Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 09:03:03 Player: jimmyl Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (110) 550 Value Destroyed (5551) 5551 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5603) 5603 TOTAL SCORE: 19884 Bonus ------- High Alert Combat Kills 570 Follower Combat Kills 2196 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/1450 Matter 250/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Relay Coupler [Swarmer] (39) Relay Coupler [Sentry] (15) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Cargo Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Relay Coupler [Swarmer] Relay Coupler [Heavy] Relay Coupler [Behemoth] > --- WEAPON ----------- Variable Charge Gun Phase Gun Gamma Bomb Array > --- INVENTORY -------- Centrium Wheel Transmission Jammer Active Sensor Spoofer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Hunter] Hypervelocity Gauss Rifle Remote Datajack [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Improved Heat Sink Device Improved Heat Sink Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Slots Evolved 16 | . . . . . 4 2 . . . 2 . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . . . 2 . . . . . 2 . . Utility 10 | . . . . . 4 2 . . . . . . 1 . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Parts Attached 190 | . 10 3 3 . 25 4 18 14 16 3 . . 1 2 4 38 23 26 Power 21 | . . . 1 . 3 1 2 . 2 . . . . . . 5 2 5 Engine 7 | . . . 1 . 2 . 2 . 1 . . . . . . . . 1 Core 4 | . . . . . 1 1 . . 1 . . . . . . 1 . . Reactor 10 | . . . . . . . . . . . . . . . . 4 2 4 Propulsion 38 | . 4 . 2 . 8 . 3 . 1 2 . . . . 1 8 2 7 Treads 10 | . 4 . . . 1 . 1 . 1 . . . . . . 3 . . Leg 13 | . . . . . 6 . 2 . . . . . . . . 1 2 2 Wheel 10 | . . . 2 . 1 . . . . 2 . . . . 1 1 . 3 Hover 2 | . . . . . . . . . . . . . . . . 1 . 1 Flight 3 | . . . . . . . . . . . . . . . . 2 . 1 Utility 65 | . 2 1 . . 7 3 8 7 4 . . . 1 1 3 13 10 5 Device 22 | . . 1 . . 3 3 2 . 1 . . . . . . 5 2 5 Storage 2 | . 1 . . . . . 1 . . . . . . . . . . . Processor 8 | . 1 . . . 4 . . . . . . . 1 . 1 1 . . Hackware 26 | . . . . . . . 2 7 3 . . . . 1 2 4 7 . Protection 7 | . . . . . . . 3 . . . . . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | . 4 2 . . 7 . 5 7 9 1 . . . 1 . 12 9 9 Energy Gun 15 | . 4 . . . . . . . . . . . . . . 7 3 1 Energy Cannon 13 | . . . . . 2 . 3 . . 1 . . . . . . . 7 Ballistic Gun 17 | . . . . . 2 . . 4 4 . . . . . . 2 4 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . 1 . . . . . . 2 . . Special Weapon 12 | . . . . . . . 1 3 4 . . . . 1 . 1 2 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 4 | . . 2 . . 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . . . . . . . 2 . 3 Parts Lost 82 | . . . . . 13 2 2 5 6 . . . . . 1 19 5 29 Power 15 | . . . . . 3 . 1 1 1 . . . . . . 4 . 5 Propulsion 17 | . . . . . 5 . . . 1 . . . . . . 4 1 6 Utility 27 | . . . . . 3 2 1 3 1 . . . . . . 6 1 10 Weapon 23 | . . . . . 2 . . 1 3 . . . . . 1 5 3 8 Highest Loss Streak 12 | . . . . . 6 2 1 2 4 . . . . . 1 7 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 89 96 100 100 73 77 89 80 42 41 46 46 47 45 42 62 60 63 Engine 4 | . 14 14 14 14 3 3 5 6 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 4 6 Treads 6 | . 20 28 17 . . . 3 7 7 6 6 6 5 5 5 6 . . Leg 3 | . 7 . . . 7 15 8 . . . . . . . . . 5 . Wheel 3 | . . . 10 28 6 . . . . 11 13 13 11 11 10 1 . 10 Device 11 | . . 10 14 14 15 23 26 12 6 6 6 6 5 2 . 8 3 8 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 6 6 5 5 5 2 . . Processor 5 | . 4 . . . 10 7 7 2 . . . . 5 5 9 12 10 4 Hackware 8 | . . . . . . . 4 19 9 . . . . 1 2 12 20 19 Protection 2 | . . . . . . . 6 6 . . . . . . . . 1 2 Energy Gun 2 | . 17 11 . . . . . . . . . . . . . 7 5 . Energy Cannon 4 | . . . . . 1 15 11 4 . 4 6 6 5 5 3 . . 6 Ballistic Gun 2 | . 10 . . . . . . 4 8 6 6 6 5 2 . . 2 . Special Weapon 1 | . . . . . . . 2 4 . . . . . 2 5 2 2 . Slashing Weapon 2 | . . 15 28 28 11 . . . . . . . . . . . . . Peak Build Rating 130 | . 8 15 20 20 38 46 63 63 81 88 88 88 93 93 52 130 84 106 Average Rating 59 | . 6 11 16 20 26 41 53 59 75 86 88 88 93 66 45 88 65 87 On Entrance 49 | 6 6 7 15 20 20 38 38 63 60 81 88 88 88 93 37 52 58 74 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 12 29 31 31 29 42 50 166 166 226 232 232 232 232 232 149 177 76 100 Greatest Support 210 | 20 40 40 40 26 40 40 75 75 75 75 24 24 24 24 28 210 40 84 Greatest Overweight (x) 18 | . 9 . 1 1 9 1 2 2 3 18 9 9 9 9 6 9 6 2 Average Overweight (x) 1 | . . . . 1 1 1 . 2 2 8 9 9 9 7 5 1 . . Largest Inventory Capacity 30 | . 15 15 15 15 15 15 30 30 30 30 30 30 30 30 30 30 5 5 Average Capacity 19 | . 13 15 15 15 15 15 18 30 30 30 30 30 30 30 30 21 5 5 Most Carried 28 | . 10 12 15 15 15 15 26 28 27 15 15 15 14 14 13 12 5 5 Average Carried 13 | . 7 10 12 14 14 14 15 25 17 14 15 15 14 13 12 8 3 4 Final Capacity 30 | 8 15 15 15 15 15 15 30 30 30 30 30 30 30 30 30 5 5 5 Final Carried 26 | 6 10 12 14 15 15 15 26 24 15 15 15 15 14 13 11 5 3 . Class Distribution -------------------- 40% | Bothacker-Mutant 26% | Mutant 17% | Scavenger-Mutant 6% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/DSF Bothacker-Mutant | -4/Factory Bothacker-Skirmisher | -3/Research Bothacker-Mutant | -3/Garrison Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Matter Collected 3409 | 200 111 90 . . 251 . 453 442 517 38 . . . 55 . 443 474 335 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5057 | . 305 53 . . 1017 150 1158 407 357 . . . . . . 632 181 797 Parts 268 | . 34 9 . . 39 8 46 39 22 . . . . . . 30 5 36 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 11 4 . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Combat Hostiles Destroyed 88 | . 9 1 . . 19 2 18 6 7 . . . . . . 11 3 12 Melee 15 | . . 1 . . 14 . . . . . . . . . . . . . Guns 34 | . 9 . . . 3 . . 4 5 . . . . . . 10 2 1 Cannons 24 | . . . . . . 1 11 2 . . . . . . . . . 10 AOE 10 | . . . . . . . 7 . 2 . . . . . . 1 . . Classes Destroyed 12 | . 4 1 . . 6 1 . . . . . . . . . . . . Worker 6 | . 2 1 . . 2 . . 1 . . . . . . . . . . Builder 2 | . . . . . 1 . . 1 . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 8 | . 3 . . . 1 . 1 2 . . . . . . . . . 1 Swarmer 26 | . 6 1 . . 6 . 6 . . . . . . . . 2 1 4 Grunt 30 | . 3 . . . 11 . 4 . 5 . . . . . . 1 2 4 Duelist 3 | . . . . . 1 . . 1 1 . . . . . . . . . Sentry 8 | . . . . . 1 1 5 . 1 . . . . . . . . . Programmer 21 | . . . . . . 1 3 5 . . . . . . . 8 . 4 Best Kill Streak 6 | . 3 2 . . 6 1 5 2 4 . . . . . . 3 2 4 Combat Bots Only 5 | . 3 1 . . 5 1 5 2 4 . . . . . . 3 2 4 Max Kills in Single Turn 3 | . 1 1 . . 1 1 3 2 1 . . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 1 . . . . . . 1 . . Melee 1 | . . 1 . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Hostile Shots Fired 1430 | . 67 4 . . 145 105 109 60 159 23 10 . . 29 9 285 109 316 Missed 427 | . 15 . . . 30 32 39 16 71 10 5 . . 4 3 84 30 88 Damage Taken 17542 | . 501 72 . . 1591 483 725 963 1145 325 112 37 . 335 93 4631 1320 5209 Core 3734 | . 94 24 . . 526 76 71 81 232 18 . . . 27 16 765 347 1457 Absorbed by Shields 450 | . . . . . . 116 . . . . . . . . . . 227 107 Core Remaining (%) 62 | 100 . . . 52 4 . . . 34 . . 97 . 97 98 . 14 . Volleys Fired 467 | . 41 4 . . 19 10 101 41 40 . . . . 5 2 85 43 76 Largest 3 | . 2 2 . . 1 2 2 2 2 . . . . 1 1 3 2 3 Hottest 339 | . 100 100 . . 33 160 160 80 66 . . . . 5 5 313 138 339 Shots Fired 700 | . 83 9 . . 19 20 156 57 56 . . . . 5 2 125 55 113 Gun 373 | . 83 9 . . 19 . . 35 43 . . . . . . 122 40 22 Cannon 261 | . . . . . . 20 142 8 . . . . . . . . . 91 Launcher 18 | . . . . . . . 14 . 3 . . . . . . 1 . . Special 48 | . . . . . . . . 14 10 . . . . 5 2 2 15 . Kinetic 188 | . 52 . . . 19 . . 35 43 . . . . . . 1 29 9 Thermal 431 | . 31 9 . . . 20 142 8 . . . . . . . 115 2 104 Explosive 17 | . . . . . . . 14 . 3 . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . 7 9 . Robot Hit Streak 24 | . 6 2 . . 8 5 24 9 20 . . . . 2 4 9 7 6 Robot Miss Streak 6 | . 6 1 . . 3 3 3 3 1 . . . . 2 . 5 3 3 Penetration Max 1 | . . . . . . . . 1 1 . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 439 | . 40 8 . 1 60 9 79 41 34 . . . . 3 2 70 29 63 Core Hits 185 | . 22 1 . . 21 4 43 16 19 . . . . . . 32 5 22 Critical Kills 12 | . . . . . . . 1 6 4 . . . . . . . . 1 Critical Parts Destroyed 15 | . . . . . 4 . . 5 5 . . . . . . 1 . . Critical Strikes 41 | . 2 2 . . 7 . 1 11 10 . . . . . . 6 1 1 Burn 9 | . 2 2 . . . . . . . . . . . . . 5 . . Meltdown 2 | . . . . . . . 1 . . . . . . . . . . 1 Destroy 22 | . . . . . . . . 11 10 . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . Smash 4 | . . . . . 4 . . . . . . . . . . . . . Sever 3 | . . . . . 3 . . . . . . . . . . . . . Melee Attacks 71 | . . 6 . 1 64 . . . . . . . . . . . . . Impact 24 | . . . . . 24 . . . . . . . . . . . . . Slashing 47 | . . 6 . 1 40 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . 3 . 1 4 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . 1 . . 10 . . . . . . . . . . . . . Damage Inflicted 12265 | . 453 282 . 58 2319 254 2604 287 451 . . . . . . 2403 443 2711 Guns 4273 | . 428 65 . . 338 . . 189 194 . . . . . . 2216 443 400 Cannons 4635 | . . . . . . 236 2007 86 . . . . . . . . . 2306 Explosions 1041 | . . . . . . . 597 . 257 . . . . . . 187 . . Melee 2256 | . . 217 . 58 1981 . . . . . . . . . . . . . Ramming 60 | . 25 . . . . 18 . 12 . . . . . . . . . 5 Kinetic 1402 | . 226 . . . 338 . . 189 194 . . . . . . 14 295 146 Thermal 7358 | . 202 65 . . . 236 2007 86 . . . . . . . 2202 . 2560 Explosive 854 | . . . . . . . 597 . 257 . . . . . . . . . Electromagnetic 335 | . . . . . . . . . . . . . . . . 187 148 . Impact 1072 | . . . . . 1072 . . . . . . . . . . . . . Slashing 1184 | . . 217 . 58 909 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . 2 2 2 2 . 1 1 5 5 . . . . . . 33 33 32 Average Corruption 8 | . 2 2 2 2 . 1 1 4 5 . . . . . . 18 33 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 297 | . 7 7 3 3 . 1 22 39 59 . . . . . . 53 59 44 Message Errors 80 | . 4 2 . 1 . . 7 13 10 . . . . . . 14 17 12 Matter Fused 72 | . 1 2 1 1 . . 7 10 12 . . . . . . 12 12 14 Heat Flow Errors 20 | . . . 1 . . . . 3 5 . . . . . . 4 6 1 Energy Discharges 41 | . 1 . . 1 . 1 2 6 9 . . . . . . 4 10 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . 1 1 . . . . . . . 1 . Data Loss (minor) 29 | . . . 1 . . . 2 2 12 . . . . . . 7 3 2 Data Loss (major) 14 | . . 2 . . . . 1 2 2 . . . . . . 3 3 1 Misfires 14 | . 1 1 . . . . . 2 5 . . . . . . 2 3 . Alerts 4 | . . . . . . . 1 . 3 . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . 3 2 2 Weapon Failures 12 | . . . . . . . 2 . . . . . . . . 4 1 5 Overload Shots 6 | . . . . . . . . . . . . . . . . 6 . . Overflow Damage 724 | . . 73 . 33 486 . 27 . 5 . . . . . . . . 100 Projectiles 131 | . . . . . 7 . 24 . . . . . . . . . . 100 Explosions 8 | . . . . . . . 3 . 5 . . . . . . . . . Melee 585 | . . 73 . 33 479 . . . . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . Impact 4 | . . . . . 4 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . 17 . . . . . . . . 2 Shots 1 | . . . . . . . . . 1 . . . . . . . . . Rammed 6 | . 1 . . . . . . 3 . . . . . . . . . 2 Targets Rammed 12 | . 4 . . . . 3 . 3 . . . . . . . . . 2 Kicked 5 | . 2 . . . . 3 . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 313 97 87 . . 252 186 260 218 . . . . 3 . 376 283 399 Average Temperature 83 | . 93 46 53 . . 90 49 59 99 . . . . 3 . 86 63 96 Received Heat Transfer 2876 | . 123 9 . . 729 106 156 171 447 135 33 18 . 156 . 285 238 270 Effects 5 | . 1 . . . . . . . . . . . . . . 1 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . 1 . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 5 . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . 1 . Parts Fried 11 | . . . . . 10 . . . . . . . . . . . 1 . Impact Corruptions 14 | . . . . . 14 . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 2 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . 1 Parts Melted 30 | . . 1 . . . 2 11 . . . . . . . . 10 . 6 Heat Transferred 10853 | . 740 333 . . . 450 3800 150 . . . . . . . 3086 . 2294 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Peak Influence 2035 | . 142 74 . . 223 77 2035 1068 1576 866 . . 100 70 . 164 317 197 Initial 1068 | . . 11 . . . 55 56 1068 598 827 . . 100 70 . . 35 164 Average 516 | . 60 21 . . 89 43 1092 854 1128 817 . . 100 23 . 57 259 95 Maximum Alert Level 5 | . . . . . 1 . 5 3 4 3 . . . . . . 1 . Low Security (%) 50 | . 100 100 . 100 96 100 11 . . . . . 100 100 100 100 15 100 Level 1 6 | . . . . . 3 . . . . . . . . . . . 84 . Level 2 6 | . . . . . . . 16 10 14 6 . . . . . . . . Level 3 18 | . . . . . . . 24 89 17 93 . . . . . . . . Level 4 13 | . . . . . . . 23 . 67 . . . . . . . . . Level 5 4 | . . . . . . . 23 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 2 1 . 8 . 1 . . . 2 1 7 . 4 Investigation 2 | . . . . . . . . . . . . . . . . . . 2 Extermination 12 | . . . . . . 1 . 3 . . . . . . 1 5 . 2 Reinforcement 6 | . . . . . 2 . . 1 . . . . . 2 . 1 . . Assault 3 | . . . . . . . . 2 . 1 . . . . . . . . Garrison 3 | . . . . . . . . 2 . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Distress Signals 4 | . . . . . . . . 1 . . . . . . . . . 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . Times Spotted 224 | . 14 7 . . 24 4 27 29 22 8 6 3 . 4 4 29 16 27 Peak Tracking Total 8 | . 3 8 . . 4 2 6 5 6 4 3 3 . 4 4 5 7 7 Tactical Retreats 8 | . 1 . . . 1 . . . 2 . . . . . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Traps Triggered 26 | . 3 1 . . . 1 10 2 1 . . . . . . 1 5 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Machines Disabled 13 | . . . . . . . 4 1 1 . . . . . . 3 4 . Max in Single Turn 1 | . . . . . . . 1 . 1 . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . . 2 . 1 . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Machines Accessed 16 | . 3 1 1 . 1 1 2 1 . . 1 . 1 . . 2 . 2 Terminals 7 | . 3 . . . 1 . 2 . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . . . . 1 . 1 Total Hacks 31 | . 8 1 1 . 2 2 5 1 . . 2 . 2 . . 4 . 3 Successful 15 | . 2 1 1 . 1 1 1 1 . . 2 . 1 . . 2 . 2 Failed 16 | . 6 . . . 1 1 4 . . . . . 1 . . 2 . 1 Catastrophic 2 | . . . . . 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 5 | . 2 . 1 . . . . . . . . . . . . 2 . . Terminals 17 | . 8 . . . 2 . 5 . . . . . 2 . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 1 . . . . . . . 1 . 1 Terminal Hacks 9 | . 2 1 1 . 1 . 1 . . . 2 . 1 . . . . . Record 2 | . . . . . . . . . . . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 1 . . . . . . . 1 . 1 Unlock Access 3 | . . . . . . 1 . 1 . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . . . 1 1 2 . . . . . . . . 1 . 1 Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Used RIF Installer 3 | . . . . . . . 2 . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked 32 | . . . . . . . . 10 7 . . . . 3 2 2 8 . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . Combat 31 | . . . . . . . . 10 7 . . . . 3 2 1 8 . Robot Hacks Applied 36 | . . . . . . . . 12 7 . . . . 3 2 2 10 . find_shortcuts 1 | . . . . . . . . . . . . . . . . . 1 . find_garrison 1 | . . . . . . . . 1 . . . . . . . . . . scatter_targeting 2 | . . . . . . . . . 1 . . . . . . . 1 . spike_heat 1 | . . . . . . . . 1 . . . . . . . . . . overload_power 5 | . . . . . . . . 1 1 . . . . . 1 . 2 . amplify_resonance 4 | . . . . . . . . 1 1 . . . . . 1 . 1 . disable_weapons 2 | . . . . . . . . . 1 . . . . 1 . . . . overwrite_iff 5 | . . . . . . . . 1 2 . . . . 2 . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . 1 . . formatsys_high 14 | . . . . . . . . 7 1 . . . . . . 1 5 . Relay Couplers Released 23 | . . . . . . . 6 3 5 . . . . . . . 9 . Machine Destruction 20 | . . . . . . . 6 . 5 . . . . . . . 9 . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . Attached 26 | . . . . . . . 2 7 3 . . . . 1 2 4 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Total Allies 24 | . . 3 . . . . 2 7 3 . . . . 2 . 2 5 . Largest Group 3 | . . 3 . . . . 2 3 1 . . . . 1 . 1 3 . Highest-Rated Group 160 | . . 40 . . . . 160 87 32 . . . . 68 . 116 143 . Highest-Rated Ally 116 | . . 16 . . . . 80 34 32 . . . . 68 . 116 64 . Total Orders 11 | . . 2 . . . . . . 5 1 1 . . . . 2 . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . FOLLOW 2 | . . 1 . . . . . . . . . . . . . 1 . . TUNNEL 1 | . . . . . . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . . 2 . 1 . . . . . . . RETURN 4 | . . . . . . . . . 3 1 . . . . . . . . Ally Attacks 452 | . . 50 . . . . 32 38 139 55 53 14 . 26 . 24 21 . Total Damage 10288 | . . 419 . . . . 1153 1531 2458 738 862 271 . 595 . 1426 835 . Kills 88 | . . 5 . . . . 12 15 24 6 7 3 . 2 . 9 5 . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 2 . . . . . . . Drone Launches 47 | . . . . . . . . . 19 9 10 2 . 7 . . . . Drone Recoveries 17 | . . . . . . . . . 13 4 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Turns Passed 17553 | . 1023 866 302 186 1052 697 3131 1641 2176 475 908 32 67 78 275 2064 1139 1441 Spaces Moved 6956 | 1 587 480 218 170 423 324 1285 438 440 180 319 11 30 30 150 800 510 560 Core 63 | . 1 . . . 3 . . . . . . . . . . 17 2 40 Treads 2856 | . 403 480 120 . 30 . 550 438 440 17 . . . . . 378 . . Legs 1945 | 1 183 . . . 171 324 735 . . . . . . . . 88 390 53 Wheels 1724 | . . . 98 170 219 . . . . 163 319 11 30 30 150 134 . 400 Hover 225 | . . . . . . . . . . . . . . . . 46 118 61 Flight 143 | . . . . . . . . . . . . . . . . 137 . 6 Fastest Speed 36 | 120 120 160 105 105 105 200 160 320 240 225 225 225 225 180 175 45 60 36 Average Speed 195 | 120 148 160 135 105 158 200 210 320 371 242 225 225 225 201 177 185 163 102 Slowest Speed 500 | 120 500 160 160 105 500 200 320 320 400 400 225 225 225 225 180 365 350 190 Overloaded Moves 54 | . . . . . . . . . . . . . . . . . . 54 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 95 76 61 51 40 13 92 17 57 5 72 6 1 62 5 10 53 14 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 . . . . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . . . . . . . . 2 . . . . . . . Spaces Dug 4 | . . . . . 2 . . . . . . . . . . . . 2 Terrain Destroyed 61 | . . . . . 2 . 21 . 5 . . . . . . 1 3 29 Melee 2 | . . . . . 2 . . . . . . . . . . . . . Projectile 33 | . . . . . . . . . . . . . . . . 1 3 29 AOE 26 | . . . . . . . 21 . 5 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Fac DSF Fac Res Gar Res Total 10122 | . 665 563 227 175 697 350 1563 624 940 219 510 19 30 46 158 1254 778 1304 Wait 2210 | . 11 65 . 4 165 4 70 122 432 35 192 9 . 9 2 302 165 623 Move 6939 | . 586 479 217 169 422 324 1284 437 439 179 318 10 29 29 149 799 509 560 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 67 | . 6 4 2 1 6 1 22 3 4 1 . . . . . 7 4 6 Fast Attach 96 | . 7 3 . . 17 4 8 . 1 3 . . . . 2 19 14 18 Attach 68 | . 2 . 2 . 5 . 5 9 8 . . . 1 1 2 16 9 8 Detach 15 | . . . . . 2 . . 4 1 . . . . . . 4 3 1 Swap 26 | . 1 . 1 . 3 . 5 5 7 . . . . 1 . 3 . . Drop 84 | . 7 4 5 . 8 4 18 . 8 1 . . . 1 1 11 6 10 Fire 467 | . 41 4 . . 19 10 101 41 40 . . . . 5 2 85 43 76 Melee 55 | . . 4 . 1 50 . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 5 | . 2 . . . . 3 . . . . . . . . . . . . Crush 5 | . 2 . . . . . . 3 . . . . . . . . . . Escape Stasis 83 | . . . . . . . 50 . . . . . . . . 8 25 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 18) 212 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Discovered new exit (range 11) 1024 | -10/Materials | Entered Mines 1033 | -10/Mines | Met a Derelict bent on vengeance 1221 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1333 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1487 | -10/Mines | Learned location of Storage (-8) 1692 | -10/Mines | Identified exit to Materials 1724 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1760 | -10/Mines | Discovered exit to Materials (range 7) 1816 | -10/Mines | Assembled infested the area 1848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1848 | -10/Mines | Discovered new exit (range 5) 1890 | -10/Mines | Entered Exiles 1934 | -10/Exiles | Met 8R-AWN 1958 | -10/Exiles | Met EX-HEX 2006 | -10/Exiles | Met EX-BIN 2026 | -10/Exiles | Aligned with FarCom system 2028 | -10/Exiles | Given EX-Vault access code 2070 | -10/Exiles | Opened EX-Vault 2088 | -10/Exiles | Found Army-in-a-Box 2112 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2143 | -10/Exiles | Met EX-DEC 2179 | -10/Exiles | Discovered new exit (range 14) 2192 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2192 | -10/Exiles | Entered Mines 2279 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2367 | -9/Mines | Discovered new exit (range 6) 2378 | -9/Mines | Entered Materials 2378 | -8/Materials | Evolved 4 slots: Utility x4 2700 | -8/Materials | Core integrity fell below 50% 2715 | -8/Materials | Lost 6 parts (1p2n1u2w) 3075 | -8/Materials | Identified exit to Storage 3188 | -8/Materials | Lost 3 parts (1p1n1u) 3253 | -8/Materials | Core integrity fell below 20% 3309 | -8/Materials | Discovered new exit (range 5) 3428 | -8/Materials | Identified exit to Factory 3430 | -8/Materials | Entered Factory 3430 | -7/Factory | Evolved 2 slots: Utility x2 4127 | -7/Factory | Identified exit to Garrison 4127 | -7/Factory | Entered Garrison 4171 | -7/Garrison | Triggered checkpoint 4356 | -7/Garrison | Found embedded Infiltrators 4475 | -7/Garrison | Triggered checkpoint 4489 | -7/Garrison | Triggered checkpoint 4523 | -7/Garrison | Triggered checkpoint 4531 | -7/Garrison | Triggered checkpoint 4685 | -7/Garrison | Triggered checkpoint 4745 | -7/Garrison | Triggered checkpoint 4750 | -7/Garrison | Installed Relay Interface Framework 4805 | -7/Garrison | Discovered new exit (range 12) 4874 | -7/Garrison | Build established: Scavenger-Mutant 4995 | -7/Garrison | Discovered new exit (range 9) 5088 | -7/Garrison | Garrison Relay disabled 5209 | -7/Garrison | Garrison Relay disabled 5304 | -7/Garrison | Discovered new exit (range 9) 5453 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7133 | -7/Garrison | Build established: Bothacker-Mutant 7258 | -7/Garrison | Entered Factory 8058 | -7/Factory | First assault squad dispatched 8668 | -7/Factory | Cargo convoy interrupted 8720 | -7/Factory | Garrison activated, responded to threat 8856 | -7/Factory | Identified exit to Garrison 8872 | -7/Factory | Lost 3 allies 8899 | -7/Factory | Entered Garrison 8939 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9041 | -7/Garrison | Triggered checkpoint 9139 | -7/Garrison | Garrison Relay disabled 9358 | -7/Garrison | Core integrity fell below 50% 9360 | -7/Garrison | Triggered checkpoint 9361 | -7/Garrison | Triggered checkpoint 9517 | -7/Garrison | Lost 4 parts (1p1n2w) 9535 | -7/Garrison | Discovered new exit (range 46) 9547 | -7/Garrison | Triggered checkpoint 9551 | -7/Garrison | Triggered checkpoint 9583 | -7/Garrison | Triggered checkpoint 9635 | -7/Garrison | Discovered new exit (range 45) 9696 | -7/Garrison | Discovered new exit (range 50) 9771 | -7/Garrison | Triggered checkpoint 10239 | -7/Garrison | Triggered checkpoint 10403 | -7/Garrison | Triggered checkpoint 11075 | -7/Garrison | Entered Factory 11075 | -6/Factory | Evolved 2 slots: Propulsion x2 11393 | -6/Factory | Lost 3 allies 11425 | -6/Factory | First assault squad dispatched 11493 | -6/Factory | Discovered new exit (range 16) 11550 | -6/Factory | Entered Lower Caves 11759 | -6/Lower Caves | Learned 8 Factory zone layouts 11852 | -6/Lower Caves | Learned location of Zion (-6) 12224 | -6/Lower Caves | Encountered a Warlord checkpoint 12437 | -6/Lower Caves | Discovered new exit (range 5) 12458 | -6/Lower Caves | Entered another Lower Caves area 12458 | -6/Lower Caves | Accompanied by 3 allies 12458 | -6/Lower Caves | Discovered new exit (range 11) 12459 | -6/Lower Caves | Encountered a Warlord checkpoint 12460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12490 | -6/Lower Caves | Entered Factory 12490 | -5/Factory | Accompanied by 3 allies 12490 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12491 | -5/Factory | Identified exit to Factory 12554 | -5/Factory | Identified exit to DSF 12557 | -5/Factory | Entered DSF 12557 | -5/DSF | Accompanied by 3 allies 12582 | -5/DSF | Discovered exit to Factory (range 21) 12589 | -5/DSF | Additional patrols routed to DSF 12635 | -5/DSF | Entered Factory 12635 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12647 | -4/Factory | Lost 7 allies 12876 | -4/Factory | Discovered new exit (range 20) 12908 | -4/Factory | Identified exit to Research 12910 | -4/Factory | Entered Research 12910 | -3/Research | Evolved 2 slots: Propulsion x2 12926 | -3/Research | Spotted B-86 Titan 12939 | -3/Research | Assimilated Titan 8a with formatsys_high 13376 | -3/Research | Found Unknown Launcher 13376 | -3/Research | Identified Gamma Bomb Array 13834 | -3/Research | Build established: Bothacker-Skirmisher 14016 | -3/Research | System corruption reached 10% 14190 | -3/Research | Garrison activated, responded to threat 14251 | -3/Research | Lost 6 parts (2n3u1w) 14346 | -3/Research | Lost 7 parts (1p1n3u2w) 14900 | -3/Research | System corruption reached 30% 14908 | -3/Research | Core integrity fell below 50% 14961 | -3/Research | Lost 3 parts (1p2w) 14965 | -3/Research | Identified exit to Garrison 14974 | -3/Research | Entered Garrison 15000 | -3/Garrison | Triggered checkpoint 15004 | -3/Garrison | Garrison Relay disabled 15129 | -3/Garrison | Spotted B-86 Titan 15139 | -3/Garrison | Triggered checkpoint 15153 | -3/Garrison | Triggered checkpoint 15164 | -3/Garrison | Triggered checkpoint 15203 | -3/Garrison | Lost 4 allies 15218 | -3/Garrison | Core integrity fell below 20% 15242 | -3/Garrison | Lost 4 parts (1n1u2w) 15406 | -3/Garrison | Triggered checkpoint 15431 | -3/Garrison | Garrison Relay disabled 15491 | -3/Garrison | Discovered new exit (range 13) 15650 | -3/Garrison | Triggered checkpoint 16003 | -3/Garrison | Discovered new exit (range 10) 16070 | -3/Garrison | Triggered checkpoint 16112 | -3/Garrison | Identified exit to Research 16113 | -3/Garrison | Entered Research 16113 | -2/Research | Evolved 2 slots: Utility x2 16337 | -2/Research | Found Prototype Device 16337 | -2/Research | Identified Exp. ECM Suite 16397 | -2/Research | Build established: Scavenger-Mutant 16830 | -2/Research | Build established: Mutant 16895 | -2/Research | System corruption reached 10% 17379 | -2/Research | Lost 12 parts (3p3n3u3w) 17469 | -2/Research | Core integrity fell below 50% 17519 | -2/Research | Lost 11 parts (1p2n5u3w) 17523 | -2/Research | Core integrity fell below 20% 17547 | -2/Research | System corruption reached 30% 17554 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17509_ Acquired Prototype Ballistic Gun. 17514_ 9MIMSE K9>1XXJJ|EZUO IA AT 17521_ U-05 Engineer destroyed. 17521_ Acquired 10 matter. 17522_ Acquired Lgt. Ion Engine. 17529_ System corrupted: Matter fused (-9). 17530_ Lgt. Ion Engine destroyed. 17530_ Identified Imp. KE Penetrator. 17531_ Slug penetrates Wall. 17533_ Slug penetrates S-43 Plague. 17535_ Slug penetrates Wall. 17542_ Cld. Linear Gravjet destroyed. 17543_ Slug penetrates S-43 Plague. 17545_ S-43 Plague destroyed. 17545_ System corrupted: Imp. KE Penetrator jammed. 17547_ System corrupted: Energy discharge (-22). 17547_ P-80 Master resets P-80 Master, system corruption cleaned. 17551_ Slug penetrates P-80 Master. 17552_ Imp. KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????? ??????????????? | | " #????????????????????????????? #?????????????? | | " #???????????????????????????? #?????????????? | | #??????????????????????????? #?????????????? | | #??????????w??????????????? #?????????????? | | ########???????????????######## ???????????????? | | #############???# ????????????????? | | # ???# ?????????????????? | | # ???# ??????????????????? | | # ???# ???????????????????? | | ### # ???# #????????????????????? | | ??# # ???# #????????????????????? | | ??# # " #??# @ A#????????????????????? | | ??# # """"#??# =% #????????????????????? | | ??# # """"#??# [ #????????????????????? | | ?## # """"#??# #????????????????????? | | ?# # """"#??# #????????????????????? | | ?#T # #??# #????????????????????? | | ?## # #??# p #????????????????????? | | ### #####+######+####pp #####????????????????? | | p ?????????? | | % ?????????? | | * ?????????? | | =%! ??????????? | | #########################+############ ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Armor Coverage 600 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Relay Coupler Types 5 Relay Coupler Value 140 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo Challenges ------------ None Game ------ Seed PrecisionMachineRipper Manual? 0 Play Time 01:43:11 Cumulative 114.2 hours Start 2024.08.29 @ 19:17:47 End 2024.08.30 @ 09:03:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 186 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a651adea-5e96-412e-9d2a-44db3e29e308