Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 22:54:13 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1152) 1152 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3232 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 39 Cogmind --------- Core Integrity 214/550 Matter 70/300 Energy 35/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Improved Terrain Scanner Seismic Detector Cooled Particle Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Cooled Particle Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Terrain Scanner Seismic Detector Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Plasma Cutter Enhanced Flamer [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 27 | 7 3 1 8 8 Power 4 | 1 . . 3 . Engine 3 | 1 . . 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 . . 3 5 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 4 | . . . 3 1 Hover . | . . . . . Flight 4 | . . . . 4 Utility 4 | 2 1 1 . . Device 2 | 1 . 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 . 2 3 Energy Gun 1 | 1 . . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 4 | . 2 . 2 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . . . 5 8 Power 3 | . . . 2 1 Propulsion 6 | . . . 1 5 Utility 1 | . . . . 1 Weapon 3 | . . . 2 1 Highest Loss Streak 8 | . . . 3 8 To Critical Strikes 1 | . . . . 1 Average Backups 8 | 4 7 11 10 10 Power . | . 1 1 . . Propulsion 3 | 1 1 4 4 3 Utility 1 | 1 2 2 2 2 Weapon 2 | . 2 3 2 3 Tool/Special . | . . . . . Unused Backups 9 | . 1 . 1 7 Power . | . . . . . Propulsion 2 | . 1 . . 1 Utility 2 | . . . . 2 Weapon 4 | . . . 1 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 100 85 85 70 Engine 8 | . 14 11 6 8 Core 1 | . . . 2 . Treads 16 | . 28 22 13 . Wheel 8 | . . . 9 27 Device 17 | . 14 19 21 8 Storage 11 | . 14 11 11 8 Energy Cannon 1 | . . . . 8 Ballistic Cannon 20 | . 26 22 21 1 Peak Build Rating 20 | 7 10 14 17 20 Average Rating 11 | 6 9 13 13 15 On Entrance 8 | . 7 10 14 12 Naked Turns 9 | . . . . 9 Heaviest Build 38 | 15 34 35 35 38 Greatest Support 46 | 40 40 40 40 46 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 8 15 15 14 Most Carried 13 | 5 8 12 13 12 Average Carried 8 | 4 7 11 10 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 12 | 5 8 12 9 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 801 | 375 5 112 302 7 Remotely . | . . . . . Salvage Created 972 | 256 189 52 185 290 Parts 67 | 22 11 3 13 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 4 2 10 8 Cannons 16 | . 4 2 10 . AOE 8 | . . . . 8 Classes Destroyed 11 | 2 2 . 3 4 Worker 2 | . . . 2 . Builder 3 | . . . . 3 Tunneler 9 | 9 . . . . Recycler 2 | 1 1 . . . Mechanic 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 6 | . . . 6 . Grunt 15 | . 4 2 3 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Demolisher 1 | . . . 1 . Best Kill Streak 7 | 2 5 2 3 7 Combat Bots Only 5 | . 3 2 3 5 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 132 | . 41 3 39 49 Missed 41 | . 14 1 10 16 Hits 91 | . 27 2 29 33 Melee 6 | . . . 2 4 Projectile 85 | . 27 2 27 29 AOE 6 | . . . 5 1 Critical Strikes 4 | . . . 1 3 Part Disruptions 1 | . . . . 1 Damage Taken 1718 | . 313 23 538 844 Core 450 | . 38 . 76 336 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 54 | . . 54 . . Core Remaining (%) 88 | 100 84 . 81 . Volleys Fired 99 | 35 19 4 22 19 Largest 2 | 2 2 2 2 2 Hottest 123 | 70 66 66 66 123 Shots Fired 179 | 70 38 8 41 22 Gun 70 | 70 . . . . Cannon 92 | . 38 8 41 5 Launcher 17 | . . . . 17 Special . | . . . . . Kinetic 122 | 35 38 8 41 . Thermal 40 | 35 . . . 5 Explosive 17 | . . . . 17 Electromagnetic . | . . . . . Robot Hit Streak 10 | 10 7 3 4 4 Robot Miss Streak 5 | 4 5 1 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | 44 18 5 23 7 Core Hits 65 | 11 9 2 13 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 3 1 . 1 . Burn 3 | 3 . . . . Blast 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3064 | 547 447 112 545 1413 Guns 547 | 547 . . . . Cannons 1115 | . 443 106 511 55 Explosions 1358 | . . . . 1358 Melee . | . . . . . Ramming 44 | . 4 6 34 . Kinetic 1292 | 232 443 106 511 . Thermal 793 | 315 . . . 478 Explosive 935 | . . . . 935 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Parts Fused 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Overload Shots 1 | . . . . 1 Overflow Damage 47 | . 13 . 10 24 Projectiles 23 | . 13 . 10 . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks 14 | . 3 . 11 . Impact . | . . . . . Kinetic 11 | . 3 . 8 . Secondary 3 | . . . 3 . Self-Inflicted Damage 287 | . . . 14 273 Shots 8 | . . . . 8 Rammed 6 | . 1 1 4 . Targets Rammed 6 | . 1 1 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 202 | 72 202 5 90 66 Average Temperature 44 | 22 82 3 50 33 Received Heat Transfer 576 | . 189 12 105 270 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1471 | 1147 . . . 324 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 32 Level 1 6 | . . . . 67 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 396 | 5 112 65 133 396 Initial 26 | . . 26 17 . Average 50 | . 44 22 47 228 Influence Increases 1092 | 50 173 65 323 481 Destroy 0b10 Robot/C 500 | . 80 40 220 160 Destroy 0b10 Robot/NC 90 | 50 10 . 10 20 Destroy Leader 102 | . 22 10 40 30 Allied During Kill 5 | . . . 5 . Disable Machine 135 | . 30 15 30 60 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 50 | . 1 . 3 46 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 45 | . 15 . 15 15 Influence Decreases 751 | 50 111 82 368 140 Entered New Map 64 | . . 36 28 . Time Decay 586 | 50 111 46 319 60 Lost Part 101 | . . . 21 80 Squads Dispatched 6 | . 1 1 . 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 8 2 28 20 Peak Tracking Total 19 | . 5 2 19 11 Tactical Retreats 6 | . 1 . 4 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 10 | . 2 1 2 5 Max in Single Turn 2 | . 1 1 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Patch 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 82 | . . . 82 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1851 | 368 349 151 822 161 Terrain 915 | . . 129 786 . Seismic 1851 | 368 349 151 822 161 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1951 | 450 349 151 822 179 Spaces Moved 1139 | 210 176 83 550 120 Core 20 | 5 . . . 15 Treads 749 | 205 176 83 285 . Legs . | . . . . . Wheels 366 | . . . 265 101 Hover . | . . . . . Flight 4 | . . . . 4 Fastest Speed 32 | 50 160 160 80 32 Average Speed 138 | 157 160 160 133 87 Slowest Speed 240 | 160 160 160 240 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 9 41 12 94 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 101 | . 1 . 4 96 Melee . | . . . . . Projectile 5 | . 1 . 4 . AOE 96 | . . . . 96 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1322 | 257 205 92 597 171 Wait 25 | . 1 . 8 16 Move 1133 | 209 175 82 549 118 Hop 1 | . . . . 1 Pick Up 19 | 6 4 4 2 3 Fast Attach 12 | 6 . 1 4 1 Attach 9 | 1 . . 4 4 Detach . | . . . . . Swap 6 | . 3 . . 3 Drop 11 | . 2 . 4 5 Fire 99 | 35 19 4 22 19 Melee . | . . . . . Ram 4 | . . . 3 1 Kick . | . . . . . Crush 3 | . 1 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 451 | -11/Scrapyard | Entered Materials 452 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Discovered new exit (range 5) 951 | -9/Materials | Entered Mines 1204 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1309 | -9/Mines | Learned location of Storage (-9) 1339 | -9/Mines | Assembled infested the area 1353 | -9/Mines | Found a hidden stash of uninstalled traps 1390 | -9/Mines | Received a Mining Laser from a helpful Derelict 1453 | -9/Mines | Lost 3 parts (1p1n1w) 1758 | -9/Mines | Discovered new exit (range 7) 1773 | -9/Mines | Entered Materials 1773 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1819 | -8/Materials | Garrison activated, responded to threat 1944 | -8/Materials | Core integrity fell below 50% 1944 | -8/Materials | System corruption reached 10% 1952 | -8/Materials | Self-destructed Last Messages --------------- 01940_ Cesium-ion Thruster destroyed. 01940_ U-05 Engineer builds a Wall. 01941_ System corrupted: IFF burst signal emitted. 01941_ Cesium-ion Thruster destroyed. 01941_ U-05 Engineer lays Concrete. 01941_ Dropped Lrg. Storage Unit. 01942_ U-05 Engineer lays Concrete. 01942_ M-13 Machinist repairs U-05 Engineer Welding Torch. 01943_ Neutrino Reactor explodes. 01943_ Y-45 Defender destroyed. 01943_ Chain reaction triggered in Corrupted Imp. Ion Engine. 01943_ B-36 Bruiser destroyed. 01943_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 01943_ Cesium-ion Thruster destroyed. 01943_ System corrupted by crushing effect (+4). 01943_ System corrupted by crushing effect (+1). 01943_ Knocked back. 01944_ B-36 Bruiser destroyed. 01945_ U-05 Engineer builds a Wall. 01945_ Critical hit (Burn: +37). 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