Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 12:09:01 Player: NERV Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (375) 375 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 905 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 226/250 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Small Laser Hammer > --- INVENTORY (4) ---- Compact Matter Pod (150) Compact Matter Pod (123) Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Terrain Scanner Seismic Analyzer [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Hammer Energy Gun EM Pulse Gun Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 6 13 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 1 | . . 1 Leg . | . . . Wheel 2 | 2 . . Hover 2 | . 2 . Flight 1 | . 1 . Utility 5 | 3 1 1 Device 3 | 1 1 1 Storage 1 | 1 . . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 1 2 9 Energy Gun 6 | 1 1 4 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 4 | . . 4 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 1 | . 1 . Propulsion 3 | . 2 1 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 1 Average Slot Usage (%) 62 | . 67 57 Engine 7 | . 13 1 Wheel 1 | . 3 . Hover 3 | . 8 . Flight 5 | . . 9 Device 13 | . 12 14 Processor 14 | . 14 14 Energy Gun 3 | . 6 1 Launcher 3 | . 8 . Impact Weapon 7 | . . 13 Naked Turns . | . . . Heaviest Build 10 | 10 9 10 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 2 | 2 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 4 4 Average Capacity 4 | 5 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 493 | 270 90 133 Remotely . | . . . Salvage Created 550 | 251 247 52 Parts 39 | 14 20 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Melee 1 | . . 1 Guns 3 | . 3 . AOE 4 | . 4 . Classes Destroyed 5 | 3 2 . Worker 3 | 2 . 1 Tunneler 5 | 5 . . Recycler 1 | 1 . . Operator 1 | . 1 . Grunt 8 | . 7 1 Best Kill Streak 8 | 8 6 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 628 | . 396 232 Core 252 | . 160 92 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | 22 14 6 Largest 2 | 1 2 1 Hottest 70 | 40 70 50 Shots Fired 48 | 22 20 6 Gun 41 | 22 13 6 Cannon . | . . . Launcher 7 | . 7 . Special . | . . . Kinetic . | . . . Thermal 8 | . 2 6 Explosive 7 | . 7 . Electromagnetic 33 | 22 11 . Robot Hit Streak 4 | 4 2 3 Robot Miss Streak 2 | 2 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 16 10 9 Core Hits 28 | 9 14 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 860 | 269 437 154 Guns 434 | 248 141 45 Cannons . | . . . Explosions 317 | 21 296 . Melee 109 | . . 109 Ramming . | . . . Kinetic . | . . . Thermal 91 | 21 25 45 Explosive 296 | . 296 . Electromagnetic 364 | 248 116 . Impact 109 | . . 109 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 21 | . 21 . Projectiles . | . . . Explosions 21 | . 21 . Melee . | . . . Knockbacks 2 | . . 2 Impact 1 | . . 1 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage 74 | . 74 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 118 | 20 118 15 Average Temperature 41 | 20 49 9 Received Heat Transfer 243 | . 114 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | 4 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 236 | 50 74 112 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 241 | 40 241 115 Average Influence 91 | 16 138 87 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 72 100 Level 1 10 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 15 8 Peak Tracking Total 7 | . 7 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 8 | . 8 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 712 | 144 262 306 Spaces Moved 611 | 84 235 292 Core 178 | 17 87 74 Treads 7 | . . 7 Legs . | . . . Wheels 94 | 67 27 . Hover 98 | . 98 . Flight 234 | . 23 211 Fastest Speed 40 | 50 40 40 Average Speed 70 | 94 91 46 Slowest Speed 160 | 150 150 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 38 46 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 27 | 5 22 . Melee . | . . . Projectile . | . . . AOE 27 | 5 22 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 837 | 126 262 449 Wait 118 | . . 118 Move 607 | 83 234 290 Hop 1 | . . 1 Pick Up 19 | 11 3 5 Fast Attach 9 | 2 4 3 Attach 14 | 4 2 8 Detach 5 | . 1 4 Swap 3 | 1 . 2 Drop 12 | 3 4 5 Fire 42 | 22 14 6 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Lost 4 parts (2n1u1w) 382 | -10/Materials | Discovered new exit (range 9) 394 | -10/Materials | Core integrity fell below 50% 399 | -10/Materials | Discovered new exit (range 14) 407 | -10/Materials | Entered Mines 454 | -10/Mines | Learned location of Zion (-7) 526 | -10/Mines | Build established: Mutant 629 | -10/Mines | Core integrity fell below 20% 713 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00622_ Dropped Hammer. 00623_ Acquired Hammer. 00660_ Sneak attack on K-01 Serf. 00660_ K-01 Serf destroyed. 00663_ Acquired 12 matter. 00666_ Searching scrap... 00666_ Found 26 Matter. 00666_ Found Sml. Storage Unit. 00666_ Found Datajack. 00666_ Found Lgt. Treads. 00667_ Acquired 26 matter. 00667_ Acquired Datajack. 00672_ Acquired Lgt. Treads. 00685_ G-34 Mercenary destroyed. 00688_ Acquired 40 matter. 00691_ Dropped Med. Laser. 00691_ Acquired Sml. Laser. 00693_ R-06 Scavenger collects Ion Engine. 00697_ R-06 Scavenger collects Aluminum Leg. 00700_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ????????????????????#?????????????????????? | | ????????????????????#?????????????????????? | | ????? ??????#??##???#?#???????????????????? | | ??????#??????#??????? ???????????????????? | | ??????????????????? ?#? ? ????????????????? | | ?????????#?#????#?? ????? #??? ??????????? | | ?????????????? ??? ???? ??????????????????? | | ????????????#????#???#?? #?#??????????????? | | ??#??????#???#??##?##??????#??????????????? | | ??????????????#?????#????? ???? ??????????? | | ????#???????########??? ?? ??? ??? ???????? | | ???????#?#??# ##??##?##?# ??????????? | | ???#?###?#??# ! ###???#???#? ? ? ??????? | | ??##??#?????# !!!! #####?????? ????#????? | | ???####??#??# !!!! ###?????#?#? ???????? | | ???????###### !!! ###??#??##?? ??#????? | | #?#???## ## #?#????#?#?????????? | | ???#?## ### #?????#???#????????? | | #????# ## ##????####??? ?????? | | ?????# ## ######????##?? ??????? | | ?????# #### ### = ##?#???##???????? | | ?#???# ##??####?# #### #???#??#? ?#????? | | ????## ##?#??#?### ####!##?#???## ??#???? | | ?#?## #?###?#?### #??# #??????## ????#?? | | ?### #?##???#### ##?#[#???#?#????#?#??? | | ##?# ##?######## #??#@##?#????# #??#?? | | #??# ##### ?? #??#!##?##????????#??? | | ##?# #### #???# ####g ##????? ???#???? | | ??## #?#?# #?# ?? ???#???? | | ?#?## #### #?#?# #?#?##?? | | ###?## ###?# #?### ##??????? | | #???#####???# #?#?###### # ####?#???#?? | | ############# #????##?## ## #??????????? | | ###?##???# ##? ?###????? | | #################?#??#### #??### ?#?#????? | | ????#??????#??###??##???####????# #???????? | | ?#??##?#???#?????#????????????????????????? | | #?#?##???????????????##??????#?#??????????? | | #####??????????#??#?#???#?#???????#???????? | | #??#??#???????????#?#???##? ????????????? | | " #???#?#??????????#????????#????????????? | | " #????????????????##????????????????????? | | " #????????????#????????????????????????? | | #?????#???????????????#???????????????? | | ##????????????????#????????????????????? | | #####??????#??????????????????????????????? | | ###???????#??#????????????????????????????? | | ?#???#????????????????????????????????????? | | ??????????????????????????????????????????? | | ?#?????#??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataInertialFilter Manual? 0 Play Time 00:18:41 Cumulative 4.0 hours Start 2020.08.17 @ 11:52:04 End 2020.08.17 @ 12:09:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45421a07-74e9-417a-b864-f839dcf079a2