Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 21:44:59 Player: sckl Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (97) 485 Value Destroyed (2009) 2009 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14494 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 4/300 Energy 148/150 System Corruption 0% Temperature Cool (6) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (14) ----- Structural Scanner Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Enhanced Nova Cannon Mass Driver Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Seismic Detector ECM Suite Improved Cloaking Device Hardened Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mass Driver > --- INVENTORY -------- Hacking Suite Rocket Launcher [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 . 1 1 . . . . 1 . Utility 12 | . . . 1 . . . 1 2 1 1 1 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 84 | 2 8 1 16 1 1 . 9 13 4 1 9 2 . 10 5 2 Power 13 | . 1 1 1 . . . 1 3 . . 2 . . 2 2 . Engine 7 | . 1 1 1 . . . 1 2 . . 1 . . . . . Core 2 | . . . . . . . . 1 . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . 2 2 . Propulsion 28 | . 1 . 8 . . . 5 5 1 . 1 . . 4 2 1 Treads 11 | . . . 6 . . . 5 . . . . . . . . . Leg 3 | . 1 . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 5 1 . 1 . . 4 2 1 Utility 31 | 1 3 . 4 . . . 2 4 3 1 5 2 . 4 1 1 Device 11 | 1 . . . . . . . 1 1 1 3 1 . 2 . 1 Storage 4 | . 3 . . . . . . . . . . . . 1 . . Processor 4 | . . . 1 . . . . 1 1 . 1 . . . . . Hackware 5 | . . . . . . . . 1 1 . 1 1 . . 1 . Protection 7 | . . . 3 . . . 2 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | 1 3 . 3 1 1 . 1 1 . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 2 . 2 1 . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . . 1 . . . . . Parts Lost 31 | . . . 2 . . . . 2 . . 8 6 . 9 4 . Power 4 | . . . . . . . . 1 . . 3 . . . . . Propulsion 11 | . . . 1 . . . . . . . 1 3 . 5 1 . Utility 15 | . . . 1 . . . . 1 . . 4 3 . 3 3 . Weapon 1 | . . . . . . . . . . . . . . 1 . . Highest Loss Streak 4 | . . . 1 . . . . 2 . . 4 4 . 2 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 6 13 20 19 20 20 20 19 9 6 5 7 7 5 4 4 4 Power 1 | 1 1 1 1 2 2 2 1 . 1 1 . . . . . . Propulsion 3 | 4 4 7 4 4 4 4 6 2 . . . . . . . . Utility 5 | . 4 7 7 8 8 9 8 4 4 3 5 5 3 2 2 1 Weapon 3 | 1 2 4 4 5 5 4 4 1 1 1 2 1 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 30 | 5 5 . 10 . . . 2 5 . . . 1 . . 1 1 Power 1 | 1 . . . . . . . . . . . . . . . . Propulsion 16 | 2 4 . 7 . . . 2 1 . . . . . . . . Utility 9 | 1 . . 3 . . . . 3 . . . 1 . . 1 . Weapon 4 | 1 1 . . . . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 100 100 100 99 90 91 88 76 64 42 57 41 30 Engine 8 | . 14 14 11 11 11 11 9 6 6 5 5 . . . . . Treads 13 | . . . 19 33 33 33 35 2 . . . . . . . . Leg 8 | . 27 28 13 . . . . . . . . . . . . . Flight 6 | . . . . . . . . 27 32 29 24 19 10 12 9 10 Device 10 | . 13 14 11 11 11 11 9 14 13 14 6 8 . 6 . 2 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 4 . 2 . . Processor 5 | . . . 1 11 11 11 5 6 6 11 10 10 10 8 3 . Hackware 3 | . . . . . . . . 6 12 11 14 14 15 14 16 11 Protection 4 | . . . 9 . . . 12 7 6 1 . . . 1 3 . Ballistic Gun 14 | . 26 28 21 21 14 22 17 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 3 6 5 4 5 5 2 . . Peak Build Rating 99 | 7 9 9 15 15 14 15 26 37 46 51 67 54 31 99 67 69 Average Rating 26 | 6 7 8 13 14 14 14 24 32 43 49 55 46 31 65 62 61 On Entrance 25 | 6 7 9 9 15 14 14 14 25 37 45 51 50 31 31 16 54 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 1 1 8 9 . 17 5 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 50 50 60 54 51 51 61 60 22 20 25 10 3 44 20 17 Greatest Support 80 | 20 20 20 60 60 60 60 80 80 25 25 30 10 10 46 34 44 Greatest Overweight (x) 3 | . 2 2 2 . . . . . . . 3 . . 1 1 . Average Overweight (x) . | . 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 8 8 8 8 5 10 5 5 Average Capacity 15 | 8 16 20 20 20 20 20 20 9 8 8 8 7 5 8 5 5 Most Carried 20 | 7 20 20 20 20 20 20 20 20 8 6 8 8 5 8 5 5 Average Carried 14 | 6 13 19 19 20 20 20 19 8 6 5 7 7 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 5 5 5 5 5 Final Carried 20 | 7 20 20 20 20 20 20 20 8 6 6 8 5 5 5 5 4 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Mutant 11% | Hacker-Mutant 8% | Hacker-Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Infiltrator-Ninja | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2605 | 301 324 56 790 16 . . 530 91 . 20 171 251 . 55 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3081 | 155 438 56 1130 22 . 11 860 91 . 20 298 . . . . . Parts 178 | 14 31 7 72 7 . 6 38 2 . . 1 . . . . . Haulers Intercepted 8 | . 1 . 6 . . . 1 . . . . . . . . . Recyclers Shooed 8 | 1 1 . 3 . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 56 | . 10 3 17 4 . 4 17 . . . . 1 . . . . Guns 35 | . 10 3 14 . . . 8 . . . . . . . . . AOE 21 | . . . 3 4 . 4 9 . . . . 1 . . . . Classes Destroyed 12 | 2 7 . 2 . . . 1 . . . . . . . . . Worker 4 | . 1 . 2 . . . 1 . . . . . . . . . Builder 6 | . 1 . 1 . . . 1 . . . 3 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 6 . . . 1 . . . . . . . . . Recycler 9 | 1 1 . 1 . . . 3 1 . . 2 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 3 | . 1 . . . . . 1 . . 1 . . . . . . Watcher 5 | . 2 . 1 . . . . 1 . . 1 . . . . . Swarmer 25 | . 6 3 3 4 . 4 4 . . . . 1 . . . . Grunt 22 | . 4 . 7 . . . 11 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Sentry 8 | . . . 7 . . . 1 . . . . . . . . . Best Kill Streak 7 | 4 3 3 6 4 . 4 7 1 . 1 3 1 . . . . Combat Bots Only 6 | . 3 3 3 4 . 4 6 . . . . 1 . . . . Max Kills in Single Turn 5 | 1 1 1 5 4 . 2 3 1 . 1 2 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 2 3 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 561 | . 46 16 75 . . 9 88 6 4 2 48 40 . 196 27 4 Missed 230 | . 9 2 19 . . 4 10 3 1 . 29 23 . 113 14 3 Hits 331 | . 37 14 56 . . 5 78 3 3 2 19 17 . 83 13 1 Melee 1 | . . . . . . . . . . . . . . 1 . . Projectile 330 | . 37 14 56 . . 5 78 3 3 2 19 17 . 82 13 1 Critical Strikes 23 | . 1 . 5 . . . 7 . . . 1 . . 6 3 . Damage Taken 6250 | . 398 113 804 46 . 41 1195 457 53 38 797 336 . 1596 309 67 Core 1354 | . 93 26 157 . . . 98 201 35 . 250 124 . 318 52 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 162 | . 162 . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 52 . . . 60 82 71 95 100 . . 67 75 96 100 Volleys Fired 295 | 14 55 6 94 1 . 2 94 . . . 3 4 . 22 . . Largest 2 | 2 2 2 2 1 . 1 2 . . . 1 1 . 1 . . Hottest 47 | 40 40 40 43 33 . 33 40 . . . 47 33 . 47 . . Shots Fired 547 | 28 112 12 184 1 . 2 178 . . . 3 4 . 23 . . Gun 499 | 28 112 12 180 . . . 167 . . . . . . . . . Cannon 26 | . . . . . . . . . . . 3 . . 23 . . Launcher 22 | . . . 4 1 . 2 11 . . . . 4 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 525 | 28 112 12 180 . . . 167 . . . 3 . . 23 . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 22 | . . . 4 1 . 2 11 . . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 4 13 5 25 . . . 17 . . . . . . . . . Robot Miss Streak 6 | 2 4 3 3 1 . . 4 . . . . 5 . 6 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 367 | 16 65 8 129 . 6 . 133 3 . 1 6 . . . . . Core Hits 177 | 7 26 3 53 3 . 5 76 1 . . 2 1 . . . . Critical Kills 2 | . . . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . Critical Strikes 3 | . . . 1 . . . . 1 . 1 . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 . 1 . . . . . . Melee Attacks 111 | . 5 . . . 6 . 4 16 2 15 32 3 . 28 . . Impact 94 | . . . . . . . . 14 2 15 32 3 . 28 . . Slashing 11 | . 5 . . . . . 4 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 6 . . 1 . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7094 | 196 856 102 1871 199 . 256 2192 187 . 35 1064 136 . . . . Guns 3689 | 196 817 102 1497 . . . 1077 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 2527 | . . . 332 191 . 256 1104 . . . 508 136 . . . . Melee 778 | . . . . . . . . 187 . 35 556 . . . . . Ramming 100 | . 39 . 42 8 . . 11 . . . . . . . . . Kinetic 3689 | 196 817 102 1497 . . . 1077 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 2527 | . . . 332 191 . 256 1104 . . . 508 136 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 778 | . . . . . . . . 187 . 35 556 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 3 3 . . . . 2 1 . . 1 1 1 9 . . Average Corruption 2 | . 2 3 . . . . 2 1 . . 1 1 1 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 40 | . 21 2 . . . . 7 2 . . . 1 . 7 . . Message Errors 7 | . 6 . . . . . . . . . . . . 1 . . Matter Fused 17 | . 9 2 . . . . 2 1 . . . . . 3 . . Heat Flow Errors 5 | . 3 . . . . . 2 . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . Misfires 4 | . 2 . . . . . 1 . . . . . . 1 . . Alerts 4 | . . . . . . . 2 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 769 | . . . 11 30 . 1 37 72 . 35 571 12 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 331 | . . . 11 30 . 1 37 . . . 240 12 . . . . Melee 438 | . . . . . . . . 72 . 35 331 . . . . . Knockbacks 4 | . . . . . . . 1 . . . 3 . . . . . Impact 4 | . . . . . . . 1 . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . 44 46 . . . . . . 261 . . . . . Shots 5 | . . . 1 1 . . . . . . 3 . . . . . Rammed 9 | . . . 5 1 . . 3 . . . . . . . . . Targets Rammed 16 | . 7 . 5 1 . . 3 . . . . . . . . . Kicked 7 | . 7 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 243 | . 243 . 27 . . . 195 1 9 . 155 . . 132 . . Average Temperature 48 | . 85 . 10 . . . 37 1 3 . 68 . . 57 . . Received Heat Transfer 1464 | . 168 . 372 . . . 774 . 9 18 30 . . 75 18 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . 5 8 . . . . . Impact Corruptions 16 | . . . . . . . . 3 . 1 12 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 100 100 100 . 100 87 100 100 100 100 . . 100 100 100 Level 1 2 | . . . . . . . 12 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 263 | 10 140 70 194 181 . 105 263 36 30 19 120 . . 21 92 35 Initial 67 | . 3 . . 67 . . 13 . . 2 . . . . . 21 Average 44 | 2 33 29 108 132 . 36 51 5 13 6 22 . . 3 32 12 Influence Increases 3005 | 30 375 70 571 114 . 105 594 101 47 103 389 140 . 156 144 66 Destroy 0b10 Robot/C 1120 | . 200 60 340 80 . 80 340 . . . . 20 . . . . Destroy 0b10 Robot/NC 205 | 30 35 . 60 . . . 35 10 . 5 30 . . . . . Destroy Leader 256 | . 46 10 114 10 . 10 62 2 . . 2 . . . . . Successful Hack 225 | . 28 . 5 . . . 63 33 . 10 35 . . 6 24 21 Disable Machine 120 | . . . 30 15 . . . 15 . . 60 . . . . . Destroy Structure 314 | . 6 . 22 9 . 15 49 11 2 28 82 . . 90 . . Partial Spotted 150 | . 15 . . . . . . 15 15 30 15 . . 30 15 15 Lose Combat Pursuer 615 | . 45 . . . . . 45 15 30 30 165 120 . 30 105 30 Influence Decreases 2979 | 25 380 70 397 207 81 70 629 100 42 109 303 222 2 158 107 77 Entered New Map 269 | . 2 . . 107 81 . 22 . 1 4 . 32 2 2 . 16 Time Decay 2282 | 25 378 70 377 100 . 70 407 100 41 86 233 130 . 127 77 61 Lost Part 191 | . . . 20 . . . . . . . 52 60 . 29 30 . Lost Ally 14 | . . . . . . . . . . . 14 . . . . . Purge Threat 223 | . . . . . . . 200 . . 19 4 . . . . . Squads Dispatched 37 | . 3 . . . . . 2 4 1 2 12 . . 8 3 2 Investigation 10 | . 2 . . . . . . 2 1 1 3 . . . 1 . Extermination 11 | . . . . . . . . 1 . 1 3 . . 4 1 1 Reinforcement 16 | . 1 . . . . . 2 1 . . 6 . . 4 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 14 | . . . 3 . . . 4 . . . 2 . . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 227 | . 28 3 24 . . 4 28 6 5 5 33 14 . 54 14 9 Peak Tracking Total 19 | . 4 3 5 . . 4 4 3 3 3 7 6 . 19 8 6 Tactical Retreats 41 | . 2 . . . . . 3 1 1 2 11 3 . 13 3 2 ECM-based Alert Blocks 33 | . . . . . . . . . 1 1 5 . . 26 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 13 | . 4 . . . . . 1 1 1 1 1 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 8 | . . . 2 1 . . . 1 . . 4 . . . . . Max in Single Turn 4 | . . . 1 1 . . . 1 . . 4 . . . . . Garrison Access 5 | . . . . . . . 1 1 . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 68 | . 10 . 5 1 2 . 12 7 1 7 10 . . 2 7 4 Terminals 40 | . 7 . 3 1 . . 7 2 1 4 7 . . 1 3 4 Fabricators 6 | . . . . . . . . 3 . . 2 . . . 1 . Repair Stations 3 | . 1 . . . . . 1 1 . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 . . 1 . . . . 1 . Scanalyzers 5 | . . . 1 . . . 2 . . 1 . . . . 1 . Garrison Access 6 | . . . . . . . 1 1 . 1 1 . . 1 1 . Total Hacks 196 | . 42 . 15 3 2 . 50 16 2 13 31 . . 3 13 6 Successful 111 | . 26 . 10 . 2 . 29 6 . 9 17 . . 2 8 2 Failed 84 | . 16 . 4 3 . . 21 10 2 4 14 . . 1 5 4 Catastrophic 18 | . 3 . 2 1 . . 3 1 1 2 3 . . . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 109 | . 31 . 10 . 3 . 27 1 2 6 19 . . 1 5 4 Terminals 133 | . 31 . 10 3 . . 35 6 2 10 24 . . 1 5 6 Fabricators 13 | . . . . . . . . 6 . . 5 . . . 2 . Repair Stations 11 | . 6 . . . . . 3 2 . . . . . . . . Recycling Units 11 | . 5 . 1 . . . 1 . . 1 . . . . 3 . Scanalyzers 16 | . . . 4 . . . 9 . . 1 . . . . 2 . Garrison Access 10 | . . . . . . . 2 2 . 1 2 . . 2 1 . Terminal Hacks 40 | . 9 . 3 . 2 . 8 1 . 4 8 . . 1 2 2 Record 5 | . . . . . 1 . 1 . . . 2 . . . . 1 Part Schematic 3 | . . . . . . . 1 . . . 2 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . . . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . 1 . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . 3 . . 2 2 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 4 . . 4 . . . 2 . Load Schematic 6 | . . . . . . . . 2 . . 3 . . . 1 . Build 4 | . . . . . . . . 2 . . 1 . . . 1 . Repair Station Hacks 7 | . 6 . . . . . 1 . . . . . . . . . Scan Component 4 | . 3 . . . . . 1 . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 . . . 1 . . 1 . . . . 2 . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 6 | . 2 . 1 . . . 1 . . 1 . . . . 1 . Scanalyzer 13 | . . . 3 . . . 8 . . 1 . . . . 1 . Insert Component 5 | . . . 1 . . . 4 . . . . . . . . . Analyze 4 | . . . 1 . . . 3 . . . . . . . . . Retrieve Study 4 | . . . 1 . . . 1 . . 1 . . . . 1 . Garrison Access Hacks 5 | . . . . . . . 1 1 . 1 . . . 1 1 . Seal Access 5 | . . . . . . . 1 1 . 1 . . . 1 1 . Unauthorized Hacks 29 | . 9 . 3 . . . 10 . . 2 5 . . . . . Terminals 29 | . 9 . 3 . . . 10 . . 2 5 . . . . . Assimilate 3 | . . . . . . . . . . 1 2 . . . . . Botnet 14 | . 3 . 3 . . . 4 . . 1 3 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Skim 11 | . 5 . . . . . 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 3 1 . . 10 7 1 4 10 . . 2 4 4 Full Trace Events 8 | . . . . . . . . 2 1 1 3 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 4 . . . 2 . . . . . Parts Built 6 | . . . . . . . . 2 . . 2 . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 173 | . . . . . . . . 131 . . 25 . . . 17 . Total Part Build Rating 10 | . . . . . . . . 6 . . 2 . . . 2 . Part Studies Acquired 4 | . . . 1 . . . 1 . . 1 . . . . 1 . Parts Repaired 3 | . 3 . . . . . . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 10 . 10 . . . 10 . . 2 . . . . 2 . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 6 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . Combat 3 | . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 6 . . . . . . . . . . . parse_system 6 | . . . . . 6 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . . . . 26 . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 9422 | 66 2057 169 1465 210 838 289 1724 599 106 252 660 227 . 402 262 96 Structural 1205 | . . . . . . . . 557 106 252 194 . . . . 96 Seismic 7137 | 66 2057 169 1465 210 838 289 1724 88 3 . . 227 . 1 . . T.N.C. 2483 | . . . 142 210 838 289 1004 . . . . . . . . . Machine Analysis 2236 | . . . . . . . . 556 106 252 660 . . 400 262 . Cloaking 190 | . . . . . . . . . . . 1 . . 189 . . Jamming 314 | . . . . . . . . . . 10 304 . . . . . ECM 459 | . . . . . . . . . 6 10 64 . . 379 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 10021 | 94 2083 169 1465 210 838 289 1724 599 106 252 753 261 8 722 266 182 Spaces Moved 9804 | 18 807 57 627 129 516 177 758 860 257 766 1685 606 24 1428 597 492 Core . | . . . . . . . . . . . . . . . . . Treads 2004 | . . . 405 129 516 177 758 19 . . . . . . . . Legs 1104 | 18 807 57 222 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6696 | . . . . . . . . 841 257 766 1685 606 24 1428 597 492 Fastest Speed 22 | 120 120 260 160 160 160 160 160 27 24 24 22 32 32 30 34 35 Average Speed 78 | 120 208 260 171 160 160 160 169 31 25 26 27 34 32 35 38 36 Slowest Speed 320 | 120 260 260 320 160 160 160 170 170 27 27 250 37 32 119 120 39 Overloaded Moves 588 | . . . . . . . . . . . 303 285 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . . . . 7 . 19 4 . . 14 34 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 98 16 53 36 92 32 56 22 5 18 36 58 8 31 19 17 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 5 | . 2 . . . 1 . 1 . . . . 1 . . . . Known Exits Taken 11 | . 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . . . . . 1 . . . . Scrap Searched 4 | . . . . . . . . . . . . 4 . . . . Spaces Dug 106 | . 4 . . . . . 3 11 2 14 26 . . 46 . . Terrain Destroyed 239 | . 4 . 18 9 . 22 47 11 2 14 46 20 . 46 . . Melee 85 | . 4 . . . . . 3 11 2 14 23 . . 28 . . Projectile 21 | . . . . . . . . . . . 3 . . 18 . . AOE 133 | . . . 18 9 . 22 44 . . . 20 20 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 11381 | 61 1082 67 845 131 525 180 1040 1164 291 768 1916 648 23 1558 597 485 Wait 975 | 27 167 . 71 . . . 148 246 28 . 162 30 . 71 25 . Move 9631 | 17 806 56 626 128 515 176 757 846 256 729 1676 605 23 1402 538 475 Hop 70 | . . . . . . . . 6 . 17 4 . . 11 24 8 Pick Up 65 | 1 22 1 12 . 1 . 8 9 . 1 4 . . 3 3 . Fast Attach 32 | 1 4 . 4 . . . 1 2 . . 5 2 . 8 4 1 Attach 43 | . . . 4 . . . 2 11 2 2 11 2 . 6 2 1 Detach 21 | . . . 1 . . . . 2 . 1 11 2 . 4 . . Swap 55 | 1 6 2 10 1 2 2 13 5 3 3 7 . . . . . Drop 67 | . 10 2 18 . 1 . 10 21 . . 1 . . 3 1 . Fire 295 | 14 55 6 94 1 . 2 94 . . . 3 4 . 22 . . Melee 111 | . 5 . . . 6 . 4 16 2 15 32 3 . 28 . . Ram . | . . . . . . . . . . . . . . . . . Kick 7 | . 7 . . . . . . . . . . . . . . . Crush 9 | . . . 5 1 . . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / Ext x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 95 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Learned location of 2 exits from Subcaves 720 | -10/Materials | Learned Storage security intel 745 | -10/Materials | Identified exit to Subcaves 745 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Learned location of 3 exits from Materials 779 | -10/Materials | Learned location of Mines (-9) 1385 | -10/Materials | Discovered new exit (range 11) 1700 | -10/Materials | Repaired Aluminum Leg 1728 | -10/Materials | Repaired Seismic Detector 1755 | -10/Materials | Repaired Assault Rifle 2178 | -10/Materials | Entered Mines 2305 | -10/Mines | Learned Materials non-interactive machine intel 2313 | -10/Mines | Discovered new exit (range 6) 2347 | -10/Mines | Entered Materials 2347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2348 | -9/Materials | Identified exit to Mines 2348 | -9/Materials | Identified exit to Materials 2348 | -9/Materials | Identified exit to Storage 2349 | -9/Materials | Loaded intel: 28 non-interactive machine locations 2349 | -9/Materials | Discovered exit to Mines (range 8) 2494 | -9/Materials | Central database locked down 3191 | -9/Materials | Build established: Scavenger-Mutant 3812 | -9/Materials | Entered Mines 3905 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3965 | -9/Mines | Discovered exit to Materials (range 6) 3992 | -9/Mines | Discovered exit to Materials (range 10) 4016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4016 | -9/Mines | Discovered new exit (range 5) 4022 | -9/Mines | Entered Exiles 4043 | -9/Exiles | Discovered new exit (range 15) 4078 | -9/Exiles | Met 8R-AWN 4102 | -9/Exiles | Met EX-HEX 4154 | -9/Exiles | Met EX-BIN 4176 | -9/Exiles | Aligned with FarCom system 4178 | -9/Exiles | Given EX-Vault access code 4232 | -9/Exiles | Opened EX-Vault 4242 | -9/Exiles | Found Cloak of Protection 4278 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4510 | -9/Exiles | Met EX-DEC 4535 | -9/Exiles | Visited The Gauntlet 4769 | -9/Exiles | Learned location of Zion (-7) 4846 | -9/Exiles | Discovered new exit (range 10) 4860 | -9/Exiles | Left Exiles lab with Cloak of Protection 4860 | -9/Exiles | Entered Mines 4891 | -8/Mines | Discovered exit to Materials (range 14) 5149 | -8/Mines | Entered Materials 5149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6176 | -8/Materials | Discovered new exit (range 11) 6414 | -8/Materials | Learned location of 3 exits from Factory 6453 | -8/Materials | Build established: Mutant 6474 | -8/Materials | Learned Storage emergency access door positions 6663 | -8/Materials | Identified exit to Factory 6873 | -8/Materials | Entered Factory 6873 | -7/Factory | Evolved 2 slots: Utility x2 6874 | -7/Factory | Identified exit to Lower Caves 6875 | -7/Factory | Identified exit to Factory 7192 | -7/Factory | Build established: Scout 7361 | -7/Factory | Fabricated Hacking Suite? 7441 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7472 | -7/Factory | Entered another Factory area 7472 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7473 | -6/Factory | Identified exit to Lower Caves 7542 | -6/Factory | Discovered new exit (range 12) 7578 | -6/Factory | Identified exit to Factory 7578 | -6/Factory | Entered another Factory area 7578 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7579 | -5/Factory | Identified exit to Extension 7637 | -5/Factory | Discovered new exit (range 8) 7638 | -5/Factory | Identified exit to Factory 7830 | -5/Factory | Entered another Factory area 7830 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8068 | -4/Factory | Spotted B-86 Titan 8165 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 8179 | -4/Factory | Discovered new exit (range 13) 8202 | -4/Factory | Discovered new exit (range 9) 8204 | -4/Factory | Identified exit to Research 8314 | -4/Factory | Fabricated Structural Scanner (x2) 8433 | -4/Factory | Identified exit to Upper Caves 8495 | -4/Factory | Discovered exit to Upper Caves (range 16) 8518 | -4/Factory | Lost 4 parts (2p2u) 8583 | -4/Factory | Entered Upper Caves 8608 | -4/Upper Caves | Encountered a Warlord checkpoint 8610 | -4/Upper Caves | Learned location of Testing (-2) 8734 | -4/Upper Caves | Spotted B-86 Titan 8831 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8839 | -4/Upper Caves | Discovered new exit (range 15) 8844 | -4/Upper Caves | Entered another Upper Caves area 8849 | -4/Upper Caves | Discovered exit to Research (range 8) 8852 | -4/Upper Caves | Entered Research 8852 | -3/Research | Evolved 2 slots: Utility x2 8872 | -3/Research | Lost 4 parts (1n3u) 8999 | -3/Research | Build established: Hacker-Sprinter 9208 | -3/Research | Spotted B-86 Titan 9318 | -3/Research | Spotted B-86 Titan 9385 | -3/Research | Identified exit to Research 9527 | -3/Research | Build established: Hacker-Mutant 9546 | -3/Research | Spotted Executioner 9546 | -3/Research | Spotted Striker 9547 | -3/Research | Cargo convoy interrupted 9574 | -3/Research | Entered another Research area 9574 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9643 | -2/Research | Fabricated Structural Scanner (x2) 9688 | -2/Research | Identified exit to Access 9824 | -2/Research | Discovered new exit (range 4) 9826 | -2/Research | Identified exit to Testing 9840 | -2/Research | Entered Access 9840 | -1/Access | Evolved 2 slots: Utility x2 9868 | -1/Access | Lost 3 parts (3u) 10020 | -1/Access | Discovered new exit (range 5) 10022 | *** | Escaped! Last Messages --------------- support than when used individually. Pre-balanced arrays also save on robot assembly time. 09910_ Acquired Field Propulsion Array. 09917_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6A. 09927_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 09938_ W-44 Eye sends out distress signal. 09979_ Connecting with Terminal... 09989_ Triggered Gamma Bomb Trap. 09989_ A bubble of electromagnetic force engulfs the area. 09989_ Segregator Trap short circuited. 09989_ Arcs of energy rise from the floor. 09989_ Triggered Segregator Trap. 09989_ Arcs of energy rise from the floor. 09989_ Mic. Antimatter Reactor blown off. 09989_ Hacking Suite blown off. 09993_ R-10 Processor collects Mic. Antimatter Reactor. 10019_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10020_ The Access Shell folds into the floor. 10020_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? # | | ????????????? ######################## ###+ | | ????????????? #############################+### | | ????????????? | | ????????????? | | ???????????????????## ""#####+########## | | ???????????????????## ""### ###"# | | ???????????????????## ""### ??? # | | ???????????????????## T###""" ? # | | ???????????????????## ""###""" !#=* | | ??????????????????### ""###""" #=* | | ??????????????????### ""###"S #/* | | ??????????????????## ##"" # | | ??????????????????### ###?" " # | | ??????????????????### ###?? """ # | | ???????????????????## ##???? """ # | | ???????????????????## ##???? ?? # | | ???????????????????## @" ##????? ??? ##### | | ???????????????????## "" ##????? ????? ## | | ???????????????????## ##????????????## | | ???????????????????## ##????????????## | | ???????????????????## ##????????????## | | ???????????????????##""""""""""##????????????## | | ???????????????????##"????????"##????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????BB????BB???????????????## | | ??????????????????????BB????BB???????????????## | | ?????????????????????????????????????????????## | | ?????????????????????? ????????????????????## | | ?????????????????????? ???????????????????## | | ?????????############ ??????????????????## | | ?????????############### ??????????????????## | | ?????????## # ################### | | ?????????## # ###################### | | ?????????## """ + | | ????????? + ""T"" # | | ?????????## "" "" # | | ?????????## # | | ?????????## ######## ####+#####+#### | | ?????????## # # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Armor Coverage 375 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Structural Scanner | -4/Factory | Hacked System Shield | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Structural Scanner | x2 | -4/Factory Structural Scanner | x2 | -2/Research Repaired ---------- Aluminum Leg | 18% | -10/Materials Seismic Detector | 15% | -10/Materials Assault Rifle | 28% | -10/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Jackpot Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ProjectileNullCorpse Manual? 0 Play Time 02:45:57 Cumulative 37.1 hours Start 2026.04.27 @ 18:53:33 End 2026.04.27 @ 21:44:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778d0f3e-6ad3-4d55-949d-9c9c82b259b0