Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 11:13:35 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2568) 2568 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 5810 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 75 Cogmind --------- Core Integrity 489/700 Matter 300/300 Energy 134/160 System Corruption 3% Temperature Cool (0) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Large Storage Unit Seismic Detector Melee Analysis Suite Core Analyzer Microactuators > --- WEAPON (3) ------- Axe > --- INVENTORY (15) --- Wheel Armored Wheel Improved Heat Sink Improved Signal Interpreter Improved Melee Analysis Suite Microactuators ECM Suite Propulsion Shielding Improved Propulsion Shielding Layered Light Armor Plating Gatling Laser Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Improved Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Improved Signal Interpreter Melee Analysis Suite Hacking Suite Spread Laser Gatling Laser Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Axe [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg VSS Leg Wheel Armored Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 106 | 5 6 8 27 33 27 Power 12 | 1 1 1 4 2 3 Engine 10 | 1 1 1 4 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 38 | 2 . 3 13 14 6 Treads . | . . . . . . Leg 4 | . . . . 4 . Wheel 34 | 2 . 3 13 10 6 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 2 . 2 6 12 Device 11 | . 1 . 2 3 5 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware 2 | . . . . 1 1 Protection 6 | . . . . 2 4 Artifact . | . . . . . . Weapon 33 | 1 3 4 8 11 6 Energy Gun 4 | . . . . 2 2 Energy Cannon 7 | . 1 1 3 2 . Ballistic Gun 12 | 1 1 2 5 3 . Ballistic Cannon 4 | . 1 . . 2 1 Launcher 3 | . . . . 2 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 45 | . 1 6 18 8 12 Power 10 | . 1 1 4 1 3 Propulsion 20 | . . 3 8 6 3 Utility 5 | . . . 1 . 4 Weapon 10 | . . 2 5 1 2 Highest Loss Streak 11 | . 1 6 11 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 88 99 92 97 88 Engine 8 | . 14 13 6 8 4 Wheel 31 | . 28 28 43 33 24 Device 12 | . 3 14 9 15 13 Storage 10 | . 14 14 11 9 7 Processor 2 | . . . . . 8 Hackware 1 | . . . . 3 1 Protection 3 | . . . . 7 4 Energy Gun 2 | . . . . 2 7 Energy Cannon 4 | . 9 12 7 2 . Ballistic Gun 7 | . 6 8 13 8 3 Ballistic Cannon 3 | . 12 . . 3 2 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 55 | 11 32 30 31 51 55 Greatest Support 60 | 20 20 32 60 60 56 Greatest Overweight (x) 16 | . 1 1 . 16 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 2 8 11 14 15 15 Average Carried 11 | . 6 9 9 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 1 8 10 14 14 14 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2097 | 204 287 105 291 825 385 Remotely . | . . . . . . Salvage Created 3053 | . 323 176 600 1171 783 Parts 180 | . 19 8 38 72 43 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 71 | . 13 4 12 33 9 Melee 5 | . . . . . 5 Guns 35 | . 2 2 7 21 3 Cannons 21 | . 11 2 5 3 . AOE 9 | . . . . 9 . Classes Destroyed 12 | . 3 1 4 2 2 Worker 10 | . . . 3 3 4 Builder 4 | . . . . 4 . Tunneler 1 | . . . . . 1 Hauler 3 | . . . 2 1 . Recycler 3 | . . 1 . . 2 Operator 1 | . 1 . . . . Swarmer 21 | . 5 3 3 10 . Grunt 33 | . 8 1 6 15 3 Duelist 2 | . . . 1 . 1 Sentry 12 | . . . 2 7 3 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 12 | . 4 5 3 12 6 Combat Bots Only 9 | . 4 3 3 9 2 Max Kills in Single Turn 4 | . 1 1 1 4 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 647 | . 48 46 154 153 246 Missed 180 | . 13 10 37 42 78 Damage Taken 5492 | . 343 334 1523 1613 1679 Core 940 | . 83 50 274 322 211 Absorbed by Shields . | . . . . . . Redirected to Shielding 55 | . . . . 40 15 Regen/Repaired (Parts) 159 | . . . 80 . 79 Core Remaining (%) 54 | 100 . 46 31 41 . Volleys Fired 237 | . 37 19 59 96 26 Largest 3 | . 2 2 2 2 3 Hottest 159 | . 95 100 136 123 159 Shots Fired 431 | . 65 21 112 180 53 Gun 274 | . 5 4 81 137 47 Cannon 141 | . 60 10 31 34 6 Launcher 9 | . . . . 9 . Special 7 | . . 7 . . . Kinetic 272 | . 41 4 81 120 26 Thermal 150 | . 24 17 31 51 27 Explosive 9 | . . . . 9 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 10 2 12 16 15 Robot Miss Streak 5 | . 1 3 3 4 5 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 322 | . 43 5 75 138 61 Core Hits 179 | . 14 5 27 102 31 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 6 | . 1 . . 1 4 Burn 1 | . . . . . 1 Destroy 2 | . . . . 1 1 Blast 1 | . 1 . . . . Sever 2 | . . . . . 2 Melee Attacks 34 | . . . . . 34 Impact . | . . . . . . Slashing 34 | . . . . . 34 Piercing . | . . . . . . Sneak Attacks 8 | . . . . . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6748 | . 711 85 911 3240 1801 Guns 2999 | . 28 17 483 1779 692 Cannons 1880 | . 683 68 428 670 31 Explosions 791 | . . . . 791 . Melee 1078 | . . . . . 1078 Ramming . | . . . . . . Kinetic 2937 | . 469 17 483 1634 334 Thermal 1942 | . 242 68 428 815 389 Explosive 791 | . . . . 791 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1078 | . . . . . 1078 Piercing . | . . . . . . Highest Corruption 3 | . . . 2 . 3 Average Corruption 2 | . . . 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . 1 . 19 Message Errors 6 | . . . . . 6 Matter Fused 4 | . . . . . 4 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 196 | . 4 . 11 40 141 Projectiles 48 | . 4 . 11 32 1 Explosions 8 | . . . . 8 . Melee 140 | . . . . . 140 Knockbacks 10 | . 7 . . 3 . Impact . | . . . . . . Kinetic 9 | . 6 . . 3 . Secondary 1 | . 1 . . . . Self-Inflicted Damage 40 | . . . . 40 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | . 209 6 96 40 372 Average Temperature 53 | . 57 6 24 12 109 Received Heat Transfer 1635 | . 132 12 375 747 369 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . 1 . 3 Heat Transferred 3284 | . 518 148 777 1082 759 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 566 | . 202 185 96 566 379 Initial 256 | . . 78 . 5 256 Average 167 | . 99 86 37 214 272 Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 64 | 100 97 100 100 58 14 Level 1 28 | . 2 . . 18 85 Level 2 6 | . . . . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 . 3 5 4 Investigation 8 | . 2 . 2 2 2 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 11 | . 5 . 1 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 26 7 17 56 29 Peak Tracking Total 6 | . 5 3 6 5 5 Tactical Retreats 13 | . 6 1 . 1 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 5 | . 1 . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . 1 1 4 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 25 | . 5 . 7 4 9 Terminals 20 | . 5 . 6 3 6 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 76 | . 14 . 20 18 24 Successful 38 | . 8 . 13 5 12 Failed 38 | . 6 . 7 13 12 Catastrophic 11 | . 1 . 1 5 4 Database Lockouts . | . . . . . . Manual 25 | . 6 . 6 8 5 Terminals 64 | . 14 . 18 16 16 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access 4 | . . . . 2 2 Terminal Hacks 17 | . 5 . 7 3 2 Prototype ID Bank 1 | . . . . 1 . Level Access Points 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 4 | . 1 . 2 1 . Locate Traps 3 | . 2 . 1 . . Dispatch Records 1 | . . . . 1 . Recall Investigation 2 | . . . 2 . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 11 | . 3 . 4 1 3 Terminals 11 | . 3 . 4 1 3 Botnet 11 | . 3 . 4 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 4 . 6 4 7 Full Trace Events 7 | . 1 . 2 2 2 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 64 | . . . 32 . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 9 | . . 9 . . . Total Damage 149 | . . 149 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . 1 . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5072 | 46 773 436 919 1559 1339 Spaces Moved 3935 | 48 634 358 643 1175 1077 Core 4 | 3 . . . 1 . Treads . | . . . . . . Legs 4 | . . . . 4 . Wheels 3927 | 45 634 358 643 1170 1077 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 90 87 87 Average Speed 94 | 78 91 95 94 95 95 Slowest Speed 850 | 80 95 105 97 850 102 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 86 57 48 88 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 13 | . . 2 . 1 10 Terrain Destroyed 95 | . . 4 . 81 10 Melee 6 | . . . . . 6 Projectile 17 | . . 4 . 9 4 AOE 72 | . . . . 72 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4835 | 54 762 415 850 1446 1308 Wait 413 | . 75 23 103 99 113 Move 3930 | 47 633 357 642 1174 1077 Hop . | . . . . . . Pick Up 58 | 2 7 7 16 15 11 Fast Attach 45 | 4 4 1 9 18 9 Attach 44 | 1 2 6 14 7 14 Detach 22 | . 3 1 2 5 11 Swap 17 | . . 1 4 8 4 Drop 35 | . 1 . 1 24 9 Fire 237 | . 37 19 59 96 26 Melee 34 | . . . . . 34 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 423 | -10/Materials | Discovered new exit (range 8) 820 | -10/Materials | Entered Mines 840 | -10/Mines | Met a Derelict bent on vengeance 857 | -10/Mines | Learned location of Recycling (-7) 961 | -10/Mines | Received a Mining Laser from a helpful Derelict 1094 | -10/Mines | Excavation squad dispatched 1094 | -10/Mines | A large section of the Mines collapsed 1206 | -10/Mines | Core integrity fell below 50% 1245 | -10/Mines | Discovered new exit (range 10) 1256 | -10/Mines | Entered Materials 1256 | -9/Materials | Evolved 2 slots: Propulsion x2 1259 | -9/Materials | Lost 6 parts (1p3n2w) 1451 | -9/Materials | Lost 11 parts (2p6n1u2w) 1544 | -9/Materials | Build established: Scavenger-Mutant 1638 | -9/Materials | Discovered new exit (range 12) 1721 | -9/Materials | Discovered new exit (range 11) 1839 | -9/Materials | Repaired Arm. Wheel 1872 | -9/Materials | Core integrity fell below 50% 1968 | -9/Materials | Lost 5 parts (1p2n2w) 2175 | -9/Materials | Entered another Materials area 2175 | -8/Materials | Evolved 2 slots: Utility x2 2221 | -8/Materials | Build established: Mutant 2976 | -8/Materials | Discovered new exit (range 9) 3218 | -8/Materials | Destroyed 9 combat bots 3323 | -8/Materials | Garrison activated, responded to threat 3615 | -8/Materials | Core integrity fell below 50% 3716 | -8/Materials | Discovered new exit (range 16) 3734 | -8/Materials | Entered Factory 3734 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3864 | -7/Factory | Discovered new exit (range 15) 4022 | -7/Factory | Repaired Arm. Wheel 4109 | -7/Factory | Build established: Tank 4116 | -7/Factory | System Shield fried by hacking feedback 4125 | -7/Factory | Identified exit to Factory 4325 | -7/Factory | Lost 3 parts (1p2u) 4638 | -7/Factory | Build established: Mutant 5048 | -7/Factory | Discovered new exit (range 5) 5073 | -7/Factory | Self-destructed Last Messages --------------- 04949_ Acquired Propulsion Shielding. 04956_ K-01 Serf cleans the Subcomponent Replicator. 04983_ System corrupted: Matter fused (-9). 04986_ Y-54 Guardian destroyed. 04988_ Acquired 9 matter. 05015_ ,E#TCN52GPFF=S1FTRQ