Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 10:54:36

Player: TheTravelingGuy

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (217)      217
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (60)                 60
              TOTAL SCORE: 752

 Bonus
-------
Follower Combat Kills      60

 Cogmind 
---------
Core Integrity             0/250
Matter                     286/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (400) Ox4
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Aluminum Leg
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Structural Scanner
>               --- WEAPON (2) -------
          Heavy Battle Rifle
>               --- INVENTORY (20) ---
          Light Treads
          Light Treads
      Makeshift Leg
                Wheel
        Compact Wheel
          Large Matter Pod (38)
  High-capacity Matter Pod (0)
                Visual Processing Unit
                EM Pulse Gun
          Small Laser
          Small Laser
          Small Laser
          Small Laser
                Beam Cannon
                Grenade Launcher
                Mining Laser
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Aluminum Leg
                Aluminum Leg
>               --- UTILITY ----------
  High-capacity Storage Unit
                Structural Scanner
>               --- WEAPON -----------
         Medium Laser
          Heavy Battle Rifle
>               --- INVENTORY --------
          Light Ion Engine
          Light Treads
          Light Treads
                Aluminum Leg
      Makeshift Leg
                Wheel
        Compact Wheel
          Large Matter Pod
  High-capacity Matter Pod
                Visual Processing Unit
                EM Pulse Gun
          Small Laser
          Small Laser
          Small Laser
          Small Laser
                Beam Cannon
                Grenade Launcher
                Mining Laser
                Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Structural Scanner
  Storage                  High-capacity Storage Unit
  Processor                Signal Interpreter
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Heavy Battle Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             14   | 6   5   3   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   .   1   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   .   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   2   1   
    Energy Gun             3    | 2   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | .   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Backups            13   | 3   11  17  
  Power                    .    | .   1   .   
  Propulsion               4    | 2   4   4   
  Utility                  2    | .   2   3   
  Weapon                   5    | .   4   8   
  Tool/Special             .    | .   .   .   
Unused Backups             12   | .   .   12  
  Power                    .    | .   .   .   
  Propulsion               5    | .   .   5   
  Utility                  3    | .   .   3   
  Weapon                   4    | .   .   4   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     98   | .   98  98  
  Engine                   13   | .   13  13  
  Leg                      27   | .   28  27  
  Device                   8    | .   8   8   
  Storage                  14   | .   14  14  
  Processor                5    | .   5   5   
  Energy Gun               25   | .   26  22  
  Ballistic Gun            1    | .   .   4   
Peak Build Rating          12   | 6   8   12  
  Average Rating           7    | 4   7   9   
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             52   | 13  50  52  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  4    | .   2   4   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         16   | 7   15  20  
  Most Carried             19   | 6   17  19  
  Average Carried          13   | 3   11  17  
  Final Capacity           20   | 8   20  20  
  Final Carried            17   | 6   17  17  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           501  | 173 150 178 
  Remotely                 .    | .   .   .   
Salvage Created            268  | .   150 118 
  Parts                    27   | .   17  10  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  14   | .   9   5   
  Guns                     12   | .   7   5   
  AOE                      2    | .   2   .   
Classes Destroyed          3    | .   2   1   
  Watcher                  1    | .   1   .   
  Swarmer                  12   | .   9   3   
  Grunt                    2    | .   .   2   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        57   | .   33  24  
  Missed                   15   | .   7   8   
  Hits                     42   | .   26  16  
    Melee                  2    | .   .   2   
    Projectile             40   | .   26  14  
    AOE                    8    | .   .   8   
  Critical Strikes         1    | .   1   .   
Damage Taken               636  | .   200 436 
  Core                     251  | .   69  182 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              30   | .   16  14  
  Largest                  2    | .   2   2   
  Hottest                  90   | .   90  90  
Shots Fired                56   | .   29  27  
  Gun                      53   | .   26  27  
  Cannon                   .    | .   .   .   
  Launcher                 3    | .   3   .   
  Special                  .    | .   .   .   
  Kinetic                  4    | .   .   4   
  Thermal                  49   | .   26  23  
  Explosive                3    | .   3   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         6    | .   4   6   
  Robot Miss Streak        3    | .   3   3   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           29   | .   13  16  
  Core Hits                16   | .   10  6   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           473  | .   250 223 
  Guns                     386  | .   163 223 
  Cannons                  .    | .   .   .   
  Explosions               87   | .   87  .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  68   | .   .   68  
  Thermal                  318  | .   163 155 
  Explosive                87   | .   87  .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        207  | .   120 207 
  Average Temperature      56   | .   42  69  
  Received Heat Transfer   36   | .   .   36  
Siege Activations          .    | .   .   .   
Martial Activations        .    | .   .   .   
Shielding Activations      .    | .   .   .   
Robots Disrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         856  | .   434 422 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             138  | .   138 126 
  Initial                  50   | .   .   50  
  Average                  25   | .   14  50  
Influence Increases        441  | .   262 179 
  Destroy 0b10 Robot/C     320  | .   180 140 
  Destroy 0b10 Robot/NC    5    | .   5   .   
  Destroy Leader           62   | .   32  30  
  Allied During Kill       9    | .   .   9   
  Successful Hack          14   | .   14  .   
  Destroy Structure        16   | .   16  .   
  Lose Combat Pursuer      15   | .   15  .   
Influence Decreases        441  | .   132 309 
  Entered New Map          80   | .   .   80  
  Time Decay               341  | .   132 209 
  Lost Ally                20   | .   .   20  
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   15  12  
  Peak Tracking Total      10   | .   3   10  
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   17  .   
  Successful               7    | .   7   .   
  Failed                   10   | .   10  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   14   | .   14  .   
  Terminals                14   | .   14  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       3    | .   3   .   
  Process                  1    | .   1   .   
  Report Inventory         2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          75   | .   75  .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      47   | .   .   47  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               10   | .   .   10  
  Total Damage             188  | .   .   188 
  Kills                    3    | .   .   3   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Active Infowar (turns)     1116 | .   714 402 
  Structural               1116 | .   714 402 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1911 | 67   1221 623  
Spaces Moved               665  | 50   397  218  
  Core                     15   | 15   .    .    
  Treads                   .    | .    .    .    
  Legs                     650  | 35   397  218  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  260  
  Average Speed            218  | 99   210  261  
  Slowest Speed            400  | 120  260  400  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       34   | 5    64   33   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          17   | .    16   1    
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      16   | .    16   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1062 | 67  750 245 
  Wait                     314  | .   308 6   
  Move                     663  | 49  396 218 
  Hop                      .    | .   .   .   
  Pick Up                  28   | 12  13  3   
  Fast Attach              9    | .   9   .   
  Attach                   10   | 6   2   2   
  Detach                   .    | .   .   .   
  Swap                     7    | .   5   2   
  Drop                     1    | .   1   .   
  Fire                     30   | .   16  14  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 16)
   68 | -11/Scrapyard | Entered Materials
  304 | -10/Materials | Build established: Mutant
  785 | -10/Materials | Discovered new exit (range 5)
  840 | -10/Materials | Identified exit to Materials
 1212 | -10/Materials | Discovered new exit (range 14)
 1286 | -10/Materials | Identified exit to Mines
 1289 | -10/Materials | Entered Mines
 1658 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1881 | -10/Mines     | Assembled infested the area
 1911 | -10/Mines     | Core integrity fell below 50%
 1911 | -10/Mines     | Core integrity fell below 20%
 1912 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01896_ Aluminum Leg destroyed.
01900_ as-22204 destroyed.
01904_ Aluminum Leg destroyed.
01905_ The unstable cave ceiling collapses.
01906_ HV Slug penetrates Wall.
01906_ HV Slug penetrates as-70469.
01906_ as-70469 suffers critical hit (Destroy).
01906_ as-34530 suffers critical hit (Destroy).
01906_ 91-QT6(g) destroyed.
01907_ K-01 Serf collects debris.
01908_ Med. Laser destroyed.
01908_ Lgt. Ion Engine destroyed.
01910_ D-53 Grenadier destroyed.
01910_ K-01 Serf destroyed.
01910_ HV Slug penetrates as-53715.
01910_ as-53715 suffers critical hit (Destroy).
01910_ as-53715 destroyed.
01910_ K-01 Serf collects debris.
01910_ U-05 Engineer builds a Wall.
01911_ The unstable cave ceiling collapses.

 Map 
-----
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| ??????????##      ##         ##????????????        |
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|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ElectrostormVampiricCycler
  Manual?         0
Play Time         00:11:41
  Cumulative      17.4 hours
  Start           2025.05.11 @ 10:32:44
  End             2025.05.11 @ 10:54:36
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          32
  Rogue           32
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          19
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: afc98bde-9056-4cc3-98ab-659ccb53e412