Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 11:51:23 Player: Elxavo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (861) 861 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2676 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Heat Sink Propulsion Shielding Improved Weapon Shielding Light Armor Plating Autogun Assault Cannon Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Autogun Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Heat Sink Propulsion Shielding Improved Weapon Shielding Light Armor Plating Assault Cannon Heavy Assault Cannon Rocket Launcher Rocket Launcher Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 30 | 7 5 14 4 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 4 | 2 . 2 . Leg 2 | . . 2 . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 2 2 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 3 4 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 2 1 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . 1 . . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 5 10 Power 2 | . . 1 1 Propulsion 6 | . . 3 3 Utility 4 | . . 1 3 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Backups 12 | 4 9 13 13 Power 2 | . 1 2 4 Propulsion 1 | 2 3 1 . Utility 3 | . 1 4 4 Weapon 4 | . 3 5 5 Tool/Special . | . . . . Unused Backups 15 | . 2 1 12 Power 4 | . . . 4 Propulsion 1 | . 1 . . Utility 5 | . . 1 4 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 95 85 Engine 10 | . 14 10 8 Treads 17 | . 28 18 8 Leg 7 | . . 5 16 Wheel 3 | . . 5 . Device 10 | . 14 10 8 Storage 11 | . 14 11 9 Processor 6 | . . 7 9 Protection 3 | . . 2 8 Energy Gun 3 | . 10 3 . Ballistic Gun 8 | . 1 10 8 Ballistic Cannon 5 | . . 5 8 Launcher 3 | . 13 1 . Peak Build Rating 21 | 7 8 14 21 Average Rating 11 | 5 7 10 18 On Entrance 7 | . 7 8 14 Avg Prop Armor Cover (%) 6 | . . 5 7 Naked Turns . | . . . . Heaviest Build 48 | 11 48 34 36 Greatest Support 60 | 40 40 60 20 Greatest Overweight (x) 10 | 1 1 1 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 8 12 15 15 Average Carried 12 | 4 9 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 12 15 12 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 954 | 242 41 498 173 Remotely . | . . . . Salvage Created 919 | 36 41 655 187 Parts 75 | 5 5 51 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 3 21 7 Guns 18 | . 3 11 4 Cannons 12 | . . 10 2 Classes Destroyed 7 | 1 1 3 2 Worker 1 | . . . 1 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Swarmer 14 | . 3 7 4 Grunt 10 | . . 10 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 3 4 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 368 | . 8 121 239 Missed 111 | . 2 36 73 Hits 257 | . 6 85 166 Projectile 257 | . 6 85 166 Critical Strikes 8 | . . 3 5 Damage Taken 2994 | . 48 959 1987 Core 705 | . 16 134 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 241 | . . 241 . Core Remaining (%) 86 | 100 93 66 . Volleys Fired 118 | 4 15 73 26 Largest 2 | 2 1 2 2 Hottest 100 | 80 100 100 56 Shots Fired 208 | 8 15 138 47 Gun 117 | 8 9 79 21 Cannon 84 | . . 58 26 Launcher . | . . . . Special 7 | . 6 1 . Kinetic 177 | . . 130 47 Thermal 31 | 8 15 8 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 2 2 9 11 Robot Miss Streak 10 | 2 5 10 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | 4 3 82 30 Core Hits 57 | 3 3 38 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Blast 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1901 | 43 57 1109 692 Guns 729 | 43 57 426 203 Cannons 1172 | . . 683 489 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1745 | . . 1053 692 Thermal 156 | 43 57 56 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . 11 11 Projectiles 22 | . . 11 11 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . 6 4 Impact . | . . . . Kinetic 8 | . . 5 3 Secondary 2 | . . 1 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | 36 80 58 64 Average Temperature 15 | 16 31 12 17 Received Heat Transfer 1140 | . . 393 747 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 350 | 100 125 125 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 62 100 Level 1 22 | . . 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 377 | 5 70 377 124 Initial 124 | . 3 15 124 Average 92 | . 7 140 42 Influence Increases 929 | 10 81 635 203 Destroy 0b10 Robot/C 620 | . 60 420 140 Destroy 0b10 Robot/NC 20 | 10 . 5 5 Destroy Leader 170 | . 10 120 40 Successful Hack 29 | . 5 24 . Disable Machine 15 | . . 15 . Destroy Structure 15 | . 6 6 3 Lose Combat Pursuer 60 | . . 45 15 Influence Decreases 881 | 5 48 377 451 Entered New Map 197 | . 2 23 172 Time Decay 601 | 5 46 304 246 Lost Part 83 | . . 50 33 Squads Dispatched 8 | . . 5 3 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 8 32 25 Peak Tracking Total 11 | . 4 5 11 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 7 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 4 30 4 Successful 22 | . 2 20 . Failed 15 | . 2 9 4 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 1 | . . 1 . Terminals 20 | . 4 12 4 Fabricators . | . . . . Repair Stations 13 | . . 13 . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 1 | . . 1 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Terminal Index 1 | . . 1 . Recycling Unit Index 1 | . 1 . . Alert Level 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . . 11 . Scan Component 6 | . . 6 . Repair 5 | . . 5 . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 6 2 Full Trace Events 4 | . . 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 5 | . . 5 . Time 136 | . . 136 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3183 | 38 541 1941 663 Seismic 3183 | 38 541 1941 663 Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3345 | 139 541 1968 697 Spaces Moved 1035 | 71 238 461 265 Core 12 | 4 . . 8 Treads 588 | 67 238 283 . Legs 435 | . . 178 257 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 190 Average Speed 182 | 154 174 182 196 Slowest Speed 550 | 160 240 240 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 46 39 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 6 1 . Terrain Destroyed 12 | . 6 4 2 Melee . | . . . . Projectile 12 | . 6 4 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2284 | 89 335 1462 398 Wait 1041 | . 68 884 89 Move 1032 | 70 237 460 265 Hop . | . . . . Pick Up 39 | 8 6 19 6 Fast Attach 8 | 7 . 1 . Attach 13 | . . 10 3 Detach . | . . . . Swap 16 | . 6 8 2 Drop 17 | . 3 7 7 Fire 118 | 4 15 73 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 16) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -9/Materials | Central database locked down 2022 | -9/Materials | Build established: Scavenger-Mutant 2147 | -9/Materials | Lost 3 parts (1p1n1u) 2203 | -9/Materials | Repaired Imp. Light Cannon 2231 | -9/Materials | Repaired Seismic Detector 2260 | -9/Materials | Repaired Lgt. Armor Plating 2476 | -9/Materials | Repaired Lgt. Assault Rifle 2503 | -9/Materials | Repaired Ion Engine 2585 | -9/Materials | Discovered new exit (range 9) 2649 | -9/Materials | Entered another Materials area 2649 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3052 | -8/Materials | Build established: Mutant 3256 | -8/Materials | Garrison activated, responded to threat 3323 | -8/Materials | Core integrity fell below 50% 3335 | -8/Materials | Core integrity fell below 20% 3346 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03311_ C-30 ARC bursts open, deploying its payload. 03311_ S-10 Pest unfolds itself. 03312_ Slug penetrates Y-45 Defender. 03312_ Y-45 Defender Hvy. Assault Rifle blasted off. 03312_ Y-45 Defender destroyed. 03312_ Seismic Detector destroyed. 03315_ Y-45 Defender heat spikes uncontrollably. 03320_ Y-45 Defender heat short circuits Lgt. Treads. 03320_ Hvy. Assault Cannon destroyed. 03321_ Y-45 Defender heat damages Hvy. Assault Rifle, Heat Sink. 03323_ Y-45 Defender heat spikes uncontrollably. 03324_ U-05 Engineer destroyed. 03325_ Y-45 Defender heat damages Lgt. Treads, Lgt. Armor Plating, Beam Rifle, Heat Sink. 03326_ Y-45 Defender heat damages core (-5). 03326_ Broken Lgt. Treads melted. 03326_ Acquired 41 matter. 03328_ Critical hit (Burn: +37). 03329_ Acquired 10 matter. 03339_ Critical hit (Burn: +37). 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 17% | -9/Materials Seismic Detector | 10% | -9/Materials Lgt. Armor Plating | 71% | -9/Materials Lgt. Assault Rifle | 31% | -9/Materials Ion Engine | 50% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusSigixCharger Manual? 0 Play Time 00:36:52 Cumulative 58.5 hours Start 2026.03.31 @ 11:16:13 End 2026.03.31 @ 11:51:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 3b6f66b9-2371-4884-a50d-7e883f006565