Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:42:16

Player: CocoWaff

Result: Destroyed by as-74237 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (0)        0
Robots Destroyed (0)       0
Value Destroyed (0)        0
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 0

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          4%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -11/Scrapyard

 Parts 
-------
>   --- POWER (1) --------
        (None)
>   --- PROPULSION (2) ---
        (None)
>   --- UTILITY (2) ------
        (None)
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
    Ion Engine

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
            (None)
>       --- WEAPON -----------
        Assault Rifle
  Light Assault Rifle
>       --- INVENTORY --------
        Ion Engine
[Rating: 5]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    None
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 
-------                    Run  | Yrd 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             5    | 5   
  Power                    1    | 1   
    Engine                 1    | 1   
    Core                   .    | .   
    Reactor                .    | .   
  Propulsion               2    | 2   
    Treads                 2    | 2   
    Leg                    .    | .   
    Wheel                  .    | .   
    Hover                  .    | .   
    Flight                 .    | .   
  Utility                  .    | .   
    Device                 .    | .   
    Storage                .    | .   
    Processor              .    | .   
    Hackware               .    | .   
    Protection             .    | .   
    Artifact               .    | .   
  Weapon                   2    | 2   
    Energy Gun             .    | .   
    Energy Cannon          .    | .   
    Ballistic Gun          2    | 2   
    Ballistic Cannon       .    | .   
    Launcher               .    | .   
    Special Weapon         .    | .   
    Impact Weapon          .    | .   
    Slashing Weapon        .    | .   
    Piercing Weapon        .    | .   
    Special Melee Weapon   .    | .   
  Unidentified Prototypes  .    | .   
Parts Lost                 5    | 5   
  Power                    1    | 1   
  Propulsion               2    | 2   
  Utility                  .    | .   
  Weapon                   2    | 2   
  Highest Loss Streak      5    | 5   
  To Critical Strikes      .    | .   
Average Slot Usage (%)     .    | .   
Naked Turns                .    | .   
Heaviest Build             8    | 8   
  Greatest Support         40   | 40  
  Greatest Overweight (x)  .    | .   
  Average Overweight (x)   .    | .   
Largest Inventory Capacity 5    | 5   
  Average Capacity         5    | 5   
  Most Carried             5    | 5   
  Average Carried          1    | 1   
  Final Capacity           5    | 5   
  Final Carried            1    | 1   

 Class Distribution 
--------------------
None

 Dominant Class 
----------------
None

 Resources                      | -11 
-----------                Run  | Yrd 
Matter Collected           249  | 249 
  Remotely                 .    | .   
Salvage Created            .    | .   
  Parts                    .    | .   
Haulers Intercepted        .    | .   
Recyclers Shooed           .    | .   
Parts Field Recycled       .    | .   
  Retrieved Matter         .    | .   
Parts Self-Destructed      .    | .   
  Prevented                .    | .   

 Kills                          | -11 
-------                    Run  | Yrd 
Combat Hostiles Destroyed  .    | .   
Classes Destroyed          .    | .   
Best Kill Streak           .    | .   
  Combat Bots Only         .    | .   
Max Kills in Single Turn   .    | .   
  Gunslinging              .    | .   
  Exploded                 .    | .   
  Melee                    .    | .   
Uniques/NPCs Destroyed     .    | .   

 Combat                         | -11 
--------                   Run  | Yrd 
Hostile Shots Fired        59   | 59  
  Missed                   14   | 14  
Damage Taken               800  | 800 
  Core                     254  | 254 
  Absorbed by Shields      .    | .   
Core Remaining (%)         .    | .   
Volleys Fired              7    | 7   
  Largest                  2    | 2   
  Hottest                  40   | 40  
Shots Fired                13   | 13  
  Gun                      13   | 13  
  Cannon                   .    | .   
  Launcher                 .    | .   
  Special                  .    | .   
  Kinetic                  13   | 13  
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Robot Hit Streak         2    | 2   
  Robot Miss Streak        3    | 3   
  Penetration Max          .    | .   
  Secondary Targets        .    | .   
Shots Hit Robots           6    | 6   
  Core Hits                4    | 4   
  Critical Kills           .    | .   
  Critical Parts Destroyed .    | .   
  Critical Strikes         .    | .   
Melee Attacks              .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
  Sneak Attacks            .    | .   
    Combat Hostiles        .    | .   
  Follow-up Attacks        .    | .   
Damage Inflicted           67   | 67  
  Guns                     65   | 65  
  Cannons                  .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
  Ramming                  2    | 2   
  Kinetic                  65   | 65  
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
Highest Corruption         4    | 4   
  Average Corruption       3    | 3   
  Corruption Purged        .    | .   
  Corruption Blocked       .    | .   
Overload Shots             .    | .   
Overflow Damage            .    | .   
  Projectiles              .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
Knockbacks                 .    | .   
  Impact                   .    | .   
  Kinetic                  .    | .   
  Secondary                .    | .   
Self-Inflicted Damage      1    | 1   
  Shots                    .    | .   
  Rammed                   3    | 3   
Targets Rammed             3    | 3   
  Kicked                   .    | .   
  Crushed                  .    | .   
Highest Temperature        .    | .   
  Average Temperature      .    | .   
  Received Heat Transfer   .    | .   
Siege Activations          .    | .   
Robots Corrupted           .    | .   
  Combat Hostiles          .    | .   
  Parts Fried              .    | .   
  Impact Corruptions       .    | .   
Robots Melted              .    | .   
  Combat Hostiles          .    | .   
  Parts Melted             .    | .   
  Heat Transferred         .    | .   
Parts Sabotaged            .    | .   
Parts Stolen               .    | .   
Parts Stripped             .    | .   
Power Chain Reactions      .    | .   

 Alert                          | -11 
-------                    Run  | Yrd 
Peak Influence             15   | 15  
  Initial                  .    | .   
  Average                  .    | .   
Maximum Alert Level        .    | .   
  Low Security (%)         100  | 100 
  Level 1                  .    | .   
  Level 2                  .    | .   
  Level 3                  .    | .   
  Level 4                  .    | .   
  Level 5                  .    | .   
  High Security            .    | .   
  Max Security             .    | .   
Squads Dispatched          .    | .   
  Investigation            .    | .   
  Extermination            .    | .   
  Reinforcement            .    | .   
  Assault                  .    | .   
  Garrison                 .    | .   
  Intercept                .    | .   
Searches Triggered         .    | .   
Construction Impeded       .    | .   
Haulers Reinforced         .    | .   
Active Scanning Responses  .    | .   
Cargo Convoy Interrupts    .    | .   

 Stealth                        | -11 
---------                  Run  | Yrd 
Distress Signals           .    | .   
Communications Jammed      .    | .   
  Distress Signals         .    | .   
Times Spotted              6    | 6   
  Peak Tracking Total      5    | 5   
  Tactical Retreats        .    | .   

 Traps                          | -11 
-------                    Run  | Yrd 
Traps Triggered            .    | .   
  Indirectly               .    | .   
Trap Hack Attempts         .    | .   
  Triggered                .    | .   
  Disarmed                 .    | .   
  Reprogrammed             .    | .   
  Reused                   .    | .   
Traps Extracted            .    | .   
  Installed                .    | .   
  Triggered                .    | .   

 Machines                       | -11 
----------                 Run  | Yrd 
Machines Disabled          .    | .   
  Max in Single Turn       .    | .   
Machines Repaired          .    | .   
Machines Dismantled        .    | .   
Machines Sabotaged         .    | .   
Overloaded Fab Kills       .    | .   

 Hacking                        | -11 
---------                  Run  | Yrd 
Machines Accessed          .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Total Hacks                .    | .   
  Successful               .    | .   
  Failed                   .    | .   
    Catastrophic           .    | .   
  Database Lockouts        .    | .   
  Manual                   .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Terminal Hacks             .    | .   
Fabricator Hacks           .    | .   
Repair Station Hacks       .    | .   
Recycling Unit Hacks       .    | .   
Scanalyzer                 .    | .   
Garrison Access Hacks      .    | .   
Unauthorized Hacks         .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Data Cores Recovered       .    | .   
  Used                     .    | .   
Hacking Detections         .    | .   
  Full Trace Events        .    | .   
  Feedback Events          .    | .   
  Feedback Blocked         .    | .   
Robot Schematics Acquired  .    | .   
  Robots Built             .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Robot Build Rating .    | .   
Part Schematics Acquired   .    | .   
  Parts Built              .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Part Build Rating  .    | .   
Parts Repaired             .    | .   
  Time                     .    | .   
Parts Recycled             .    | .   
  Recycled Matter          .    | .   
  Retrieved Matter         .    | .   
  Retrieved Components     .    | .   
Parts Scanalyzed           .    | .   
  Part Schematics Acquired .    | .   
  Parts Damaged            .    | .   

 Bothacking                     | -11 
------------               Run  | Yrd 
Used RIF Installer         .    | .   
Robots Hacked              .    | .   
  Non-combat               .    | .   
  Combat                   .    | .   
Robot Hacks Applied        .    | .   
Relay Couplers Released    .    | .   
Fabnet Peak Effective %    .    | .   
Robots Rewired             .    | .   
Allies Hacked              .    | .   
Hacks Repelled             .    | .   

 Allies                         | -11 
--------                   Run  | Yrd 
Total Allies               .    | .   
  Largest Group            .    | .   
  Highest-Rated Group      .    | .   
  Highest-Rated Ally       .    | .   
Total Orders               .    | .   
Ally Attacks               .    | .   
  Total Damage             .    | .   
  Kills                    .    | .   
Allies Corrupted           .    | .   
Allies Melted              .    | .   

 Intel                          | -11 
-------                    Run  | Yrd 
Robot Analysis Total       .    | .   
Derelict Logs Recovered    .    | .   
Drone Launches             .    | .   
  Drone Recoveries         .    | .   

 Exploration                    | -11  
-------------              Run  | Yrd  
Turns Passed               1133 | 1133 
Spaces Moved               169  | 169  
  Core                     29   | 29   
  Treads                   140  | 140  
  Legs                     .    | .    
  Wheels                   .    | .    
  Hover                    .    | .    
  Flight                   .    | .    
  Fastest Speed            50   | 50   
  Average Speed            141  | 141  
  Slowest Speed            160  | 160  
  Overloaded Moves         .    | .    
  Propulsion Burnouts      .    | .    
  Robots Hopped            .    | .    
  Cave-ins Triggered       .    | .    
Exploration Rate (%)       20   | 20   
  Regions Visited          .
    Branch Regions         .
  Pre-discovered Areas     .    | .    
  Known Exits Taken        .    | .    
  Unknown Exits Taken      .    | .    
Scrap Searched             .    | .    
Spaces Dug                 .    | .    
Terrain Destroyed          .    | .    
  Melee                    .    | .    
  Projectile               .    | .    
  AOE                      .    | .    
Terrain Rammed             .    | .    
  Walls Destroyed          .    | .    
  Machines Disabled        .    | .    

 Actions                        | -11  
---------                  Run  | Yrd  
Total                      1050 | 1050 
  Wait                     861  | 861  
  Move                     169  | 169  
  Hop                      .    | .    
  Pick Up                  5    | 5    
  Fast Attach              1    | 1    
  Attach                   4    | 4    
  Detach                   .    | .    
  Swap                     .    | .    
  Drop                     .    | .    
  Fire                     7    | 7    
  Melee                    .    | .    
  Ram                      1    | 1    
  Kick                     .    | .    
  Crush                    2    | 2    
  Escape Stasis            .    | .    
  Rewire                   .    | .    
  Trap                     .    | .    
  Miscellaneous            .    | .    

 Route 
-------
-11/Scrapyard (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 15)
  997 | -11/Scrapyard | Assembled infested the area
 1115 | -11/Scrapyard | Core integrity fell below 50%
 1132 | -11/Scrapyard | Core integrity fell below 20%
 1134 | -11/Scrapyard | Destroyed by as-74237 with Assembled Rifle

 Last Messages 
---------------
T-07 Excavator is excavating.
K-01 Serf collects debris.
T-07 Excavator is excavating.
K-01 Serf collects debris.
T-07 Excavator is excavating. <x2>
K-01 Serf collects debris. <x2>
T-07 Excavator is excavating. <x2>
K-01 Serf collects debris. <x2>
T-07 Excavator is excavating. <x2>
Lgt. Assault Rifle destroyed.
System corrupted by crushing effect (+3).
Assault Rifle destroyed.
System corrupted by crushing effect (+1).
Slammed into as-36031. <x2>
Lgt. Treads destroyed.
Acquired 11 matter.
as-23842 destroyed.
Ion Engine destroyed.
Lgt. Treads destroyed.
Slammed into as-73467.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Curiosity Killed The Cat

 Challenges 
------------
None

 Game 
------
Seed              LightpackSubatomicCloak
  Manual?         0
Play Time         00:09:18
  Cumulative      3.0 hours
  Start           2024.04.04 @ 00:37:18
  End             2024.04.04 @ 00:42:16
Sessions          0
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          7
  Rogue           7
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          6
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 27a89226-3c28-4385-9b21-63059544cc89