Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 06:08:27 Player: Blue Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (209) 1045 Value Destroyed (7534) 7534 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1511) 1511 TOTAL SCORE: 17010 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 436 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Field Recycling Unit (15) Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Hybrid Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Layered Heavy Armor Plating Force Field Remote Shield Advanced System Shield > --- WEAPON ----------- Antimatter Cannon Smartbomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Power Amplifier Improved Cryofiber Web Improved Cooling System Large Battery Energy Filter Improved Power Shielding Hardened Medium Armor Plating Advanced Hacking Suite High-powered Tractor Beam Improved Field Recycling Unit Mass Driver Improved Proton Missile Launcher Power Maul [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 . 2 . . . 2 2 . . 2 Power 2 | . . . . . . . . . . . . 1 . . 1 Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 7 | . . . . . 2 . 2 . . . 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 256 | 7 10 8 . 1 15 11 33 3 . 23 41 63 13 7 21 Power 24 | 1 2 2 . . 2 2 1 1 . 1 3 5 1 . 3 Engine 16 | 1 2 2 . . 2 2 1 1 . 1 2 2 . . . Core 8 | . . . . . . . . . . . 1 3 1 . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 53 | 2 2 5 . 1 5 2 3 . . 5 6 14 2 1 5 Treads 7 | . . . . . . . 1 . . 3 3 . . . . Leg 39 | 2 2 5 . 1 5 2 1 . . 1 2 14 2 1 1 Wheel 5 | . . . . . . . 1 . . 1 1 . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 Utility 79 | 2 2 . . . 3 2 14 . . 5 20 23 2 3 3 Device 39 | 1 . . . . 1 . 6 . . 1 12 14 2 2 . Storage 11 | 1 1 . . . . . 1 . . 1 3 2 . 1 1 Processor 9 | . 1 . . . . . 1 . . 2 2 2 . . 1 Hackware 2 | . . . . . 1 . . . . . . 1 . . . Protection 18 | . . . . . 1 2 6 . . 1 3 4 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 100 | 2 4 1 . . 5 5 15 2 . 12 12 21 8 3 10 Energy Gun 2 | 1 . . . . . . . . . . . . . . 1 Energy Cannon 10 | . 1 . . . . . . . . . 7 1 . 1 . Ballistic Gun 36 | 1 3 . . . 2 . 6 1 . 4 1 7 5 1 5 Ballistic Cannon 17 | . . 1 . . 1 3 4 1 . 2 1 4 . . . Launcher 16 | . . . . . . 2 3 . . 5 . 3 2 1 . Special Weapon 2 | . . . . . 1 . . . . . . . . . 1 Impact Weapon 7 | . . . . . . . . . . . 1 5 1 . . Slashing Weapon 10 | . . . . . 1 . 2 . . 1 2 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . . . . . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . . 1 . . 1 System Corruption 6 | . . . . . . . . . . . . 1 . . 5 Parts Lost 79 | . 1 . . . 2 . 4 . . 10 7 22 8 5 20 Power 10 | . . . . . 1 . . . . 1 . 3 2 1 2 Propulsion 19 | . . . . . 1 . . . . 2 3 6 1 1 5 Utility 27 | . 1 . . . . . 3 . . 2 2 8 3 2 6 Weapon 23 | . . . . . . . 1 . . 5 2 5 2 1 7 Highest Loss Streak 15 | . 1 . . . 2 . 2 . . 10 5 10 4 3 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 100 100 95 81 82 84 84 78 90 92 91 78 46 Engine 7 | . 14 14 14 14 8 8 7 7 7 4 3 1 . . . Core 1 | . . . . . . . . . . . 1 8 10 2 3 Treads 1 | . . . . . . . . 7 7 4 8 . . . . Leg 20 | . 28 28 28 28 22 26 15 . . 1 7 21 22 22 9 Wheel 1 | . . . . . . . 2 7 7 7 4 . . . . Device 6 | . 1 . . . 7 . 4 7 7 3 14 18 14 16 3 Storage 11 | . 14 14 14 14 9 9 10 15 15 15 9 8 11 8 8 Processor 8 | . 11 14 14 14 9 9 6 . . 4 8 3 5 5 4 Hackware 2 | . . . . . 1 9 4 . . . . 2 5 5 4 Protection 6 | . . . . . 9 8 14 15 15 16 9 4 . . . Energy Cannon 2 | . 4 . . . . . . . . . 14 1 . . 3 Ballistic Gun 8 | . 21 24 14 14 6 . 2 10 15 10 . 7 13 7 1 Ballistic Cannon 6 | . . 3 14 14 12 9 9 3 7 . . 4 . . . Slashing Weapon 1 | . . . . . 7 . 1 3 . 2 1 . . . 3 Peak Build Rating 92 | 7 8 9 13 13 34 58 68 49 47 51 68 92 82 66 56 Average Rating 41 | 5 7 8 10 13 26 54 55 47 47 44 57 77 72 57 38 On Entrance 34 | . 7 8 9 13 13 34 57 48 47 47 34 65 80 51 45 Naked Turns 9 | . . . . . . . . . . . . . . . 9 Heaviest Build 116 | 15 30 30 30 30 40 92 105 75 72 94 99 116 85 74 100 Greatest Support 89 | 20 20 20 20 20 60 60 60 28 28 28 56 89 80 75 35 Greatest Overweight (x) 33 | 2 1 1 1 1 1 1 2 2 2 31 2 7 1 2 33 Average Overweight (x) 1 | . . 1 1 1 . . 1 2 2 2 1 . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 15 19 20 20 20 14 14 Most Carried 20 | 3 15 15 15 15 15 15 15 15 15 15 20 20 20 18 7 Average Carried 14 | 1 12 15 14 14 14 14 14 14 15 11 18 18 19 9 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 3 15 15 15 14 15 15 15 15 15 8 20 20 19 7 4 Class Distribution -------------------- 44% | Mutant 15% | Scavenger-Mutant 14% | Tank 9% | Skirmisher 6% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Matter Collected 5475 | 291 341 198 . 50 269 85 994 232 . 621 409 1217 419 113 236 Remotely 625 | . . . . . . . 287 . . . . 338 . . . Salvage Created 7563 | 130 371 288 . 69 311 534 1822 208 . 482 883 1476 391 118 480 Parts 394 | 7 24 17 . 2 21 34 118 12 . 19 40 64 12 . 24 Haulers Intercepted 6 | . 1 . . . 1 . 1 . . . 1 2 . . . Recyclers Shooed 7 | . . . . . . 2 1 . . . . 3 . . 1 Parts Field Recycled 20 | . . . . . . . 10 . . . 10 . . . . Retrieved Matter 106 | . . . . . . . 24 . . . 82 . . . . Parts Self-Destructed 38 | . . . . . . . . 12 . 16 . . 10 . . Prevented 5 | . . . . . . . . . . 4 . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 139 | . 11 8 . 2 7 18 31 4 . 16 8 24 7 . 3 Melee 10 | . . . . . . . 1 . . 2 1 5 . . 1 Guns 39 | . 11 8 . 1 2 . 1 4 . 6 . 2 2 . 2 Cannons 64 | . . . . 1 5 18 24 . . 1 7 8 . . . AOE 20 | . . . . . . . 5 . . 7 . 8 . . . Classes Destroyed 17 | 3 4 . . . 2 1 5 . . . . 1 . 1 . Worker 15 | 1 . . . . . . 8 . . . 3 2 . . 1 Builder 10 | . . . . . . . 7 . . . . 1 . . 2 Tunneler 4 | 1 . . . . . . 1 . . . . 2 . . . Hauler 6 | . 1 . . . 1 . 1 . . . 1 2 . . . Recycler 16 | 1 . . . . . . 9 . . . 2 3 . . 1 Mechanic 3 | . . . . . . . 2 . . . . . . . 1 Operator 5 | . . . . . 1 1 1 . . . 1 1 . . . Watcher 11 | . 1 . . . . 2 6 . . . . 2 . . . Swarmer 21 | . 6 1 . . . 4 3 . . 3 . 4 . . . Grunt 51 | . 5 7 . 2 2 5 14 3 . 9 2 2 . . . Brawler 3 | . . . . . . . 1 1 . . 1 . . . . Duelist 5 | . . . . . . 1 2 . . 2 . . . . . Sentry 26 | . . . . . 5 8 4 . . 2 2 2 1 . 2 Specialist 2 | . . . . . . . . . . . . 2 . . . Hunter 16 | . . . . . . . 4 . . . 2 8 2 . . Programmer 11 | . . . . . . . 3 . . . 1 6 . . 1 Samaritan 3 | . . . . . . . . . . . . . . 3 . Thug 4 | . . . . . . . . . . . . . 4 . . Best Kill Streak 20 | 1 5 2 . 2 4 4 20 4 . 4 2 5 2 . 2 Combat Bots Only 7 | . 5 2 . 2 4 4 7 4 . 4 1 5 2 . 1 Max Kills in Single Turn 6 | 1 2 1 . 1 1 1 6 1 . 2 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 2 . 2 . . . Melee 1 | . . . . . . . 1 . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Hostile Shots Fired 1585 | . 59 33 . 12 32 41 309 16 . 152 137 404 99 37 254 Missed 445 | . 11 16 . 5 9 13 106 2 . 42 28 106 18 9 80 Damage Taken 17216 | . 495 247 . 87 356 408 2475 234 . 1900 1679 4445 1241 399 3250 Core 2791 | . 112 67 . 23 47 59 204 33 . 201 267 337 143 111 1187 Absorbed by Shields 1310 | . . . . . . . 311 . . . 101 699 199 . . Redirected to Shielding 393 | . . . . . 15 4 107 21 . 133 11 102 . . . Regen/Repaired (Parts) 599 | . 55 . . . . 309 77 . . . 158 . . . . Core Remaining (%) 57 | 100 . . . 19 . 80 . . . 37 68 . . 40 . Volleys Fired 308 | 7 50 22 . 5 26 . 47 8 . 24 25 67 12 4 11 Largest 3 | 2 2 2 . 2 2 . 3 3 . 3 3 3 3 1 3 Hottest 255 | 70 80 40 . 59 100 . 136 95 . 110 255 140 84 46 173 Shots Fired 762 | 14 100 44 . 10 50 48 150 24 . 52 63 144 36 4 23 Gun 336 | 14 91 44 . 5 12 . 14 16 . 28 . 59 36 1 16 Cannon 385 | . 9 . . 5 36 48 129 8 . 10 63 71 . . 6 Launcher 38 | . . . . . . . 7 . . 14 . 14 . 3 . Special 3 | . . . . . 2 . . . . . . . . . 1 Kinetic 619 | 7 74 44 . 10 48 48 143 24 . 38 6 130 36 1 10 Thermal 98 | 7 26 . . . 2 . . . . . 57 . . . 6 Explosive 28 | . . . . . . . 7 . . 14 . 7 . . . Electromagnetic 16 | . . . . . . . . . . . . 7 . 3 6 Robot Hit Streak 16 | 3 15 14 . 16 16 7 13 4 . 7 12 15 8 1 7 Robot Miss Streak 10 | 1 5 1 . 2 3 2 10 2 . 3 4 4 3 3 5 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Autonomous 90 | . . . . . . 48 42 . . . . . . . . Shots Hit Robots 568 | 8 64 38 . 7 36 35 123 13 . 30 49 102 35 4 24 Core Hits 360 | 4 22 18 . 3 13 18 142 9 . 33 20 56 8 2 12 Critical Kills 2 | . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 9 | . . . . . . . . . . 2 . 4 3 . . Critical Strikes 33 | . . . . . 1 6 8 . . 3 . 9 3 . 3 Destroy 4 | . . . . . . . . . . 2 . 1 1 . . Blast 17 | . . . . . 1 6 7 . . 1 . 2 . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 7 | . . . . . . . . . . . . 5 2 . . Sever 4 | . . . . . . . 1 . . . . 1 . . 2 Melee Attacks 115 | . . . . . 11 1 22 . . 4 14 28 16 3 16 Impact 44 | . . . . . . . . . . . 1 24 16 3 . Slashing 71 | . . . . . 11 1 22 . . 4 13 4 . . 16 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . 1 . 11 . . 1 6 6 . 3 12 Combat Hostiles 7 | . . . . . . . . . . . . . . . 7 Follow-up Attacks 3 | . . . . . . . . . . . . 3 . . . Damage Inflicted 24500 | 95 789 493 . 140 742 3065 7758 249 . 1828 1770 5002 952 516 1101 Guns 3323 | 95 680 483 . 55 124 . 178 210 . 324 . 655 364 23 132 Cannons 10750 | . 88 . . 66 555 2909 4179 39 . 117 1187 1506 . . 104 Explosions 4868 | . . . . . . . 1919 . . 1255 . 1529 . 165 . Melee 5195 | . . . . . 63 . 1357 . . 132 576 1308 588 328 843 Ramming 364 | . 21 10 . 19 . 156 125 . . . 7 4 . . 22 Kinetic 12506 | 58 531 483 . 121 679 2909 4357 249 . 441 67 2161 364 23 63 Thermal 1783 | 37 237 . . . . . 252 . . . 1120 33 . . 104 Explosive 3493 | . . . . . . . 1190 . . 1255 . 1048 . . . Electromagnetic 1159 | . . . . . . . 477 . . . . 448 . 165 69 Impact 2132 | . . . . . . . . . . . . 1216 588 328 . Slashing 3063 | . . . . . 63 . 1357 . . 132 576 92 . . 843 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 5 5 5 5 5 6 6 6 7 Average Corruption 4 | . . . . . . . 2 5 5 5 4 4 6 6 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 176 | . . . . . . . 25 15 5 28 34 24 29 10 6 Message Errors 45 | . . . . . . . 9 3 . 8 11 5 6 1 2 Matter Fused 47 | . . . . . . . 6 5 2 5 10 7 9 1 2 Heat Flow Errors 22 | . . . . . . . 4 2 . 6 1 4 2 2 1 Energy Discharges 17 | . . . . . . . 2 . 1 2 5 2 2 3 . Parts Rejected 3 | . . . . . . . . . . 1 . . 2 . . Parts Fused 3 | . . . . . . . . . . . 1 . 2 . . Data Loss (minor) 23 | . . . . . . . 2 2 1 5 5 3 2 2 1 Data Loss (major) 4 | . . . . . . . . 1 1 . . 1 1 . . Misfires 5 | . . . . . . . 2 . . 1 1 . 1 . . Alerts 7 | . . . . . . . . 2 . . . 2 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2633 | . . . . . 44 455 886 . . 36 120 547 173 285 87 Projectiles 895 | . . . . . 1 455 401 . . 5 8 25 . . . Explosions 189 | . . . . . . . 142 . . 10 . 37 . . . Melee 1549 | . . . . . 43 . 343 . . 21 112 485 173 285 87 Knockbacks 72 | . . . . 1 3 8 39 . . 1 2 17 1 . . Impact 10 | . . . . . . 2 2 . . . . 5 1 . . Kinetic 61 | . . . . 1 3 5 37 . . 1 2 12 . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 528 | . . . . . . . 263 . . 139 . 107 . 9 10 Shots 12 | . . . . . . . 3 . . 5 . 3 . 1 . Rammed 9 | . . . . . . . 4 . . . . . . . 5 Targets Rammed 50 | . 5 3 . 4 . 20 11 . . . 1 1 . . 5 Kicked 41 | . 5 3 . 4 . 20 7 . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 523 | 18 156 2 . 28 67 3 367 429 . 261 523 320 220 173 76 Average Temperature 93 | 9 38 2 . 17 32 3 81 181 . 98 209 79 57 99 55 Received Heat Transfer 3292 | . 138 135 . 48 162 126 651 144 . 670 661 319 61 30 147 Effects 7 | . . . . . . . . 1 . . 6 . . . . Shutdowns 2 | . . . . . . . . 1 . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . 5 5 1 . Combat Hostiles 5 | . . . . . . . . . . . . . 5 . . Parts Fried 18 | . . . . . . . 1 . . . . 8 6 2 1 Impact Corruptions 27 | . . . . . . . . . . . . 12 7 8 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | 1 3 . . . . . . . . . 4 1 . . . Heat Transferred 2383 | 111 629 . . . . . 150 . . . 1332 50 . . 111 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Peak Influence 982 | 15 214 196 . 51 130 242 982 . . . 94 615 . . 124 Initial 64 | . 9 . . . 19 16 64 . . . 9 . . . 9 Average 138 | 5 64 46 . 20 47 124 414 . . . 24 225 . . 36 Maximum Alert Level 3 | . 1 . . . . 1 3 . . . . 2 . . . Low Security (%) 82 | 100 87 100 . 100 100 80 51 . . . 100 60 . . 100 Level 1 6 | . 12 . . . . 19 7 . . . . 2 . . . Level 2 6 | . . . . . . . 10 . . . . 37 . . . Level 3 4 | . . . . . . . 29 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . . . 3 4 14 . . 1 4 9 . . 2 Investigation 6 | . . . . . 1 1 3 . . . . 1 . . . Extermination 10 | . . . . . . . 4 . . . 2 3 . . 1 Reinforcement 17 | . 2 . . . . 1 6 . . . 2 5 . . 1 Assault 4 | . . . . . . 2 1 . . 1 . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 6 | . . . . . . . 3 . . . 1 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Distress Signals 6 | . 1 . . . 1 . 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 25 10 . 3 9 29 49 6 . 22 15 27 15 4 17 Peak Tracking Total 9 | . 6 3 . 2 4 6 7 4 . 8 4 7 9 3 7 Tactical Retreats 19 | . 1 . . . 1 3 3 1 . 3 1 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Traps Triggered 12 | . 1 . . . 1 4 3 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 2 . . 1 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Machines Disabled 33 | . . 1 . . 1 2 13 . . 1 1 14 . . . Max in Single Turn 6 | . . 1 . . 1 1 4 . . 1 1 6 . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Machines Accessed 54 | . 5 . 4 . 4 15 12 . 4 . 7 2 1 . . Terminals 27 | . 4 . . . 2 11 7 . . . 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 8 | . 1 . . . . 2 3 . . . 2 . . . . Recycling Units 4 | . . . . . . 1 1 . . . . 2 . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . Total Hacks 149 | . 12 . 4 . 10 48 28 . 27 . 16 3 1 . . Successful 92 | . 4 . 4 . 5 29 10 . 27 . 10 2 1 . . Failed 57 | . 8 . . . 5 19 18 . . . 6 1 . . . Catastrophic 13 | . 1 . . . 1 4 5 . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . 1 . 1 . 2 . . . 3 . . . . Terminals 75 | . 9 . . . 6 34 18 . . . 8 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 23 | . 3 . . . . 10 7 . . . 3 . . . . Recycling Units 6 | . . . . . . 1 2 . . . . 3 . . . Scanalyzers 6 | . . . . . 2 . . . . . 4 . . . . Garrison Access 6 | . . . . . 2 3 . . . . 1 . . . . Terminal Hacks 66 | . 2 . 4 . 4 17 6 . 27 . 5 . 1 . . Record 16 | . . . 3 . . 1 . . 11 . 1 . . . . Part Schematic 11 | . . . . . . 1 1 . 9 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . 1 3 1 . 3 . . . . . . Open Door 4 | . . . . . . 3 . . . . . . 1 . . Open DSF 3 | . . . . . . . 2 . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . Unreport Threat 5 | . 1 . . . . 2 1 . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . 1 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 17 | . 2 . . . . 10 3 . . . 2 . . . . Scan Component 9 | . 1 . . . . 5 2 . . . 1 . . . . Repair 8 | . 1 . . . . 5 1 . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . 2 . . . Report Inventory 2 | . . . . . . 1 . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . 1 . . . . Used 2 | . . . . . 1 1 . . . . . . . . . Hacking Detections 33 | . 5 . . . 3 9 9 . . . 6 1 . . . Full Trace Events 4 | . . . . . . 2 2 . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 1 . 9 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . . 5 1 . . . 1 . . . . Time 304 | . 26 . . . . 196 38 . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Total Allies 15 | . . 3 . . . 12 . . . . . . . . . Largest Group 10 | . . 3 . . . 10 . . . . . . . . . Highest-Rated Group 173 | . . 40 . . . 173 . . . . . . . . . Highest-Rated Ally 31 | . . 16 . . . 31 . . . . . . . . . Total Orders 10 | . . 2 . . . 3 . . . . . . 5 . . STAY 1 | . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . GUARD 3 | . . 1 . . . 2 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 3 . . RETURN 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 141 | . . 16 . . . 125 . . . . . . . . . Total Damage 1870 | . . 154 . . . 1716 . . . . . . . . . Kills 17 | . . 3 . . . 14 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 . 1 . . 1 . . Drone Launches 7 | . . . . . . . . . . . . . 7 . . Drone Recoveries 5 | . . . . . . . . . . . . . 5 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Turns Passed 17527 | 121 1609 1218 1513 741 1458 2051 2086 488 136 965 1665 1793 869 353 461 Spaces Moved 8191 | 74 733 578 793 308 470 765 1058 341 105 601 739 707 531 168 220 Core 164 | 6 . . . . . . . . . 1 . 1 . . 156 Treads 359 | . . . . . . . . . . 11 348 . . . . Legs 5836 | 68 733 578 793 308 470 765 648 . . . 8 706 531 168 60 Wheels 1828 | . . . . . . . 410 341 105 589 383 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . 4 Fastest Speed 37 | 50 120 190 190 190 113 130 115 130 130 115 115 120 120 120 37 Average Speed 172 | 118 186 190 190 190 186 197 162 130 130 140 174 187 140 153 148 Slowest Speed 1700 | 150 190 190 190 190 190 200 270 130 130 1600 320 400 190 260 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 87 88 92 71 23 88 34 52 75 72 12 15 70 20 8 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 10 | . . 3 . 3 . . . 3 . 1 . . . . . Spaces Dug 28 | . . . . . 12 1 5 . . . 3 3 1 . 3 Terrain Destroyed 436 | . . . . 1 15 13 119 1 . 176 23 79 2 . 7 Melee 26 | . . . . . 10 1 5 . . . 3 3 1 . 3 Projectile 84 | . . . . 1 5 12 15 1 . 6 20 20 . . 4 AOE 325 | . . . . . . . 99 . . 170 . 56 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Fac Upp Upp Fac Total 10781 | 90 877 657 802 453 985 1290 1294 369 104 669 1052 995 591 254 299 Wait 1565 | . 60 37 . 130 435 468 75 10 . 8 158 79 19 69 17 Move 8176 | 73 732 577 792 307 469 764 1057 340 104 600 738 706 530 167 220 Hop . | . . . . . . . . . . . . . . . . Pick Up 140 | 3 13 1 3 2 14 8 19 4 . 4 38 27 . 2 2 Fast Attach 89 | 7 3 1 . . 4 7 10 . . 5 16 19 2 2 13 Attach 73 | . . . . . 4 3 12 1 . 9 13 20 3 5 3 Detach 18 | . . . . . . 1 4 . . . 8 4 . 1 . Swap 94 | . 7 7 . 1 7 1 11 2 . 9 12 24 8 . 5 Drop 150 | . 7 9 5 4 15 12 26 4 . 5 29 24 1 1 8 Fire 308 | 7 50 22 . 5 26 . 47 8 . 24 25 67 12 4 11 Melee 111 | . . . . . 11 1 22 . . 4 14 24 16 3 16 Ram 8 | . . . . . . . 4 . . . . . . . 4 Kick 41 | . 5 3 . 4 . 20 7 . . . 1 1 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . Rewire 3 | . . . 2 . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Repaired Assault Rifle 1045 | -10/Materials | Discovered new exit (range 5) 1478 | -10/Materials | Discovered new exit (range 14) 1581 | -10/Materials | Discovered new exit (range 10) 1731 | -10/Materials | Entered Mines 1833 | -10/Mines | Core integrity fell below 50% 1854 | -10/Mines | Learned location of 1 exit from Materials 1898 | -10/Mines | Discovered new exit (range 6) 2029 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2213 | -10/Mines | Discovered new exit (range 10) 2285 | -10/Mines | Lost 3 allies 2334 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2630 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2769 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2771 | -10/Mines | Discovered new exit (range 5) 2821 | -10/Mines | Learned location of Storage (-8) 2949 | -10/Mines | Entered Exiles 2995 | -10/Exiles | Met 8R-AWN 3031 | -10/Exiles | Met EX-HEX 3124 | -10/Exiles | Met EX-DEC 3165 | -10/Exiles | Visited The Gauntlet 3573 | -10/Exiles | Discovered new exit (range 12) 3706 | -10/Exiles | Met EX-BIN 3774 | -10/Exiles | Aligned with FarCom system 3776 | -10/Exiles | Given EX-Vault access code 3843 | -10/Exiles | Opened EX-Vault 3855 | -10/Exiles | Found AWS/Autocannon 3864 | -10/Exiles | Found Trap Reconfigurator 3956 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4213 | -10/Exiles | Discovered new exit (range 14) 4462 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, AWS/Autocannon 4462 | -10/Exiles | Entered Mines 4800 | -9/Mines | Found a hidden stash of uninstalled traps 4913 | -9/Mines | Core integrity fell below 20% 4976 | -9/Mines | Discovered new exit (range 14) 5203 | -9/Mines | Entered Materials 5203 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5204 | -8/Materials | Identified exit to Factory 6096 | -8/Materials | Build established: Scavenger-Mutant 6537 | -8/Materials | Discovered new exit (range 15) 6661 | -8/Materials | Entered Storage 6674 | -8/Storage | Build established: Mutant 6682 | -8/Storage | Met a pair of Derelict thieves 6864 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6978 | -8/Storage | Lost 4 allies 7153 | -8/Storage | Build established: Commander-Skirmisher 7313 | -8/Storage | Lost 4 allies 7325 | -8/Storage | Repaired Hvy. Armor Plating 7557 | -8/Storage | Build established: Skirmisher 8126 | -8/Storage | Discovered exit to Factory (range 5) 8170 | -8/Storage | Repaired Imp. Titanium Leg 8196 | -8/Storage | Repaired Utility Shielding 8241 | -8/Storage | Repaired Imp. Titanium Leg 8287 | -8/Storage | Repaired Imp. Deuterium Engine 8712 | -8/Storage | Entered Factory 8712 | -7/Factory | Evolved 2 slots: Utility x2 8714 | -7/Factory | FarCom data flow suspended 8990 | -7/Factory | Repaired Flak Cannon 9016 | -7/Factory | Build established: Tank 9801 | -7/Factory | AWS/Autocannon suddenly broke down 9883 | -7/Factory | Build established: Gunner 10010 | -7/Factory | Destroyed 7 combat bots 10248 | -7/Factory | Build established: Tank 10618 | -7/Factory | Build established: Mutant 10643 | -7/Factory | Discovered new exit (range 7) 10746 | -7/Factory | First assault squad dispatched 10798 | -7/Factory | Entered Lower Caves 10922 | -7/Lower Caves | Found DCF Scrap (15 items) 11159 | -7/Lower Caves | Learned 4 Factory zone layouts 11209 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11286 | -7/Lower Caves | Entered Data Miner 11286 | -7/Data Miner | Discovered new exit (range 6) 11311 | -7/Data Miner | Met Data Miner 11329 | -7/Data Miner | Build established: Tank 11342 | -7/Data Miner | Learned location of Section 7 (-2) 11342 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11367 | -7/Data Miner | Received God Mode back door access code from Data Miner 11422 | -7/Data Miner | Entered Proximity Caves 11424 | -6/Proximity Caves | Learned Factory stockpile data 11442 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12041 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12090 | -6/Proximity Caves | Core integrity fell below 50% 12125 | -6/Proximity Caves | Lost 10 parts (1p2n2u5w) 12343 | -6/Proximity Caves | Discovered new exit (range 13) 12350 | -6/Proximity Caves | Build established: Mutant 12387 | -6/Proximity Caves | Entered Factory 12387 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12388 | -6/Factory | Identified exit to Lower Caves 12397 | -6/Factory | Identified exit to DSF 12751 | -6/Factory | Discovered new exit (range 10) 13002 | -6/Factory | Lost 5 parts (2n1u2w) 13376 | -6/Factory | Repaired Med. Treads 13441 | -6/Factory | Discovered new exit (range 8) 13742 | -6/Factory | Build established: Scavenger-Tank 14052 | -6/Factory | Entered another Factory area 14052 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14099 | -5/Factory | Discovered new exit (range 13) 14375 | -5/Factory | Build established: Scavenger-Mutant 14718 | -5/Factory | Build established: Scavenger-Skirmisher 15301 | -5/Factory | Lost 9 parts (1p1n4u3w) 15404 | -5/Factory | Lost 10 parts (2p3n4u1w) 15668 | -5/Factory | Lost 3 parts (2n1w) 15801 | -5/Factory | Discovered new exit (range 14) 15845 | -5/Factory | Incoming investigation squad redirected 15845 | -5/Factory | Entered Upper Caves 15882 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15933 | -5/Upper Caves | Ambushed by wild Derelicts 16258 | -5/Upper Caves | Lost 4 parts (1p2u1w) 16638 | -5/Upper Caves | Identified exit to Upper Caves 16698 | -5/Upper Caves | Build established: Scavenger-Mutant 16714 | -5/Upper Caves | Entered another Upper Caves area 16742 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 16782 | -5/Upper Caves | Discovered new exit (range 7) 16847 | -5/Upper Caves | Core integrity fell below 50% 17067 | -5/Upper Caves | Entered Factory 17067 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17088 | -4/Factory | Lost 3 parts (1n2u) 17427 | -4/Factory | Core integrity fell below 50% 17479 | -4/Factory | Core integrity fell below 20% 17480 | -4/Factory | Lost 15 parts (2p1n6u6w) 17528 | -4/Factory | Core destroyed Last Messages --------------- Acquired 1 matter. K-01 Serf collects debris. Sneak attack on U-05 Engineer. Destroyed Lgt. Ion Engine. U-05 Engineer destroyed. Acquired Wheel. Dropped Wheel. System corrupted: Heat flow error (+117). Sneak attack on R-10 Processor. R-10 Processor destroyed. Acquired 10 matter. R-10 Processor collects Field Recycling Unit. Triggered Fusion Bomb Trap. An explosion rips through the floor. Axe destroyed. DSF Access disabled. The unstable cave ceiling collapses. Slammed into S-27 Virus. Destabilizing: Core damaged (-57). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | " == ?????????????????????????????????? | | T ??????????????????????????????????? | | "" ????? ?????????????????????????? | | "" ???????? ???????????????????????? | | """ ????????? #??????????????????????? | | "" ?????????+ /??????????????????????? | | #"""""## ""?????????# #??????????????????????? | | # #? ?????????# #??????????????????????? | | # T !/#?? ?????????# #??????????????????????? | | ? ! #?????????????# #??????????????????????? | | ?! #?????????????# h#??????????????????????? | | ?######?###?######### #####??###?????????????? | | #?# #! * ## # ?= #?????????????? | | #?# [ # ## # """ ??????????????? | | #?# # """ ## # """ #?????????????? | | #?# """ # """ """ "" #?????????????? | | #?# """ # """ """#?????????????? | | #??=! """ # g S"#?????????????? | | #???? ###+###; # """??????????????? | | ??????? # ## !! """#?????????????? | | #########+### ### ! #?????????????? | | |=%![=!! ## k #########????????????? | | ######### ## ! #????????????? | | ????????# """ ### #????????????? | | ????????# """ ##?# s # """"""" #????????????? | | ????????# """ #??# @# """"""" ?????????????? | | ????????# #??# +%""""""" #????????????? | | ????????# #??# # """"""" #????????????? | | ????????# #### #??# u # #????????????? | | ????????# ???? ??# # !#????????????? | | ????????# ???? ? t ###########????????????? | | ????????# ???? ??????????????????????? | | ????????# ???? ??????????????????????? | | ????????# ???? ??????????????????????? | | ????????? ???? #??????????????????????? | | ????????? ???? #######???????????????????????? | | ??????????????#+###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 1110 Matter Stores 500 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 825 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Imp. Heavy Armor Plating | -8/Storage | Hacked Exp. Utility Shielding | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Antimatter Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dynamic Key Everything Is Under Control GoHome() Hey, That's Mine! Leap Before You Look More Dakka Please Significant Disruption The More The Merrier The Oracle Use The Force Challenges ------------ None Game ------ Seed TitaniumSurgeThruster Manual? 0 Play Time 04:54:23 Cumulative 11.5 hours Start 2024.11.06 @ 18:33:17 End 2024.11.10 @ 06:08:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7c272ad-9d09-4f74-98ae-9367469ba176