Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.03 @ 13:16:57 Player: 3.14 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1483) 1483 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 4085 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Particle Gun Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Recoil Stabilizer Weapon Cycler > --- WEAPON ----------- Particle Gun Heavy Laser EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Particle Gun EM Pulse Cannon Gauss Rifle Improved Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Protection Utility Shielding Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Parts Attached 44 | 6 2 11 19 6 Power 12 | 1 1 3 5 2 Engine 8 | 1 1 3 2 1 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 13 | 2 . 4 6 1 Treads 9 | . . 2 6 1 Leg 2 | . . 2 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 2 . Device 3 | . . 1 2 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 14 | 2 . 3 6 3 Energy Gun 5 | 1 . . 3 1 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 5 | 1 . 2 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . . 1 6 16 Power 7 | . . 1 2 4 Propulsion 4 | . . . 1 3 Utility 3 | . . . . 3 Weapon 9 | . . . 3 6 Highest Loss Streak 7 | . . 1 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 94 98 97 75 Engine 9 | . 14 21 5 5 Core 8 | . . . 11 11 Treads 17 | . . 5 26 15 Leg 2 | . . 15 . . Wheel 3 | . 28 1 . . Device 11 | . . 1 17 12 Storage 9 | . 14 11 9 5 Protection 2 | . 8 9 . . Energy Gun 9 | . 14 7 8 10 Energy Cannon 10 | . . 4 15 8 Ballistic Gun 7 | . 14 19 2 3 Naked Turns 9 | . . . . 9 Heaviest Build 46 | 13 14 28 34 46 Greatest Support 75 | 32 32 53 75 68 Greatest Overweight (x) 13 | 4 . 1 1 13 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 6 8 8 7 Average Carried 5 | 2 4 5 5 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 5 4 8 3 Class Distribution -------------------- 55% | Gunner 30% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 934 | 57 145 248 374 110 Remotely . | . . . . . Salvage Created 1772 | . 105 417 1013 237 Parts 106 | . 7 32 55 12 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 4 10 14 4 Guns 21 | . 4 10 6 1 Cannons 10 | . . . 7 3 Classes Destroyed 11 | . 3 3 4 1 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Tunneler 2 | . . . 2 . Recycler 3 | . . . 3 . Operator 1 | . . 1 . . Watcher 6 | . 1 . 4 1 Swarmer 9 | . 3 3 3 . Grunt 13 | . 1 2 7 3 Brawler 1 | . . 1 . . Sentry 8 | . . 4 3 1 Hunter 1 | . . . 1 . Best Kill Streak 8 | . 3 8 8 2 Combat Bots Only 8 | . 3 8 5 2 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3217 | . 190 370 1155 1502 Core 1064 | . 67 64 229 704 Absorbed by Shields . | . . . . . Redirected to Shielding 16 | . 12 4 . . Core Remaining (%) 78 | 100 73 84 58 . Volleys Fired 112 | . 21 23 55 13 Largest 4 | . 2 3 3 4 Hottest 257 | . 70 126 192 257 Shots Fired 285 | . 41 63 132 49 Gun 208 | . 41 53 83 31 Cannon 77 | . . 10 49 18 Launcher . | . . . . . Special . | . . . . . Kinetic 96 | . 21 38 26 11 Thermal 147 | . 20 15 79 33 Explosive . | . . . . . Electromagnetic 42 | . . 10 27 5 Robot Hit Streak 24 | . 12 24 19 10 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 194 | . 33 48 85 28 Core Hits 80 | . 10 21 36 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 1 4 . Burn 5 | . 1 1 3 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3569 | . 290 580 1723 976 Guns 1994 | . 290 410 914 380 Cannons 1238 | . . 170 806 262 Explosions 296 | . . . . 296 Melee . | . . . . . Ramming 41 | . . . 3 38 Kinetic 807 | . 126 262 248 171 Thermal 1736 | . 164 148 1020 404 Explosive 240 | . . . . 240 Electromagnetic 745 | . . 170 452 123 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 146 | . . . 12 134 Projectiles 12 | . . . 12 . Explosions 134 | . . . . 134 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . . 61 Shots 1 | . . . . 1 Rammed 14 | . . . . 14 Targets Rammed 15 | . . . 1 14 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 776 | . 216 450 636 776 Average Temperature 224 | . 76 161 231 315 Received Heat Transfer 1428 | . 150 141 513 624 Effects 101 | . . 5 48 48 Shutdowns 37 | . . 1 20 16 Energy Bleed 7 | . . 1 4 2 Interference 16 | . . 3 7 6 Matter Decay 6 | . . . 3 3 Short Circuit 4 | . . . 1 3 Damage (minor) 7 | . . . 4 3 Damage (major) 20 | . . . 7 13 Damage (core) 4 | . . . 2 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . 1 . 2 1 Heat Transferred 3916 | . 555 518 2146 697 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 405 | . 129 367 405 351 Initial 132 | . . 46 132 96 Average 205 | . 72 189 247 226 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 42 | 100 100 53 25 31 Level 1 56 | . . 46 73 68 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 7 12 24 17 Peak Tracking Total 8 | . 3 6 6 8 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 15 | . . . 2 13 Max in Single Turn 7 | . . . 1 7 Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 1 2 2 1 Terminals 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 22 | . 3 10 7 2 Successful 10 | . 2 4 4 . Failed 12 | . 1 6 3 2 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 3 10 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 5 | . . . 3 2 Terminal Hacks 8 | . 2 4 2 . Record 4 | . . 2 2 . Prototype ID Bank 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Security Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Seal Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2312 | 58 292 381 1105 476 Spaces Moved 1317 | 35 227 229 552 274 Core 122 | 19 . . . 103 Treads 780 | . . 57 552 171 Legs 151 | . . 151 . . Wheels 264 | 16 227 21 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 145 50 Average Speed 138 | 124 100 126 155 145 Slowest Speed 700 | 250 100 190 240 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 54 30 43 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . . 2 32 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 32 | . . . . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1606 | 49 256 282 694 325 Wait 51 | . . . 35 16 Move 1313 | 34 226 228 551 274 Hop . | . . . . . Pick Up 48 | 9 5 11 22 1 Fast Attach 1 | . . . 1 . Attach 41 | 6 2 10 17 6 Detach . | . . . . . Swap 2 | . . 1 1 . Drop 23 | . 2 9 11 1 Fire 112 | . 21 23 55 13 Melee . | . . . . . Ram 14 | . . . . 14 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 618 | -9/Materials | Destroyed 8 combat bots 658 | -9/Materials | Build established: Tank 712 | -9/Materials | Discovered new exit (range 9) 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -8/Materials | Lost 3 parts (2p1w) 1292 | -8/Materials | Discovered new exit (range 4) 1499 | -8/Materials | Build established: Gunner 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2190 | -7/Factory | Lost 5 parts (2n1u2w) 2224 | -7/Factory | Core integrity fell below 50% 2255 | -7/Factory | Lost 7 parts (3p1n1u2w) 2308 | -7/Factory | Core integrity fell below 20% 2313 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02166_ Overheating: Sml. Storage Unit damaged (-8). 02168_ Overheating: Energy bleed (-53). 02175_ Power failure, Mic. Nuclear Core shutdown. 02193_ Arm. Treads destroyed. 02197_ Sml. Storage Unit destroyed. 02201_ Deuterium Engine destroyed. 02205_ Broken Hvy. Laser destroyed. 02205_ Lgt. Nuclear Core destroyed. 02216_ Critical hit (Burn: +37). 02222_ Mic. Nuclear Core destroyed. 02224_ EM Pulse Cannon destroyed. 02270_ Gauss Rifle destroyed. 02299_ Slammed into L-41 Fighter. 02304_ Broken Weapon Cycler destroyed. 02304_ System corrupted by crushing effect (+3). 02305_ Slammed into G-47 Trooper. 02307_ Critical hit (Burn: +37). 02307_ Slammed into G-47 Trooper. 02311_ Critical hit (Burn: +37). 02311_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????? "?" #??????????? ?? | | ?????????????????????????? ? #??????????? #? | | ??????????????????+####### "?" #??????????? ? | | ??????????????????? = """ #??????????? #? | | ??????????????????? 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