Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.14 @ 14:50:16 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (189) 945 Value Destroyed (5718) 5718 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 12169 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 406 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -1108 Cogmind --------- Core Integrity 13/1000 Matter 272/300 Energy 145/150 System Corruption 12% Temperature Cool (0) Movement Treading (320) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Improved Medium Treads > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Improved Hacking Suite Advanced System Shield High-powered Tractor Beam > --- WEAPON (2) ------- Tri-rail Accelerator > --- INVENTORY (20) --- Improved Ion Engine Wheel Armored Wheel Armored Huge Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Improved Light Armor Plating Long-range Proton Cannon Enhanced Coil Gun Improved Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Matter Compressor Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Core Shielding Hacking Suite > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Micro Fission Core Improved Medium Treads Armored Wheel Armored Wheel Armored Huge Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Advanced System Restoration Module Advanced Plasma Cannon Improved Assault Rifle Tri-rail Accelerator Heavy Missile Launcher Improved Remote Datajack Great Axe Great Axe Power Sword [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 4 . . 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . . 2 . . . 4 . . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 346 | 6 10 8 26 11 24 2 29 2 62 21 145 Power 21 | 1 2 . 2 1 . . 2 . 3 . 10 Engine 8 | 1 2 . 2 1 . . 1 . . . 1 Core 13 | . . . . . . . 1 . 3 . 9 Reactor . | . . . . . . . . . . . . Propulsion 61 | 2 4 1 3 . 2 . 1 2 12 4 30 Treads 25 | . . . 1 . . . 1 . 6 2 15 Leg 8 | 2 4 1 1 . . . . . . . . Wheel 28 | . . . 1 . 2 . . 2 6 2 15 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 138 | 1 3 1 7 . 8 1 14 . 23 10 70 Device 90 | . 1 1 2 . 5 . 11 . 20 5 45 Storage 6 | 1 2 . 1 . . . . . . . 2 Processor 9 | . . . 1 . . . 1 . 2 1 4 Hackware 7 | . . . . . 1 1 . . 1 2 2 Protection 26 | . . . 3 . 2 . 2 . . 2 17 Artifact . | . . . . . . . . . . . . Weapon 126 | 2 1 6 14 10 14 1 12 . 24 7 35 Energy Gun 3 | . . . 3 . . . . . . . . Energy Cannon 11 | . . . . . . . . . . 1 10 Ballistic Gun 56 | 2 1 4 7 6 6 . 4 . 13 3 10 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 17 | . . 2 4 . 3 . 3 . 2 1 2 Special Weapon 7 | . . . . . 3 1 1 . 1 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 30 | . . . . 4 2 . 4 . 8 1 11 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 2 Parts Lost 58 | . 2 3 5 . 3 . 3 1 6 5 30 Power 6 | . . . 1 . . . 1 . 1 . 3 Propulsion 9 | . 1 1 . . 1 . . . 2 1 3 Utility 26 | . . 1 . . 2 . 2 1 . 3 17 Weapon 17 | . 1 1 4 . . . . . 3 1 7 Highest Loss Streak 10 | . 2 2 1 . 2 . 2 1 2 5 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 99 99 99 99 100 94 96 96 93 97 Engine 5 | . 14 14 11 10 11 11 3 7 2 . . Core 2 | . . . . . . . 3 . 4 6 4 Treads 5 | . . . 4 11 11 11 7 3 8 4 2 Leg 4 | . 27 27 12 . . . . . . . . Wheel 7 | . . . 4 11 10 11 7 11 5 7 8 Device 16 | . 11 13 16 . 9 1 31 34 19 19 20 Storage 9 | . 14 14 11 11 11 11 7 7 7 6 10 Processor 15 | . . . 3 11 11 11 7 15 25 19 21 Hackware 5 | . . . . . 7 20 7 . 4 10 6 Protection 5 | . . . 12 22 4 . . . . 2 5 Energy Cannon 1 | . . . . . . . . . . . 4 Ballistic Gun 10 | . 28 27 14 18 20 12 7 . 7 5 3 Slashing Weapon 3 | . . . . 3 . . 5 15 6 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 13 28 28 57 57 58 56 59 59 59 71 89 Greatest Support 54 | 20 20 20 20 10 16 12 21 33 40 22 54 Greatest Overweight (x) 8 | . 1 1 5 5 5 4 4 4 5 5 8 Average Overweight (x) 3 | . . 1 3 5 4 4 2 2 4 3 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 15 17 20 20 20 20 20 20 20 20 Most Carried 20 | 5 11 15 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 8 13 15 19 19 20 18 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 11 15 20 20 20 20 20 19 20 20 15 Class Distribution -------------------- 26% | Scavenger-Mutant 22% | Mutant 15% | Assassin 12% | Scavenger-Assassin 8% | Commander-Mutant 7% | Bothacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Bothacker-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Waste Scavenger-Assassin | -7/Factory Assassin | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Matter Collected 6652 | 227 323 180 578 289 762 85 380 . 1347 185 2296 Remotely 2112 | . 281 134 454 . . . 95 . 892 . 256 Salvage Created 8705 | . 292 83 1022 618 735 . 434 . 1577 359 3585 Parts 438 | . 20 8 83 40 36 . 16 . 83 8 144 Haulers Intercepted 15 | . . . 6 5 . . . . . . 4 Recyclers Shooed 13 | . . . . . . . 3 . 4 . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Combat Hostiles Destroyed 116 | . 11 6 24 3 11 . 6 . 20 4 31 Melee 11 | . . . . . . . . . . . 11 Guns 67 | . 11 3 13 3 9 . 1 . 20 . 7 Cannons 10 | . . . . . . . . . . . 10 AOE 26 | . . 3 11 . 2 . 5 . . 4 1 Classes Destroyed 19 | . 2 3 6 2 1 . 1 . 1 . 3 Worker 11 | . . . 4 . . . . . 3 1 3 Builder 5 | . . 1 1 . . . . . 1 . 2 Tunneler 3 | . . . . 1 . . . . . . 2 Hauler 15 | . . . 6 5 . . . . . . 4 Recycler 25 | . . . . 2 . . 3 . 9 2 9 Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 9 | . . . 2 . 1 . . . 3 . 3 Swarmer 38 | . 6 3 14 . . . 3 . 8 4 . Saboteur 1 | . . . . . . . . . . . 1 Grunt 37 | . 5 1 4 2 10 . 2 . 8 . 5 Brawler 2 | . . . . . . . 1 . . . 1 Duelist 1 | . . . 1 . . . . . . . . Sentry 15 | . . . 5 2 3 . . . 1 . 4 Demolisher 1 | . . 1 . . . . . . . . . Specialist 4 | . . . . . . . . . . . 4 Hunter 4 | . . . . . . . . . 2 . 2 Programmer 16 | . . . . . 1 . . . 1 . 14 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 3 5 3 4 . 3 . 9 5 5 Combat Bots Only 7 | . 3 3 4 1 3 . 3 . 7 4 3 Max Kills in Single Turn 3 | . 2 3 3 1 3 . 2 . 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 3 2 . 1 . 2 . . 2 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Damage Taken 10586 | . 543 430 814 105 672 . 345 37 1781 440 5419 Core 1909 | . 103 78 246 16 86 . 15 37 274 67 987 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 331 | . . . 118 37 90 . 34 . . . 52 Regen/Repaired (Parts) 49 | . . . . . . . . . . . 49 Core Remaining (%) 57 | 100 . 27 . . . 13 . . 53 92 . Volleys Fired 529 | . 35 22 86 26 94 . 23 . 91 12 140 Largest 2 | . 2 2 2 2 2 . 2 . 2 2 2 Hottest 188 | . 40 40 79 46 56 . 56 . 46 113 188 Shots Fired 938 | . 70 42 163 52 186 . 36 . 171 15 203 Gun 778 | . 70 39 155 52 179 . 29 . 166 3 85 Cannon 119 | . . . . . . . . . . 5 114 Launcher 34 | . . 3 8 . 5 . 6 . 3 5 4 Special 7 | . . . . . 2 . 1 . 2 2 . Kinetic 744 | . 70 39 110 52 179 . 29 . 166 3 96 Thermal 147 | . . . 45 . . . . . . 5 97 Explosive 34 | . . 3 8 . 5 . 6 . 3 5 4 Electromagnetic 6 | . . . . . . . . . . . 6 Robot Hit Streak 47 | . 10 8 15 13 47 . 40 . 22 16 16 Robot Miss Streak 4 | . 2 2 4 4 3 . 2 . 3 1 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 7 | . 3 . . 1 . . . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . 1 Shots Hit Robots 781 | . 54 27 116 41 167 . 27 . 151 11 187 Core Hits 342 | . 20 13 58 17 57 . 13 . 65 7 92 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . 2 . 1 . 1 . 1 . 1 Critical Strikes 24 | . . . 7 . 1 . 1 . 1 . 14 Burn 5 | . . . 5 . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 6 | . . . 2 . 1 . 1 . 1 . 1 Blast 3 | . . . . . . . . . . . 3 Sever 9 | . . . . . . . . . . . 9 Melee Attacks 208 | . . . . 15 3 . 14 . 40 24 112 Impact . | . . . . . . . . . . . . Slashing 208 | . . . . 15 3 . 14 . 40 24 112 Piercing . | . . . . . . . . . . . . Sneak Attacks 40 | . . . . 2 . . 2 . 10 2 24 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . 11 Damage Inflicted 19078 | . 540 353 2124 776 2488 . 950 . 2895 711 8241 Guns 7865 | . 540 213 1377 595 1512 . 291 . 2033 49 1255 Cannons 2510 | . . . . . . . . . . 97 2413 Explosions 3102 | . . 140 747 . 976 . 438 . 74 401 326 Melee 5601 | . . . . 181 . . 221 . 788 164 4247 Ramming . | . . . . . . . . . . . . Kinetic 8236 | . 540 213 891 595 1512 . 291 . 2033 49 2112 Thermal 2033 | . . . 486 . . . . . . 97 1450 Explosive 3102 | . . 140 747 . 976 . 438 . 74 401 326 Electromagnetic 106 | . . . . . . . . . . . 106 Impact . | . . . . . . . . . . . . Slashing 5601 | . . . . 181 . . 221 . 788 164 4247 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . 1 1 9 9 11 . 12 Average Corruption 4 | . 1 1 . . 1 1 9 9 9 . 2 Corruption Purged 20 | . . . . . . . . . . . 20 Corruption Blocked . | . . . . . . . . . . . . Effects 105 | . . 4 . . 6 . 8 4 64 . 19 Message Errors 25 | . . . . . 2 . 2 2 14 . 5 Matter Fused 23 | . . . . . . . 4 1 11 . 7 Heat Flow Errors 13 | . . 1 . . 2 . . . 8 . 2 Energy Discharges 8 | . . . . . . . . 1 7 . . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 16 | . . 2 . . 1 . . . 11 . 2 Data Loss (major) 3 | . . . . . 1 . . . . . 2 Misfires 4 | . . 1 . . . . . . 3 . . Alerts 5 | . . . . . . . . . 5 . . Weapon Failures 6 | . . . . . . . 1 . 4 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 897 | . . 18 10 36 30 . 114 . 217 92 380 Projectiles 76 | . . . . . . . . . . . 76 Explosions 163 | . . 18 10 . 30 . 56 . . 40 9 Melee 658 | . . . . 36 . . 58 . 217 52 295 Knockbacks 5 | . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 392 | . . 23 159 . 155 . . . 10 40 5 Shots 9 | . . 1 4 . 1 . . . 1 1 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 269 | . 36 269 57 2 237 . . . 221 . 224 Average Temperature 42 | . 12 131 13 2 68 . . . 95 . 26 Received Heat Transfer 2298 | . 216 27 99 51 207 . 27 . 450 . 1221 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 6 | . . . 1 . . . . . . . 5 Heat Transferred 3791 | . . . 1591 . . . . . . 150 2050 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Peak Influence 664 | . 243 133 555 387 664 298 311 51 237 183 529 Initial 298 | . . 36 15 202 208 298 124 51 28 55 6 Average 195 | . 105 70 304 271 537 298 164 46 105 28 183 Maximum Alert Level 2 | . 1 . 2 1 2 1 1 . 1 . 2 Low Security (%) 60 | 100 90 100 34 6 . . 63 100 98 100 61 Level 1 23 | . 9 . 27 93 17 100 36 . 1 . 22 Level 2 15 | . . . 38 . 82 . . . . . 16 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . 4 . . 1 . 5 5 15 Investigation 1 | . . . . 1 . . . . . . . Extermination 9 | . . . . . . . . . 2 . 7 Reinforcement 14 | . 1 . . . . . . . 3 4 6 Assault 1 | . . . . . . . . . . . 1 Garrison 6 | . . . . 3 . . 1 . . 1 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Distress Signals 15 | . 1 1 4 1 1 . 1 . 3 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 208 | . 17 10 42 19 16 . 10 3 33 5 53 Peak Tracking Total 8 | . 5 7 8 4 3 . 4 4 8 4 6 Tactical Retreats 9 | . . 1 . . 2 . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Traps Triggered 4 | . 1 . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Machines Disabled 16 | . . . 7 2 3 . 2 . . 1 1 Max in Single Turn 2 | . . . 2 1 2 . 2 . . 1 1 Garrison Access 4 | . . . . . . . 1 . . 2 1 Garrison Relay 1 | . . . . . 1 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Machines Accessed 57 | . 4 . 5 9 . 4 1 . 8 10 16 Terminals 34 | . 3 . 5 7 . 2 . . 5 6 6 Fabricators 2 | . . . . . . . . . 1 . 1 Repair Stations 4 | . . . . 1 . . . . . . 3 Recycling Units 9 | . 1 . . . . 2 . . 1 2 3 Scanalyzers 2 | . . . . . . . . . 1 . 1 Garrison Access 6 | . . . . 1 . . 1 . . 2 2 Total Hacks 124 | . 10 . 14 23 . 7 1 . 21 16 32 Successful 59 | . 5 . 8 11 . 3 1 . 8 6 17 Failed 65 | . 5 . 6 12 . 4 . . 13 10 15 Catastrophic 6 | . . . . . . . . . 2 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . . . 1 3 . 1 . . 3 6 5 Terminals 82 | . 8 . 14 18 . 4 . . 14 11 13 Fabricators 4 | . . . . . . . . . 2 . 2 Repair Stations 10 | . . . . 3 . . . . . . 7 Recycling Units 15 | . 2 . . . . 3 . . 1 3 6 Scanalyzers 6 | . . . . . . . . . 4 . 2 Garrison Access 7 | . . . . 2 . . 1 . . 2 2 Terminal Hacks 27 | . 5 . 7 8 . . . . 3 2 2 Record 1 | . . . . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . 2 1 . . . . . . . Open Door 3 | . . . . 3 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 5 | . 2 . . 1 . . . . 1 1 . Patrol Status 1 | . . . . . . . . . . . 1 Hauler Manifests 4 | . 1 . 2 . . . . . . . 1 Registered Components 3 | . . . 1 1 . . . . 1 . . Zone Layout 2 | . . . . 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 Network Status 2 | . . . . . . . . . 1 . 1 Repair Station Hacks 6 | . . . . 1 . . . . . . 5 Scan Component 4 | . . . . 1 . . . . . . 3 Repair 2 | . . . . . . . . . . . 2 Recycling Unit Hacks 9 | . . . . . . 2 . . . 2 5 Process 2 | . . . . . . . . . . . 2 Report Inventory 2 | . . . . . . . . . . 1 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 4 | . . . . . . 2 . . . 1 1 Scanalyzer 5 | . . . . . . . . . 4 . 1 Insert Component 3 | . . . . . . . . . 2 . 1 Analyze 2 | . . . . . . . . . 2 . . Garrison Access Hacks 6 | . . . . 1 . . 1 . . 2 2 Unlock Access 2 | . . . . 1 . . . . . . 1 Seal Access 4 | . . . . . . . 1 . . 2 1 Unauthorized Hacks 4 | . . . 1 1 . 1 . . . . 1 Terminals 4 | . . . 1 1 . 1 . . . . 1 Botnet 4 | . . . 1 1 . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 46 | . 3 . 4 6 . 3 . . 7 8 15 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 Time 104 | . . . . . . . . . . . 104 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . . . . 3 Retrieved Matter 3 | . . . . . . . . . . . 3 Retrieved Components 12 | . . . . . . 1 . . . 1 10 Parts Scanalyzed 3 | . . . . . . . . . 2 . 1 Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Used RIF Installer 2 | . . . . . 2 . . . . . . Threat Obfuscator 1 | . . . . . 1 . . . . . . Robots Hacked 4 | . . . . . 1 . 1 . 1 1 . Non-combat . | . . . . . . . . . . . . Combat 4 | . . . . . 1 . 1 . 1 1 . Robot Hacks Applied 4 | . . . . . 1 . 1 . 1 1 . formatsys_high 4 | . . . . . 1 . 1 . 1 1 . Relay Couplers Released 9 | . . . . . 9 . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Attached 4 | . . . . . 1 1 . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Total Allies 15 | . . . . 10 1 . 1 1 1 1 . Largest Group 10 | . . . . 10 5 1 2 2 1 1 . Highest-Rated Group 90 | . . . . 88 40 15 47 46 32 90 . Highest-Rated Ally 90 | . . . . 16 15 15 32 31 32 90 . Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 135 | . . . . 73 17 . 17 19 4 5 . Total Damage 2023 | . . . . 650 217 . 328 388 150 290 . Kills 22 | . . . . 14 3 . 3 1 1 . . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Turns Passed 12915 | 64 598 738 1355 1084 996 201 518 129 1737 1157 4338 Spaces Moved 6343 | 46 345 351 575 599 428 133 294 94 778 649 2051 Core 7 | 7 . . . . . . . . . . . Treads 85 | . . . . . . . . . 50 . 35 Legs 1020 | 39 345 351 285 . . . . . . . . Wheels 5231 | . . . 290 599 428 133 294 94 728 649 2016 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 155 155 125 150 120 105 150 115 115 Average Speed 151 | 109 135 190 172 155 149 150 125 130 158 145 145 Slowest Speed 250 | 120 190 190 190 155 155 150 150 150 250 165 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 65 70 58 76 47 38 14 69 30 22 48 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 4 | . . . 1 1 . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 148 | . . . 4 8 . . 9 . 38 24 65 Terrain Destroyed 477 | . . 25 44 8 89 . 54 . 46 71 140 Melee 80 | . . . . 8 . . 9 . 28 22 13 Projectile 88 | . . . . . . . . . . 2 86 AOE 309 | . . 25 44 . 89 . 45 . 18 47 41 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -5 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Fac Fac Total 8362 | 56 415 387 789 680 590 134 379 99 1024 802 3007 Wait 754 | . 15 1 66 16 25 . 6 4 34 83 504 Move 6333 | 45 344 350 574 598 427 132 294 93 777 648 2051 Hop . | . . . . . . . . . . . . Pick Up 96 | 5 6 6 19 5 9 . 4 . 9 9 24 Fast Attach 63 | 6 2 . 7 2 1 . 7 . 6 4 28 Attach 57 | . 2 3 6 . 3 . 8 1 8 6 20 Detach 28 | . . . 3 1 1 . 5 . 4 . 14 Swap 226 | . 6 5 13 9 20 2 14 1 48 11 97 Drop 83 | . 5 . 15 8 7 . 4 . 7 5 32 Fire 529 | . 35 22 86 26 94 . 23 . 91 12 140 Melee 193 | . . . . 15 3 . 14 . 40 24 97 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x2 / [*Ext] / Gar) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 65 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 6) 216 | -10/Materials | Discovered new exit (range 3) 284 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 663 | -10/Materials | Entered Mines 694 | -10/Mines | Discovered new exit (range 6) 776 | -10/Mines | Assembled infested the area 780 | -10/Mines | Core integrity fell below 50% 781 | -10/Mines | Assisted by a Guerilla fighting off Assembled 802 | -10/Mines | Build established: Scavenger-Mutant 829 | -10/Mines | Learned location of Zion (-6) 1401 | -10/Mines | Entered Materials 1401 | -9/Materials | Evolved 2 slots: Utility x2 1527 | -9/Materials | Identified exit to Mines 1527 | -9/Materials | Identified exit to Storage 2449 | -9/Materials | Build established: Mutant 2544 | -9/Materials | Core integrity fell below 50% 2756 | -9/Materials | Entered Storage 2788 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3080 | -9/Storage | Build established: Commander-Mutant 3087 | -9/Storage | Learned location of Armory (-4) 3213 | -9/Storage | Discovered new exit (range 15) 3224 | -9/Storage | Garrison activated, responded to threat 3249 | -9/Storage | Identified exit to Garrison 3840 | -9/Storage | Entered Garrison 3840 | -9/Garrison | Accompanied by 5 allies 3878 | -9/Garrison | Phase Generator disabled 3952 | -9/Garrison | Triggered checkpoint 4014 | -9/Garrison | Core integrity fell below 20% 4055 | -9/Garrison | Installed Relay Interface Framework 4099 | -9/Garrison | Garrison Relay disabled 4178 | -9/Garrison | Triggered checkpoint 4406 | -9/Garrison | Build established: Bothacker-Mutant 4413 | -9/Garrison | Expanded RIF knowledge: Threat Obfuscation 4817 | -9/Garrison | Discovered new exit (range 10) 4836 | -9/Garrison | Entered Recycling 4836 | -9/Recycling | Accompanied by 1 ally 5031 | -9/Recycling | Discovered new exit (range 5) 5037 | -9/Recycling | Entered Factory 5037 | -7/Factory | Accompanied by 1 ally 5037 | -7/Factory | Evolved 4 slots: Utility x4 5258 | -7/Factory | Garrison activated, responded to threat 5555 | -7/Factory | Sucked down chute 5555 | -7/Factory | Entered Waste 5556 | -7/Waste | Met a frightened Derelict 5560 | -7/Waste | 1 allies followed down the chute 5612 | -7/Waste | Spotted C-40 Crusher 5620 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5623 | -7/Waste | Spotted C-40 Crusher 5652 | -7/Waste | Spotted C-40 Crusher 5673 | -7/Waste | Discovered new exit (range 10) 5683 | -7/Waste | Identified exit to Factory 5684 | -7/Waste | Entered Factory 5838 | -7/Factory | Build established: Scavenger-Assassin 6211 | -7/Factory | Destroyed 7 combat bots 7041 | -7/Factory | Discovered new exit (range 16) 7065 | -7/Factory | Identified exit to Factory 7236 | -7/Factory | Discovered exit to Factory (range 13) 7279 | -7/Factory | System corruption reached 10% 7403 | -7/Factory | Build established: Assassin 7421 | -7/Factory | Entered another Factory area 7421 | -6/Factory | Evolved 2 slots: Utility x2 7824 | -6/Factory | Lost 5 parts (1n3u1w) 8199 | -6/Factory | Discovered new exit (range 9) 8232 | -6/Factory | Identified exit to Lower Caves 8316 | -6/Factory | Discovered new exit (range 5) 8320 | -6/Factory | Identified exit to Factory 8564 | -6/Factory | Garrison activated, responded to threat 8578 | -6/Factory | Entered another Factory area 8578 | -5/Factory | Evolved 2 slots: Utility x2 8644 | -5/Factory | Repaired Wheel 8715 | -5/Factory | Discovered new exit (range 21) 8743 | -5/Factory | Identified exit to Factory 8989 | -5/Factory | System corruption reached 10% 9004 | -5/Factory | Lost 4 parts (1p2u1w) 9012 | -5/Factory | Discovered new exit (range 15) 9263 | -5/Factory | Build established: Mutant 10056 | -5/Factory | Repaired Broken Adv. System Restoration Module 10068 | -5/Factory | Discovered exit to Factory (range 12) 10183 | -5/Factory | Build established: Scavenger-Mutant 10807 | -5/Factory | Garrison activated, responded to threat 11456 | -5/Factory | Identified exit to Garrison 11571 | -5/Factory | Build established: Mutant 12009 | -5/Factory | Core integrity fell below 50% 12086 | -5/Factory | Lost 9 parts (2p1n2u4w) 12674 | -5/Factory | Build established: Scavenger-Mutant 12778 | -5/Factory | First assault squad dispatched 12901 | -5/Factory | Core integrity fell below 20% 12916 | -5/Factory | Self-destructed Last Messages --------------- 12895_ Hacking Suite destroyed. 12895_ Imp. Signal Interpreter destroyed. 12895_ System corrupted by crushing effect (+1). 12898_ Imp. Sensor Array destroyed. 12898_ System corrupted by crushing effect (+1). 12900_ Lrn. Proton Cannon destroyed. 12903_ B-60 Warrior destroyed. 12904_ K-01 Serf collects debris. 12906_ Arm. Medium Treads destroyed. 12906_ G-67 Veteran Plasma Rifle severed. 12907_ Arm. Medium Treads destroyed. 12908_ G-67 Veteran Unknown Leg severed. 12908_ Great Axe follow-up attack on G-67 Veteran. 12909_ Great Axe destroyed. 12909_ Fusion Modulator explodes. 12909_ G-67 Veteran destroyed. 12909_ P-70 Sage destroyed. 12911_ K-01 Serf collects debris. 12913_ G-50 Soldier knocked back. 12914_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ####+#########+## = # ###### # | | # ###+### """ ###???? ??? # | | ""G"" # ??????? ## ## """ ##??## ?? # | | " " # ?????????????## ! 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"""" #???????????????????# "" | | ########## """" """" #???????????????????# "" | | ^ """" """" #???????????????????# """ | | """?????" ???????????????????# """ | | """" "??" ?????????????####### """ | | ^^ ? ?????????????# # | | ? ?????????????# ####### | | ? ?????????????# #????# | | ######## ####?###??????????????# """ ###### | | ###########+#######??????????????????# """ # | | ##?## ##?????########?????# """ + | | ##?## ##?????########?????# # | | ##?## ##?????# ##?????# """ ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 15 Energy Capacity 280 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 7 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 23 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexNavigationBarrier Manual? 0 Play Time 04:01:14 Cumulative 776.1 hours Start 2023.06.04 @ 22:02:39 End 2023.06.14 @ 14:50:16 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 193 Adventurer 36 Explorer 0 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aed985f0-dde2-4aad-be80-607019304fe8