Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 00:16:53 Player: Assis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (467) 467 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2237 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Machine Analyzer Seismic Detector Salvage Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Structural Scanner Sensor Array Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Machine Analyzer > --- WEAPON ----------- Autogun Mace > --- INVENTORY -------- Nuclear Core Nuclear Core Sensor Array Improved Terrain Scanner [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 38 | 7 7 13 11 Power 3 | 1 1 1 . Engine 1 | 1 . . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 16 | 2 2 7 5 Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 12 | . . 7 5 Utility 10 | 2 2 2 4 Device 4 | 1 . 1 2 Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 5 12 Power 1 | . . . 1 Propulsion 11 | . . 4 7 Utility 2 | . . 1 1 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . 5 11 To Critical Strikes 1 | . . . 1 Average Backups 10 | 1 13 7 4 Power 1 | . 1 1 2 Propulsion 2 | . 3 1 . Utility 3 | . 4 3 1 Weapon 2 | . 3 . . Tool/Special . | . . . . Unused Backups 8 | . 1 4 3 Power 3 | . . 1 2 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 100 87 36 Engine 3 | . 3 . . Core 9 | . 10 11 3 Treads 22 | . 28 2 . Flight 3 | . . 32 6 Device 13 | . 14 15 7 Storage 11 | . 14 2 . Processor 1 | . . 3 11 Ballistic Gun 24 | . 28 12 2 Impact Weapon 1 | . . 7 3 Peak Build Rating 16 | 7 13 16 15 Average Rating 10 | 5 11 13 8 On Entrance 8 | . 7 13 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 52 | 14 52 52 13 Greatest Support 40 | 40 40 40 10 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 5 Average Capacity 14 | 5 17 7 5 Most Carried 20 | 4 18 20 5 Average Carried 11 | 1 13 6 4 Final Capacity 20 | 8 20 5 5 Final Carried 18 | 3 18 5 4 Class Distribution -------------------- 92% | Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 879 | 243 563 41 32 Remotely . | . . . . Salvage Created 875 | 53 671 74 77 Parts 71 | 7 45 9 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 5 | 1 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 11 4 5 Guns 20 | . 11 4 5 Classes Destroyed 10 | 1 9 . . Worker 3 | . 3 . . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Mechanic 1 | . 1 . . Operator 2 | . 1 1 . Watcher 1 | . 1 . . Swarmer 14 | . 5 4 5 Grunt 6 | . 6 . . Best Kill Streak 4 | 2 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 261 | . 39 66 156 Missed 97 | . 10 30 57 Hits 164 | . 29 36 99 Projectile 164 | . 29 36 99 Critical Strikes 6 | . . . 6 Damage Taken 1945 | . 446 300 1199 Core 667 | . 69 47 551 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 72 88 . Volleys Fired 122 | 13 50 29 30 Largest 2 | 2 2 1 1 Hottest 46 | 40 46 23 23 Shots Fired 185 | 26 100 29 30 Gun 185 | 26 100 29 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 185 | 26 100 29 30 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 11 3 5 Robot Miss Streak 4 | 2 4 4 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 107 | 17 58 14 18 Core Hits 47 | 5 25 6 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1562 | 188 949 215 210 Guns 1558 | 188 949 215 206 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . . 4 Kinetic 1558 | 188 949 215 206 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 11 . . Message Errors 4 | . 4 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 182 | . 182 14 43 Average Temperature 15 | . 18 7 9 Received Heat Transfer 672 | . 117 15 540 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 206 | 5 120 206 152 Initial 86 | . . . 86 Average 37 | . 35 62 56 Influence Increases 824 | 15 350 328 131 Destroy 0b10 Robot/C 400 | . 220 80 100 Destroy 0b10 Robot/NC 70 | 15 50 5 . Destroy Leader 56 | . 36 10 10 Successful Hack 42 | . 28 8 6 Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 225 | . . 210 15 Influence Decreases 824 | 15 350 122 337 Entered New Map 120 | . . . 120 Time Decay 534 | 15 350 72 97 Lost Part 170 | . . 50 120 Squads Dispatched 7 | . 1 1 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 30 23 22 Peak Tracking Total 11 | . 4 11 8 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 5 2 Terminals 11 | . 5 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 16 12 9 Successful 12 | . 6 3 3 Failed 24 | . 10 8 6 Catastrophic 10 | . 1 5 4 Database Lockouts 1 | . . 1 . Manual 33 | . 15 9 9 Terminals 33 | . 15 9 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 9 | . 5 1 3 Record 1 | . 1 . . Part Schematic 2 | . 2 . . Terminal Index 3 | . 1 1 1 Recycling Unit Index 1 | . . . 1 Registered Components 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 6 4 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2430 | 99 1890 234 207 Terrain 48 | . . . 48 Structural 210 | . . 185 25 Seismic 2223 | 99 1890 139 95 Machine Analysis 279 | . . 72 207 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2514 | 183 1890 234 207 Spaces Moved 1439 | 89 784 360 206 Core 119 | 8 . . 111 Treads 875 | 81 784 10 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 445 | . . 350 95 Fastest Speed 31 | 50 160 31 37 Average Speed 143 | 150 212 39 62 Slowest Speed 240 | 160 240 240 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 91 36 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1731 | 112 930 435 254 Wait 82 | . 74 6 2 Move 1432 | 88 783 355 206 Hop 2 | . . 2 . Pick Up 20 | 4 12 4 . Fast Attach 21 | 6 1 5 9 Attach 9 | 1 . 6 2 Detach 7 | . . 6 1 Swap 10 | . 7 2 1 Drop 23 | . 3 20 . Fire 122 | 13 50 29 30 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 9) 921 | -10/Materials | Discovered new exit (range 14) 1904 | -10/Materials | Discovered new exit (range 8) 2074 | -10/Materials | Entered another Materials area 2074 | -9/Materials | Evolved 2 slots: Propulsion x2 2132 | -9/Materials | Central database locked down 2270 | -9/Materials | Discovered new exit (range 16) 2308 | -9/Materials | Entered another Materials area 2308 | -8/Materials | Evolved 2 slots: Utility x2 2319 | -8/Materials | Lost 5 parts (4n1u) 2372 | -8/Materials | Garrison activated, responded to threat 2411 | -8/Materials | Core integrity fell below 50% 2453 | -8/Materials | Lost 11 parts (1p6n1u3w) 2477 | -8/Materials | Core integrity fell below 20% 2507 | -8/Materials | Discovered new exit (range 10) 2515 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Downloaded coordinate data. 02435_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 02437_ K-01 Serf collects debris. 02439_ S-10 Pest destroyed. 02443_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02449_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02450_ >> Machine Analyzer network decryption results: 02450_ Hadron Collector x1 02450_ Terminal x1 02452_ Acquired Salvage Targeting Computer. 02460_ Acquired Hrd. Medium Armor Plating. 02472_ Slammed into O-16 Technician. 02475_ Critical hit (Burn: +37). 02486_ Slammed into G-47 Trooper. 02486_ Destabilizing: Core damaged (-22). 02487_ Slammed into G-47 Trooper. 02494_ Critical hit (Burn: +37). 02507_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ############## """ """ """ != #??????????? | | """ """ """ ! #??????????? | | #??????????? | | #??????????? | | """ """ ########### #??????????? | | """ """ # ######### ##########?? | | """ """ ] # """ #???????# # #?? | | """ """ # """ #???????# # T ! #?? | | # """ ######### # #?? | | *+% ##[ # # | #?? | | # ## T # / #?? | | ######/######### # "T" ## # # """"" #?? | | #### #???# # """ ## == " # """"" #?? | | ##?# """ #???# + ## =!! # # """"" #?? | | ##?# """ #???############# =! !# # !#?? | | ##?# """ #???????????????# ###### ##########?? | | ##?# #???????????########### #?????????? | | ##?# #???????????# #?????????? | | ###?########???????????# T #?????????? | | ????????????????????# g #?????????? | | ???????????????????????+ g####### #?????????? | | ??? ??????????????"""??# #?????#######?????????? | | ????#?????????????"""??# #?????????????????????? | | ??????????????????"""??# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #??"""????????????????? | | ???????????????????????# #??"""????????????????? | | ???????????????????????# +??"""????????????????? | | ???????????????????????# #??"""????????????????? | | ???????????????????????# < #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterFissionProtomatter Manual? 0 Play Time 00:21:35 Cumulative 30.7 hours Start 2026.01.29 @ 23:58:12 End 2026.01.30 @ 00:16:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f65628d-8728-4ee7-a3b0-16e969b71626