204_ Knocked back. 09205_ Slammed into G-47 Trooper. 09205_ Destabilizing: Core damaged (-11). 09207_ Slammed into Y-45 Defender. 09207_ Titanium Leg destroyed. 09213_ Imp. Ion Engine destroyed. 09213_ Critical hit (Burn: +37). 09213_ Slammed into A-02 Transporter. 09213_ Destabilizing: System interference. 09213_ Adv. Weight Redist. System temporarily disabled. 09216_ Slammed into A-02 Transporter. 09225_ Critical hit (Burn: +37). 09229_ Com. Wheel destroyed. 09234_ System corrupted: Matter fused (-9). 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