Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 10:38:03 Player: OMNISSIAH Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (833) 833 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3673 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 145/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Light Nuclear Core Improved VTOL Module High-capacity Matter Pod (200) Improved Targeting Computer Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved VTOL Module High-capacity Matter Pod Improved Terrain Scanner Improved Targeting Computer Improved Datajack Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Slots Evolved 6 | . . . 4 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 42 | 8 5 4 16 5 4 Power 7 | 1 1 1 2 2 . Engine 4 | 1 1 1 . 1 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 17 | 2 3 . 10 1 1 Treads 6 | 2 . . 3 . 1 Leg 7 | . . . 6 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . 3 . 1 . . Utility 8 | 2 . 1 2 1 2 Device 5 | 1 . 1 1 . 2 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 3 1 2 2 1 1 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . . 4 5 5 11 Power 5 | . . 1 2 1 1 Propulsion 8 | . . 2 1 2 3 Utility 7 | . . 1 1 . 5 Weapon 5 | . . . 1 2 2 Highest Loss Streak 11 | . . 4 3 3 11 To Critical Strikes . | . . . . . . Average Backups 6 | 2 7 7 7 7 5 Power . | . 1 . . . 1 Propulsion . | . . . . 1 1 Utility 2 | . 2 2 3 3 2 Weapon 2 | . 3 3 3 1 . Tool/Special . | . . . . . . Unused Backups 5 | . . . 1 . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 1 . 3 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 76 | . 93 80 68 90 60 Engine 10 | . 14 14 8 9 5 Core 1 | . . . 1 6 . Treads 3 | . 12 . 8 . . Leg 6 | . . . 3 32 17 Flight 9 | . 15 19 3 . . Device 12 | . 14 13 9 9 12 Storage 10 | . 14 14 9 9 6 Processor 1 | . . . . 8 7 Protection 2 | . . . 7 . . Ballistic Gun 9 | . 14 12 8 6 . Launcher 5 | . . 4 8 9 5 Special Weapon 1 | . . 1 . . 3 Peak Build Rating 22 | 9 9 8 20 22 20 Average Rating 11 | 6 8 7 13 19 16 On Entrance 9 | . 9 8 5 18 17 Avg Prop Armor Cover (%) 1 | . . . 1 . . Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 15 24 24 18 Greatest Support 60 | 40 40 8 60 52 42 Greatest Overweight (x) 4 | . 4 4 4 . 4 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 2 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 8 7 8 8 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Matter Collected 1087 | 230 48 301 351 157 . Remotely . | . . . . . . Salvage Created 700 | 107 48 75 228 192 50 Parts 41 | 9 9 3 14 5 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Combat Hostiles Destroyed 20 | . 3 3 6 7 1 Guns 8 | . 3 1 3 . 1 AOE 12 | . . 2 3 7 . Classes Destroyed 7 | 3 1 1 2 . . Worker 1 | 1 . . . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Swarmer 3 | . 3 . . . . Grunt 10 | . . . 5 5 . Sentry 4 | . . . 1 2 1 Subdweller 3 | . . 3 . . . Best Kill Streak 4 | 2 3 2 3 4 1 Combat Bots Only 4 | . 3 2 3 4 1 Max Kills in Single Turn 2 | 1 2 1 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 1 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Hostile Shots Fired 359 | . 11 19 76 39 214 Missed 124 | . 3 7 16 16 82 Hits 235 | . 8 12 60 23 132 Projectile 235 | . 8 12 60 23 132 AOE 1 | . . . . . 1 Critical Strikes 4 | . . . 4 . . Actively Blocked 1 | . . . 1 . . Damage Taken 2962 | . 70 254 952 466 1220 Core 1053 | . . 79 185 85 704 Absorbed by Shields 4 | . . . . 4 . Redirected to Shielding 105 | . . . 105 . . Core Remaining (%) 72 | 100 . 68 . 50 . Volleys Fired 127 | 11 6 24 45 17 24 Largest 2 | 2 2 2 2 2 1 Hottest 100 | 60 60 100 53 53 100 Shots Fired 161 | 22 12 31 50 22 24 Gun 100 | 22 12 11 45 5 5 Cannon . | . . . . . . Launcher 31 | . . 7 5 17 2 Special 30 | . . 13 . . 17 Kinetic 83 | 11 6 11 45 5 5 Thermal 47 | 11 6 13 . . 17 Explosive 31 | . . 7 5 17 2 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 5 3 3 8 11 12 Robot Miss Streak 3 | 2 2 3 3 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 86 | 14 7 12 31 17 5 Core Hits 61 | 5 3 6 16 23 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2200 | 167 83 431 675 627 217 Guns 799 | 167 83 45 413 15 76 Cannons . | . . . . . . Explosions 1393 | . . 386 256 612 139 Melee . | . . . . . . Ramming 8 | . . . 6 . 2 Kinetic 680 | 89 42 45 413 15 76 Thermal 119 | 78 41 . . . . Explosive 1393 | . . 386 256 612 139 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . 33 113 . Shots 11 | . . . 3 8 . Rammed 8 | . . . 5 . 3 Targets Rammed 10 | . . . 7 . 3 Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 30 | . . . 30 14 4 Average Temperature 8 | . . . 8 8 2 Received Heat Transfer 1188 | . . 18 576 141 453 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 275 | 175 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 190 | 10 60 . 108 190 99 Initial 99 | . . . . 62 99 Average 27 | 1 14 . 8 122 22 Influence Increases 502 | 20 80 . 195 178 29 Destroy 0b10 Robot/C 340 | . 60 . 120 140 20 Destroy 0b10 Robot/NC 20 | 20 . . . . . Destroy Leader 50 | . 10 . 30 10 . Successful Hack 26 | . 10 . 16 . . Destroy Structure 66 | . . . 29 28 9 Influence Decreases 482 | 20 80 . 99 84 199 Entered New Map 125 | . . . . 34 91 Time Decay 274 | 20 80 . 75 . 99 Lost Part 83 | . . . 24 50 9 Squads Dispatched 3 | . 1 . 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 3 4 10 7 7 Peak Tracking Total 7 | . 3 2 4 4 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Machines Accessed 7 | . 3 . 3 . 1 Terminals 5 | . 3 . 2 . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 19 | . 9 . 8 . 2 Successful 11 | . 4 . 7 . . Failed 8 | . 5 . 1 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 15 | . 9 . 6 . . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 9 | . 4 . 5 . . Record 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Security Status 1 | . . . 1 . . Transport Status 2 | . 1 . 1 . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 2 . 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Machine Destruction 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Active Infowar (turns) 3277 | 68 298 1195 1006 319 391 Terrain 1717 | 68 298 864 79 19 389 Seismic 2012 | . . 331 1006 319 356 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Turns Passed 3492 | 179 298 1209 1006 321 479 Spaces Moved 1859 | 85 194 786 433 184 177 Core 240 | 5 1 132 23 . 79 Treads 504 | 80 62 . 362 . . Legs 324 | . . . 42 184 98 Wheels . | . . . . . . Hover . | . . . . . . Flight 791 | . 131 654 6 . . Fastest Speed 50 | 50 117 117 120 122 50 Average Speed 142 | 153 133 140 173 122 105 Slowest Speed 280 | 160 280 250 265 123 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 20 41 20 38 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 106 | . . 22 31 45 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 106 | . . 22 31 45 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Total 2459 | 108 222 838 633 255 403 Wait 380 | . 9 22 119 38 192 Move 1854 | 84 193 785 432 183 177 Hop . | . . . . . . Pick Up 16 | 5 3 2 5 1 . Fast Attach 30 | 7 4 . 13 2 4 Attach 10 | . . 3 2 2 3 Detach 1 | . . . 1 . . Swap 8 | 1 1 2 1 3 . Drop 14 | . 6 . 8 . . Fire 127 | 11 6 24 45 17 24 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 2 | . . . 2 . . Crush 5 | . . . 5 . . Escape Stasis 9 | . . . . 9 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 180 | -11/Scrapyard | Entered Materials 467 | -10/Materials | Discovered new exit (range 9) 478 | -10/Materials | Entered Subcaves 583 | -10/Subcaves | Discovered new exit (range 5) 602 | -10/Subcaves | Build established: Scavenger-Mutant 635 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 637 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 856 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1129 | -10/Subcaves | Discovered new exit (range 8) 1194 | -10/Subcaves | Learned 4 Materials zone layouts 1383 | -10/Subcaves | Lost 4 parts (1p2n1u) 1643 | -10/Subcaves | Build established: Mutant 1687 | -10/Subcaves | Entered Materials 1687 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2583 | -8/Materials | Lost 3 parts (1p1u1w) 2643 | -8/Materials | Garrison activated, responded to threat 2692 | -8/Materials | Identified exit to Garrison 2693 | -8/Materials | Entered Garrison 2798 | -8/Garrison | Triggered checkpoint 2847 | -8/Garrison | Triggered checkpoint 2856 | -8/Garrison | Build established: Scavenger-Mutant 2907 | -8/Garrison | Triggered checkpoint 2910 | -8/Garrison | Garrison Relay disabled 2956 | -8/Garrison | Lost 3 parts (1p1n1w) 3000 | -8/Garrison | Discovered new exit (range 11) 3013 | -8/Garrison | Identified exit to Factory 3014 | -8/Garrison | Entered Factory 3014 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3430 | -7/Factory | Core integrity fell below 50% 3437 | -7/Factory | Core integrity fell below 20% 3467 | -7/Factory | Lost 11 parts (1p3n5u2w) 3493 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Mining Laser destroyed. U-05 Engineer builds a Wall. Titanium Leg destroyed. G-50 Soldier destroyed. Imp. Terrain Scanner destroyed. Acquired EM Disruption Field. Acquired Imp. Field Recycling Unit. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-7). Slammed into Y-54 Guardian. Sml. Storage Unit destroyed. EM Disruption Field destroyed. Imp. Field Recycling Unit destroyed. Fusion Modulator explodes. Neutrino Reactor explodes. Acquired Gauss Rifle. Slug penetrates Wall. Y-54 Guardian destroyed. Acquired Lgt. Treads. Slug penetrates Y-54 Guardian. 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"""""" #????? | | ?? #????? | | ??? ? #????? | | ??? ?? #????? | | ??? ?? #????? | | ???######### #######+####+#??#????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????? #????????????????????? | | ???????????? #????????????????????? | | ???????????? ?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed AdvancedScatterLeg Manual? 0 Play Time 00:30:33 Cumulative 6.4 hours Start 2025.11.13 @ 10:35:04 End 2025.11.20 @ 10:38:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 812aaa72-7f6d-401b-abed-d32c71c6b81b