Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 16:23:09 Player: Tuja Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4845) 4845 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 11011 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 7 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Target Analyzer Graphene Brace > --- WEAPON (6) ------- Autogun > --- INVENTORY (5) ---- Deuterium Engine Compact Battery (200) Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Long-range Proton Cannon KE Penetrator KE Penetrator Remote Datajack > --- INVENTORY -------- Deuterium Engine Deuterium Engine Makeshift Power Source Light Angular Momentum Engine Advanced Treads Advanced Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit Terrain Scanner Improved Target Analyzer Field Recycling Unit High-powered Shock Rifle Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Improved Target Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Slots Evolved 10 | . . . 2 . . . 4 2 . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 3 | . . . 1 . . . 1 . . 1 . Weapon 4 | . . . 1 . . . 1 1 . 1 . Parts Attached 112 | 7 7 2 8 3 2 2 23 5 11 38 4 Power 18 | 1 1 1 1 1 . . 3 2 . 6 2 Engine 15 | 1 1 1 1 1 . . 3 2 . 3 2 Core 3 | . . . . . . . . . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 2 . 1 1 1 . 7 1 8 9 . Treads 4 | . . . . . . . 3 1 . . . Leg 3 | . . . . . . . . . . 3 . Wheel 25 | 2 2 . 1 1 1 . 4 . 8 6 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | 2 2 . 1 1 1 . 4 1 . 8 1 Device 10 | 1 . . . . . . 3 1 . 4 1 Storage 6 | 1 2 . 1 1 . . 1 . . . . Processor 1 | . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . 1 . . . . 3 . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 2 1 5 . . 2 9 1 3 15 1 Energy Gun 12 | 2 2 . . . . . 1 1 1 5 . Energy Cannon 5 | . . . . . . . . . 1 4 . Ballistic Gun 20 | . . 1 5 . . 2 6 . 1 4 1 Ballistic Cannon 2 | . . . . . . . 1 . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . System Corruption 12 | . . . . . . . . . . 12 . Parts Lost 94 | . 5 . 6 4 2 2 18 . 5 46 6 Power 16 | . 2 . 1 1 . . 4 . 1 5 2 Propulsion 26 | . . . 2 2 . 1 6 . . 13 2 Utility 15 | . 1 . . 1 1 . 3 . . 7 2 Weapon 37 | . 2 . 3 . 1 1 5 . 4 21 . Highest Loss Streak 16 | . 3 . 2 2 1 1 4 . 2 16 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 2 6 13 20 21 22 24 22 20 20 19 1 Power 5 | . 2 3 8 8 8 8 6 5 5 4 1 Propulsion 4 | 1 1 3 2 3 3 4 5 5 7 5 . Utility 3 | . . 2 1 2 3 5 3 3 4 5 . Weapon 4 | . 1 5 7 8 8 6 6 5 3 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . . . . . 1 3 2 . 3 6 2 Power 3 | . . . . . . . . . . 2 1 Propulsion 5 | . . . . . 1 2 . . 1 1 . Utility 7 | . . . . . . 1 2 . 1 2 1 Weapon 2 | . . . . . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 95 96 95 98 93 94 97 99 82 45 Engine 10 | . 10 9 10 10 11 11 13 12 13 4 10 Treads 2 | . . . . . . . 7 25 2 . . Leg 1 | . . . . . . . . . . . 10 Wheel 17 | . 28 28 21 18 22 16 14 . 23 19 . Device 8 | . 9 . . . . . 12 12 13 13 16 Storage 15 | . 18 28 31 32 29 22 13 13 13 5 . Protection 2 | . . . . . 3 11 . . . 2 . Energy Gun 7 | . 27 17 6 . . . 8 5 11 8 . Energy Cannon 1 | . . . . . . . . . 3 4 . Ballistic Gun 16 | . . 10 24 33 31 32 17 20 15 9 . Peak Build Rating 75 | 7 8 8 15 14 14 14 32 39 43 75 28 Average Rating 28 | 4 7 7 11 13 13 13 25 38 39 60 27 On Entrance 17 | . 7 8 8 14 13 13 13 31 39 42 19 Naked Turns . | . . . . . . . . . . . . Heaviest Build 140 | 13 89 87 91 91 93 93 110 108 114 140 17 Greatest Support 92 | 32 32 20 32 32 20 20 72 92 92 60 30 Greatest Overweight (x) 11 | 2 4 4 8 9 4 9 3 1 2 11 1 Average Overweight (x) 2 | . 2 4 2 4 4 6 1 1 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 6 23 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 5 12 15 24 24 24 25 25 23 25 25 4 Average Carried 18 | 2 6 13 20 21 22 24 22 19 22 20 1 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 12 15 24 21 24 25 24 20 24 5 2 Class Distribution -------------------- 37% | Scavenger-Gunner 19% | Scavenger-Executioner 17% | Scavenger-Mutant 16% | Scavenger-Tank 5% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Tank | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Matter Collected 3083 | 270 124 48 247 130 98 37 666 . 114 1191 158 Remotely 330 | 270 60 . . . . . . . . . . Salvage Created 5080 | 80 274 48 249 317 260 115 1213 . 173 2351 . Parts 237 | 2 13 4 18 17 11 5 58 . 16 93 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 9 | 1 . . 2 . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Combat Hostiles Destroyed 90 | . 6 3 9 6 6 2 21 . 3 34 . Guns 67 | . 6 3 9 6 6 2 12 . 1 22 . Cannons 21 | . . . . . . . 9 . 2 10 . AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 13 | 1 3 . 1 1 1 . 4 . 2 . . Worker 10 | . . . . . . . 7 . . 3 . Builder 4 | . . . . . . . 2 . . 2 . Recycler 6 | 1 1 . . . . . 2 . . 2 . Watcher 2 | . 1 . . . . . . . . 1 . Swarmer 11 | . 3 3 5 . . . . . . . . Grunt 46 | . 3 . 2 2 4 . 14 . . 21 . Brawler 3 | . . . . 1 1 . . . . 1 . Duelist 3 | . . . . . 1 . 1 . . 1 . Sentry 12 | . . . 2 3 . 2 2 . . 3 . Specialist 2 | . . . . . . . . . 2 . . Hunter 3 | . . . . . . . 2 . . 1 . Programmer 9 | . . . . . . . 2 . . 7 . Heavy 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | 1 4 2 6 3 2 1 11 . 3 4 . Combat Bots Only 6 | . 3 2 6 3 2 1 4 . 3 4 . Max Kills in Single Turn 5 | 1 2 1 1 1 1 1 5 . 1 2 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Hostile Shots Fired 819 | . 75 25 47 35 13 12 162 . 24 371 55 Missed 227 | . 26 8 15 3 4 3 42 . 6 105 15 Hits 592 | . 49 17 32 32 9 9 120 . 18 266 40 Melee 12 | . . . . . . . 3 . . 9 . Projectile 580 | . 49 17 32 32 9 9 117 . 18 257 40 AOE 1 | . 1 . . . . . . . . . . Critical Strikes 36 | . 1 . 2 . . . 9 . 1 23 . Actively Blocked 23 | . . . . . . . . . . 23 . Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 10133 | . 662 138 375 455 102 129 1715 . 437 5485 635 Core 1685 | . 124 49 75 99 23 . 290 . 23 724 278 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 78 | . . . . . . . . . . 78 . Core Remaining (%) 67 | 100 . 30 . . . 50 58 . 97 . . Volleys Fired 279 | 3 29 10 22 26 17 7 63 . 4 95 3 Largest 5 | 2 2 2 3 3 3 3 4 . 5 5 1 Hottest 345 | 80 105 60 80 63 63 63 200 . 272 345 23 Shots Fired 906 | 6 56 20 58 78 49 20 224 . 20 372 3 Gun 791 | 6 56 20 58 78 49 20 188 . 17 296 3 Cannon 115 | . . . . . . . 36 . 3 76 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 584 | . . 10 46 78 49 20 181 . 9 188 3 Thermal 235 | 6 56 10 12 . . . 43 . 11 97 . Explosive . | . . . . . . . . . . . . Electromagnetic 87 | . . . . . . . . . . 87 . Robot Hit Streak 14 | 3 6 3 8 14 10 7 9 . 7 8 2 Robot Miss Streak 12 | 2 5 5 3 2 3 1 4 . 5 12 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 13 | . 2 1 4 . 1 . 1 . . 4 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . 1 . Shots Hit Robots 518 | 3 31 6 35 51 24 15 137 . 14 201 1 Core Hits 305 | 2 15 3 18 16 14 6 80 . 6 144 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 1 . . 1 . Critical Strikes 12 | . 1 . . 1 . . 4 . . 6 . Burn 4 | . 1 . . . . . . . . 3 . Destroy 3 | . . . . 1 . . 1 . . 1 . Blast 4 | . . . . . . . 3 . . 1 . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks 1 | . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11273 | 33 419 60 372 515 257 140 2524 . 315 6622 16 Guns 7535 | 33 419 60 359 515 257 138 1586 . 226 3926 16 Cannons 2239 | . . . . . . . 585 . 89 1565 . Explosions 1483 | . . . . . . . 353 . . 1130 . Melee . | . . . . . . . . . . . . Ramming 16 | . . . 13 . . 2 . . . 1 . Kinetic 6219 | . . 28 261 515 257 138 1689 . 135 3180 16 Thermal 2555 | 33 419 32 98 . . . 482 . 180 1311 . Explosive 1117 | . . . . . . . 353 . . 764 . Electromagnetic 1366 | . . . . . . . . . . 1366 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . 3 . . 32 32 Average Corruption 16 | . . . . . . . 2 . . 18 32 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . . . . . . . 14 . . 48 18 Message Errors 15 | . . . . . . . 4 . . 7 4 Matter Fused 23 | . . . . . . . 3 . . 14 6 Heat Flow Errors 6 | . . . . . . . . . . 3 3 Energy Discharges 7 | . . . . . . . 2 . . 3 2 Data Loss (minor) 8 | . . . . . . . 2 . . 5 1 Data Loss (major) 5 | . . . . . . . 2 . . 2 1 Misfires 2 | . . . . . . . 1 . . 1 . Alerts 2 | . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . 3 . Weapon Failures 9 | . . . . . . . . . . 9 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 265 | . . . . . . . 101 . . 164 . Projectiles 44 | . . . . . . . 5 . . 39 . Explosions 221 | . . . . . . . 96 . . 125 . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . . 4 . . 6 . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . 4 . . 6 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 378 | . . . 6 . . 1 61 . . 310 . Shots 7 | . . . . . . . 1 . . 6 . Rammed 4 | . . . 1 . . 1 . . . 2 . Targets Rammed 4 | . . . 1 . . 1 . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 484 | 36 299 40 90 58 78 55 415 . 66 484 260 Average Temperature 106 | 17 106 21 26 22 24 25 117 . 38 150 113 Received Heat Transfer 2616 | . 204 . 108 153 54 36 807 . 45 1191 18 Effects 12 | . . . . . . . 4 . . 8 . Shutdowns 3 | . . . . . . . 1 . . 2 . Energy Bleed 2 | . . . . . . . . . . 2 . Interference 7 | . . . . . . . 3 . . 4 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 6 | . . . . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . 1 . 1 . . . . . 1 6 . Heat Transferred 5024 | 75 1021 75 225 . . . 999 . 296 2333 . Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Maximum Alert Level 2 | . . . . . 1 . 1 . . 2 . Low Security (%) 86 | 100 100 100 100 100 82 100 94 100 100 55 . Level 1 6 | . . . . . 17 . 5 . . 17 . Level 2 6 | . . . . . . . . . . 27 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 690 | 5 72 68 119 70 232 104 270 126 108 690 . Initial 126 | . . 16 6 10 18 104 . 126 63 51 . Average 98 | 1 21 32 40 20 148 21 67 110 88 229 . Influence Increases 3323 | 5 192 78 258 191 234 40 654 5 85 1551 30 Destroy 0b10 Robot/C 1820 | . 120 60 200 120 120 40 420 . 60 680 . Destroy 0b10 Robot/NC 115 | 5 10 . 5 . . . 55 . . 40 . Destroy Leader 334 | . 32 10 30 40 . . 80 . 10 132 . Allied During Kill 22 | . . 8 14 . . . . . . . . Successful Hack 54 | . . . 9 16 14 . 5 5 . 5 . Disable Machine 315 | . 15 . . 15 . . 30 . . 255 . Anti-Garrison Action 100 | . . . . . 100 . . . . . . Destroy Structure 323 | . . . . . . . 19 . . 304 . Lose Combat Pursuer 240 | . 15 . . . . . 45 . 15 135 30 Influence Decreases 3226 | 5 150 102 251 187 31 272 396 172 78 1017 565 Entered New Map 634 | . . 26 12 15 11 128 . 132 28 47 235 Time Decay 1722 | 5 100 76 139 152 . 134 296 40 . 510 270 Lost Part 830 | . 50 . 60 20 20 10 100 . 50 460 60 Lost Ally 40 | . . . 40 . . . . . . . . Squads Dispatched 13 | . . . . . . . 4 . 1 8 . Investigation 1 | . . . . . . . 1 . . . . Extermination 5 | . . . . . . . 2 . . 3 . Reinforcement 6 | . . . . . . . 1 . 1 4 . Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Distress Signals 6 | . 2 . 1 . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 150 | . 15 3 13 6 6 2 27 . 5 65 8 Peak Tracking Total 9 | . 4 3 6 3 2 1 5 . 2 9 6 Tactical Retreats 9 | . 1 . . . . . 2 . 1 3 2 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Traps Triggered 8 | . . . 1 . 4 . 2 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Machines Disabled 23 | . 1 . . 1 2 . 2 . . 17 . Max in Single Turn 3 | . 1 . . 1 1 . 2 . . 3 . Garrison Relay 2 | . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Machines Accessed 25 | . . . 3 7 1 7 2 2 . 3 . Terminals 16 | . . . 2 6 1 2 1 1 . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . 1 . . 5 1 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 46 | . . . 4 15 1 14 3 5 . 4 . Successful 31 | . . . 3 7 1 13 2 2 . 3 . Failed 15 | . . . 1 8 . 1 1 3 . 1 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . . 2 . . . . . Terminals 29 | . . . 2 14 1 3 1 4 . 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 16 | . . . 2 . . 11 2 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 16 | . . . 2 6 1 2 1 1 . 3 . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 3 | . . . . . . . 1 1 . 1 . Locate Traps 1 | . . . . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 3 | . . . . 1 . 1 . . . 1 . Garrison Registry 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 14 | . . . 1 . . 11 1 1 . . . Recycle Component 1 | . . . . . . 1 . . . . . Process 3 | . . . . . . 3 . . . . . Report Inventory 5 | . . . . . . 5 . . . . . Retrieve Matter 5 | . . . 1 . . 2 1 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . . . 5 . 3 . 2 . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . Recycled Matter 7 | . . . . . . 7 . . . . . Retrieved Matter 32 | . . . . . . 7 25 . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . Relay Couplers Released 6 | . . . . . 6 . . . . . . Machine Destruction 6 | . . . . . 6 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 41 | . . 41 41 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . . 2 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . 1 4 . . . . . . . . Total Damage 40 | . . . 40 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Turns Passed 6103 | 62 365 177 401 491 351 639 1312 81 246 1398 580 Spaces Moved 3447 | 39 187 82 232 275 188 346 714 33 151 717 483 Core 36 | 16 . . . . . . . . . . 20 Treads 180 | . . . . . . . 142 33 5 . . Legs 504 | . . . . . . . . . . 41 463 Wheels 2727 | 23 187 82 232 275 188 346 572 . 146 676 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 140 130 130 140 140 116 232 115 107 50 Average Speed 137 | 92 128 140 134 150 140 174 143 232 121 128 117 Slowest Speed 255 | 150 140 140 200 215 140 215 230 232 232 255 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 33 33 30 27 29 56 23 1 83 19 38 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 156 | . . . . . . . 17 . . 139 . Melee . | . . . . . . . . . . . . Projectile 41 | . . . . . . . 6 . . 35 . AOE 115 | . . . . . . . 11 . . 104 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac DSF Fac Upp Total 4189 | 58 255 126 282 305 245 372 870 38 201 944 493 Wait 157 | . 18 29 1 2 . 7 39 . 18 43 . Move 3436 | 38 186 81 231 274 187 345 713 32 150 716 483 Hop . | . . . . . . . . . . . . Pick Up 133 | 10 14 4 17 . 6 7 23 1 11 38 2 Fast Attach . | . . . . . . . . . . . . Attach 111 | 7 4 1 9 3 2 2 23 5 4 46 5 Detach 4 | . . . 1 . . . 1 . . 2 . Swap 18 | . 3 1 . . . . 5 . 8 1 . Drop 14 | . 1 . . . 1 3 2 . 6 1 . Fire 279 | 3 29 10 22 26 17 7 63 . 4 95 3 Melee 1 | . . . . . . . 1 . . . . Ram 4 | . . . 1 . . 1 . . . 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . 32 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 335 | -10/Materials | Lost 3 parts (1p1u1w) 428 | -10/Materials | Entered Mines 455 | -10/Mines | Learned location of Zion (-6) 468 | -10/Mines | Core integrity fell below 50% 562 | -10/Mines | Discovered new exit (range 8) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Accompanied by 2 allies 605 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 610 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 611 | -9/Materials | Build established: Scavenger-Mutant 946 | -9/Materials | Build established: Scavenger-Gunner 982 | -9/Materials | Discovered new exit (range 5) 1006 | -9/Materials | Entered Storage 1486 | -9/Storage | Identified exit to Garrison 1497 | -9/Storage | Entered Garrison 1517 | -9/Garrison | Triggered checkpoint 1561 | -9/Garrison | Garrison Relay disabled 1594 | -9/Garrison | Garrison Relay disabled 1713 | -9/Garrison | Triggered checkpoint 1820 | -9/Garrison | Discovered new exit (range 11) 1820 | -9/Garrison | Discovered new exit (range 66) 1820 | -9/Garrison | Discovered new exit (range 48) 1848 | -9/Garrison | Entered Recycling 1849 | -9/Recycling | Met a Zionite searching for Scraptown 2137 | -9/Recycling | Build established: Scavenger-Tank 2354 | -9/Recycling | Discovered new exit (range 16) 2487 | -9/Recycling | Entered Factory 2487 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2705 | -7/Factory | Lost 4 parts (1p2u1w) 2977 | -7/Factory | Build established: Scavenger-Gunner 3054 | -7/Factory | Lost 3 parts (1p1n1w) 3382 | -7/Factory | Lost 4 parts (3n1w) 3668 | -7/Factory | Discovered new exit (range 12) 3742 | -7/Factory | Lost 3 parts (2p1w) 3757 | -7/Factory | Discovered new exit (range 15) 3799 | -7/Factory | Entered another Factory area 3799 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3877 | -6/Factory | Identified exit to DSF 3880 | -6/Factory | Entered DSF 3917 | -6/DSF | Additional patrols routed to DSF 3988 | -6/DSF | Found Hvy. Reflective Plating 4067 | -6/DSF | Discovered new exit (range 16) 4126 | -6/DSF | Entered Factory 4126 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4240 | -5/Factory | Lost 4 parts (1p2u1w) 4371 | -5/Factory | Lost 4 parts (2n2w) 4450 | -5/Factory | Build established: Scavenger-Executioner 4535 | -5/Factory | Lost 4 parts (1n3w) 4925 | -5/Factory | System corruption reached 10% 4965 | -5/Factory | Lost 7 parts (2n2u3w) 5281 | -5/Factory | Lost 3 parts (1p1n1w) 5326 | -5/Factory | First assault squad dispatched 5415 | -5/Factory | Core integrity fell below 50% 5469 | -5/Factory | System corruption reached 30% 5506 | -5/Factory | Discovered new exit (range 16) 5524 | -5/Factory | Entered Upper Caves 5551 | -5/Upper Caves | Lost 16 parts (2p5n1u8w) 5719 | -5/Upper Caves | Build established: Scavenger-Mutant 6079 | -5/Upper Caves | Core integrity fell below 20% 6094 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6104 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 5 matter. System corrupted: Matter fused (-10). Acquired 10 matter. Penetrated by Slug. Carbon-fiber Leg destroyed. Lgt. Ion Engine destroyed. Slug penetrates Wall. Penetrated by Slug. Field Recycling Unit destroyed. Carbon-fiber Leg destroyed. Mak. Power Source destroyed. System corrupted: Matter fused (-5). Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." S-27 Virus destroyed. Penetrated by Slug. Acquired 5 matter. Acquired Autogun. Imp. Heat Sink destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ????##??????????????????????????? | | ????????????? ??## ??????????????????????????? | | ????????????? ### ?????????????????????????? | | ????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ?????##?????????????????? | | ????????????????# Y ?????# ?????????????????? | | ????????????????# s ##???# #????????????????? | | ????????????? ### @#???# ??####??????????? | | ?????????? ss###?# ## ???????????? | | ?????????? ##?# # ????????????? | | ?????????? #### #####?????????? | | ??????????? ## #######???? | | ??????????? # #???? | | ???????????? ### ## # ## #???? | | ????????????# ##??## ##### ### #???? | | ????????????## ####?????####???## ##?# ###?? | | ?????????????######?????????????????####??# #?? | | ??????????????????????????????????????????# #?? | | ??????????????????????????????????????????### #?? | | ?????????????????????????????????????????#### #?? | | ????????????????????????????????????????## # #?? | | ????????????????????????????????????????# #?? | | ???????????????????????????????????????## #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????#### #?? | | ?????????????????????????????????????????## #?? | | ???????????????????????????????????????### ##?? | | ???????????????????????????????????????# #??? | | ??????????????????????????????????????## ##??? | | ??????????????????????????????????????# ##???? | | ??????????????????????????????????????# ###??? | | ??????????????????????????????????????# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 28 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Use The Force Challenges ------------ None Game ------ Seed ThermicRainbowAutobeam Manual? 0 Play Time 01:35:11 Cumulative 15.6 hours Start 2025.07.13 @ 13:35:47 End 2025.07.13 @ 16:23:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 47ffc966-832d-4c4d-b318-af914e9f7f4f