Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 02:00:29 Player: UberDoot Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (133) 665 Value Destroyed (5115) 5115 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (895) 895 TOTAL SCORE: 11295 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -452 Cogmind --------- Core Integrity 521/850 Matter 218/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Reinforced Deuterium Engine Compact Wheel Improved Cryofiber Web Improved Cryofiber Web Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Matter Compressor (250) Matter Compressor (5) Advanced Terrain Scanner Transmission Jammer Improved Light Armor Plating Improved Shield Generator High-powered Tractor Beam Improved Trap Extractor (4/6 Blade) Proton Cannon Heavy Ion Cannon Advanced Assault Cannon Gauss Cannon Missile Launcher Missile Launcher Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Core Analyzer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Proton Cannon Heavy Ion Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Matter Compressor Advanced Terrain Scanner Transmission Jammer Improved Light Armor Plating Thermal Shield Improved Trap Extractor Heavy Ion Cannon Battle Rifle Barrage Gun Flak Gun Heavy Battle Rifle Gauss Cannon Gauss Cannon Slug Cannon Bore Cannon Heavy Rocket Launcher Precision Grenade Launcher Remote Datajack Maul [Rating: 63] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 4 | . . . . . 2 . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 217 | 7 11 10 1 2 14 20 71 6 16 4 19 36 Power 15 | 1 4 . . . 2 3 3 . . . . 2 Engine 13 | 1 3 . . . 2 3 3 . . . . 1 Core 1 | . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 34 | 2 1 2 . 1 3 4 11 . 2 . 2 6 Treads 20 | 2 1 2 . . 2 4 5 . 1 . 1 2 Leg . | . . . . . . . . . . . . . Wheel 13 | . . . . 1 . . 6 . 1 . 1 4 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 74 | 2 5 3 1 . 2 4 27 4 5 . 5 16 Device 46 | 1 4 2 . . 1 3 11 4 4 . 3 13 Storage 8 | 1 1 1 1 . . . 3 . . . . 1 Processor 4 | . . . . . . . 3 . . . . 1 Hackware 2 | . . . . . . . 2 . . . . . Protection 14 | . . . . . 1 1 8 . 1 . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 94 | 2 1 5 . 1 7 9 30 2 9 4 12 12 Energy Gun 23 | 1 . . . . 4 1 6 1 5 . . 5 Energy Cannon 14 | . 1 2 . . 2 . 6 . . . 1 2 Ballistic Gun 20 | 1 . 1 . . 1 4 3 . . 3 4 3 Ballistic Cannon 12 | . . 1 . . . . 4 . 1 1 4 1 Launcher 10 | . . 1 . 1 . 1 1 1 2 . 3 . Special Weapon 3 | . . . . . . . 3 . . . . . Impact Weapon 12 | . . . . . . 3 7 . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . 5 . . . . 1 Corrupted Parts 3 | . . 3 . . . . . . . . . . System Corruption 11 | . . 11 . . . . . . . . . . Parts Lost 44 | . . 2 . . . 5 10 . 4 . 8 15 Power 1 | . . . . . . 1 . . . . . . Propulsion 17 | . . 2 . . . 1 3 . 2 . 4 5 Utility 12 | . . . . . . 2 2 . 1 . 3 4 Weapon 14 | . . . . . . 1 5 . 1 . 1 6 Highest Loss Streak 7 | . . 2 . . . 3 3 . 3 . 4 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 100 98 97 97 92 91 91 78 85 Engine 7 | . 10 14 14 14 9 8 7 7 7 7 7 2 Treads 18 | . 28 27 28 20 18 21 23 15 14 15 9 9 Wheel 7 | . . . . 8 9 5 6 15 14 15 9 9 Device 12 | . 14 13 14 14 17 18 17 7 6 7 6 10 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 Processor 3 | . . . . . . . 3 7 7 7 7 6 Protection 5 | . . . . . 8 7 5 7 7 7 6 5 Energy Gun 12 | . 6 . . . 14 14 14 22 22 8 . 9 Energy Cannon 3 | . 7 14 14 6 . . 2 . . . 3 5 Ballistic Gun 4 | . 14 3 . . 7 9 2 . . 13 8 4 Ballistic Cannon 2 | . . 10 14 14 3 . . . . . 8 4 Peak Build Rating 63 | 7 12 16 15 16 29 30 51 51 51 46 46 63 Average Rating 37 | 5 9 13 15 15 22 27 41 50 47 45 43 55 On Entrance 27 | . 7 10 15 15 15 29 25 51 51 46 45 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 143 | 14 20 39 57 57 62 63 125 125 128 123 135 143 Greatest Support 80 | 40 40 40 40 40 20 60 80 20 20 20 20 48 Greatest Overweight (x) 38 | 3 . . 1 4 5 5 7 6 12 6 37 38 Average Overweight (x) 3 | . . . . 3 4 2 2 6 6 5 8 5 Largest Inventory Capacity 25 | 8 10 15 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 8 13 16 20 20 20 21 25 25 25 25 25 Most Carried 25 | 6 10 15 16 18 20 20 25 25 25 25 25 25 Average Carried 20 | 3 8 12 15 17 18 19 20 24 23 23 23 23 Final Capacity 25 | 8 10 15 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 10 15 16 18 20 20 25 25 22 25 19 23 Class Distribution -------------------- 40% | Gunner 19% | Scavenger-Mutant 13% | Scavenger-Tank 11% | Scavenger-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Matter Collected 4566 | 278 166 125 . 162 254 635 1022 206 264 . 679 775 Remotely . | . . . . . . . . . . . . . Salvage Created 5581 | 138 527 132 . 78 215 877 1732 178 30 . 611 1063 Parts 231 | 8 27 7 . 1 11 12 81 7 5 . 34 38 Haulers Intercepted 5 | . 2 . . . 1 . 1 . . . . 1 Recyclers Shooed 3 | . 2 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 6 4 . 28 . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 136 | . 11 7 . 7 3 34 24 6 3 . 26 15 Guns 72 | . 8 . . . 3 23 22 4 . . 4 8 Cannons 29 | . 3 3 . 7 . . 2 . . . 8 6 AOE 34 | . . 4 . . . 11 . 2 3 . 13 1 Classes Destroyed 18 | 2 5 . . 1 1 1 5 . . . 1 2 Worker 3 | . . . . . . . 1 . . . . 2 Builder 7 | . . . . . . . 7 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 5 | . 2 . . . 1 . 1 . . . . 1 Recycler 8 | 1 . . . . . . 6 . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . Watcher 4 | . 1 . . . 1 . 2 . . . . . Swarmer 21 | . 3 3 . 2 . . 2 . 3 . 8 . Grunt 57 | . 8 4 . . 2 4 15 5 . . 12 7 Brawler 2 | . . . . . . . 1 . . . 1 . Duelist 4 | . . . . . 1 . 1 1 . . 1 . Sentry 5 | . . . . . . 1 1 . . . 1 2 Hunter 4 | . . . . . . . . . . . . 4 Programmer 6 | . . . . . . . 4 . . . 1 1 Heavy 1 | . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 Assembled 34 | . . . . 5 . 29 . . . . . . Best Kill Streak 15 | 2 3 5 . 7 2 15 5 4 3 . 13 2 Combat Bots Only 15 | . 3 5 . 7 2 15 4 4 3 . 13 2 Max Kills in Single Turn 3 | 1 1 3 . 1 1 3 2 2 1 . 3 2 Gunslinging 1 | . . . . . . . 1 1 . . . . Exploded 3 | . . 3 . . . 3 . 1 1 . 3 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Hostile Shots Fired 734 | . 65 36 . 19 10 78 121 22 44 . 152 187 Missed 220 | . 16 14 . 3 3 22 42 6 12 . 45 57 Damage Taken 8656 | . 563 342 . 185 111 860 1499 357 621 . 1805 2313 Core 957 | . 94 48 . 29 . 101 88 62 71 . 135 329 Absorbed by Shields 181 | . . . . . . 150 . . . . . 31 Ignored by Resistances 52 | . . . . . . . 52 . . . . . Regen/Repaired (Parts) 60 | . . . . . . . . . . . . 60 Core Remaining (%) 65 | 100 . . . 31 . 81 . . . . 49 . Volleys Fired 395 | 8 56 23 . 14 11 91 91 10 3 . 50 38 Largest 4 | 2 2 2 . 2 3 3 3 3 1 . 3 4 Hottest 284 | 70 80 104 . 104 151 161 230 230 39 . 161 284 Shots Fired 983 | 16 112 39 1 27 33 241 239 27 4 . 106 138 Gun 758 | 16 96 3 . . 32 233 198 25 1 . 59 95 Cannon 191 | . 16 34 1 27 1 . 33 . . . 36 43 Launcher 26 | . . 2 . . . 8 . 2 3 . 11 . Special 8 | . . . . . . . 8 . . . . . Kinetic 339 | 8 56 22 . 14 12 79 46 . . . 74 28 Thermal 610 | 8 56 15 1 13 21 154 185 25 1 . 21 110 Explosive 26 | . . 2 . . . 8 . 2 3 . 11 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | 7 13 8 . 4 6 26 21 7 . . 12 13 Robot Miss Streak 8 | 2 2 2 . 3 4 4 5 4 . . 8 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 1 5 2 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 . . . . Shots Hit Robots 640 | 11 79 20 . 12 17 168 171 20 . . 48 94 Core Hits 440 | 6 26 10 . 7 8 79 124 25 3 . 64 88 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | . 3 . . . 1 10 1 . . . . 1 Burn 15 | . 2 . . . 1 10 1 . . . . 1 Meltdown 1 | . 1 . . . . . . . . . . . Melee Attacks 39 | . . . . . . 11 23 . 4 . . 1 Impact 39 | . . . . . . 11 23 . 4 . . 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15853 | 110 888 678 . 287 304 3405 3579 672 239 . 3137 2554 Guns 9351 | 110 624 16 . . 277 2663 3166 329 . . 380 1786 Cannons 2658 | . 264 457 . 287 27 . 319 . . . 636 668 Explosions 3738 | . . 205 . . . 742 . 343 239 . 2121 88 Melee 94 | . . . . . . . 94 . . . . . Ramming 12 | . . . . . . . . . . . . 12 Kinetic 2872 | 35 298 208 . 149 94 695 547 . . . 609 237 Thermal 9200 | 75 590 265 . 138 210 1968 2938 329 . . 407 2280 Explosive 3650 | . . 205 . . . 742 . 343 239 . 2121 . Electromagnetic 25 | . . . . . . . . . . . . 25 Impact 94 | . . . . . . . 94 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . 11 11 11 . 6 14 15 17 17 22 2 Average Corruption 12 | . . 7 11 11 . 5 11 14 16 17 19 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 326 | . . 18 14 9 . 27 86 63 47 13 46 3 Message Errors 81 | . . 5 2 1 . 8 17 20 14 3 11 . Matter Fused 67 | . . 3 1 2 . 7 19 16 11 1 7 . Heat Flow Errors 34 | . . 2 3 1 . 1 12 4 6 1 4 . Energy Discharges 39 | . . 1 2 . . 6 8 8 7 1 5 1 Parts Rejected 2 | . . . . . . . 1 . . . 1 . Parts Fused 5 | . . . . . . . 1 1 2 . 1 . Data Loss (minor) 41 | . . 2 3 2 . 2 12 4 5 6 4 1 Data Loss (major) 16 | . . 2 1 2 . . 4 2 . . 4 1 Misfires 16 | . . 2 1 . . . 5 5 1 . 2 . Alerts 9 | . . . 1 . . 2 3 1 1 1 . . Misdirections 1 | . . . . . . . 1 . . . . . Weapon Failures 15 | . . 1 . 1 . 1 3 2 . . 7 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 221 | . . 25 . 7 . 22 74 45 15 . 33 . Projectiles 32 | . . 25 . 7 . . . . . . . . Explosions 115 | . . . . . . 22 . 45 15 . 33 . Melee 74 | . . . . . . . 74 . . . . . Knockbacks 10 | . . 4 . 2 . . 1 . . . 2 1 Impact . | . . . . . . . . . . . . . Kinetic 10 | . . 4 . 2 . . 1 . . . 2 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . 31 . . . 93 . 28 . . . 139 Shots 6 | . . 1 . . . 2 . 1 . . . 2 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 379 | 80 124 148 230 286 251 258 347 348 241 95 379 370 Average Temperature 85 | 33 35 29 94 102 99 88 86 135 107 53 90 114 Received Heat Transfer 2233 | . 276 171 . 20 63 142 411 135 24 . 513 478 Effects 6 | . . . . . . . 2 . . . 1 3 Energy Bleed 4 | . . . . . . . 1 . . . . 3 Interference 2 | . . . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . Robots Melted 3 | . 1 . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 22 | . 6 . . . . 5 7 . . . 1 3 Heat Transferred 16576 | 222 1665 444 . 222 555 4921 5295 415 . . 555 2282 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Peak Influence 813 | 15 231 208 . 95 117 813 493 . . . . 598 Initial 522 | . 9 34 . . 37 78 426 . . . . 522 Average 239 | 5 108 114 . 65 55 500 181 . . . . 370 Maximum Alert Level 3 | . 1 1 . . . 3 2 . . . . 2 Low Security (%) 52 | 100 85 84 . 100 100 11 60 . . . . 11 Level 1 23 | . 14 15 . . . 9 27 . . . . 47 Level 2 21 | . . . . . . 62 12 . . . . 41 Level 3 2 | . . . . . . 15 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . . 7 . . . . 4 Investigation . | . . . . . . . . . . . . . Extermination 6 | . . . . . . . 5 . . . . 1 Reinforcement 7 | . 2 . . . . . 2 . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . . . . . 3 . . . 2 2 Communications Jammed 2 | . . . . . . . . . . . 2 . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 19 7 . 9 4 38 38 8 3 . 30 32 Peak Tracking Total 14 | . 4 5 . 5 3 9 4 4 2 . 14 9 Tactical Retreats 18 | . 1 . . 1 . 6 4 1 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Traps Triggered 11 | . . 1 . . . 3 4 . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . 1 . Most Traps Carried 4 | . . 4 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Machines Disabled 17 | . . . . . . 2 4 . . . 2 9 Max in Single Turn 4 | . . . . . . 1 1 . . . 1 4 Garrison Access 1 | . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Machines Accessed 27 | . 5 2 1 . 1 1 10 . 1 . 1 5 Terminals 20 | . 5 1 . . . 1 9 . 1 . 1 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 Total Hacks 58 | . 10 4 1 . 2 3 23 . 1 . 6 8 Successful 30 | . 6 4 1 . 1 1 5 . 1 . 6 5 Failed 28 | . 4 . . . 1 2 18 . . . . 3 Catastrophic 6 | . . . . . . 1 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 8 1 . . . 1 14 . . . . 3 Terminals 45 | . 10 3 . . . 3 18 . 1 . 6 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 5 | . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 Terminal Hacks 16 | . 3 3 1 . . 1 1 . 1 . 6 . Record 8 | . . . 1 . . . . . 1 . 6 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 3 1 . . . . 3 . . . . 1 Terminals 7 | . 3 1 . . . . 2 . . . . 1 Botnet 5 | . 2 . . . . . 2 . . . . 1 Skim 2 | . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 5 1 . . 1 1 9 . 1 . . 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 Time 35 | . . . . . . . . . . . . 35 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Used RIF Installer 2 | . . . . . . 2 . . . . . . Alert ID Control 1 | . . . . . . 1 . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat 1 | . . . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . . . 4 . . . . . purge_threat 2 | . . . . . . . 2 . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . 1 . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . . Attached 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Total Allies 16 | . . . . 2 . . 14 . . . . . Largest Group 4 | . . . . 2 1 . 4 . . . . . Highest-Rated Group 101 | . . . . 40 31 . 101 . . . . . Highest-Rated Ally 90 | . . . . 31 31 . 90 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . 7 3 . 3 . . . . . Total Damage 365 | . . . . 57 40 . 268 . . . . . Kills 4 | . . . . 2 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Turns Passed 12552 | 136 1034 650 443 285 320 1261 3073 1506 1076 279 939 1550 Spaces Moved 6064 | 60 501 342 253 135 141 541 1479 855 595 160 345 657 Core 13 | 11 . . . . . . . . . . 1 1 Treads 2185 | 49 501 342 253 32 16 233 740 . . . . 19 Legs . | . . . . . . . . . . . . . Wheels 3866 | . . . . 103 125 308 739 855 595 160 344 637 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 150 150 150 155 170 155 155 170 150 Average Speed 172 | 161 160 160 174 171 174 159 167 170 171 169 221 189 Slowest Speed 1950 | 200 160 160 240 240 320 240 246 170 260 170 1900 1950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 76 51 61 38 9 45 32 81 82 13 49 18 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . 3 3 . . . Spaces Dug 52 | . . 20 . . . 11 16 . 3 . . 2 Terrain Destroyed 283 | . . 25 1 10 . 61 19 23 30 . 41 73 Melee 31 | . . . . . . 11 16 . 3 . . 1 Projectile 47 | . . 7 1 10 . . 3 . . . 8 18 AOE 205 | . . 18 . . . 50 . 23 27 . 33 54 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Total 7319 | 81 638 411 255 160 197 743 1833 885 637 169 429 881 Wait 327 | 1 41 18 . 8 3 45 94 13 11 . 12 81 Move 6053 | 59 500 341 252 134 141 540 1478 854 594 159 344 657 Hop . | . . . . . . . . . . . . . Pick Up 115 | 6 13 10 1 1 9 14 29 1 2 1 . 28 Fast Attach 80 | 7 5 3 . 1 8 4 23 . 5 4 4 16 Attach 46 | . . 3 . . 5 4 15 . 4 . 6 9 Detach 34 | . 1 1 . 1 7 . 10 . . 4 3 7 Swap 92 | . 6 4 1 1 1 12 34 6 7 . 9 11 Drop 127 | . 16 8 1 . 12 16 36 1 7 1 1 28 Fire 395 | 8 56 23 . 14 11 91 91 10 3 . 50 38 Melee 39 | . . . . . . 11 23 . 4 . . 1 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 6 . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Discovered new exit (range 4) 735 | -10/Materials | Discovered new exit (range 9) 906 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Entered Mines 1226 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1245 | -10/Mines | Discovered new exit (range 4) 1253 | -10/Mines | Build established: Scavenger-Mutant 1331 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1447 | -10/Mines | Core integrity fell below 50% 1618 | -10/Mines | Found a hidden stash of uninstalled traps 1683 | -10/Mines | System corruption reached 10% 1787 | -10/Mines | Learned location of Storage (-7) 1815 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1815 | -10/Mines | Discovered new exit (range 5) 1821 | -10/Mines | Entered Exiles 1821 | -10/Exiles | Found Exiles lab abandoned 1846 | -10/Exiles | Discovered new exit (range 14) 2242 | -10/Exiles | Discovered new exit (range 10) 2264 | -10/Exiles | Entered Mines 2265 | -9/Mines | Assembled infested the area 2365 | -9/Mines | Destroyed 7 combat bots 2533 | -9/Mines | Discovered new exit (range 9) 2549 | -9/Mines | Entered Materials 2549 | -8/Materials | Accompanied by 1 ally 2549 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2554 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2869 | -8/Materials | Identified exit to Garrison 2869 | -8/Materials | Entered Garrison 2876 | -8/Garrison | Build established: Scavenger-Tank 2951 | -8/Garrison | Triggered checkpoint 2994 | -8/Garrison | Assembled breached garrison interior 3114 | -8/Garrison | Learned Factory security intel 3139 | -8/Garrison | Garrison Relay disabled 3155 | -8/Garrison | Garrison Relay disabled 3386 | -8/Garrison | Destroyed 15 combat bots 3390 | -8/Garrison | Lost 3 parts (1p1u1w) 3506 | -8/Garrison | Destroyed 7 combat bots 3729 | -8/Garrison | Discovered new exit (range 8) 3803 | -8/Garrison | Installed Relay Interface Framework 4051 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4130 | -8/Garrison | Entered Factory 4130 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4320 | -7/Factory | Build established: Scavenger-Mutant 4964 | -7/Factory | System corruption reached 10% 5003 | -7/Factory | Lost 3 parts (1n1u1w) 5055 | -7/Factory | Discovered new exit (range 14) 5427 | -7/Factory | Discovered new exit (range 11) 5718 | -7/Factory | Identified exit to Lower Caves 6200 | -7/Factory | Build established: Scavenger-Gunner 6297 | -7/Factory | Discovered exit to Lower Caves (range 16) 7011 | -7/Factory | Build established: Gunner 7203 | -7/Factory | Entered Lower Caves 7653 | -7/Lower Caves | Learned location of 1 exit from Factory 7677 | -7/Lower Caves | Identified exit to Lower Caves 7899 | -7/Lower Caves | Encountered a Warlord checkpoint 8709 | -7/Lower Caves | Entered another Lower Caves area 8793 | -7/Lower Caves | Crushed by falling debris 8842 | -7/Lower Caves | Encountered a Warlord checkpoint 8936 | -7/Lower Caves | Discovered new exit (range 10) 9417 | -7/Lower Caves | Spotted B-75 Beast 9464 | -7/Lower Caves | Lost 3 parts (2n1u) 9656 | -7/Lower Caves | Discovered new exit (range 8) 9785 | -7/Lower Caves | Entered Zion 9850 | -7/Zion | Discovered new exit (range 15) 10064 | -7/Zion | Entered Proximity Caves 10070 | -6/Proximity Caves | Spotter reported a threat 10237 | -6/Proximity Caves | Spotter reported a threat 10290 | -6/Proximity Caves | Spotter reported a threat 10353 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10391 | -6/Proximity Caves | Lost 3 parts (2n1u) 10406 | -6/Proximity Caves | Destroyed 13 combat bots 10435 | -6/Proximity Caves | Learned Research garrison access intel 10435 | -6/Proximity Caves | Learned Factory emergency access door positions 10435 | -6/Proximity Caves | Learned Factory stockpile data 10435 | -6/Proximity Caves | Learned 8 Research zone layouts 10540 | -6/Proximity Caves | Discovered new exit (range 10) 10672 | -6/Proximity Caves | Learned Factory garrison access intel 10744 | -6/Proximity Caves | Lost 4 parts (2n2u) 10910 | -6/Proximity Caves | Spotted B-75 Beast 10924 | -6/Proximity Caves | Core integrity fell below 50% 11003 | -6/Proximity Caves | Entered Factory 11003 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11004 | -6/Factory | Identified exit to Factory 11007 | -6/Factory | Loaded intel: 4 garrison access locations 11353 | -6/Factory | Search patrols dispatched 11424 | -6/Factory | Discovered exit to Factory (range 5) 11882 | -6/Factory | Repaired Imp. Spread Laser 12092 | -6/Factory | Spotted B-75 Beast 12119 | -6/Factory | Destroyed B-75 Beast 12553 | -6/Factory | Self-destructed Last Messages --------------- 12504_ U-05 Engineer builds a Wall. 12505_ K-01 Serf collects debris. 12506_ R-10 Processor collects Carbon-fiber Leg. 12509_ K-01 Serf collects debris. 12517_ C-30 ARC bursts open, deploying its payload. 12517_ B-48 Gladiator unfolds itself. 12517_ G-50 Soldier unfolds itself. 12519_ K-01 Serf collects debris. 12523_ G-50 Soldier destroyed. 12530_ Imp. Particle Charger destroyed. 12533_ Hvy. Battle Rifle destroyed. 12535_ Hvy. Ion Cannon destroyed. 12536_ Hvy. Laser destroyed. 12539_ Critical hit (Burn: +50). 12542_ R-10 Processor collects Hrd. Heavy Armor Plating. 12542_ Imp. Spread Laser destroyed. 12545_ Backup Plating III destroyed. 12545_ Shield Generator destroyed. 12545_ R-10 Processor collects Sml. Battery. 12546_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????"""?"""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????? ?????? ????????????????????????????????? | | ????????# ????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ?????????? """ ????????????????????????????????? | | ??????????? """ ????????????????????????????????? | | ???????????? """ ???????#############????????????? | | ????????????? ???????# """ ^ ????????????? | | *??????????###/#########^"" "" ""?????????????? | | #??????# %/""" "" """"" #??????????? | | """" #??????# # """"" #??????????? | | """" #??????# # [ ^ #??????????? | | """" #??????# +*% % #??????????? | | """" ???????# ##########/##########??????????? | | ??????##?# #????# @ g ! #???????????????? | | +############ #????#! ggg #???????????????? | | #????# ! #???????????????? | | #????# #???????????????? | | "" #????# " #???????????????? | | " #????# "T #???????????????? | | #????# " ##??????????????? | | "]=#????# ##??????????????? | | % ##########+######??????????????? | | """ """""" =!!! % ! ######???????????? | | """ """"" %!! #???????????? | | """ """""" *| #???????????? | | """ """""" #???????????? | | """""" #???????????? | | """""" ### T#### #???????????? | | """""" ! #?####??? #???????????? | | """""" ]!! #???????? #???????????? | | """""" ]!! #????????? #???????????? | | ??? ? #????????? ???????????? | | ???????? #?????????? ??????????? | | ???????? #?????????? ?????????? | | ???????###### ####+###??????????? ? ?????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: TH 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Relay Coupler Types 1 Relay Coupler Value 28 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravBattleFrame Manual? 0 Play Time 01:44:31 Cumulative 157.1 hours Start 2025.03.18 @ 15:17:00 End 2025.03.19 @ 02:00:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c119b334-c6bf-4c91-a2c2-329cd6ef0b9b