Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 05:06:10 Player: Shimejimeji Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (224) 1120 Value Destroyed (8029) 8029 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (900) 900 TOTAL SCORE: 18849 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 727/1150 Matter 256/300 Energy 150/150 System Corruption 16% Temperature Cool (-191) Movement Hovering (146) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Great Maul > --- INVENTORY (20) --- Centrium Wheel Centrium Wheel Power Amplifier Energy Well (350) Triangulator Advanced Terrain Scanner Microactuators Microactuators Improved Cloaking Device Tesla Rifle Tesla Rifle Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon HERF Cannon HERF Cannon HERF Cannon Latent Energy Streamer Scatter Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Precision Energy Filter Improved Thermal Shield Advanced Shield Generator Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Latent Energy Streamer Heavy Phase Cannon Matter Neutralizer > --- INVENTORY -------- Micro Fission Core Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Power Amplifier Advanced Cryofiber Web Energy Well Triangulator Advanced Terrain Scanner Energy Filter Microactuators Microactuators Improved Cloaking Device Tesla Rifle Plasma Rifle HERF Cannon HERF Cannon HERF Cannon Scatter Rocket Array Great Maul [Rating: 108] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Utility 8 | . . . 1 . . . 1 2 . . . . 2 . . . . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 206 | 7 3 4 19 . 1 3 13 15 11 . . 11 39 5 7 40 2 3 5 5 13 Power 22 | 1 1 . 1 . . . 1 2 1 . . 1 1 . 2 7 . . 1 2 1 Engine 8 | 1 1 . . . . . . 1 . . . . . . 1 3 . . . 1 . Core 13 | . . . 1 . . . 1 1 1 . . 1 1 . 1 4 . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 44 | 2 1 1 6 . . 1 1 2 3 . . 3 8 . . 11 . . 1 . 4 Treads 4 | . . . . . . . . . . . . 2 1 . . 1 . . . . . Leg 8 | 2 1 1 2 . . . . . . . . 1 . . . . . . 1 . . Wheel 28 | . . . 4 . . 1 1 2 3 . . . 6 . . 8 . . . . 3 Hover 4 | . . . . . . . . . . . . . 1 . . 2 . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 2 1 . 5 . 1 . 5 7 3 . . 2 18 . 5 11 1 1 3 2 6 Device 43 | 1 . . 3 . . . 2 3 2 . . . 13 . 4 7 . 1 . 1 6 Storage 11 | 1 1 . . . 1 . 1 1 . . . 1 2 . 1 . 1 . 1 . . Processor 8 | . . . . . . . . 1 . . . 1 2 . . 3 . . . 1 . Hackware 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . Protection 8 | . . . 2 . . . 1 1 1 . . . 1 . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 . 3 7 . . 2 6 4 4 . . 5 12 5 . 11 1 2 . 1 2 Energy Gun 29 | . . 1 1 . . 1 4 2 2 . . 3 8 3 . 2 . . . 1 1 Energy Cannon 16 | . . . 2 . . 1 2 . . . . . 3 . . 5 . 2 . . 1 Ballistic Gun 5 | 2 . 1 1 . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . Launcher 7 | . . . 1 . . . . 1 2 . . . . 1 . 1 1 . . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . Impact Weapon 5 | . . . 2 . . . . 1 . . . . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . 1 1 . . . . 3 . 1 2 . . 5 . . Corrupted Parts 5 | . 1 . . . . . . . 1 . . 1 . . . . . . . . 2 System Corruption 6 | . 1 . . . . . . . 2 . . 1 . . . . . . . . 2 Parts Lost 86 | . 1 2 4 . . . 3 3 11 1 . 9 5 . 2 14 . 3 . 12 16 Power 13 | . 1 . 1 . . . . 1 1 . . 1 . . 1 3 . . . 2 2 Propulsion 24 | . . . 2 . . . . 1 4 . . 2 1 . 1 4 . 2 . 1 6 Utility 19 | . . . 1 . . . 2 . 2 . . 2 1 . . 4 . 1 . 1 5 Weapon 30 | . . 2 . . . . 1 1 4 1 . 4 3 . . 3 . . . 8 3 Highest Loss Streak 11 | . 1 1 2 . . . 2 1 11 1 . 6 2 . 2 5 . 3 . 6 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 5 8 9 10 10 11 13 14 13 13 15 13 13 15 16 18 19 18 19 15 16 Power 1 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 2 2 1 2 2 2 1 . Propulsion 2 | . 1 2 . . . . 1 1 . . . . 2 3 3 4 4 3 3 3 2 Utility 3 | . . 2 2 3 3 4 4 3 3 4 4 3 2 1 . 2 4 4 5 5 7 Weapon 7 | . 2 3 5 6 6 6 6 7 8 8 10 8 7 8 10 9 9 9 9 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . . 1 5 1 2 . 3 6 1 . . . 8 . . 5 . . . . 13 Power 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . 2 . . 3 . . . . . Utility 14 | . . 1 . 1 1 . 3 2 . . . . 1 . . . . . . . 5 Weapon 21 | . . . 4 . 1 . . 2 1 . . . 3 . . 2 . . . . 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 100 100 100 99 99 89 92 92 88 94 92 86 88 100 93 92 87 91 Engine 2 | . 13 14 4 . . . . 5 . . . . . . 1 4 . . . 1 3 Core 5 | . . . 6 11 11 11 9 1 6 7 7 6 6 6 3 6 11 11 8 2 1 Treads 1 | . . . . . . . . . . . . 5 4 . . . . . . . . Leg 2 | . 28 28 16 . . . . . . . . . . . . . . . . . . Wheel 14 | . . . 16 33 33 33 26 22 15 15 15 8 10 13 6 11 23 17 17 13 12 Device 15 | . 14 14 11 11 11 11 8 9 13 15 15 14 18 19 19 13 23 22 20 13 23 Storage 10 | . 14 14 11 11 11 11 10 14 8 7 7 9 12 7 13 11 11 11 10 11 5 Processor 3 | . . . . . . . . . . . . . 5 6 6 6 5 5 5 7 10 Hackware 9 | . . . . . . . 7 11 15 15 15 15 13 13 13 9 5 5 7 11 10 Protection 3 | . . . 9 11 11 11 8 7 5 7 7 3 1 5 . 2 . . . . . Energy Gun 9 | . . 13 7 11 11 15 16 11 18 22 23 12 13 12 7 5 . . . 2 3 Energy Cannon 5 | . . . 1 11 11 5 6 9 . . . . 4 . 5 7 12 15 17 11 7 Ballistic Gun 1 | . 28 14 6 . . . . . . . . 4 . . . . . . . . . Impact Weapon 1 | . . . 6 . . 1 3 1 . . . . 2 . . 1 . . . . 2 Peak Build Rating 108 | 7 8 8 19 19 21 20 33 38 41 41 40 44 68 68 71 89 83 86 91 90 108 Average Rating 54 | 5 7 7 13 19 19 20 25 32 37 39 40 38 62 65 66 79 81 83 86 82 95 On Entrance 43 | . 7 8 8 19 19 20 20 27 35 41 40 40 44 68 67 69 82 82 86 89 82 Avg Prop Armor Cover (%) 9 | . 7 . 10 . . . . . . . . . 5 . . 9 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 13 20 20 31 31 41 41 52 51 48 48 46 50 75 74 84 116 116 114 112 111 111 Greatest Support 76 | 20 20 20 42 42 42 42 48 48 42 22 22 48 76 38 38 64 64 64 60 60 60 Greatest Overweight (x) 12 | . 1 . 2 . . . 1 1 4 2 2 12 3 1 2 3 1 3 2 2 3 Average Overweight (x) . | . . . . . . . . . 1 2 2 1 . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 10 10 10 12 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 Most Carried 20 | 3 9 9 10 10 12 12 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 14 | 2 5 8 9 9 10 11 13 14 13 13 15 13 13 14 16 18 19 18 19 15 16 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 3 9 9 10 10 11 11 14 15 14 15 15 10 15 15 20 20 20 19 20 9 20 Class Distribution -------------------- 26% | Hacker-Skirmisher 13% | Scavenger-Mutant 12% | Mutant 9% | Hacker-Mutant 9% | Hacker-Tank 7% | Scavenger-Skirmisher 7% | Hacker-Gunner 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Matter Collected 6218 | 282 224 148 352 40 . 57 371 255 290 137 . 382 881 211 283 920 299 407 . 336 343 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9802 | 94 292 74 920 . . 123 719 707 511 140 . 611 1468 393 581 1359 229 272 . 638 671 Parts 363 | 5 25 7 35 . . 8 34 32 28 6 . 10 53 5 15 56 6 8 . 16 14 Haulers Intercepted 13 | . 1 . 3 . . . 4 1 . . . . 2 . 1 1 . . . . . Recyclers Shooed 8 | . . . 2 . . . . . . . . . 3 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 15 1 . 7 . . 8 . 1 5 . 4 . Prevented 23 | . . . . . . . . . 5 3 . 1 . 2 7 . 2 1 . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 157 | . 7 6 17 . . 3 10 9 16 4 . 7 13 1 9 14 5 12 . 16 8 Melee 21 | . . . 6 . . 1 1 2 . . . 3 2 . 2 2 . . . . 2 Guns 37 | . 7 6 3 . . . 4 4 1 2 . . 3 . 1 5 . . . 1 . Cannons 23 | . . . . . . 2 2 . 1 . . 3 3 . 1 5 . 1 . 2 3 AOE 57 | . . . 3 . . . 2 1 14 2 . . 1 . 5 1 5 10 . 12 1 Classes Destroyed 19 | 2 5 1 2 . . . 1 1 2 . . 1 1 . . 1 . 2 . . . Worker 19 | . . . 3 . . . . 1 . . . . 5 . . 5 . . . . 5 Builder 1 | . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 11 | 1 . . . . . 4 . . . . . . 4 . . . . . . . 2 Hauler 13 | . 1 . 3 . . . 4 1 . . . . 2 . 1 1 . . . . . Recycler 11 | 1 . . 3 . . . . 2 . . . . 2 . . 2 . . . . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Operator 5 | . 1 . . . . . 1 . . . . . 2 . . 1 . . . . . Watcher 7 | . 1 . 2 . . . 1 . . . . . 2 . . 1 . . . . . Swarmer 37 | . 3 3 6 . . 3 1 . 9 3 . . . . . . . 3 . 6 . Grunt 66 | . 4 . 6 . . . 5 5 6 . . 5 5 . 9 2 5 5 . 7 2 Brawler 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Duelist 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 17 | . . . 5 . . . 3 . 1 . . 1 2 1 . . . 2 . 1 1 Hunter 10 | . . . . . . . 1 2 . 1 . . . . . 6 . . . . . Programmer 18 | . . . . . . . . 2 . . . . 6 . . 6 . . . . 4 Decomposer 7 | . . . . . . . . . 1 . . . . 2 . . 1 3 . . . Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . . . Samaritan 5 | . . . . . . . . . 1 . . 1 . 2 . . 1 . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 3 4 . . 3 2 3 12 3 . 3 3 1 3 4 5 11 . 7 4 Combat Bots Only 12 | . 4 3 3 . . 3 2 3 12 3 . 3 3 1 3 2 5 11 . 7 3 Max Kills in Single Turn 5 | 1 1 1 1 . . 1 1 1 2 1 . 1 1 1 1 3 5 5 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . 1 1 2 1 . . 1 . 1 1 5 5 . 4 1 Melee 1 | . . . 1 . . 1 1 1 . . . 1 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1031 | . 46 38 70 . . 22 37 28 82 18 . 100 97 18 32 191 6 59 . 80 107 Missed 293 | . 13 5 15 . . 3 12 10 24 7 . 40 28 6 10 47 1 23 . 24 25 Hits 738 | . 33 33 55 . . 19 25 18 58 11 . 60 69 12 22 144 5 36 . 56 82 Melee 7 | . . 2 . . . . . . . . . 1 . . . . . . . 2 2 Projectile 731 | . 33 31 55 . . 19 25 18 58 11 . 59 69 12 22 144 5 36 . 54 80 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 24 | . 1 . . . . . 2 . 4 . . 1 1 . . 6 . 1 . 2 6 Part Disruptions 6 | . 1 3 . . . . . . 1 . . . 1 . . . . . . . . Damage Taken 13015 | . 433 345 585 . . 171 549 363 1233 175 . 815 1176 149 491 2610 121 643 . 1501 1655 Core 2317 | . 111 65 73 . . 30 92 83 247 . . 39 190 11 100 469 26 112 . 246 423 Absorbed by Shields 591 | . . . . . . . . . . . . . . . . 118 43 233 . . 197 Redirected to Shielding 220 | . . . . . . . . 10 102 . . . . . . 108 . . . . . Regen/Repaired (Parts) 671 | . . . . . . . . 84 . . . . 144 . . 443 . . . . . Core Remaining (%) 58 | 100 . 29 . . . 74 83 . . . . 47 . . 64 . . . . 11 . Volleys Fired 366 | 7 36 31 20 . . 8 25 15 23 10 . 21 53 15 11 43 7 10 . 18 13 Largest 3 | 2 2 2 2 . . 2 3 3 3 3 . 3 3 3 3 3 2 3 . 3 3 Hottest 395 | 40 40 100 101 . . 101 176 163 180 180 . 145 265 260 209 395 180 261 . 270 270 Shots Fired 886 | 14 72 52 32 . . 14 67 45 56 16 . 46 161 35 25 128 14 23 1 49 36 Gun 553 | 14 72 50 26 . . 7 46 30 35 13 . 28 107 30 8 57 . . . 19 11 Cannon 285 | . . . 3 . . 7 21 15 5 . . 16 54 5 6 71 12 18 1 26 25 Launcher 46 | . . . 3 . . . . . 16 3 . 2 . . 11 . 2 5 . 4 . Special 2 | . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 169 | 14 72 32 13 . . . . . . . . 28 . . . 10 . . . . . Thermal 384 | . . 20 10 . . 2 16 14 14 6 . 4 117 4 4 92 12 14 . 19 36 Explosive 30 | . . . 3 . . . . . 10 . . . . . 6 . 2 5 . 4 . Electromagnetic 303 | . . . 6 . . 12 51 31 32 10 . 14 44 31 15 26 . 4 1 26 . Robot Hit Streak 13 | 4 5 9 10 . . 3 7 8 13 6 . 7 13 8 5 9 1 5 . 12 8 Robot Miss Streak 8 | 3 4 2 5 . . 6 4 3 2 2 . 2 5 3 1 4 8 1 . 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 640 | 7 41 33 60 . . 10 51 30 39 11 . 45 96 23 18 76 6 11 . 35 48 Core Hits 432 | 2 17 11 18 . . 4 34 13 34 7 . 21 40 12 26 36 23 54 . 67 13 Critical Kills 8 | 1 . . . . . . . 1 . . . 1 2 . 1 2 . . . . . Critical Parts Destroyed 29 | . . . 8 . . 1 4 . . . . 2 8 . . 3 . . . . 3 Critical Strikes 44 | 1 . . 9 . . 1 4 1 . . . 3 15 . 1 6 . . . . 3 Burn 6 | . . . 1 . . . . . . . . . 5 . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . Destroy 6 | 1 . . . . . . . . . . . . 2 . . 3 . . . . . Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . Smash 30 | . . . 8 . . 1 4 . . . . 3 8 . 1 2 . . . . 3 Melee Attacks 216 | . . . 46 . . 4 14 16 . . . 14 60 . 11 18 . . . . 33 Impact 216 | . . . 46 . . 4 14 16 . . . 14 60 . 11 18 . . . . 33 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . 10 . . 1 3 2 . . . 1 7 . . 1 . . . . 5 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26292 | 88 525 382 2253 . . 334 1554 1017 1864 356 . 1583 3439 611 1059 3032 769 2578 . 2576 2272 Guns 6018 | 84 519 379 267 . . 51 467 305 463 196 . 383 1223 366 116 740 . . . 261 198 Cannons 4567 | . . . 76 . . 62 197 132 40 . . 326 626 120 66 1289 129 348 . 571 585 Explosions 8152 | . . . 190 . . . 222 244 1361 160 . 74 201 125 538 423 640 2230 . 1744 . Melee 7501 | . . . 1710 . . 190 668 336 . . . 800 1389 . 339 580 . . . . 1489 Ramming 54 | 4 6 3 10 . . 31 . . . . . . . . . . . . . . . Kinetic 1513 | 84 519 239 123 . . . . . . . . 443 . . . 105 . . . . . Thermal 6241 | . . 140 126 . . 20 222 122 183 150 . 111 1541 189 23 1592 129 260 . 650 783 Explosive 6054 | . . . 190 . . . . . 1071 . . . . . 331 . 640 2230 . 1592 . Electromagnetic 4929 | . . . 94 . . 93 664 559 610 206 . 229 509 422 366 755 . 88 . 334 . Impact 7501 | . . . 1710 . . 190 668 336 . . . 800 1389 . 339 580 . . . . 1489 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . . . 6 6 3 3 3 4 9 9 9 15 15 15 15 15 16 Average Corruption 6 | . 1 1 . . . . 5 1 2 3 3 3 4 9 9 11 15 15 15 11 6 Corruption Purged 11 | . . . . . . . . 5 . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 431 | . 4 1 . . . . 27 7 20 12 1 21 82 32 14 88 22 31 8 30 31 Message Errors 103 | . 2 1 . . . . 10 2 3 3 . 4 27 6 3 17 3 10 . 7 5 Matter Fused 114 | . 1 . . . . . 6 4 5 2 . 6 16 10 4 31 10 6 1 6 6 Heat Flow Errors 45 | . . . . . . . . . 3 2 1 3 11 3 2 6 1 4 1 5 3 Energy Discharges 43 | . . . . . . . . . 2 1 . 2 9 4 2 8 2 4 1 4 4 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . . 1 . 1 1 Data Loss (minor) 54 | . 1 . . . . . 6 1 4 1 . 3 6 2 1 12 4 2 2 5 4 Data Loss (major) 25 | . . . . . . . 1 . 1 1 . . 5 1 2 7 . 1 1 1 4 Misfires 23 | . . . . . . . 1 . 1 1 . 1 7 3 . 4 1 . 1 1 2 Alerts 8 | . . . . . . . . . . . . 1 . 2 . 2 . 1 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . 2 . 1 1 . 1 1 1 . 1 1 2 . . . Overload Shots 3 | . . . . . . . . . . . . . . . . 3 . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 3993 | . . . 756 . . 106 400 148 125 10 . 327 843 110 20 360 53 49 . 49 637 Projectiles 308 | . . . 34 . . . . . . . . 19 7 53 . 97 53 45 . . . Explosions 303 | . . . . . . . 6 . 125 10 . . 9 57 . 43 . 4 . 49 . Melee 3382 | . . . 722 . . 106 394 148 . . . 308 827 . 20 220 . . . . 637 Knockbacks 25 | . . . 1 . . 2 1 2 . . . 2 5 . 3 . . . . . 9 Impact 22 | . . . 1 . . 2 1 2 . . . . 5 . 3 . . . . . 8 Kinetic 2 | . . . . . . . . . . . . 2 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1059 | . . . . . . 15 201 . 213 6 . 25 35 61 17 34 59 62 . 331 . Shots 35 | . . . . . . . 3 . 8 1 . 1 1 2 1 1 2 3 . 12 . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 7 | 1 3 1 1 . . 1 . . . . . . . . . . . . . . . Kicked 6 | 1 3 1 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 654 | . 20 140 148 . . 18 231 174 302 198 83 213 447 96 161 654 . 45 . 157 86 Average Temperature 94 | . 11 37 45 . . 8 77 78 71 74 44 46 159 49 82 174 . 29 . 76 86 Received Heat Transfer 2674 | . 171 160 135 . . . 144 72 249 . . 327 285 24 192 54 12 132 . 226 491 Effects 18 | . . . . . . . . . 1 . . . 2 . . 15 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . 2 . . 5 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 6 | . . . . . . . . . . . . . . . . 6 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 31 | . . . 8 . . 2 4 2 . . . 1 6 1 . 1 . 1 . . 5 Combat Hostiles 15 | . . . 5 . . . 1 1 . . . 1 2 1 . 1 . 1 . . 2 Parts Fried 82 | . . . 12 . . 7 4 10 1 1 . 3 16 5 4 11 . 2 . 1 5 Impact Corruptions 115 | . . . 25 . . 6 9 5 . . . 11 27 . 2 7 . . . . 23 Robots Melted 5 | . . . . . . . . 1 . . . . 2 . . 1 . . . 1 . Combat Hostiles 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . Parts Melted 24 | . . . 1 . . . . . . 1 . . 10 . . 6 1 . . 3 2 Heat Transferred 10393 | . . 407 444 . . 37 309 222 399 325 . 250 3283 200 37 2153 200 400 . 772 955 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . 1 . . . 2 . 2 . . . 1 . Latent Energy Used 590 | . . . . . . . 190 200 . . . . . . . 200 . . . . . LE Corruption 10 | . . . . . . . 4 3 . . . . . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 100 . 100 100 100 . . . . 99 . . 93 . . . . 100 Level 1 1 | . . . . . . . . . . . . . . . . 6 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 378 | 5 139 77 117 34 . 60 119 143 . . . . 378 . . 207 . . . . 109 Initial 47 | . . 27 8 34 . . . 45 . . . . 8 . . 47 . . . . 43 Average 58 | . 45 13 53 16 . 10 57 55 . . . . 61 . . 87 . . . . 37 Influence Increases 5990 | 10 293 100 598 . . 90 463 372 350 115 . 200 914 80 260 830 185 265 . 345 520 Destroy 0b10 Robot/C 3080 | . 140 60 340 . . 60 200 180 320 80 . 140 280 20 180 280 100 220 . 320 160 Destroy 0b10 Robot/NC 365 | 10 15 . 55 . . 20 30 20 5 . . 10 90 . 5 55 . 5 . 5 40 Destroy Leader 598 | . 34 10 110 . . 10 80 52 10 20 . 20 108 . . 74 10 10 . 20 30 Successful Hack 254 | . 27 . 25 . . . 19 77 . . . . 65 . . 1 . . . . 40 Select Force Hacks 30 | . . . . . . . . . . . . . 30 . . . . . . . . Disable Machine 480 | . . . . . . . 60 15 . . . . 210 . . 165 . . . . 30 Destroy Structure 448 | . 2 . 23 . . . 74 28 . . . . 101 . . 120 . . . . 100 Partial Spotted 30 | . . . 15 . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 705 | . 75 30 30 . . . . . 15 15 . 30 30 60 75 120 75 30 . . 120 Influence Decreases 5945 | 10 223 148 530 90 . 90 362 387 412 139 . 186 550 458 184 706 332 318 . 276 544 Entered New Map 494 | . . 43 14 56 . . . 56 32 6 . . 6 141 . 29 74 11 . . 26 Time Decay 4751 | 10 213 85 486 34 . 90 332 301 296 123 . 156 442 317 174 547 258 277 . 156 454 Lost Part 631 | . 10 20 30 . . . 30 20 84 10 . 30 43 . 10 130 . 30 . 120 64 Lost Ally 69 | . . . . . . . . 10 . . . . 59 . . . . . . . . Squads Dispatched 44 | . 1 . 4 . . . 2 6 . . . . 16 . . 8 . 1 . 1 5 Investigation 17 | . . . 1 . . . . 4 . . . . 7 . . 3 . . . . 2 Extermination 15 | . . . . . . . . 2 . . . . 7 . . 4 . . . . 2 Reinforcement 9 | . 1 . 3 . . . 2 . . . . . 2 . . 1 . . . . . Assault 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 2 . . 2 . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 4 2 . . . . 1 . . . . . 3 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 16 7 32 . . 3 21 12 18 5 . 8 24 4 12 24 7 14 . 22 20 Peak Tracking Total 10 | . 6 2 5 . . 3 3 3 10 4 . 3 3 4 4 5 5 8 . 8 2 Tactical Retreats 35 | . 2 1 7 . . . 1 . 1 1 . 1 3 1 2 5 3 1 . . 6 ECM-based Alert Blocks 14 | . . . 9 . . . 2 . . . . . 3 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Traps Triggered 14 | . 1 . . . . . . 3 . . . . 3 . 1 4 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Disabled 39 | . . . . . . . 4 1 6 . . . 14 . 1 11 . . . . 2 Max in Single Turn 7 | . . . . . . . 2 1 2 . . . 7 . 1 2 . . . . 1 Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Accessed 80 | . 4 . 6 . 1 . 5 12 1 . 4 . 18 1 . 13 . . 8 . 7 Terminals 36 | . 4 . 4 . . . 4 4 1 . . . 9 . . 4 . . . . 6 Fabricators 6 | . . . . . . . . 3 . . . . 2 . . 1 . . . . . Repair Stations 8 | . . . . . . . . 2 . . . . 3 . . 3 . . . . . Recycling Units 6 | . . . 1 . . . . 1 . . . . 1 . . 3 . . . . . Scanalyzers 5 | . . . 1 . . . 1 1 . . . . 2 . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . 2 . . . . 1 Total Hacks 267 | . 9 . 16 . 1 . 17 38 3 . 26 . 53 1 . 33 . . 44 . 26 Successful 184 | . 5 . 9 . 1 . 10 25 3 . 26 . 26 1 . 20 . . 44 . 14 Failed 80 | . 4 . 6 . . . 6 13 . . . . 26 . . 13 . . . . 12 Catastrophic 14 | . 2 . . . . . 1 1 . . . . 6 . . 3 . . . . 1 Database Lockouts 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . Manual 35 | . 2 . 5 . 1 . 7 2 . . . . 10 . . 1 . . . . 7 Terminals 104 | . 9 . 9 . . . 14 11 3 . . . 24 . . 11 . . . . 23 Fabricators 19 | . . . . . . . . 9 . . . . 8 . . 2 . . . . . Repair Stations 23 | . . . . . . . . 6 . . . . 10 . . 7 . . . . . Recycling Units 15 | . . . 1 . . . . 2 . . . . 2 . . 10 . . . . . Scanalyzers 23 | . . . 6 . . . 3 9 . . . . 5 . . . . . . . . Garrison Access 11 | . . . . . . . . 1 . . . . 4 . . 3 . . . . 3 Terminal Hacks 119 | . 4 . 5 . 1 . 8 6 3 . 26 . 6 1 . 3 . . 44 . 12 Record 55 | . . . . . . . . 1 3 . 11 . 3 . . . . . 32 . 5 Part Schematic 16 | . . . . . . . . 2 . . 8 . 1 . . 1 . . 4 . . Robot Schematic 5 | . . . . . . . . 1 . . 4 . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . . . . . 4 . 1 Prototype ID Bank 9 | . . . 1 . . . 1 . . . 3 . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . 1 Terminal Index 3 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 6 | . . . 1 . . . 1 1 . . . . 1 . . 1 . . . . 1 Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 4 . . . . 4 . . 2 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . . 2 . . 1 . . . . . Build 4 | . . . . . . . . 1 . . . . 2 . . 1 . . . . . Repair Station Hacks 18 | . . . . . . . . 4 . . . . 8 . . 6 . . . . . Scan Component 10 | . . . . . . . . 2 . . . . 5 . . 3 . . . . . Repair 8 | . . . . . . . . 2 . . . . 3 . . 3 . . . . . Recycling Unit Hacks 9 | . . . 1 . . . . 1 . . . . 1 . . 6 . . . . . Report Inventory 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . Scanalyzer 16 | . . . 3 . . . 2 9 . . . . 2 . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Study 12 | . . . 3 . . . 2 6 . . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 1 . . 2 . . . . 1 Seal Access 5 | . . . . . . . . 1 . . . . 1 . . 2 . . . . 1 Unauthorized Hacks 7 | . 1 . . . . . . . . . . . 4 . . 1 . . . . 1 Terminals 4 | . 1 . . . . . . . . . . . 2 . . . . . . . 1 Assimilate 4 | . 1 . . . . . . . . . . . 2 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 . 2 . . . 3 9 1 . . . 18 . . 11 . . . . 6 Full Trace Events 17 | . 1 . 1 . . . . 3 1 . . . 6 . . 3 . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 1 . . 4 . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . 81 . . . . 116 . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 2 . . 8 . 3 . . 1 . . 4 . . Parts Built 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . . . 106 . . 84 . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . 12 . . 8 . . . . . Part Studies Acquired 12 | . . . 3 . . . 2 6 . . . . 1 . . . . . . . . Parts Repaired 7 | . . . . . . . . 2 . . . . 3 . . 2 . . . . . Time 305 | . . . . . . . . 54 . . . . 119 . . 132 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 5 . . . . 1 . . 3 . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Total Allies 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . Largest Group 3 | . . . . . . . . 1 . . . . 3 . . . . . . . . Highest-Rated Group 87 | . . . . . . . . 10 . . . . 87 . . . . . . . . Highest-Rated Ally 29 | . . . . . . . . 10 . . . . 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . 11 . . . . . . . . Total Damage 198 | . . . . . . . . . . . . . 198 . . . . . . . . Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 9186 | 5 757 506 1131 . . . 115 384 898 620 137 903 203 914 442 442 . . . 253 1476 Optics 1729 | . . . . . . . . . . . . . . . . . . . . 253 1476 Sensors 4637 | . . . 2 . . . . . 898 620 137 903 38 914 439 442 . . . . 244 Terrain 1 | . . . . . . . . . . . . . . . 1 . . . . . . Seismic 1371 | 5 757 506 103 . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . 2 . . . . . . ECM 1751 | . . . 1087 . . . 115 384 . . . . 165 . . . . . . . . Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . . . . . 4 . 1 Derelict Logs Recovered 15 | . . 2 . . . . . . 2 2 . 2 . 2 . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Turns Passed 21951 | 103 834 506 1324 92 396 513 993 1291 1110 620 137 951 4618 966 453 3360 579 735 251 635 1484 Spaces Moved 15202 | 59 546 343 827 110 466 349 646 983 937 537 125 542 2661 884 269 1980 518 625 214 479 1102 Core 8 | 5 . . . . . . . . . . . 3 . . . . . . . . . Treads 733 | . . . . . . . . . . . . 182 551 . . . . . . . . Legs 1164 | 54 546 343 221 . . . . . . . . . . . . . . . . . . Wheels 12957 | . . . 606 110 466 349 646 983 937 537 125 357 2110 884 269 1968 518 625 214 479 774 Hover 340 | . . . . . . . . . . . . . . . . 12 . . . . 328 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 76 83 83 83 83 83 95 110 110 95 85 100 100 101 105 105 108 108 80 Average Speed 108 | 114 121 120 101 83 83 83 93 91 106 110 110 133 114 100 128 118 105 109 108 115 106 Slowest Speed 650 | 120 190 120 260 83 83 83 105 105 130 110 110 650 160 100 130 188 105 135 125 125 150 Overloaded Moves 22 | . . . . . . . . . . . . . . . . 12 . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 4 78 80 59 36 62 58 42 24 95 62 74 62 49 89 25 38 76 77 62 64 23 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . Known Exits Taken 14 | . 1 . 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . 1 1 . . . . . . . . . Scrap Searched 24 | . . 3 . 1 . . . . 4 3 . 2 . 4 2 . 2 2 . 1 . Spaces Dug 132 | . . . 4 . . . 36 7 8 . . . 45 . . 24 2 . . . 6 Terrain Destroyed 898 | . . . 32 . . . 81 31 82 6 . 2 125 11 91 60 35 115 . 162 65 Melee 50 | . . . 4 . . . 1 7 . . . . 26 . . 6 . . . . 6 Projectile 89 | . . . . . . . 1 . . . . 2 31 1 2 26 8 5 . 4 9 AOE 759 | . . . 28 . . . 79 24 82 6 . . 68 10 89 28 27 110 . 158 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Total 19414 | 77 645 384 1192 111 478 548 947 1312 1001 550 124 696 3998 931 328 2849 535 643 233 516 1316 Wait 2818 | 1 50 . 230 . . 180 193 227 10 . . 82 1054 16 13 644 2 . . . 116 Move 15181 | 58 545 342 826 109 465 348 645 982 936 536 124 541 2660 883 268 1979 517 624 213 478 1102 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 3 6 3 15 1 6 1 19 18 8 2 . 3 33 2 4 28 1 2 2 2 19 Fast Attach 100 | 7 1 . 9 . . . 4 6 4 . . 5 24 2 3 18 2 1 6 2 6 Attach 97 | . 1 2 4 . . . 7 5 9 1 . 7 8 . 2 24 . 2 2 12 11 Detach 35 | . 1 . 1 . . . 1 3 1 . . 1 15 . 1 8 . . 1 . 2 Swap 225 | . 1 3 21 . 1 5 23 17 8 1 . 15 46 9 11 39 3 4 3 2 13 Drop 163 | . 1 2 19 1 6 1 16 15 2 . . 3 45 4 4 32 3 . 6 2 1 Fire 366 | 7 36 31 20 . . 8 25 15 23 10 . 21 53 15 11 43 7 10 . 18 13 Melee 216 | . . . 46 . . 4 14 16 . . . 14 60 . 11 18 . . . . 33 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kick 6 | 1 3 1 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 8 . . . . . . . 16 . . . . . Rewire 4 | . . . . . . . . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 3) 485 | -10/Materials | Identified exit to Mines 800 | -10/Materials | Discovered new exit (range 16) 938 | -10/Materials | Entered Mines 950 | -10/Mines | Core integrity fell below 50% 1031 | -10/Mines | Excavation squad dispatched 1031 | -10/Mines | A large section of the Mines collapsed 1221 | -10/Mines | Learned Materials stockpile data 1254 | -10/Mines | Learned Materials trap positions 1286 | -10/Mines | Discovered new exit (range 10) 1444 | -10/Mines | Entered Materials 1444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -9/Materials | Loaded intel: 18 trap records 1863 | -9/Materials | Identified exit to Mines 1863 | -9/Materials | Identified exit to Storage 2334 | -9/Materials | Central database locked down 2531 | -9/Materials | Discovered new exit (range 16) 2768 | -9/Materials | Entered Mines 2853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2854 | -9/Mines | Discovered new exit (range 5) 2860 | -9/Mines | Entered Exiles 2873 | -9/Exiles | Build established: Scavenger-Mutant 2884 | -9/Exiles | Met 8R-AWN 2898 | -9/Exiles | Met EX-HEX 2926 | -9/Exiles | Met EX-BIN 2938 | -9/Exiles | Aligned with FarCom system 2939 | -9/Exiles | Given EX-Vault access code 2959 | -9/Exiles | Opened EX-Vault 2967 | -9/Exiles | Found Latent Energy Streamer 2986 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3015 | -9/Exiles | Met EX-DEC 3246 | -9/Exiles | Discovered new exit (range 12) 3256 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3256 | -9/Exiles | Entered Mines 3329 | -8/Mines | Build established: Mutant 3367 | -8/Mines | Discovered new exit (range 11) 3734 | -8/Mines | Build established: Scavenger-Mutant 3769 | -8/Mines | Entered Materials 3769 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4095 | -8/Materials | Central database locked down 4479 | -8/Materials | Identified exit to Factory 4762 | -8/Materials | Entered Factory 4762 | -7/Factory | Evolved 2 slots: Utility x2 5051 | -7/Factory | Build established: Skirmisher 5167 | -7/Factory | Repaired Hvy. EM Pulse Gun 5341 | -7/Factory | Identified exit to Lower Caves 5389 | -7/Factory | Discovered new exit (range 16) 5644 | -7/Factory | Build established: Hacker-Skirmisher 5723 | -7/Factory | Fabricated A-02 Transporter? 5981 | -7/Factory | Repaired Shock Rifle+ 6053 | -7/Factory | Entered Lower Caves 6103 | -7/Lower Caves | Encountered a Warlord checkpoint 6226 | -7/Lower Caves | Learned Factory stockpile data 6230 | -7/Lower Caves | Destroyed 12 combat bots 6231 | -7/Lower Caves | Lost 11 parts (1p4n2u4w) 6235 | -7/Lower Caves | Learned Research trap positions 6670 | -7/Lower Caves | Build established: Hacker-Tank 6712 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7032 | -7/Lower Caves | Identified exit to Lower Caves 7163 | -7/Lower Caves | Entered another Lower Caves area 7374 | -7/Lower Caves | Identified exit to Data Miner 7783 | -7/Lower Caves | Entered Data Miner 7783 | -7/Data Miner | Discovered new exit (range 6) 7804 | -7/Data Miner | Met Data Miner 7836 | -7/Data Miner | Learned location of Section 7 (-2) 7846 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7879 | -7/Data Miner | Received God Mode back door access code from Data Miner 7920 | -7/Data Miner | Entered Proximity Caves 7965 | -6/Proximity Caves | Learned 8 Factory zone layouts 7976 | -6/Proximity Caves | Learned Factory emergency access door positions 8461 | -6/Proximity Caves | Core integrity fell below 50% 8503 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 8817 | -6/Proximity Caves | Discovered new exit (range 10) 8819 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8870 | -6/Proximity Caves | Lost 3 parts (1u2w) 8871 | -6/Proximity Caves | Entered Factory 8871 | -6/Factory | Evolved 2 slots: Utility x2 8872 | -6/Factory | Identified exit to Lower Caves 9079 | -6/Factory | Repaired Proton Missile Launcher 9169 | -6/Factory | Repaired Neutrino Core? 9256 | -6/Factory | Build established: Scavenger-Mutant 9265 | -6/Factory | Repaired Com. Battery 10879 | -6/Factory | Incoming investigation squad redirected 11175 | -6/Factory | Incoming investigation squad redirected 11249 | -6/Factory | Central database locked down 11409 | -6/Factory | Build established: Hacker-Gunner 12299 | -6/Factory | Fabricated Wave Gun? 12788 | -6/Factory | Build established: Hacker-Skirmisher 13489 | -6/Factory | Entered Lower Caves 13846 | -6/Lower Caves | Learned Factory interactive machine intel 13887 | -6/Lower Caves | Learned 8 Factory zone layouts 14254 | -6/Lower Caves | Discovered new exit (range 15) 14363 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14454 | -6/Lower Caves | Identified exit to Lower Caves 14455 | -6/Lower Caves | Entered another Lower Caves area 14472 | -6/Lower Caves | Attracted the attention of an 0b10 base 14569 | -6/Lower Caves | Discovered new exit (range 7) 14579 | -6/Lower Caves | Identified exit to Factory 14616 | -6/Lower Caves | Found DCF Scrap (13 items) 14908 | -6/Lower Caves | Entered Factory 14908 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14909 | -5/Factory | Identified exit to Factory 14909 | -5/Factory | Identified exit to Upper Caves 14910 | -5/Factory | Loaded intel: 56 interactive machine locations 14951 | -5/Factory | Incoming investigation squad redirected 15086 | -5/Factory | Repaired Arm. Huge Wheel 15385 | -5/Factory | Discovered exit to Upper Caves (range 15) 16339 | -5/Factory | System corruption reached 10% 16389 | -5/Factory | Lost 5 parts (1p1n1u2w) 16807 | -5/Factory | Fabricated Mic. Nuclear Core? 17402 | -5/Factory | Found Prototype Launcher 17402 | -5/Factory | Identified Scatter Rocket Array 17407 | -5/Factory | Found Faulty Scatter Rocket Array 17409 | -5/Factory | Found Scatter Rocket Array 17716 | -5/Factory | Lost 4 parts (1p2n1u) 17758 | -5/Factory | Incoming investigation squad redirected 17948 | -5/Factory | Repaired Arm. Huge Wheel 18049 | -5/Factory | Build established: Scavenger-Mutant 18268 | -5/Factory | Entered Upper Caves 18403 | -5/Upper Caves | Identified exit to Upper Caves 18566 | -5/Upper Caves | Build established: Scavenger-Tank 18847 | -5/Upper Caves | Entered another Upper Caves area 18949 | -5/Upper Caves | Learned Factory non-interactive machine intel 18965 | -5/Upper Caves | Discovered exit to Factory (range 7) 18998 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19006 | -5/Upper Caves | Core integrity fell below 50% 19057 | -5/Upper Caves | Lost 3 parts (2n1u) 19066 | -5/Upper Caves | Destroyed 11 combat bots 19187 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19274 | -5/Upper Caves | Learned location of Armory (-4) 19320 | -5/Upper Caves | Build established: Tank 19565 | -5/Upper Caves | Discovered new exit (range 15) 19581 | -5/Upper Caves | Identified exit to Zhirov 19582 | -5/Upper Caves | Entered Zhirov 19582 | -5/Zhirov | Discovered new exit (range 3) 19602 | -5/Zhirov | Met Zhirov 19648 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19670 | -5/Zhirov | Found Alien Artifact 19671 | -5/Zhirov | Identified Integrated Dissipator 19671 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19691 | -5/Zhirov | Found Alien Artifact 19692 | -5/Zhirov | Identified Transdimensional Reconstructor 19692 | -5/Zhirov | Warped through subspace 19831 | -5/Zhirov | Identified exit to Proximity Caves 19833 | -5/Zhirov | Entered Proximity Caves 19873 | -4/Proximity Caves | Learned Research stockpile data 20002 | -4/Proximity Caves | Learned Research trap positions 20036 | -4/Proximity Caves | Build established: Hacker-Gunner 20102 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20123 | -4/Proximity Caves | Destroyed 7 combat bots 20137 | -4/Proximity Caves | Lost 3 parts (1n2w) 20204 | -4/Proximity Caves | Lost 6 parts (1p1u4w) 20240 | -4/Proximity Caves | Core integrity fell below 20% 20272 | -4/Proximity Caves | Lost 3 parts (1p2w) 20455 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20468 | -4/Proximity Caves | Entered Factory 20468 | -4/Factory | Evolved 2 slots: Utility x2 20469 | -4/Factory | Loaded intel: 248 non-interactive machine locations 20592 | -4/Factory | Garrison activated, responded to threat 20797 | -4/Factory | Build established: Hacker-Mutant 21167 | -4/Factory | Build established: Scavenger-Tank 21191 | -4/Factory | Discovered new exit (range 11) 21200 | -4/Factory | Identified exit to Research 21307 | -4/Factory | Incoming investigation squad redirected 21583 | -4/Factory | System corruption reached 10% 21632 | -4/Factory | Lost 10 parts (2p3n3u2w) 21787 | -4/Factory | Spotted B-86 Titan 21838 | -4/Factory | Identified exit to Upper Caves 21838 | -4/Factory | Identified exit to Armory 21861 | -4/Factory | Build established: Hacker-Assassin 21952 | -4/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. Knocked back. Penetrated by Slug. U-05 Engineer builds a Wall. K-01 Serf collects debris. Matter Neutralizer destroyed. U-05 Engineer builds a Wall. Triggered Tiamat Bomb Trap. An explosion rips through the floor. U-05 Engineer destroyed. K-01 Serf collects debris. Critical hit (Meltdown: +370). Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Component data lost. Slug penetrates Wall. Acquired Centrium Wheel. Cld. Aerolev Unit destroyed. 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Nuclear Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Matter Compressor | -6/Factory | Extracted Imp. Medium Treads | -6/Factory | Extracted Focal Shield | -6/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory Wave Gun | x2 | -6/Factory Mic. Nuclear Core | x2 | -5/Factory Repaired ---------- Hvy. EM Pulse Gun | 4% | -7/Factory Shock Rifle | 34% | -7/Factory Proton Missile Launcher | 9% | -6/Factory Neutrino Core | 40% | -6/Factory Com. Battery | 33% | -6/Factory Arm. Huge Wheel | 15% | -5/Factory Arm. Huge Wheel | 7% | -5/Factory Studied --------- Maul | -9/Materials | Hacked Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Spread Laser | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Hvy. Hammer | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Shock Rifle | -7/Factory | Hacked Ion Cannon | -7/Factory | Hacked Hvy. EM Pulse Gun | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Thermic Laser | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Botjacking Brute Force DIY Cooler Ew, Corruption Explorer Fancy Inventory GoHome() I Spy I'm Back, Baby! Knowing Is Half The Battle My Command Is Your Wish Prolific Hacker Quick And Dirty Remodeling Resistances Are Futile Respectable Loadout Subspace Traveler The Oracle The Science Guy True Hacker Challenges ------------ None Game ------ Seed ConstructChromionStabilizer Manual? 0 Play Time 06:13:43 Cumulative 16.5 hours Start 2025.11.25 @ 04:54:41 End 2025.11.26 @ 05:06:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50e28b3d-a8f8-42ff-b608-9c2a35e3943a