Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 13:37:05 Player: MarKhan Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (4483) 4483 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1784) 1784 TOTAL SCORE: 9212 Bonus ------- High Alert Combat Kills 611 Follower Combat Kills 283 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 90/100 System Corruption 5% Temperature Critical (522) Movement Core (1700) Ox33 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (24) > --- WEAPON (2) ------- Missile Launcher > --- INVENTORY (25) --- Large Matter Pod (150) Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (31) Relay Coupler [Duelist] (29) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (18) Relay Coupler [Specialist] (20) Tractor Beam Heavy EM Shotgun High-powered Shotgun Gauss Rifle Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Large Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Tractor Beam Gatling Laser Gatling Laser Gatling Laser Gauss Rifle Rocket Launcher Missile Launcher Concussive RPG Remote Datajack Plasma Cutter [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . 2 1 . . . Weapon . | . . . . . . . Parts Attached 170 | 7 18 40 33 45 9 18 Power 13 | 1 2 2 2 6 . . Engine 5 | 1 . 2 1 1 . . Core 8 | . 2 . 1 5 . . Reactor . | . . . . . . . Propulsion 45 | 2 5 8 9 14 1 6 Treads 38 | . 5 8 9 9 1 6 Leg 7 | 2 . . . 5 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 54 | 2 5 18 13 10 2 4 Device 17 | 1 1 5 6 4 . . Storage 5 | 1 2 1 . 1 . . Processor 5 | . . 4 . 1 . . Hackware 3 | . . . . . 1 2 Protection 24 | . 2 8 7 4 1 2 Artifact . | . . . . . . . Weapon 58 | 2 6 12 9 15 6 8 Energy Gun 11 | 1 . 3 2 3 . 2 Energy Cannon 4 | . 4 . . . . . Ballistic Gun 12 | 1 2 2 4 1 . 2 Ballistic Cannon 18 | . . 6 2 6 3 1 Launcher 4 | . . 1 1 1 . 1 Special Weapon 9 | . . . . 4 3 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Corrupted Parts 2 | . . 2 . . . . System Corruption 18 | . . 18 . . . . Parts Lost 38 | . . 3 12 11 . 12 Power 6 | . . . 2 3 . 1 Propulsion 14 | . . . 3 5 . 6 Utility 12 | . . 3 5 2 . 2 Weapon 6 | . . . 2 1 . 3 Highest Loss Streak 12 | . . 2 8 4 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 92 97 82 89 97 Engine 3 | . 3 7 6 . . . Core 6 | . 10 3 2 7 9 8 Treads 23 | . 27 22 27 17 27 26 Leg 2 | . . . . 8 . . Device 2 | . 4 1 7 1 . . Storage 10 | . 14 11 9 9 9 9 Processor 13 | . . 13 17 18 18 17 Hackware 1 | . . . . . 6 11 Protection 11 | . 9 17 10 9 11 6 Energy Gun 3 | . . 5 4 1 . 7 Energy Cannon 2 | . 12 . . . . . Ballistic Gun 6 | . 14 5 12 2 . 5 Ballistic Cannon 3 | . . 5 . 6 8 . Peak Build Rating 35 | 7 11 24 26 34 35 33 Average Rating 22 | 4 9 20 24 27 32 32 On Entrance 17 | . 7 11 23 15 34 31 Naked Turns . | . . . . . . . Heaviest Build 117 | 14 93 102 117 111 111 100 Greatest Support 63 | 20 40 40 60 60 63 63 Greatest Overweight (x) 30 | . 2 2 1 30 1 29 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 19 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 Average Carried 22 | 4 17 24 24 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 25 24 17 25 25 17 Class Distribution -------------------- 46% | Scavenger-Mutant 37% | Mutant 16% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 4371 | 192 479 1141 793 1287 292 187 Remotely 753 | . . 263 306 184 . . Salvage Created 4094 | 39 750 1085 975 892 155 198 Parts 258 | 8 43 78 51 58 7 13 Haulers Intercepted 9 | . 2 3 4 . . . Recyclers Shooed 4 | . 2 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 92 | . 10 25 16 32 3 6 Melee 1 | . . . 1 . . . Guns 40 | . 5 13 9 7 . 6 Cannons 41 | . 5 8 4 21 3 . AOE 10 | . . 4 2 4 . . Classes Destroyed 16 | 1 7 2 4 1 1 . Worker 5 | . 1 3 1 . . . Builder 4 | . . 3 1 . . . Tunneler 2 | 2 . . . . . . Hauler 9 | . 2 3 4 . . . Recycler 12 | . 3 6 3 . . . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 7 | . 2 2 2 . 1 . Swarmer 25 | . 3 11 . 11 . . Cutter 4 | . . . 2 . . 2 Grunt 40 | . 7 11 5 12 3 2 Brawler 3 | . . . 2 1 . . Duelist 1 | . . . 1 . . . Sentry 10 | . . 3 3 4 . . Hunter 6 | . . . 3 3 . . Programmer 3 | . . . . 1 . 2 Best Kill Streak 9 | 2 5 9 7 6 3 2 Combat Bots Only 6 | . 5 5 5 6 3 2 Max Kills in Single Turn 3 | 1 1 2 3 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 1 2 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 678 | . 56 83 239 144 13 143 Missed 200 | . 10 24 89 32 4 41 Damage Taken 7539 | . 555 949 2521 1518 148 1848 Core 831 | . 125 140 206 162 . 198 Absorbed by Shields 62 | . . . . . . 62 Redirected to Shielding 47 | . . 47 . . . . Regen/Repaired (Parts) 267 | . . 111 . . 156 . Core Remaining (%) 71 | 100 50 65 . . . . Volleys Fired 379 | 3 72 108 75 77 14 30 Largest 2 | 2 2 2 2 2 1 2 Hottest 108 | 60 80 75 75 90 60 108 Shots Fired 524 | 6 111 124 124 102 14 43 Gun 276 | 6 47 45 102 45 . 31 Cannon 236 | . 64 77 19 55 12 9 Launcher 8 | . . 2 3 2 . 1 Special 4 | . . . . . 2 2 Kinetic 364 | 3 47 94 106 78 12 24 Thermal 105 | 3 64 . . 22 . 16 Explosive 8 | . . 2 3 2 . 1 Electromagnetic 43 | . . 28 15 . . . Robot Hit Streak 31 | 4 7 16 13 31 8 14 Robot Miss Streak 5 | 1 5 5 5 3 1 2 Penetration Max 1 | . . 1 . 1 1 1 Secondary Targets 4 | . 1 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 372 | 5 66 79 99 75 12 36 Core Hits 183 | 2 26 42 51 42 4 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 13 | . . 6 1 4 1 1 Destroy 2 | . . . 1 1 . . Blast 11 | . . 6 . 3 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11937 | 63 1051 3417 2868 2828 628 1082 Guns 4247 | 63 363 703 1704 739 . 675 Cannons 6779 | . 683 2453 764 1844 628 407 Explosions 846 | . . 235 366 245 . . Melee . | . . . . . . . Ramming 65 | . 5 26 34 . . . Kinetic 8709 | 39 363 2608 2174 2270 628 627 Thermal 1543 | 24 683 43 25 313 . 455 Explosive 778 | . . 192 341 245 . . Electromagnetic 842 | . . 548 294 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . 24 3 3 3 5 Average Corruption 3 | . . 5 3 3 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 106 | . . 40 3 35 10 18 Message Errors 20 | . . 5 2 8 1 4 Matter Fused 24 | . . 11 . 4 4 5 Heat Flow Errors 10 | . . 4 . 4 . 2 Energy Discharges 12 | . . 4 . 4 2 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 18 | . . 8 1 5 1 3 Data Loss (major) 11 | . . 5 . 4 2 . Misfires 5 | . . 1 . 4 . . Alerts 2 | . . 1 . 1 . . Weapon Failures 2 | . . 1 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 387 | . . 146 42 77 108 14 Projectiles 374 | . . 146 35 71 108 14 Explosions 13 | . . . 7 6 . . Melee . | . . . . . . . Knockbacks 25 | . . 11 4 6 4 . Impact . | . . . . . . . Kinetic 23 | . . 10 4 6 3 . Secondary 2 | . . 1 . . 1 . Self-Inflicted Damage 189 | . . 71 118 . . . Shots 5 | . . 2 3 . . . Rammed 12 | . 3 7 2 . . . Targets Rammed 13 | . 3 7 3 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 528 | . 297 269 135 297 53 528 Average Temperature 77 | . 91 67 33 87 22 120 Received Heat Transfer 2490 | . 291 186 441 594 81 897 Effects 3 | . . . . . . 3 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 1 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 4 . . . . 1 Heat Transferred 3283 | 50 1443 50 50 740 . 950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 1677 | 10 209 628 338 1677 899 758 Initial 817 | . 6 . 229 195 817 551 Average 415 | 1 41 355 101 745 827 662 Maximum Alert Level 5 | . 1 2 1 5 3 3 Low Security (%) 40 | 100 97 22 91 4 . . Level 1 12 | . 2 26 8 17 . . Level 2 23 | . . 50 . 30 8 48 Level 3 18 | . . . . 25 91 51 Level 4 5 | . . . . 19 . . Level 5 . | . . . . 2 . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 5 10 . 1 . Investigation 4 | . . 3 1 . . . Extermination . | . . . . . . . Reinforcement 7 | . 2 2 3 . . . Assault 1 | . . . . . 1 . Garrison 6 | . . . 6 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 12 | . 2 7 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 170 | . 21 44 33 39 15 18 Peak Tracking Total 10 | . 5 6 7 5 4 10 Tactical Retreats 13 | . . 9 2 1 1 . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 13 | . 2 . . 6 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 11 | . . 2 2 5 1 1 Max in Single Turn 2 | . . 1 2 1 1 1 Garrison Relay 5 | . . . . 4 . 1 Machines Repaired . | . . . . . . . Machines Dismantled 5 | . . . . 4 . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 21 | . 6 4 3 4 3 1 Terminals 15 | . 5 2 2 4 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 61 | . 18 14 12 7 8 2 Successful 22 | . 3 8 5 2 4 . Failed 39 | . 15 6 7 5 4 2 Catastrophic 11 | . 3 2 2 2 . 2 Database Lockouts . | . . . . . . . Manual 19 | . 13 6 . . . . Terminals 46 | . 16 7 10 7 4 2 Fabricators . | . . . . . . . Repair Stations 6 | . . 3 . . 3 . Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 12 | . 2 3 4 2 1 . Part Schematic 1 | . 1 . . . . . Robot Analysis 4 | . 1 2 1 . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Reprogram Traps 1 | . . 1 . . . . Registered Components 1 | . . . 1 . . . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 2 . . 2 . Scan Component 2 | . . 1 . . 1 . Repair 2 | . . 1 . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . 3 . . . . Insert Component 1 | . . 1 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 5 4 3 4 2 1 Full Trace Events 7 | . 2 2 1 1 . 1 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . . 1 . Time 57 | . . 13 . . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 4 | . . . . . 2 2 Non-combat 2 | . . . . . 2 . Combat 2 | . . . . . . 2 Robot Hacks Applied 4 | . . . . . 2 2 drop_inventory 1 | . . . . . 1 . formatsys_low 1 | . . . . . 1 . formatsys_high 2 | . . . . . . 2 Relay Couplers Released 21 | . . . . 17 . 4 Machine Destruction 18 | . . . . 14 . 4 Programmers 3 | . . . . 3 . . Attached 3 | . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 5 | . . . . 2 1 2 Largest Group 3 | . . . . 2 3 2 Highest-Rated Group 59 | . . . . 45 59 34 Highest-Rated Ally 25 | . . . . 25 25 20 Total Orders 9 | . . . . . 5 4 STAY 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 AID 7 | . . . . . 5 2 Ally Attacks 31 | . . . . 12 11 8 Total Damage 809 | . . . . 283 387 139 Kills 10 | . . . . 3 5 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total 4 | . 1 2 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 8783 | 72 1696 1878 1439 2312 734 652 Spaces Moved 2791 | 42 646 464 443 727 264 205 Core 8 | 6 . . . 2 . . Treads 2541 | . 630 464 443 535 264 205 Legs 242 | 36 16 . . 190 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 320 240 240 240 240 Average Speed 254 | 110 222 320 240 268 240 240 Slowest Speed 1550 | 120 320 320 240 1550 240 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 42 | 4 83 40 30 78 26 35 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 2 2 1 . . Terrain Destroyed 116 | . . 55 25 20 3 13 Melee . | . . . . . . . Projectile 76 | . . 46 6 20 3 1 AOE 40 | . . 9 19 . . 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 3850 | 59 795 695 683 955 354 309 Wait 222 | . 9 16 108 7 44 38 Move 2784 | 41 645 463 442 725 263 205 Hop . | . . . . . . . Pick Up 105 | 8 32 19 4 33 6 3 Fast Attach 48 | 5 3 10 8 17 3 2 Attach 51 | 2 . 11 11 14 3 10 Detach 32 | . . 8 5 13 5 1 Swap 71 | . 15 19 14 14 3 6 Drop 113 | . 16 34 13 34 12 4 Fire 379 | 3 72 108 75 77 14 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 13 | . 3 7 3 . . . Escape Stasis 15 | . . . . 8 . 7 Rewire 2 | . . . . 1 1 . Trap . | . . . . . . . Miscellaneous 15 | . . . . 12 . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 12) 889 | -10/Materials | Discovered new exit (range 9) 1613 | -10/Materials | Discovered new exit (range 7) 1724 | -10/Materials | Discovered new exit (range 10) 1769 | -10/Materials | Entered another Materials area 1769 | -9/Materials | Evolved 2 slots: Utility x2 2361 | -9/Materials | Crushed by falling debris 2583 | -9/Materials | Discovered new exit (range 5) 2607 | -9/Materials | Identified exit to Materials 2958 | -9/Materials | Discovered new exit (range 7) 3155 | -9/Materials | Repaired Lgt. Treads 3645 | -9/Materials | System corruption reached 10% 3647 | -9/Materials | Entered another Materials area 3647 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3945 | -8/Materials | Build established: Scavenger-Mutant 4411 | -8/Materials | Garrison activated, responded to threat 4565 | -8/Materials | Garrison activated, responded to threat 4934 | -8/Materials | Garrison activated, responded to threat 4989 | -8/Materials | Lost 3 parts (2u1w) 5084 | -8/Materials | Identified exit to Garrison 5086 | -8/Materials | Entered Garrison 5117 | -8/Garrison | Lost 8 parts (2p3n3u) 5176 | -8/Garrison | Triggered checkpoint 5239 | -8/Garrison | Garrison Relay disabled 5404 | -8/Garrison | Triggered checkpoint 5406 | -8/Garrison | Triggered checkpoint 5462 | -8/Garrison | Lost 4 parts (2n2u) 5550 | -8/Garrison | Triggered checkpoint 5577 | -8/Garrison | Core integrity fell below 50% 5629 | -8/Garrison | Lost 4 parts (1p3n) 5752 | -8/Garrison | Garrison Relay disabled 5897 | -8/Garrison | Discovered new exit (range 15) 6065 | -8/Garrison | Garrison Relay disabled 6286 | -8/Garrison | Triggered checkpoint 6610 | -8/Garrison | Triggered checkpoint 6696 | -8/Garrison | Garrison Relay disabled 6754 | -8/Garrison | Discovered new exit (range 14) 6876 | -8/Garrison | Triggered checkpoint 6989 | -8/Garrison | Rescued a captive Derelict 6990 | -8/Garrison | Rescued a captive Derelict 7067 | -8/Garrison | Triggered checkpoint 7240 | -8/Garrison | Discovered new exit (range 13) 7334 | -8/Garrison | Installed Relay Interface Framework 7398 | -8/Garrison | Entered Materials 7398 | -8/Materials | Accompanied by 2 allies 7632 | -8/Materials | Build established: Bothacker-Mutant 7798 | -8/Materials | First assault squad dispatched 7808 | -8/Materials | Repaired Imp. Medium Armor Plating 8125 | -8/Materials | Discovered new exit (range 10) 8130 | -8/Materials | Identified exit to Garrison 8132 | -8/Materials | Entered Garrison 8132 | -8/Garrison | Accompanied by 2 allies 8200 | -8/Garrison | Triggered checkpoint 8415 | -8/Garrison | Garrison Relay disabled 8554 | -8/Garrison | Triggered checkpoint 8612 | -8/Garrison | Triggered checkpoint 8729 | -8/Garrison | Spotted B-75 Beast 8739 | -8/Garrison | Core integrity fell below 20% 8784 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08763_ B-75 Beast Magnetic Acceleration Cannon blasted off. 08767_ Lgt. Treads destroyed. 08767_ B-75 Beast suffers critical hit (Burn). 08770_ System corrupted: Component data lost. 08770_ Critical hit (Burn: +37). 08774_ Slug penetrates B-75 Beast. 08775_ Lgt. Treads destroyed. 08776_ Imp. Treads destroyed. 08776_ Critical hit (Meltdown: +330). 08778_ Critical hit (Burn: +37). 08781_ Hvy. Assault Cannon destroyed. 08781_ Critical hit (Burn: +37). 08782_ Lgt. Treads destroyed. 08783_ Overheating: Imp. Medium Armor Plating damaged (-27). 08783_ Overheating: Missile Launcher damaged (-34). 08783_ Overheating: Adv. Targeting Computer damaged (-6). Map ----- +----------------------------------------------------+ | ????????????????????????????????# #??????##### | | ????????????????????????????????# ######## | | ????????????????????????????????# | | ????????????????????????????????# * | | ????????????????????????????????########### = # | | ????????????????????????????????????????###* # | | ????????????????????????????????????????# = | | ????????????????????????????????????????# % | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### # | | ?????????????????????????????????########## # | | ?????????????????????????????????# | | ?????????????????????????????????# = | | ?????????????????????????????????# #######%* | | ?????????????????????????????????# #?????#[ # | | ????????????????????????????????? #?????# # | | ????????????????????????????????? #?????# # | | ?????????????????????????????????# #?????# # | | ?????????????????????????????????# #?????# # | | ?????????????????????????????????# #?????# # | | ?????????????????????????????????# #?????# # | | ??????????##+################### ###### # | | ??????????# g % g # | | ??????????# % /% % # | | ??????????# @ %%=Y # | | ??????????????#########;]BB###//############### | | ???????????????????????#YBB#?# #?????????????? | | ???????????????????????# /##?# #?????????????? | | ???????????????????????# #??# #?????????????? | | ???????????????????????# #??# #####?????????? | | ???????????????????????# #??# #!!!#?????????? | | ???????????????????????# +??# #?????????? | | ???????????????????????# +??# ! #?????????? | | ???????????????????????# #??#### !!#?????????? | | ???????????????????????# #?????#####?????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: EX 25 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 51 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionDecoderExoskeleton Manual? 0 Play Time 01:15:41 Cumulative 123.5 hours Start 2024.11.23 @ 04:50:10 End 2024.11.23 @ 13:37:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4acd116c-505c-4dd8-b462-963d66447a03