Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.03 @ 10:09:58 Player: Xintrosi Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (354) 1770 Value Destroyed (16393) 16393 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (3514) 3514 TOTAL SCORE: 29617 Bonus ------- High Alert Combat Kills 3464 Follower Combat Kills 223 Friendly Fire -173 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Heavy Treads Advanced Medium Treads Advanced Medium Treads Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Multi-Particle Reactor > --- PROPULSION ------- Armored Medium Treads Thunder-ITA Exoskeleton Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Experimental Heat Sink Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Experimental Weapon Cycler > --- WEAPON ----------- Directed Plasma Construct/G Hpw. Kinetic Penetrator Construct/G Electro Gamma Construct/G Hyp. Accelerated Helical Construct/G > --- INVENTORY -------- Advanced Cooling System Advanced Sensor Array Variable Charge Gun Precision Grenade Launcher [Rating: 139] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Wheel Hover Unit Combat Linear Gravjet Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Energy Well Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Constructs Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 4 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . . . . 2 . . . . 1 . . 1 Utility 7 | . . . 1 . 1 2 . . . . 1 . . . . 1 . . 1 Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . Parts Attached 197 | 8 10 5 21 3 21 13 1 18 7 2 2 . . . 2 5 34 . 45 Power 29 | 1 2 2 1 2 2 3 . 4 1 . . . . . . . 5 . 6 Engine 12 | 1 2 2 1 1 1 2 . . . . . . . . . . . . 2 Core 9 | . . . . 1 1 1 . 4 1 . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . 5 . 3 Propulsion 46 | 2 1 1 9 . 5 1 . 2 1 1 . . . . . . 8 . 15 Treads 25 | . . . 9 . 5 1 . . . 1 . . . . . . 4 . 5 Leg 4 | . . . . . . . . 2 . . . . . . . . 2 . . Wheel 14 | 2 1 1 . . . . . . 1 . . . . . . . . . 9 Hover 3 | . . . . . . . . . . . . . . . . . 2 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 67 | 3 3 1 3 . 4 6 . 5 2 1 2 . . . 1 5 16 . 15 Device 41 | 3 3 . 1 . 3 3 . 2 1 1 2 . . . . 4 12 . 6 Storage 2 | . . . . . . . . . . . . . . . . . . . 2 Processor 15 | . . . 2 . . 1 . 3 . . . . . . . 1 4 . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 9 | . . 1 . . 1 2 . . 1 . . . . . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 4 1 8 1 10 3 1 7 3 . . . . . 1 . 5 . 9 Energy Gun 15 | 2 . . . . 8 . . . . . . . . . . . 1 . 4 Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . . 3 Ballistic Gun 25 | . 3 1 6 1 2 2 . 6 2 . . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . 1 . . Launcher 5 | . 1 . 1 . . . . . 1 . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 1 1 . 1 2 1 . . 1 . . . 3 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 4 System Corruption 19 | . . . . . . . . . . . . . . . . . . . 19 Parts Lost 97 | . 4 . 1 1 2 3 5 . . . . . . . 4 4 29 . 44 Power 14 | . 1 . . . 1 . . . . . . . . . . . 6 . 6 Propulsion 16 | . . . . . 1 1 . . . . . . . . . . 4 . 10 Utility 31 | . 2 . 1 . . 2 2 . . . . . . . 2 1 7 . 14 Weapon 36 | . 1 . . 1 . . 3 . . . . . . . 2 3 12 . 14 Highest Loss Streak 21 | . 4 . 1 1 1 1 5 . . . . . . . 3 4 5 . 21 To Critical Strikes 4 | . . . . . . . 1 . . . . . . . . . 3 . . Average Backups 4 | 2 4 5 4 4 4 4 4 4 4 5 3 5 5 5 4 4 4 4 3 Power . | . . . . 1 . . . . . . . . . . . . . . . Propulsion . | 1 . . . . . . . . . . . . . . . . . . . Utility 1 | . . 1 . . 1 1 1 . . 1 1 3 3 3 2 2 1 1 1 Weapon 2 | . 3 3 2 3 3 3 3 3 3 3 2 2 2 2 1 1 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . 3 1 2 . 1 . . . 1 . . . . . . 2 1 . 4 Power 2 | . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . 2 . . . . . . . . . . . . . . . . . 2 Utility 2 | . . . . . . . . . . . . . . . . 2 . . . Weapon 7 | . . 1 2 . 1 . . . 1 . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 86 91 100 98 98 68 88 92 85 64 64 64 64 60 58 73 68 63 Engine 4 | . 14 14 11 7 7 5 4 . . . . 2 . 5 2 . . . 2 Core 2 | . . . . 3 . 1 . 5 7 7 5 2 5 . 2 5 1 5 1 Reactor 1 | . . . . . . . . . . . . . . . . . 6 . 1 Treads 5 | . . . 15 22 17 14 9 . . . . 2 1 . . . 4 5 2 Leg 1 | . . . . . . . . 11 . . 3 1 . . 2 . 5 . 1 Wheel 4 | . 27 28 6 . . . . . 6 6 1 . . . . 1 . . 7 Hover 1 | . . . . . . . . . . . . . 3 5 2 3 2 5 . Device 15 | . 24 2 10 11 10 18 11 8 10 15 17 17 17 17 14 14 20 26 18 Processor 14 | . . . 6 22 18 19 23 34 27 23 17 17 17 17 17 18 14 10 10 Protection 2 | . . 12 7 . 7 6 4 . 6 2 . . . . 1 2 . . 1 Energy Gun 6 | . 1 . . . 23 27 8 2 . 3 1 4 5 7 6 5 4 10 4 Energy Cannon 1 | . . . . . . . . . . . 3 4 . . 2 5 3 . . Ballistic Gun 13 | . 26 28 32 32 11 1 1 20 28 25 11 6 . . . 1 6 . 2 Peak Build Rating 139 | 11 11 16 33 31 39 50 49 46 57 68 75 102 100 98 98 109 139 129 139 Average Rating 67 | 6 9 14 24 29 35 45 36 41 54 62 69 89 99 98 93 97 115 129 104 On Entrance 59 | . 9 10 16 31 29 39 43 20 45 55 65 74 100 98 98 93 111 129 129 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . 5 8 4 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 90 | 10 14 27 35 17 31 30 44 22 37 30 25 31 31 31 39 48 59 28 90 Greatest Support 196 | 20 26 26 40 40 40 40 40 25 28 32 42 58 58 51 92 83 114 74 196 Greatest Overweight (x) 7 | . . 1 2 . 1 1 1 2 1 7 . . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 4 3 5 5 5 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 Scrap Engine Consumption 267 | . . . . . . . . . . 25 24 8 6 . 13 36 122 . 33 Constructs Created 25 | . . . . . . . . . . 3 2 . . . . 4 11 . 5 Constructs Modified 72 | . . . . . . . . . . 3 6 10 2 1 5 7 33 . 5 Class Distribution -------------------- 27% | Construct 24% | Gunner 12% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Scavenger-Construct 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Scavenger-Construct | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Matter Collected 8413 | 270 433 152 928 433 804 265 179 174 444 359 97 66 70 . 123 262 2298 . 1056 Remotely 377 | . . . . . . 145 . . . . . . . . . . . . 232 Salvage Created 17006 | 71 729 208 1428 371 1888 540 195 174 534 836 554 295 203 . 386 851 5402 . 2341 Parts 813 | 9 40 10 117 18 90 29 . 10 24 31 24 18 12 . 19 30 224 . 108 Haulers Intercepted 9 | . 2 . 2 . 2 1 . . . . . . . . . . . . 2 Recyclers Shooed 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 16 10 . 14 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Combat Hostiles Destroyed 309 | . 16 5 40 12 40 15 1 3 9 10 6 10 4 . 10 15 87 . 26 Melee 4 | . . . . . . . . . . . . . . . . . 3 . 1 Guns 218 | . 16 5 33 10 26 11 . 3 9 10 5 8 1 . 4 5 55 . 17 Cannons 38 | . . . . . . . 1 . . . 1 2 3 . 5 3 22 . 1 AOE 39 | . . . 7 2 14 4 . . . . . . . . 1 5 3 . 3 Classes Destroyed 24 | 1 5 . 4 2 3 . 1 . . 2 2 . . . . . 4 . . Worker 13 | . 1 . 3 1 4 . . . . . 1 . . . . 1 . . 2 Builder 8 | . . . 6 . 1 . . . . . . . . . . . . . 1 Tunneler 5 | 3 . . . . . . . . . . . . . . . . . . 2 Hauler 9 | . 2 . 2 . 2 1 . . . . . . . . . . . . 2 Recycler 8 | . 1 . 1 . 1 . . . . 2 1 . . . . . . . 2 Mechanic 2 | . . . . . 1 . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . Watcher 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . Swarmer 57 | . 4 . 14 . . 11 . . . . . 9 1 . 4 5 9 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . Grunt 109 | . 12 5 17 4 26 . . 2 5 1 1 . . . 1 3 26 . 6 Brawler 13 | . . . . 1 3 . . . . 1 1 . . . . . 7 . . Duelist 8 | . . . 1 . 1 . . . . . . . . . . . 6 . . Protector 6 | . . . . . 2 . . . . . . . . . 1 . 3 . . Sentry 42 | . . . 8 2 6 2 . . 4 5 2 1 1 . . 5 3 . 3 Demolisher 5 | . . . . . . . . . . 1 . . . . . . 4 . . Specialist 5 | . . . . . . . . . . . . . . . . . 5 . . Hunter 21 | . . . . . 2 2 . 1 . . . . 2 . . . 4 . 10 Programmer 26 | . . . . . . . . . . . 2 . . . 4 2 12 . 6 Heavy 2 | . . . . . . . . . . . . . . . . . 2 . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . Armor Guard 3 | . . . . . . . . . . . . . . . . . 3 . . Scrapper 3 | . . . . . . . . . . 3 . . . . . . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 5 3 10 4 14 4 1 2 4 4 3 8 2 . 4 6 14 . 6 Combat Bots Only 14 | . 4 3 7 4 9 4 1 2 4 3 3 8 2 . 4 5 14 . 4 Max Kills in Single Turn 6 | 1 2 1 3 1 4 3 1 1 1 1 1 1 1 . 1 6 2 . 1 Gunslinging 2 | . 1 . 1 . 1 2 . . . . . . . . . . . . . Exploded 5 | . . . 3 1 3 3 . . . . . . . . 1 5 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Hostile Shots Fired 2195 | . 69 18 148 33 92 75 5 13 90 77 8 34 24 . 119 79 637 . 674 Missed 713 | . 24 4 41 11 19 32 . 3 29 36 3 6 5 . 34 32 211 . 223 Deflected 26 | . . . . . . . . . . . . . . . . . 26 . . Hits 1482 | . 45 14 107 22 73 43 5 10 61 41 5 28 19 . 85 47 426 . 451 Melee 38 | . . . 3 . 1 . 5 . . . . . . . . . 28 . 1 Projectile 1444 | . 45 14 104 22 72 43 . 10 61 41 5 28 19 . 85 47 398 . 450 AOE 7 | . . . . . . . . . . . . . . . . . 7 . . Critical Strikes 71 | . 2 . 3 1 4 . 3 . . . 1 . . . 10 1 27 . 19 Part Disruptions 4 | . . . . . . . . . . . . . . . . . 1 . 3 Damage Taken 27569 | . 466 165 1034 282 1345 559 245 159 351 368 111 445 346 . 1644 1138 9348 . 9563 Core 2991 | . 50 15 71 75 132 47 70 111 52 11 . 50 . . 122 86 786 . 1313 Absorbed by Shields 1113 | . 83 . 276 . . . . . 139 . 23 . . . 138 . 454 . . Reduced by Siege Mode 140 | . . . . . . . . . . . . . . . . . . . 140 Regen/Repaired (Parts) 5436 | . . . 100 . . . . . . 127 . 364 52 . 760 830 2525 . 678 Core Remaining (%) 68 | 100 . 74 . 63 76 . . . . 58 . . . . 82 . . 24 . Volleys Fired 842 | 10 51 16 76 21 57 16 12 8 18 20 15 11 8 . 26 40 257 . 180 Largest 4 | 2 2 2 3 3 4 4 2 3 4 4 3 3 3 . 3 3 4 . 4 Hottest 269 | 90 46 46 79 69 244 244 126 111 97 147 209 242 214 . 260 159 238 . 269 Shots Fired 2063 | 20 101 32 208 59 186 58 15 20 66 83 37 32 22 . 56 90 710 . 268 Gun 1721 | 20 100 32 199 57 172 56 3 20 66 83 27 22 8 . 31 51 534 . 240 Cannon 297 | . . . . . . . 7 . . . 10 10 14 . 23 39 172 . 22 Launcher 45 | . 1 . 9 2 14 2 5 . . . . . . . 2 . 4 . 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1200 | . 100 32 199 57 96 . 7 15 66 69 11 11 15 . 18 19 365 . 120 Thermal 711 | 20 . . . . 76 56 3 5 . 14 26 21 7 . 38 71 292 . 82 Explosive 43 | . 1 . 9 2 14 2 5 . . . . . . . . . 4 . 6 Electromagnetic 109 | . . . . . . . . . . . . . . . . . 49 . 60 Robot Hit Streak 53 | 3 11 10 16 12 26 28 15 10 15 15 14 10 18 . 17 21 53 . 17 Robot Miss Streak 5 | 2 4 2 5 1 1 2 . 1 2 1 1 2 1 . 3 3 4 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 35 | . 2 1 7 4 8 4 . . . 2 . . . . . . 7 . . Max Gunslinging Chain 2 | . 1 1 1 1 1 2 . . . 1 . . . . . . 1 . . Shots Hit Robots 1470 | 11 65 25 115 46 139 40 14 14 49 67 25 16 14 . 40 61 529 . 200 Core Hits 756 | 4 33 8 75 20 103 23 2 8 25 28 22 11 15 . 23 54 222 . 80 Critical Kills 17 | . . . . . . . . . . . . . . . . . 14 . 3 Critical Parts Destroyed 24 | . 1 . . 1 . . . . . . . . . . . . 15 . 7 Critical Strikes 82 | 1 1 . . 1 6 5 1 . . 3 1 . . . . . 43 . 20 Burn 17 | 1 . . . . 6 5 . . . 3 1 . . . . . 1 . . Destroy 46 | . 1 . . 1 . . . . . . . . . . . . 34 . 10 Blast 6 | . . . . . . . 1 . . . . . . . . . 5 . . Corrupt 10 | . . . . . . . . . . . . . . . . . 3 . 7 Sever 3 | . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 38 | . . . . . . 2 . 1 2 . . . . . . . 3 6 24 Impact 5 | . . . . . . 2 . 1 2 . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . 3 6 24 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42133 | 138 1032 393 3392 735 4748 959 919 229 779 1158 645 462 398 . 1551 2050 15325 . 7220 Guns 25780 | 138 993 393 2169 648 2231 780 40 229 779 1158 466 347 108 . 694 823 9695 . 4089 Cannons 7062 | . . . . . . . 441 . . . 179 115 290 . 676 963 3711 . 687 Explosions 7922 | . 39 . 1223 87 2517 179 438 . . . . . . . 181 264 1893 . 1101 Melee 1260 | . . . . . . . . . . . . . . . . . 26 . 1234 Ramming 109 | . . . . . . . . . . . . . . . . . . . 109 Kinetic 18448 | . 993 393 2169 648 1161 . 441 149 779 962 141 186 200 . 498 211 7412 . 2105 Thermal 13366 | 138 . . 343 . 1070 780 40 80 . 196 504 276 198 . 1053 1575 5427 . 1686 Explosive 6648 | . 39 . 880 87 2517 179 438 . . . . . . . . . 1570 . 938 Electromagnetic 2302 | . . . . . . . . . . . . . . . . 264 890 . 1148 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1260 | . . . . . . . . . . . . . . . . . 26 . 1234 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 1 1 . . 2 . 15 15 10 10 1 1 1 1 2 . 17 17 35 Average Corruption 5 | . 1 1 . . 2 . 9 11 10 10 1 1 1 1 1 . 8 17 9 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 218 | . 4 4 . . 9 . 5 17 13 44 . 2 5 . 10 . 67 2 36 Message Errors 58 | . . 2 . . 2 . 1 5 1 12 . 1 2 . 3 . 18 . 11 Matter Fused 49 | . 2 1 . . 1 . 1 4 3 9 . . 1 . 2 . 18 1 6 Heat Flow Errors 18 | . . . . . 1 . . 2 1 7 . . . . . . 6 . 1 Energy Discharges 11 | . . 1 . . 1 . . 1 1 . . . 1 . 1 . 4 . 1 Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . 1 . 2 Parts Fused 4 | . . . . . . . . . 1 . . . . . . . 1 . 2 Data Loss (minor) 31 | . 2 . . . 1 . 1 3 1 8 . . 1 . 3 . 6 1 4 Data Loss (major) 5 | . . . . . . . 1 1 1 1 . . . . . . 1 . . Misfires 10 | . . . . . 2 . 1 . 1 4 . . . . . . . . 2 Alerts 5 | . . . . . . . . . 1 2 . . . . . . 2 . . Misdirections 3 | . . . . . . . . 1 . . . . . . . . . . 2 Weapon Failures 20 | . . . . . . . . . 2 1 . 1 . . 1 . 10 . 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 645 | . . . 83 . 39 . 2 . . . . . . . 34 . 265 . 222 Projectiles 113 | . . . . . . . . . . . . . . . . . 111 . 2 Explosions 321 | . . . 83 . 39 . 2 . . . . . . . 34 . 154 . 9 Melee 211 | . . . . . . . . . . . . . . . . . . . 211 Knockbacks 29 | . . . . . . . . . . . . . . . 5 . 23 . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 26 | . . . . . . . . . . . . . . . 5 . 21 . . Secondary 2 | . . . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 1058 | . . . 31 . 168 . 13 . . . . . . . . . 524 . 322 Shots 22 | . . . 1 . 7 . 1 . . . . . . . . . 7 . 6 Rammed 10 | . . . . . . . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | 100 39 75 190 177 476 381 . 236 305 364 200 355 266 . 355 128 220 . 501 Average Temperature 99 | 47 11 37 47 57 136 105 . 78 92 116 64 162 122 . 145 36 86 . 176 Received Heat Transfer 6233 | . 273 90 289 191 522 48 . 36 92 147 4 9 9 . 316 202 1736 . 2269 Effects 33 | . . . . . 10 2 . . 3 . . 1 2 . 2 . . . 13 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 6 | . . . . . 3 . . . . . . 1 . . 2 . . . . Interference 12 | . . . . . 2 . . . 2 . . . 2 . . . . . 6 Matter Decay 2 | . . . . . 1 1 . . . . . . . . . . . . . Short Circuit 3 | . . . . . 1 1 . . 1 . . . . . . . . . . Damage (major) 5 | . . . . . 3 . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 28 | . . . . . . . . . . . . . . . . . . . 28 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . 28 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 8 | . . . . . . . . . . . . . . . . . 8 . . Total Turns 194 | . . . . . . . . . . . . . . . . . 194 . . Longest Duration 77 | . . . . . . . . . . . . . . . . . 77 . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . 1 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 2 . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . 4 . 4 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . 4 . 4 Parts Fried 15 | . . . . . . . . . . . . . . . . 2 5 . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Melted 52 | . . . . . 4 8 . . . 1 4 1 1 . 2 11 19 . 1 Heat Transferred 20543 | 458 . . 300 . 2442 1813 74 148 . 850 984 535 666 . 1257 2781 7160 . 1075 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 2 3 . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Maximum Alert Level 5 | . 1 . 3 2 3 2 . . . . 1 . . . . 2 5 . . Low Security (%) 47 | 100 89 100 39 . 22 . 100 100 100 100 . . . . . 29 4 . 100 Level 1 17 | . 10 . 11 94 20 . . . . . 100 . . . . 48 11 . . Level 2 12 | . . . 28 5 9 100 . . . . . . . . . 21 9 . . Level 3 16 | . . . 20 . 48 . . . . . . . . . . . 47 . . Level 4 4 | . . . . . . . . . . . . . . . . . 20 . . Level 5 1 | . . . . . . . . . . . . . . . . . 8 . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1791 | 5 219 100 893 416 1001 593 168 73 146 100 386 . . . . 454 1791 . 142 Initial 451 | . . 60 . 346 98 451 168 53 . 48 264 . . . . 28 186 . . Average 367 | 1 100 29 346 341 572 511 132 20 49 27 308 . . . . 265 918 . 52 Influence Increases 10161 | 15 518 120 1290 178 1543 378 18 95 291 308 722 250 105 . 245 642 2621 . 822 Destroy 0b10 Robot/C 6020 | . 320 100 800 140 760 300 . 60 180 160 200 200 80 . 180 300 1720 . 520 Destroy 0b10 Robot/NC 295 | 15 20 . 65 5 60 5 . . . 10 30 . . . 5 5 30 . 45 Destroy Leader 1246 | . 84 20 186 20 156 62 . 20 50 . 60 20 10 . 30 70 324 . 134 Allied During Kill 95 | . . . . . . . . . . . 62 . . . . . 33 . . Successful Hack 179 | . 9 . 23 . 42 . . . . 32 19 . . . . 17 23 . 14 Select Force Hacks 240 | . 60 . 30 . 60 . . . . 90 . . . . . . . . . Disable Machine 795 | . . . 75 . 150 . . 15 45 . 45 . . . . 240 195 . 30 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . Destroy Structure 531 | . 10 . 96 13 105 11 18 . 1 1 56 . . . . 10 146 . 64 Advance Influence 250 | . . . . . . . . . . . 250 . . . . . . . . Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 330 | . . . 15 . 60 . . . 15 15 . 30 15 . 30 . 135 . 15 Influence Decreases 10106 | 15 364 274 401 815 802 890 423 171 165 400 400 330 308 73 200 305 1214 1789 767 Entered New Map 4027 | . . 94 . 543 154 542 313 23 . 78 20 132 53 73 . 17 196 1789 . Time Decay 4892 | 15 324 180 381 262 478 318 60 148 165 319 270 198 255 . 190 248 668 . 413 Lost Part 854 | . 40 . 10 10 20 30 50 . . . . . . . 10 40 290 . 354 Lost Ally 180 | . . . 10 . . . . . . . 110 . . . . . 60 . . Purge Threat 153 | . . . . . 150 . . . . 3 . . . . . . . . . Squads Dispatched 62 | . 5 1 9 . 9 3 . 2 1 . 3 . . . 2 1 19 . 7 Investigation 16 | . 2 1 4 . 4 2 . . . . . . . . . . 1 . 2 Extermination 14 | . . . . . . 1 . 1 1 . 1 . . . . 1 6 . 3 Reinforcement 16 | . 3 . 4 . . . . 1 . . 2 . . . . . 4 . 2 Assault 16 | . . . 1 . 5 . . . . . . . . . 2 . 8 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . . . . . 1 . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Distress Signals 22 | . 1 . 5 . 3 . . 1 1 . 1 . . . 1 . 6 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 443 | . 24 5 57 16 53 17 6 5 12 10 11 12 5 . 21 12 123 . 54 Peak Tracking Total 16 | . 5 2 7 8 6 5 5 2 5 4 2 5 5 . 5 4 9 . 16 Tactical Retreats 21 | . . . 1 1 3 . . . 1 1 . 2 1 . 2 . 8 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Traps Triggered 9 | . 1 . 2 . 1 1 . . . . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Machines Disabled 58 | . . . 5 . 11 . . 1 3 . 3 . 1 . . 17 15 . 2 Max in Single Turn 13 | . . . 2 . 3 . . 1 1 . 1 . 1 . . 13 2 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Machines Accessed 57 | . 7 1 6 . 11 2 . 2 2 12 3 . 1 . . 2 4 . 4 Terminals 37 | . 5 . 3 . 7 1 . 2 2 6 2 . . . . 1 4 . 4 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units 10 | . 2 . 1 . 2 . . . . 5 . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 140 | . 16 1 19 . 29 5 . 5 5 30 8 . 1 . . 4 6 . 11 Successful 62 | . 8 1 8 . 18 . . . 1 15 2 . 1 . . 4 3 . 1 Failed 78 | . 8 . 11 . 11 5 . 5 4 15 6 . . . . . 3 . 10 Catastrophic 19 | . 2 . 1 . 2 3 . 1 . 5 . . . . . . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 74 | . 13 . 10 . 13 2 . 5 6 12 6 . . . . 2 1 . 4 Terminals 89 | . 12 . 10 . 17 3 . 5 5 12 6 . . . . 2 6 . 11 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 6 | . . . 4 . . . . . . . . . . . . 2 . . . Recycling Units 27 | . 4 . 2 . 5 . . . . 16 . . . . . . . . . Scanalyzers 7 | . . . 3 . 4 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . Terminal Hacks 21 | . 2 1 2 . 5 . . . . 4 1 . 1 . . 1 3 . 1 Record 2 | . . . . . . . . . . . . . 1 . . . 1 . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 . . . . 2 . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . 1 . . Release Object 2 | . . . . . . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . 2 . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . Repair 2 | . . . 1 . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 9 | . 2 . 1 . 2 . . . . 4 . . . . . . . . . Report Inventory 8 | . 2 . 1 . 2 . . . . 3 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 4 . 3 . 7 . . . 1 7 1 . . . . 1 . . . Terminals 16 | . 2 . 2 . 5 . . . 1 4 1 . . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 1 . 1 . . . 1 3 1 . . . . 1 . . . Skim 5 | . . . . . 4 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . 2 . . . . 3 . . . . . . . . . Tunnel 8 | . 2 . 1 . 2 . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 44 | . 5 . 4 . 10 2 . 2 2 9 3 . . . . . 3 . 4 Full Trace Events 10 | . 1 . 1 . 2 2 . . . 2 . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . 1 . . . Time 88 | . . . 38 . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 7 . . . . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Total Allies 11 | . . . 1 . . . . . . 7 . . . . . . 3 . . Largest Group 7 | . . . 1 . . . . . . 7 7 . . . . . 3 . . Highest-Rated Group 170 | . . . 10 . . . . . . 170 170 . . . . . 144 . . Highest-Rated Ally 48 | . . . 10 . . . . . . 40 40 . . . . . 48 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . . 35 . . . . . 8 . . Total Damage 1299 | . . . . . . . . . . . 996 . . . . . 303 . . Kills 11 | . . . . . . . . . . . 8 . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Active Infowar (turns) 7131 | 50 614 . 362 574 189 336 21 471 343 1254 598 405 622 99 328 211 227 . 427 Sensors 6467 | . . . 362 574 189 336 21 471 343 1254 598 405 622 99 328 211 227 . 427 Terrain 509 | 50 459 . . . . . . . . . . . . . . . . . . Seismic 619 | 5 614 . . . . . . . . . . . . . . . . . . ECM 5 | . . . . . . 5 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 2 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Turns Passed 15058 | 115 875 642 1321 574 1237 716 122 471 343 1254 598 405 635 99 1052 625 2572 108 1294 Spaces Moved 8602 | 73 717 580 659 291 568 375 90 328 189 807 393 273 302 50 546 349 1296 76 640 Core 119 | 1 . . . . . . 62 49 . 1 . . . . . . . . 6 Treads 2078 | . . . 398 291 568 375 28 . . 12 . 112 81 . . . 150 . 63 Legs 1889 | . . . . . . . . 279 8 39 295 97 . . 233 1 712 . 225 Wheels 2879 | 72 717 580 261 . . . . . 181 755 98 . . . . 99 . . 116 Hover 1556 | . . . . . . . . . . . . 64 221 50 313 249 434 76 149 Flight 81 | . . . . . . . . . . . . . . . . . . . 81 Fastest Speed 50 | 50 80 90 105 170 165 160 50 50 100 100 123 82 201 201 107 82 87 119 50 Average Speed 128 | 79 84 96 140 170 168 164 94 116 108 130 135 135 201 201 177 99 112 119 95 Slowest Speed 400 | 80 90 105 170 170 250 200 200 190 120 400 173 201 201 201 201 107 250 119 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 93 95 66 56 50 16 81 8 32 97 15 50 49 9 88 9 51 6 17 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . 2 . 1 . 2 . . . . 3 . . . . . . . . . Known Exits Taken 6 | . . 1 1 . . . . 1 . . 1 . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 . . 1 1 . . . 1 1 . 1 1 1 1 . 1 . . Scrap Searched 9 | . . 1 . . . . . . . . . 4 1 . 3 . . . . Spaces Dug 34 | . 9 . 11 . . 2 . . . . 2 . . . . 2 1 . 7 Terrain Destroyed 398 | . 9 . 102 13 102 11 30 . . . 3 8 3 . 6 6 77 . 28 Melee 5 | . . . . . . 2 . . . . . . . . . . 1 . 2 Projectile 64 | . . . 10 . . . . . . . 3 8 3 . 6 6 25 . 3 AOE 329 | . 9 . 92 13 102 9 30 . . . . . . . . . 51 . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Total 11198 | 106 890 632 899 336 736 435 110 402 277 965 438 288 317 49 585 555 1969 81 1128 Wait 1126 | 12 93 22 102 18 50 13 . 32 46 52 18 5 5 . 5 148 314 . 191 Move 8584 | 72 716 579 658 290 567 375 89 327 188 806 392 272 301 49 545 348 1295 75 640 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 58 | 3 7 2 6 1 4 1 1 5 3 2 2 . . . 2 4 10 . 5 Fast Attach 142 | 8 6 1 8 . 13 9 1 9 3 2 . . 2 . . 3 31 . 46 Attach 42 | . 2 1 4 2 2 2 1 5 . . 1 . . . 4 3 8 . 7 Detach 41 | 1 1 1 1 . 5 3 2 1 1 . 3 . . . 2 2 8 . 10 Swap 94 | . 4 3 24 3 18 6 1 7 10 . 2 . . . . 3 12 . 1 Drop 131 | . 10 7 20 1 20 8 3 7 6 8 5 . 1 . 1 4 19 . 11 Fire 842 | 10 51 16 76 21 57 16 12 8 18 20 15 11 8 . 26 40 257 . 180 Melee 38 | . . . . . . 2 . 1 2 . . . . . . . 3 6 24 Ram 12 | . . . . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 . . Rewire 84 | . . . . . . . . . . 75 . . . . . . 8 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 192 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Discovered new exit (range 13) 779 | -10/Materials | Lost 4 parts (1p2u1w) 797 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Entered Mines 1029 | -10/Mines | Met a Derelict shopkeep closing up shop 1135 | -10/Mines | Learned Materials non-interactive machine intel 1255 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1258 | -10/Mines | Found Prototype Device 1263 | -10/Mines | Discovered new exit (range 6) 1283 | -10/Mines | Identified exit to Materials 1342 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1572 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1633 | -10/Mines | Entered Materials 1633 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1634 | -9/Materials | Loaded intel: 29 non-interactive machine locations 1678 | -9/Materials | Identified exit to Mines 1765 | -9/Materials | Repaired Hvy. Armor Plating 1954 | -9/Materials | Build established: Tank 2108 | -9/Materials | Discovered new exit (range 15) 2186 | -9/Materials | Destroyed 7 combat bots 2592 | -9/Materials | Identified Exp. Sensor Array 2821 | -9/Materials | Build established: Gunner 2833 | -9/Materials | First assault squad dispatched 2954 | -9/Materials | Entered Mines 2955 | -9/Mines | Assembled infested the area 2995 | -9/Mines | Met a Derelict bent on vengeance 3014 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3142 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3187 | -9/Mines | Learned Materials security intel 3267 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3348 | -9/Mines | Discovered new exit (range 8) 3528 | -9/Mines | Entered Materials 3528 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4086 | -8/Materials | Destroyed 9 combat bots 4328 | -8/Materials | First assault squad dispatched 4386 | -8/Materials | Discovered new exit (range 8) 4765 | -8/Materials | Entered Factory 4765 | -7/Factory | Evolved 2 slots: Utility x2 5217 | -7/Factory | Build established: Scavenger-Gunner 5481 | -7/Factory | Sucked down chute 5481 | -7/Factory | Entered Waste 5496 | -7/Waste | EMP discharged 5538 | -7/Waste | Spotted C-40 Crusher 5548 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Spotted C-40 Crusher 5552 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5555 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5558 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5561 | -7/Waste | Destroyed C-40 Crusher 5570 | -7/Waste | Crushed by Compactor (1 part destroyed) 5580 | -7/Waste | Spotted C-40 Crusher 5584 | -7/Waste | Spotted C-40 Crusher 5592 | -7/Waste | Spotted C-40 Crusher 5596 | -7/Waste | EMP discharged 5596 | -7/Waste | System corruption reached 10% 5596 | -7/Waste | Discovered new exit (range 16) 5601 | -7/Waste | Lost 5 parts (2u3w) 5603 | -7/Waste | Entered Factory 6050 | -7/Factory | Discovered new exit (range 6) 6050 | -7/Factory | Discovered new exit (range 15) 6056 | -7/Factory | Identified exit to Factory 6067 | -7/Factory | Identified exit to Storage 6074 | -7/Factory | Entered Storage 6214 | -7/Storage | Build established: Gunner 6412 | -7/Storage | Used back door to open Recycling access 6412 | -7/Storage | Discovered new exit (range 5) 6417 | -7/Storage | Entered Recycling 6579 | -7/Recycling | Discovered new exit (range 14) 6727 | -7/Recycling | Scanned before Scraplab entrance 6750 | -7/Recycling | Angered Scraplab inhabitants 6807 | -7/Recycling | Found Prototype Device 6807 | -7/Recycling | Identified Scrap Engine 7418 | -7/Recycling | Build established: Construct 7671 | -7/Recycling | Entered Factory 7671 | -5/Factory | Accompanied by 7 allies 7671 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8071 | -5/Factory | Identified exit to Upper Caves 8269 | -5/Factory | Entered Upper Caves 8270 | -5/Upper Caves | Encountered a Warlord checkpoint 8285 | -5/Upper Caves | Learned Factory interactive machine intel 8517 | -5/Upper Caves | Destroyed 8 combat bots 8587 | -5/Upper Caves | Learned Factory emergency access door positions 8641 | -5/Upper Caves | Discovered new exit (range 16) 8642 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8674 | -5/Upper Caves | Entered another Upper Caves area 8769 | -5/Upper Caves | Learned location of 1 exit from Factory 9028 | -5/Upper Caves | Discovered new exit (range 16) 9121 | -5/Upper Caves | Found Alien Artifact 9121 | -5/Upper Caves | Identified Dimensional Node Initializer 9121 | -5/Upper Caves | Initialized slip node 9213 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9309 | -5/Upper Caves | Entered Warlord 9376 | -5/Warlord | Discovered new exit (range 9) 9408 | -5/Warlord | Entered Proximity Caves 9571 | -4/Proximity Caves | Derelict sapper outpost attacked 9741 | -4/Proximity Caves | Encountered a Derelict sapper outpost 9776 | -4/Proximity Caves | Lost 3 parts (1u2w) 10304 | -4/Proximity Caves | Learned 8 Research zone layouts 10356 | -4/Proximity Caves | Learned Research terminal intel 10401 | -4/Proximity Caves | Discovered new exit (range 16) 10460 | -4/Proximity Caves | Entered Factory 10460 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10461 | -4/Factory | Identified exit to Research 10463 | -4/Factory | Loaded intel: 55 interactive machine locations 10476 | -4/Factory | Discovered new exit (range 8) 10573 | -4/Factory | Repaired Adv. Heat Sink 10692 | -4/Factory | Identified exit to Upper Caves 10692 | -4/Factory | Identified exit to Extension 10692 | -4/Factory | Identified exit to Armory 10924 | -4/Factory | Lost 4 parts (1u3w) 11085 | -4/Factory | Entered Armory 11610 | -4/Armory | Lost 4 parts (2p1u1w) 11719 | -4/Armory | Destroyed 9 combat bots 11720 | -4/Armory | Lost 5 parts (2p1u2w) 12322 | -4/Armory | Build established: Scavenger-Construct 12335 | -4/Armory | First assault squad dispatched 12582 | -4/Armory | Spotted B-86 Titan 12620 | -4/Armory | Destroyed B-86 Titan 12634 | -4/Armory | Lost 3 parts (1p2u) 12669 | -4/Armory | Spotted Armor Guard 12669 | -4/Armory | Spotted Armor Guard 12670 | -4/Armory | Destroyed Armor Guard 12696 | -4/Armory | Destroyed Armor Guard 12723 | -4/Armory | Spotted Armor Guard 12723 | -4/Armory | Spotted Armor Guard 12725 | -4/Armory | Lost 3 parts (1n1u1w) 12738 | -4/Armory | Found Prototype Device 12738 | -4/Armory | Identified Exp. Weapon Cycler 12782 | -4/Armory | Core integrity fell below 50% 12812 | -4/Armory | Destroyed Armor Guard 12828 | -4/Armory | Found Exp. Weapon Cycler 12846 | -4/Armory | Breached Obliterator storage 12883 | -4/Armory | Found PL-3XN's Ring of Power 12895 | -4/Armory | Found Disassembled Obliterator 13009 | -4/Armory | Destroyed 14 combat bots 13053 | -4/Armory | Found Exp. Weapon Cycler 13079 | -4/Armory | System corruption reached 10% 13108 | -4/Armory | Found Fusion Bomb Launcher 13501 | -4/Armory | Lost 4 parts (1n1u2w) 13648 | -4/Armory | Discovered new exit (range 3) 13657 | -4/Armory | Entered Lab 13657 | -4/Lab | Discovered exit to Research (range 9) 13673 | -4/Lab | Unable to decrypt terminal 13727 | -4/Lab | Unable to decrypt terminal 13756 | -4/Lab | Build established: Scavenger-Mutant 13765 | -4/Lab | Entered Research 13765 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13767 | -3/Research | Loaded intel: 23 terminal locations 13849 | -3/Research | Lost 5 parts (2n1u2w) 14192 | -3/Research | Lost 5 parts (1p1n1u2w) 14487 | -3/Research | Spotted B-86 Titan 14637 | -3/Research | System corruption reached 10% 14643 | -3/Research | Core integrity fell below 50% 14686 | -3/Research | Destroyed B-86 Titan 14699 | -3/Research | Found Unknown Protection 14699 | -3/Research | Identified Hvy. Reflective Plating 14703 | -3/Research | Lost 21 parts (4p4n8u5w) 14764 | -3/Research | Lost 3 parts (1n1u1w) 14925 | -3/Research | Core integrity fell below 20% 15025 | -3/Research | System corruption reached 30% 15057 | -3/Research | Cargo convoy interrupted 15057 | -3/Research | Released all parts (12) 15057 | -3/Research | Spotted Executioner 15059 | -3/Research | Spotted Executioner 15059 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- corruption cleaned. 15057_ Released Arm. Huge Wheel. 15057_ Released Adv. Target Analyzer. 15057_ Released Adv. Heat Sink. 15057_ Released Energy Well. 15057_ Released Exp. Weapon Cycler. 15057_ Released Rnf. Fission Core. 15057_ Released Adv. Heat Sink. 15057_ Released Adv. Target Analyzer. 15057_ Released Arm. Huge Wheel. 15057_ Released Adv. Heat Sink. 15057_ Released Mic. Antimatter Reactor. 15058_ /HQGJF 15058_ C-45 Heavy ARC bursts open, deploying its payload. 15058_ P-80 Master unfolds itself. 15058_ Executioner unfolds itself. 15058_ H-77 Assassin unfolds itself. 15058_ M-36 Artificer unfolds itself. 15058_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ?????????????????#???????????? | | ?????????????????# ??????????????? #???????????? | | ?????????????????# ????????????? #???????????? | | ?????????????????# ########????# ##??????????? | | ?????????????????# =k##### #??????????? | | ?????????????????# @ !pExhhE #??????????? | | ?????????????????# bppAmx T #??????????? | | ?????????????????# uh##### #??????????? | | ?????????????????####"T## kg #############???????? | | ????????????????????#""?# # #???????? | | ????????????????????##### # ######### | | ?????????????? %+%! ## | | ????????????? # ## | | ?????????????? # ## | | ?????????????? " " # % ## | | ???????????????? " " ###### %%%% ## | | ?????????????????"G"" ?????#####/######## | | ?????????????????? ?????????#%######## | | ????????????????? ?????????#% #? | | ????????????????? ??????????# #??? | | ?????????????????##+##???????????# ######+## | | ?????????????????????????????????# " | | ?????????????????????????????????#### [ " | | ????????????????????????????????????# % | | ????????????????????????????????????# = | | ????????????????????????????????#####"##+### | | ????????????????????""T""???????# =% # "" | | ????????????????????"""""???????# # "" | | ????????????????????????????????# [[[ # "" | | ????????????????????????????????# ][/ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 40 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 30 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 22 Melee Accuracy 6 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 66% | -9/Materials Adv. Heat Sink | 2% | -4/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Heavy Suspicion Immobile And Lovin' It Physics Protects Sprinter Challenges ------------ None Game ------ Seed NetworkedTripodShell Manual? 0 Play Time 04:36:36 Cumulative 147.2 hours Start 2025.09.02 @ 15:32:11 End 2025.09.03 @ 10:09:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0/0 Lore% 37 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be162809-1116-400d-9b40-48c8521cb105