Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 00:50:38 Player: Zeta Lockhart Result: Destroyed by S7 Guard with Long-range Phase Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (260) 1300 Value Destroyed (11074) 11074 Prototype IDs (19) 380 Alien Tech Used (3) 600 Bonus (7613) 7613 TOTAL SCORE: 27967 Bonus ------- High Alert Combat Kills 2962 Follower Combat Kills 756 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Friendly Fire -105 Cogmind --------- Core Integrity 0/1450 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Core Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Experimental Shield Generator > --- WEAPON ----------- Heavy Gatling Laser Phase Gun Quantum Rifle Improved KE Penetrator Improved KE Penetrator Railgun > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Biometal Medium Treads Biometal Medium Treads Advanced Heat Sink Coolant Injector Advanced Coolant Injector Heavy Armor Plating High-powered Tractor Beam Tesla Rifle Heavy Gatling Laser HERF Cannon Heavy Disruptor Cannon Improved KE Penetrator Mini Assault Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Mass Driver Mass Driver Enhanced Gauss Cannon Hardcell Cannon [Rating: 155] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Heavy Siege Treads Leg Centrium Leg Wheel Compact Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Protection Improved Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Flak Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Slots Evolved 16 | . . 2 . 2 2 . . 2 2 . 2 2 2 . . Power 4 | . . . . . . . . 1 . . 1 . 2 . . Propulsion 4 | . . 2 . . . . . . . . . 2 . . . Utility 4 | . . . . 1 1 . . 1 1 . . . . . . Weapon 4 | . . . . 1 1 . . . 1 . 1 . . . . Parts Attached 267 | 8 3 9 . 21 7 16 . 12 41 37 50 56 5 2 . Power 31 | 1 . 1 . 2 . . . 2 4 5 6 8 2 . . Engine 10 | 1 . 1 . 2 . . . . 3 1 . 2 . . . Core 10 | . . . . . . . . 1 1 3 3 2 . . . Reactor 11 | . . . . . . . . 1 . 1 3 4 2 . . Propulsion 66 | 2 1 4 . 6 1 3 . 5 11 10 11 11 1 . . Treads 10 | . . . . . . . . . . . 4 6 . . . Leg 1 | . . . . . . . . . . . . . 1 . . Wheel 50 | 2 1 4 . 6 1 3 . 5 11 10 7 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 5 . . . Utility 70 | 2 1 1 . 5 3 4 . 2 15 13 16 8 . . . Device 52 | 1 . . . 2 2 4 . 1 11 10 13 8 . . . Storage 4 | 1 1 . . . . . . . 1 . 1 . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 14 | . . 1 . 3 1 . . 1 3 3 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 100 | 3 1 3 . 8 3 9 . 3 11 9 17 29 2 2 . Energy Gun 38 | 1 . 1 . 6 2 3 . 1 7 2 5 10 . . . Energy Cannon 15 | . . . . . . 2 . . 2 3 2 4 1 1 . Ballistic Gun 26 | 2 1 2 . 1 1 3 . . 2 4 4 5 1 . . Ballistic Cannon 15 | . . . . 1 . 1 . 2 . . 6 5 . . . Launcher 3 | . . . . . . . . . . . . 3 . . . Special Weapon 3 | . . . . . . . . . . . . 2 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 2 . 4 1 . . 2 2 . 2 5 1 2 1 Corrupted Parts 7 | . . . . . . . . . 1 1 . 5 . . . System Corruption 50 | . . . . . . . . . 2 2 . 46 . . . Parts Lost 113 | . 1 3 . 8 1 5 . 1 15 18 11 44 4 2 . Power 16 | . . . . . . . . . 2 2 3 8 1 . . Propulsion 37 | . 1 2 . 5 1 2 . 1 3 7 2 10 2 1 . Utility 24 | . . 1 . 2 . 3 . . 5 5 2 6 . . . Weapon 36 | . . . . 1 . . . . 5 4 4 20 1 1 . Highest Loss Streak 12 | . 1 3 . 3 1 2 . 1 7 5 5 12 4 1 . To Critical Strikes 4 | . . . . . . . . . . 3 . . 1 . . Average Slot Usage (%) 88 | . 99 99 100 97 98 98 100 99 97 95 89 74 19 2 . Engine 3 | . 14 11 11 8 7 7 7 . 3 1 . . . . . Core 2 | . . . . . . . . 6 1 5 5 2 . . . Reactor 4 | . . . . . . . . 5 5 2 8 8 3 . . Treads 3 | . . . . . . . . . . . 6 13 . . . Wheel 18 | . 27 43 44 34 28 28 30 25 22 19 5 . . . . Device 17 | . 14 9 . 9 15 14 15 20 22 22 23 19 . . . Storage 5 | . 14 11 11 9 7 7 7 6 5 5 5 3 . . . Protection 4 | . . 1 11 8 7 7 7 6 4 5 2 . . . . Energy Gun 10 | . . . . 8 7 18 23 20 11 11 8 9 . . . Energy Cannon 3 | . . . . . . . . . 7 9 10 1 3 . . Ballistic Gun 6 | . 28 22 22 10 15 4 . . 4 5 3 5 . . . Ballistic Cannon 4 | . . . . 7 7 6 7 6 2 . 7 3 . . . Peak Build Rating 155 | 7 8 15 14 37 43 46 46 58 74 80 132 155 44 44 4 Average Rating 70 | 4 7 12 14 24 41 44 46 56 68 75 115 125 38 8 3 On Entrance 36 | . 7 8 14 14 36 43 46 46 58 73 79 131 18 10 4 Naked Turns 271 | . . . . . . . . . . . . 25 . 173 73 Heaviest Build 193 | 13 88 96 96 112 116 119 119 131 144 156 193 173 32 10 . Greatest Support 210 | 26 26 46 40 46 52 64 64 64 64 58 150 210 30 30 3 Greatest Overweight (x) 52 | . 4 4 2 4 3 2 1 2 3 4 52 2 1 . . Average Overweight (x) 1 | . 1 1 2 2 2 1 1 1 2 3 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 23 | 7 13 25 25 25 25 25 25 25 25 25 25 22 5 5 5 Most Carried 25 | 5 10 20 20 25 25 25 25 25 25 25 25 25 5 5 4 Average Carried 20 | 2 7 15 19 22 24 21 25 24 23 24 24 18 4 3 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 5 10 18 20 25 25 25 25 25 24 25 24 5 4 4 3 Class Distribution -------------------- 37% | Scavenger-Tank 28% | Scavenger-Executioner 16% | Scavenger-Gunner 10% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Matter Collected 7336 | 316 175 327 24 593 239 662 47 229 886 609 1563 1666 . . . Remotely 2543 | 97 175 229 . . . . . . 224 . 1112 706 . . . Salvage Created 15171 | 77 252 500 93 955 239 693 165 1011 2235 1312 3552 4004 83 . . Parts 548 | 8 9 30 8 55 11 20 2 30 92 45 96 139 3 . . Haulers Intercepted 13 | . . 3 . 3 . . . . 3 . 2 2 . . . Recyclers Shooed 14 | . 3 1 . . . . . 3 3 2 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 . . . . . . . . . Prevented 4 | . . . . . . 2 2 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Combat Hostiles Destroyed 171 | . 2 7 . 14 1 13 3 9 19 15 40 47 1 . . Guns 83 | . 2 7 . 6 1 10 1 4 6 7 8 30 1 . . Cannons 74 | . . . . 8 . 3 1 5 10 5 32 10 . . . AOE 6 | . . . . . . . . . 1 . . 5 . . . Classes Destroyed 18 | 2 3 2 . 2 . 3 . 1 3 1 . 1 . . . Worker 25 | . 1 1 . 3 . . . 1 4 2 7 6 . . . Builder 9 | . . . . . . . . . 4 . 2 3 . . . Tunneler 4 | 1 . . 1 . . . . . . . 1 1 . . . Hauler 13 | . . 3 . 3 . . . . 3 . 2 2 . . . Recycler 26 | 1 2 . 1 3 2 . . 4 4 2 5 2 . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . Operator 4 | . . . . . . . . . 1 2 . 1 . . . Watcher 13 | . 1 1 . 4 1 . . 1 3 1 1 . . . . Swarmer 7 | . . . . 4 . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 89 | . 2 4 . 5 . 5 2 4 11 5 26 24 1 . . Brawler 7 | . . . . . . 1 . . 1 . 2 3 . . . Duelist 8 | . . . . . . 4 1 . . 1 1 1 . . . Sentry 24 | . . 3 . 3 1 2 . . 1 7 2 5 . . . Specialist 2 | . . . . . . . . . . . . 2 . . . Hunter 14 | . . . . 2 . 1 . . 1 1 4 5 . . . Programmer 16 | . . . . . . . . 2 4 . 4 6 . . . Behemoth 3 | . . . . . . . . . 1 . 1 1 . . . Best Kill Streak 19 | 2 2 4 1 7 1 7 3 3 6 3 19 9 1 . . Combat Bots Only 7 | . 2 3 . 6 1 7 3 3 4 3 6 7 1 . . Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 1 2 3 2 2 3 1 . . Gunslinging 1 | . . . . . . . . . . . . 1 . . . Exploded 2 | . . . . . . . . . 1 . . 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Hostile Shots Fired 1457 | . 19 41 . 71 18 65 7 26 120 198 252 498 62 68 12 Missed 446 | . 1 7 . 18 5 23 1 13 31 75 80 155 15 19 3 Damage Taken 21871 | . 242 413 . 785 99 910 89 204 1859 2807 3772 8240 1165 978 308 Core 3972 | . 72 128 . 96 6 41 16 . 221 457 351 1140 506 630 308 Absorbed by Shields 75 | . . . . . . . . . . . . 75 . . . Reduced by Siege Mode 810 | . . . . . . . . . . . 206 604 . . . Redirected to Shielding 80 | . . . . . . . . . . . 80 . . . . Core Remaining (%) 69 | 100 71 . 68 82 . . 91 100 . 32 69 12 . . . Volleys Fired 519 | 6 25 42 4 56 8 38 6 20 60 48 81 104 20 1 . Largest 6 | 2 2 2 2 3 4 4 4 4 5 5 6 6 2 1 . Hottest 470 | 40 40 43 43 130 174 245 209 218 328 370 455 470 148 20 . Shots Fired 2080 | 12 50 84 8 167 26 142 23 80 280 225 474 486 22 1 . Gun 1359 | 12 50 84 8 113 20 118 17 60 178 149 178 362 10 . . Cannon 703 | . . . . 54 6 24 6 20 102 76 296 107 12 . . Launcher 16 | . . . . . . . . . . . . 16 . . . Special 2 | . . . . . . . . . . . . 1 . 1 . Kinetic 969 | 12 50 84 8 111 18 87 6 20 95 60 195 213 10 . . Thermal 826 | . . . . 32 8 36 . . 135 145 271 186 12 1 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 285 | . . . . 24 . 19 17 60 50 20 8 87 . . . Robot Hit Streak 27 | 3 11 8 2 7 6 16 6 15 17 9 27 27 2 3 . Robot Miss Streak 8 | 2 3 5 5 8 7 6 3 6 6 5 5 6 5 . . Penetration Max 1 | . . . . . . . . . 1 1 1 1 1 . . Secondary Targets 13 | . . 1 . . . 4 . . . . . 8 . . . Max Gunslinging Chain 2 | . . 1 . . . 1 . . . . . 2 . . . Shots Hit Robots 1302 | 7 37 48 2 106 17 87 20 52 171 128 290 328 8 1 . Core Hits 715 | 3 11 21 2 72 12 62 11 28 86 67 138 199 2 1 . Critical Kills 7 | . . . . . . . . . 1 . 1 5 . . . Critical Parts Destroyed 24 | . 1 1 . . . . . . 2 4 4 12 . . . Critical Strikes 58 | . 1 1 . 1 . . . 1 8 8 16 21 . 1 . Burn 10 | . . . . 1 . . . . 2 3 3 1 . . . Destroy 32 | . 1 1 . . . . . . 3 4 6 17 . . . Blast 11 | . . . . . . . . . 2 . 7 2 . . . Corrupt 4 | . . . . . . . . 1 1 1 . 1 . . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 36428 | 86 465 632 45 1954 305 1648 389 1285 4773 3664 9549 11208 376 32 17 Guns 21196 | 86 465 632 45 1140 247 1397 290 932 2778 2262 3277 7428 217 . . Cannons 13309 | . . . . 814 58 251 99 353 1851 1402 6132 2190 159 . . Explosions 1874 | . . . . . . . . . 144 . 140 1590 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 33 | . . . . . . . . . . . . . . 16 17 Kinetic 13658 | 86 465 632 45 1235 163 835 99 353 1202 860 3616 3850 217 . . Thermal 17296 | . . . . 400 142 706 . . 2849 2565 5680 4779 159 16 . Explosive 66 | . . . . . . . . . . . 66 . . . . Electromagnetic 5375 | . . . . 319 . 107 290 932 722 239 187 2579 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 78 | . . . . 4 . 6 6 1 5 9 4 78 5 6 6 Average Corruption 7 | . . . . 3 . 5 6 1 3 6 1 29 5 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 195 | . . . . 10 . 36 4 7 23 31 6 68 1 8 1 Message Errors 40 | . . . . 1 . 9 . 2 3 9 2 11 . 3 . Matter Fused 39 | . . . . 3 . 10 2 1 9 3 . 8 1 1 1 Heat Flow Errors 17 | . . . . 1 . 3 . 2 3 3 . 4 . 1 . Energy Discharges 20 | . . . . 2 . 2 . 1 2 6 2 5 . . . Parts Rejected 2 | . . . . . . 1 . . 1 . . . . . . Parts Fused 4 | . . . . . . . . . 1 . . 3 . . . Data Loss (minor) 23 | . . . . 1 . 7 1 1 . 5 1 6 . 1 . Data Loss (major) 7 | . . . . 1 . 1 . . . 1 . 3 . 1 . Misfires 5 | . . . . . . . . . 2 1 . 2 . . . Alerts 3 | . . . . . . 1 . . . . . 1 . 1 . Misdirections 13 | . . . . . . . . . . . . 13 . . . Weapon Failures 22 | . . . . 1 . 2 1 . 2 3 1 12 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 391 | . . . . 43 . . . 1 76 29 178 64 . . . Projectiles 301 | . . . . . . . . 1 76 29 178 17 . . . Explosions 90 | . . . . 43 . . . . . . . 47 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 77 | . . . . 27 3 3 3 1 7 . 20 10 . 2 1 Impact 3 | . . . . . . . . . . . . . . 2 1 Kinetic 70 | . . . . 26 3 3 3 1 7 . 17 10 . . . Secondary 4 | . . . . 1 . . . . . . 3 . . . . Self-Inflicted Damage 921 | . . . . 52 . . . . . . 187 669 . 7 6 Shots 46 | . . . . 1 . . . . . . 3 42 . . . Rammed 13 | . . . . . . . . . . . . . . 7 6 Targets Rammed 13 | . . . . . . . . . . . . . . 7 6 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 615 | . 4 376 . 317 160 351 168 23 125 615 526 266 320 181 . Average Temperature 105 | . 2 159 . 92 69 91 95 15 53 177 122 74 150 92 . Received Heat Transfer 5387 | . 138 180 . 243 30 177 72 72 586 1008 790 1668 216 171 36 Effects 9 | . . . . . . 1 . . . 8 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . . . . Siege Activations 10 | . . . . . . . . . . . 5 5 . . . Total Turns 189 | . . . . . . . . . . . 100 89 . . . Longest Duration 28 | . . . . . . . . . . . 24 28 . . . Robots Corrupted 6 | . . . . . . . 1 1 1 . 1 2 . . . Combat Hostiles 4 | . . . . . . . 1 . 1 . . 2 . . . Parts Fried 29 | . . . . 1 . 1 3 9 1 1 8 5 . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . Robots Melted 4 | . . . . . . . . . 1 3 . . . . . Combat Hostiles 4 | . . . . . . . . . 1 3 . . . . . Parts Melted 56 | . . . . 1 1 2 . . 10 11 14 17 . . . Heat Transferred 27138 | . . . . 814 325 1587 . . 4739 4581 8192 6715 148 37 . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . . 1 . . 3 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Peak Influence 1441 | 10 83 342 65 305 192 . . 225 470 667 1249 1441 843 550 408 Initial 765 | . 6 34 55 25 125 . . 44 60 163 326 655 765 465 309 Average 473 | 2 51 178 62 198 152 . . 104 294 372 649 1036 790 508 341 Maximum Alert Level 4 | . . 1 . 1 . . . 1 2 2 4 4 3 2 2 Low Security (%) 28 | 100 100 55 100 39 100 . . 93 22 8 . . . . . Level 1 28 | . . 44 . 60 . . . 6 61 64 30 . . . 82 Level 2 16 | . . . . . . . . . 15 26 26 11 . 100 17 Level 3 16 | . . . . . . . . . . . 26 49 100 . . Level 4 10 | . . . . . . . . . . . 16 38 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 2 . 1 1 . . 4 3 4 11 23 1 4 2 Investigation 12 | . . 1 . . . . . 1 2 2 1 2 . 2 1 Extermination 10 | . . . . . . . . 3 1 . 2 3 . 1 . Reinforcement 21 | . 1 1 . 1 1 . . . . 1 6 7 1 1 1 Assault 6 | . . . . . . . . . . 1 1 4 . . . Garrison 8 | . . . . . . . . . . . 1 7 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 1 2 3 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Distress Signals 11 | . 1 1 . 2 . . . . . 2 1 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 296 | . 5 12 . 22 2 16 2 14 25 36 49 80 7 14 12 Peak Tracking Total 13 | . 3 3 . 6 2 7 2 3 4 7 6 9 4 6 13 Tactical Retreats 18 | . . . . 1 . 1 . 3 1 . 1 7 1 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Traps Triggered 11 | . . . . 1 . . . 1 1 2 . 6 . . . Indirectly 4 | . . . . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . Triggered 4 | . . . . . . 3 . 1 . . . . . . . Most Traps Carried 6 | . . . . . . 6 6 6 4 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Machines Disabled 26 | . . . . . . . . 2 5 2 14 2 . 1 . Max in Single Turn 2 | . . . . . . . . 1 2 1 2 1 . 1 . Garrison Access 3 | . . . . 1 . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Machines Accessed 38 | . 1 4 . 3 1 . . 3 5 6 4 4 . 4 3 Terminals 32 | . 1 4 . 2 1 . . 2 4 6 2 3 . 4 3 Fabricators 3 | . . . . . . . . 1 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 1 . . . Total Hacks 74 | . 1 10 . 7 2 . . 6 9 11 5 10 . 7 6 Successful 19 | . 1 4 . 3 1 . . . 2 3 2 1 . 1 1 Failed 55 | . . 6 . 4 1 . . 6 7 8 3 9 . 6 5 Catastrophic 16 | . . . . 1 . . . 3 4 2 2 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 63 | . 1 10 . 4 2 . . 4 7 11 3 8 . 7 6 Fabricators 5 | . . . . . . . . 2 2 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . . . 1 2 . . . Terminal Hacks 17 | . 1 4 . 2 1 . . . 2 3 1 1 . 1 1 Record 1 | . . . . . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Locate Traps 4 | . . 1 . . . . . . 1 . 1 . . . 1 Disarm Traps 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 2 . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 30 | . . 3 . 2 1 . . 3 4 4 3 4 . 3 3 Full Trace Events 11 | . . 1 . . . . . 1 2 1 1 2 . 2 1 Feedback Events 2 | . . . . . . . . . 1 . . . . 1 . Corruption 2 | . . . . . . . . . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Total Allies 13 | . . . . . . . . . . 13 . . . . . Largest Group 8 | . . . . . . . . . . 8 6 . . . . Highest-Rated Group 211 | . . . . . . . . . . 211 150 . . . . Highest-Rated Ally 39 | . . . . . . . . . . 39 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . . . . . . 106 16 . . . . Total Damage 2432 | . . . . . . . . . . 2108 324 . . . . Kills 18 | . . . . . . . . . . 17 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Turns Passed 10615 | 68 297 413 191 638 216 1489 79 1068 1038 1105 1813 1627 185 315 73 Spaces Moved 6061 | 38 182 204 158 328 147 1128 51 666 525 450 651 890 90 438 115 Core 630 | 11 . . . . . . . . . . 3 54 14 433 115 Treads 850 | . . . . . . . . . . . 348 502 . . . Legs 65 | . . . . . . . . . . . . . 60 5 . Wheels 4166 | 27 182 204 158 328 147 1128 51 666 525 450 300 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 350 | . . . . . . . . . . . . 334 16 . . Fastest Speed 30 | 50 80 100 110 110 115 110 115 115 120 120 129 30 37 50 50 Average Speed 122 | 78 101 110 110 114 119 115 115 128 124 132 202 119 141 50 50 Slowest Speed 2650 | 90 140 140 110 150 131 130 115 130 138 146 2650 305 190 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 28 | 3 49 23 47 32 5 96 8 19 14 60 21 26 3 41 9 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . 2 1 . . . . . . . . Spaces Dug 8 | . . . . . . . . . . 5 . . 3 . . Terrain Destroyed 227 | . . . . 6 . . . . 23 24 138 26 10 . . Melee . | . . . . . . . . . . . . . . . . Projectile 133 | . . . . . . . . . 20 24 60 19 10 . . AOE 93 | . . . . 6 . . . . 3 . 78 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Ext Fac Res Res Qua Sec Total 8038 | 63 247 307 167 491 178 1235 56 833 761 830 926 1164 126 523 131 Wait 547 | . 24 36 4 26 . 42 . 97 76 81 74 42 8 37 . Move 6040 | 37 181 203 157 327 146 1127 50 665 524 449 650 883 89 437 115 Hop 3 | . . . . . . . . . . . . 3 . . . Pick Up 232 | 12 9 15 2 35 8 10 . 14 33 23 34 31 2 4 . Fast Attach 39 | . . . . 3 4 . . 2 5 3 10 11 1 . . Attach 143 | 7 1 6 . 14 2 9 . 4 18 17 22 35 4 3 1 Detach 7 | . . . . 1 . . . . 1 1 2 . 1 1 . Swap 88 | 1 2 3 . 5 1 7 . 6 18 17 18 10 . . . Drop 163 | . 5 2 . 24 9 2 . 15 26 17 35 25 1 2 . Fire 519 | 6 25 42 4 56 8 38 6 20 60 48 81 104 20 1 . Melee . | . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . 7 6 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . 8 . 8 . 20 . 25 5 Rewire 170 | . . . . . . . . . . 166 . . . . 4 Trap 2 | . . . . . . . . 2 . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x2 546 | -9/Materials | Identified exit to Mines 657 | -9/Materials | Build established: Scavenger-Mutant 731 | -9/Materials | Lost 3 parts (2n1u) 779 | -9/Materials | Entered Mines 795 | -9/Mines | Met a Derelict bent on vengeance 804 | -9/Mines | Identified exit to Materials 859 | -9/Mines | Learned location of Zion (-6) 970 | -9/Mines | Entered Materials 970 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1284 | -8/Materials | Build established: Scavenger-Tank 1451 | -8/Materials | Lost 3 parts (2n1u) 1500 | -8/Materials | Discovered new exit (range 7) 1608 | -8/Materials | Entered Factory 1608 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1789 | -7/Factory | Discovered new exit (range 12) 1824 | -7/Factory | Entered Lower Caves 1826 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2141 | -7/Lower Caves | Learned Factory security intel 2142 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2223 | -7/Lower Caves | Destroyed 7 combat bots 2544 | -7/Lower Caves | Encountered a Warlord checkpoint 3309 | -7/Lower Caves | Discovered new exit (range 2) 3313 | -7/Lower Caves | Entered another Lower Caves area 3362 | -7/Lower Caves | Discovered new exit (range 10) 3392 | -7/Lower Caves | Entered Factory 3392 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3707 | -6/Factory | Build established: Scavenger-Gunner 4447 | -6/Factory | Discovered new exit (range 4) 4460 | -6/Factory | Entered another Factory area 4460 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4478 | -5/Factory | Spotted B-75 Beast 4510 | -5/Factory | Destroyed B-75 Beast 4621 | -5/Factory | Lost 3 parts (1n2w) 4693 | -5/Factory | Lost 7 parts (1p1n3u2w) 4987 | -5/Factory | Lost 3 parts (1p1u1w) 5250 | -5/Factory | Build established: Scavenger-Tank 5480 | -5/Factory | Discovered new exit (range 15) 5498 | -5/Factory | Entered Extension 5745 | -5/Extension | Lost 3 allies 5758 | -5/Extension | Lost 3 parts (2n1u) 6274 | -5/Extension | Rescued a captive Derelict 6276 | -5/Extension | Rescued a captive Derelict 6283 | -5/Extension | Spotted B-75 Beast 6296 | -5/Extension | Crushed by falling debris 6296 | -5/Extension | Spotted B-75 Beast 6300 | -5/Extension | Core integrity fell below 50% 6303 | -5/Extension | Allies destroyed B-75 Beast 6319 | -5/Extension | Allies destroyed B-75 Beast 6323 | -5/Extension | Disrupted transfer network 6344 | -5/Extension | Lost 5 parts (1p3u1w) 6398 | -5/Extension | First assault squad dispatched 6487 | -5/Extension | Lost 4 parts (1p2n1w) 6545 | -5/Extension | Discovered new exit (range 16) 6546 | -5/Extension | Discovered new exit (range 15) 6603 | -5/Extension | Entered Factory 6603 | -4/Factory | Accompanied by 6 allies 6603 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6912 | -4/Factory | Lost 4 allies 6926 | -4/Factory | Build established: Scavenger-Executioner 7805 | -4/Factory | Spotted B-86 Titan 7820 | -4/Factory | Destroyed B-86 Titan 7833 | -4/Factory | Garrison activated, responded to threat 7853 | -4/Factory | First assault squad dispatched 8024 | -4/Factory | Lost 5 parts (2n1u2w) 8236 | -4/Factory | Discovered new exit (range 16) 8284 | -4/Factory | Discovered new exit (range 7) 8327 | -4/Factory | Lost 4 parts (2p1u1w) 8416 | -4/Factory | Entered Research 8416 | -3/Research | Evolved 2 slots: Propulsion x2 8742 | -3/Research | Garrison activated, responded to threat 8782 | -3/Research | Destroyed 7 combat bots 9028 | -3/Research | Found Prototype Device 9029 | -3/Research | Identified Exp. Shield Generator 9073 | -3/Research | Found Gamma Bomb Array 9166 | -3/Research | First assault squad dispatched 9262 | -3/Research | Lost 6 parts (1p1n4w) 9463 | -3/Research | System corruption reached 10% 9608 | -3/Research | System corruption reached 30% 9628 | -3/Research | Lost 11 parts (3p2n1u5w) 9772 | -3/Research | Spotted B-86 Titan 9807 | -3/Research | Destroyed B-86 Titan 9861 | -3/Research | Lost 12 parts (2p4n2u4w) 9930 | -3/Research | Core integrity fell below 50% 9994 | -3/Research | Core integrity fell below 20% 9998 | -3/Research | Lost 6 parts (1p3n2w) 10037 | -3/Research | Discovered new exit (range 16) 10043 | -3/Research | Entered another Research area 10043 | -2/Research | Evolved 2 slots: Power x2 10222 | -2/Research | Discovered new exit (range 13) 10228 | -2/Research | Entered Quarantine 10237 | -2/Quarantine | Lost 4 parts (1p2n1w) 10242 | -2/Quarantine | Build established: Mutant 10314 | -2/Quarantine | Found Alien Energy Cannon 10320 | -2/Quarantine | Identified Core Cannon 10340 | -2/Quarantine | Found Alien Artifact 10344 | -2/Quarantine | Scanned by Researcher 10366 | -2/Quarantine | Core integrity fell below 50% 10373 | -2/Quarantine | Identified Transdimensional Reconstructor 10373 | -2/Quarantine | Warped through subspace 10439 | -2/Quarantine | Found Alien Artifact 10505 | -2/Quarantine | Spotted Fortress 10520 | -2/Quarantine | Core integrity fell below 20% 10540 | -2/Quarantine | Discovered new exit (range 6) 10543 | -2/Quarantine | Entered Section 7 10547 | -2/Section 7 | Spotted S7 Guard 10585 | -2/Section 7 | Spotted S7 Guard 10589 | -2/Section 7 | Spotted S7 Guard 10594 | -2/Section 7 | Discovered new exit (range 8) 10601 | -2/Section 7 | Identified Core Reset Matrix 10601 | -2/Section 7 | Used Core Reset Matrix 10605 | -2/Section 7 | Sensed 24 artifacts in vicinity 10612 | -2/Section 7 | Scanned by Researcher 10616 | -2/Section 7 | Destroyed by S7 Guard with Long-range Phase Cannon Last Messages --------------- [Achievement: Alien Roots] 10605_ Sensed 24 artifacts in vicinity. 10607_ Attempting to rewire S7 Guard. 10607_ S7 Guard is dormant, system inaccessible. 10608_ Attempting to rewire S7 Guard. 10608_ S7 Guard is dormant, system inaccessible. 10609_ Attempting to rewire S7 Guard. 10609_ S7 Guard is dormant, system inaccessible. 10610_ Attempting to rewire S7 Guard. 10610_ S7 Guard is dormant, system inaccessible. 10610_ S7 Guard springs to life. 10611_ Slammed into S7 Guard. 10612_ C-65 Expert calls for reinforcements. 10612_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10612_ Held in stasis. 10612_ C-65 Expert is analyzing... 10612_ ALERT: Modified LRC-V3 signature confirmed. [Achievement: Signature Confirmed] 10616_ Held in stasis. 10616_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????!?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ??????? ####+######## """""#?????????????????? | | ??????? # """""#?????????????????? | | ????????????# #@Y"!""#?????????????????? | | ????????????# """ """ #l """"#?????????????????? | | ?????????????? """ """ g %% "#?????????????????? | | ????????????# """ """ # c""#?????????????????? | | ????????????# # "#?????????????????? | | ????????????# """ """ ########?????????????????? | | ?????????????? """ """ #????????????????????????? | | ???????????????""" """ #????????????????????????? | | ?????????????? #????????????????????????? | | ?????????????? """ """ #????????????????????????? | | ????????????????"" """ #????????????????????????? | | ???????????????""" """ #????????????????????????? | | ??????????????? #????????????????????????? | | ???????????????? ?? ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 160 Coolant Potential 200 Energy Generation 62 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 25 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 64 Recoil Reduction 6 Particle Charging 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Nope Ooh, Shiny! Signature Confirmed Subspace Traveler Challenges ------------ None Game ------ Seed MicrodissipatorFrostBarrier Manual? 0 Play Time 02:39:53 Cumulative 76.2 hours Start 2025.03.31 @ 22:09:01 End 2025.04.01 @ 00:50:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cb074ce-9268-4320-ad91-24d07a69dd7f