Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 21:12:48 Player: Blade Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (2062) 2062 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 6720 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 277 Cogmind --------- Core Integrity 691/1000 Matter 51/300 Energy 28/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (8) ------ Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Armored Medium Treads Carbon-fiber Leg Advanced Hacking Suite Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Wave Gun Gauss Rifle Mass Driver Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Medium Treads Heavy Ion Cannon Improved Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Proton Missile Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . . . . 2 2 2 Weapon 2 | . . 2 . . . . . Parts Attached 53 | . 1 9 4 10 14 . 15 Power 6 | . . . . 3 2 . 1 Engine 2 | . . . . 1 . . 1 Core 4 | . . . . 2 2 . . Reactor . | . . . . . . . . Propulsion 16 | . . 2 3 4 5 . 2 Treads 6 | . . . . . 5 . 1 Leg 10 | . . 2 3 4 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . . 1 1 . 2 . 7 Device 5 | . . . . . 1 . 4 Storage 1 | . . 1 . . . . . Processor 4 | . . . 1 . 1 . 2 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 20 | . 1 6 . 3 5 . 5 Energy Gun 3 | . . 2 . . . . 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 9 | . . 2 . 3 1 . 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher 6 | . 1 1 . . 4 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 22 | . . . . 9 . . 13 Power 3 | . . . . 2 . . 1 Propulsion 8 | . . . . 5 . . 3 Utility 4 | . . . . . . . 4 Weapon 7 | . . . . 2 . . 5 Highest Loss Streak 9 | . . . . 6 . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 85 85 96 81 70 80 88 Engine 4 | . 14 11 9 3 . . 2 Core 3 | . . . . 4 7 6 2 Treads 10 | . . . . . 6 26 20 Leg 13 | . 28 22 36 28 17 . . Device 6 | . . . . . 6 6 14 Storage 7 | . 14 11 9 9 7 6 3 Processor 8 | . . . 5 7 . 6 16 Energy Gun 1 | . 16 1 . . . . . Energy Cannon 3 | . . 9 9 6 . . . Ballistic Gun 11 | . . 19 18 14 2 6 10 Ballistic Cannon 1 | . . . . . . . 3 Launcher 10 | . 11 11 9 6 21 20 6 Naked Turns . | . . . . . . . . Heaviest Build 48 | 11 13 26 24 26 43 43 48 Greatest Support 112 | 20 20 26 48 48 112 112 112 Greatest Overweight (x) 5 | . . 1 . 5 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 10 10 8 Most Carried 10 | 6 7 8 8 10 10 7 10 Average Carried 7 | 6 6 6 6 9 9 7 7 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 6 7 8 8 10 7 7 5 Class Distribution -------------------- 20% | Commander-Skirmisher 15% | Skirmisher 13% | Gunner 13% | Commander-Bomber 9% | Scavenger-Bomber 7% | Bomber 7% | Scavenger-Skirmisher 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -7/Factory Commander-Skirmisher | -6/Factory Commander-Bomber | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 1608 | 156 36 125 24 501 319 88 359 Remotely . | . . . . . . . . Salvage Created 2267 | . 36 298 41 1090 . 67 735 Parts 133 | . 2 28 3 59 . 1 40 Haulers Intercepted 3 | . . 1 . 2 . . . Recyclers Shooed 5 | . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 43 | . 1 10 1 18 . 1 12 Melee 1 | . . . . . . . 1 Guns 23 | . 1 5 . 8 . 1 8 Cannons 10 | . . 1 1 5 . . 3 AOE 9 | . . 4 . 5 . . . Classes Destroyed 13 | . 1 4 1 4 . . 3 Worker 4 | . . . . 3 . . 1 Builder 8 | . . 2 . 2 . . 4 Tunneler 1 | . . . . . . . 1 Hauler 3 | . . 1 . 2 . . . Recycler 2 | . . . . 1 . . 1 Operator 1 | . . 1 . . . . . Drone 1 | . . . . . . . 1 Watcher 3 | . . . . 2 . . 1 Swarmer 5 | . . 4 . . . . 1 Grunt 24 | . 1 6 . 11 . 1 5 Sentry 7 | . . . 1 5 . . 1 Hunter 4 | . . . . 2 . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 14 | . 1 5 1 14 . 1 5 Combat Bots Only 6 | . 1 4 1 6 . 1 3 Max Kills in Single Turn 5 | . 1 5 1 3 . 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 2 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 283 | . 4 20 10 96 1 3 149 Missed 68 | . 1 8 3 16 . 2 38 Damage Taken 3917 | . 34 124 121 1448 17 36 2137 Core 785 | . . 8 . 468 . . 309 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 100 98 . 14 100 100 . Volleys Fired 116 | . 4 14 3 52 4 4 35 Largest 4 | . 2 4 4 4 1 1 4 Hottest 205 | . 80 144 144 144 28 28 205 Shots Fired 342 | . 7 43 12 162 4 4 110 Gun 224 | . 4 26 6 104 4 4 76 Cannon 93 | . . 10 3 48 . . 32 Launcher 25 | . 3 7 3 10 . . 2 Special . | . . . . . . . . Kinetic 243 | . . 20 6 104 4 4 105 Thermal 74 | . 4 16 3 48 . . 3 Explosive 23 | . 3 7 3 10 . . . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 11 | . 3 8 4 10 4 3 11 Robot Miss Streak 8 | . . 5 1 8 1 2 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 178 | . 3 23 4 78 3 3 64 Core Hits 116 | . 2 22 2 47 . 3 40 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . 1 . . . . . 4 Burn 1 | . 1 . . . . . . Destroy 2 | . . . . . . . 2 Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5215 | . 70 697 99 2041 56 95 2157 Guns 2516 | . 25 239 29 877 56 95 1195 Cannons 1086 | . . 123 21 430 . . 512 Explosions 1579 | . 43 335 49 722 . . 430 Melee . | . . . . . . . . Ramming 34 | . 2 . . 12 . . 20 Kinetic 2907 | . . 191 29 877 56 95 1659 Thermal 695 | . 25 171 21 430 . . 48 Explosive 1494 | . 43 335 49 722 . . 345 Electromagnetic 85 | . . . . . . . 85 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 3 . 1 4 Average Corruption 3 | . . . . 3 . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . 6 . . 8 Message Errors 6 | . . . . 3 . . 3 Matter Fused 2 | . . . . 1 . . 1 Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 120 | . . . . 7 . . 113 Projectiles 1 | . . . . 1 . . . Explosions 119 | . . . . 6 . . 113 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 131 | . . . . 31 . . 100 Shots 4 | . . . . 2 . . 2 Rammed 2 | . . . . . . . 2 Targets Rammed 9 | . 1 . . 5 . . 3 Kicked 6 | . 1 . . 5 . . . Crushed 1 | . . . . . . . 1 Highest Temperature 774 | . 40 145 181 774 14 . 234 Average Temperature 147 | . 21 46 96 210 7 . 72 Received Heat Transfer 1239 | . 18 60 27 639 27 9 459 Effects 23 | . . . . 23 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 3 | . . . . 3 . . . Matter Decay 3 | . . . . 3 . . . Short Circuit 3 | . . . . 3 . . . Damage (minor) 2 | . . . . 2 . . . Damage (major) 8 | . . . . 8 . . . Damage (core) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 1394 | . 148 358 37 777 . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 643 | . 84 370 155 643 276 118 228 Initial 196 | . . 35 87 65 196 57 57 Average 154 | . 47 187 101 387 198 90 71 Maximum Alert Level 2 | . . 1 . 2 1 . 1 Low Security (%) 76 | 100 100 53 100 28 69 100 94 Level 1 15 | . . 46 . 13 30 . 5 Level 2 8 | . . . . 57 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 3 1 3 . . 6 Investigation 1 | . . . . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 10 | . 1 3 1 2 . . 3 Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 5 | . . 1 . 1 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 3 12 3 23 4 2 32 Peak Tracking Total 9 | . 1 4 3 5 3 2 9 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 3 | . . . . . . . 3 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 6 | . 1 . . 1 . . 4 Max in Single Turn 1 | . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 11 | . . 1 3 3 1 . 3 Terminals 10 | . . 1 3 2 1 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 20 | . . 2 8 3 2 . 5 Successful 9 | . . 1 2 2 . . 4 Failed 11 | . . 1 6 1 2 . 1 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . 2 1 2 . 2 Terminals 19 | . . 2 8 2 2 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 7 | . . 1 2 2 . . 2 Emergency Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 Zone Layout 4 | . . 1 1 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 Terminals 2 | . . . . . . . 2 Assimilate 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 1 2 1 1 . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 11 | . . . . 10 . . 1 Largest Group 10 | . . . . 10 10 8 7 Highest-Rated Group 173 | . . . . 173 173 141 125 Highest-Rated Ally 29 | . . . . 29 29 29 29 Total Orders . | . . . . . . . . Ally Attacks 70 | . . . . . 29 12 29 Total Damage 910 | . . . . . 328 180 402 Kills 8 | . . . . . 4 1 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 3330 | 2 151 520 227 474 470 196 1290 Spaces Moved 1796 | 2 114 266 183 225 251 118 637 Core 1 | . . . . 1 . . . Treads 818 | . . . . . 63 118 637 Legs 977 | 2 114 266 183 224 188 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 120 112 110 120 160 160 Average Speed 151 | 120 120 172 115 114 174 160 160 Slowest Speed 300 | 120 120 190 120 300 240 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 2 24 24 16 47 7 4 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 240 | . 17 57 34 102 . . 30 Melee . | . . . . . . . . Projectile 14 | . . . . 1 . . 13 AOE 226 | . 17 57 34 101 . . 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 2166 | 1 120 293 190 332 281 121 828 Wait 154 | . . 1 . 32 . . 121 Move 1789 | 1 113 265 182 224 250 117 637 Hop . | . . . . . . . . Pick Up 16 | . 1 . 1 2 4 . 8 Fast Attach 31 | . . 4 1 6 8 . 12 Attach 12 | . . 2 2 2 4 . 2 Detach . | . . . . . . . . Swap 10 | . 1 3 1 2 2 . 1 Drop 27 | . . 4 . 5 9 . 9 Fire 116 | . 4 14 3 52 4 4 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . 1 . . 5 . . . Crush 3 | . . . . . . . 3 Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 3) 154 | -10/Materials | Entered another Materials area 154 | -9/Materials | Evolved 2 slots: Weapon x2 651 | -9/Materials | Discovered new exit (range 4) 660 | -9/Materials | Build established: Gunner 674 | -9/Materials | Entered another Materials area 674 | -8/Materials | Evolved 2 slots: Propulsion x2 802 | -8/Materials | Discovered new exit (range 15) 901 | -8/Materials | Entered Storage 1056 | -8/Storage | Build established: Skirmisher 1255 | -8/Storage | Core integrity fell below 50% 1274 | -8/Storage | Core integrity fell below 20% 1289 | -8/Storage | Lost 6 parts (1p3n2w) 1301 | -8/Storage | First assault squad dispatched 1326 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1341 | -8/Storage | Discovered new exit (range 16) 1375 | -8/Storage | Entered Factory 1375 | -7/Factory | Accompanied by 10 allies 1375 | -7/Factory | Evolved 2 slots: Utility x2 1698 | -7/Factory | Build established: Commander-Skirmisher 1817 | -7/Factory | Discovered new exit (range 11) 1834 | -7/Factory | Identified exit to Factory 1845 | -7/Factory | Entered another Factory area 1845 | -6/Factory | Accompanied by 8 allies 1845 | -6/Factory | Evolved 2 slots: Utility x2 2034 | -6/Factory | Discovered new exit (range 4) 2039 | -6/Factory | Identified exit to Factory 2041 | -6/Factory | Entered another Factory area 2041 | -5/Factory | Accompanied by 7 allies 2041 | -5/Factory | Evolved 2 slots: Utility x2 2375 | -5/Factory | Build established: Commander-Bomber 2571 | -5/Factory | Lost 3 allies 3011 | -5/Factory | Build established: Scavenger-Bomber 3331 | -5/Factory | Self-destructed Last Messages --------------- 03263_ Acquired Arm. Medium Treads. 03265_ R-10 Processor collects Carbon-fiber Leg. 03306_ Adv. Terrain Scanner destroyed. 03309_ Mass Driver destroyed. 03312_ Lgt. Angular Momentum Engine destroyed. 03314_ Gauss Rifle destroyed. 03316_ Critical hit (Burn: +37). 03317_ System corrupted: Substantial component data lost. 03318_ Gauss Rifle destroyed. 03318_ Imp. Targeting Computer destroyed. 03318_ Crushed S-27 Virus. 03318_ S-27 Virus destroyed. 03320_ Acquired 2 matter. 03320_ Technician 6a reveals location of hidden door. 03320_ Med. Treads destroyed. 03321_ Gauss Rifle destroyed. 03328_ Imp. Medium Armor Plating destroyed. 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""" """ #???#???#?? | | " # #????#????? | | " # """ """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointGammaUnit Manual? 0 Play Time 00:27:26 Cumulative 71.6 hours Start 2024.05.31 @ 20:37:23 End 2024.05.31 @ 21:12:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 17 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f383f1e-3547-4e07-9040-a5c44f2e3ee7