Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 13:53:19 Player: HMaeght Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (180) 900 Value Destroyed (5762) 5762 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 14552 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 271 Met Imprinter 300 Was Imprinted 300 Friendly Fire -446 Cogmind --------- Core Integrity 0/1300 Matter 66/300 Energy 73/100 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON (5) ------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Cloaking Device Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Makeshift Transmission Jammer Improved Medium Armor Plating Heart of Steel > --- WEAPON ----------- Storm Laser Wave Gun > --- INVENTORY -------- Makeshift Power Source Angular Momentum Engine Angular Momentum Engine Improved Treads Spiked Medium Treads Armored Leg Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Improved Thermal Generator High-capacity Storage Unit Triangulator Improved Medium Armor Plating Makeshift Hacking Suite Plasma Rifle Plasma Rifle Beamcaster Disruptor Cannon Cooled Plasma Cannon Bore Cannon Improved Remote Datajack Flamer Enhanced Flamer [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Storm Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Flamer Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . 2 2 2 . . . . 2 . . 2 2 . . 2 . Power 2 | . . . . . . . . . 1 . . . 1 . . . . Propulsion 2 | . . . . . . . . . 1 . . 1 . . . . . Utility 7 | . . 1 1 2 . . . . . . . 1 . . . 2 . Weapon 3 | . . 1 1 . . . . . . . . . 1 . . . . Parts Attached 247 | 7 5 27 59 4 5 10 19 3 24 16 7 3 32 5 1 7 13 Power 34 | 1 1 7 5 . 2 1 . 1 4 1 2 . 6 . . 2 1 Engine 19 | 1 1 7 2 . . . . 1 3 . 1 . 2 . . 1 . Core 14 | . . . 3 . 2 1 . . 1 1 1 . 4 . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 53 | 2 . 8 12 . . 3 5 . 5 5 1 1 7 . . 1 3 Treads 23 | 2 . 7 6 . . . . . . 4 1 1 2 . . . . Leg 19 | . . . 6 . . 3 5 . 4 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . 1 . . . . . . 1 . . . 5 . . 1 3 Utility 88 | 2 2 4 13 4 2 2 6 2 9 10 4 2 12 5 1 3 5 Device 60 | 1 1 . 7 3 1 1 6 1 8 9 4 2 10 2 . 2 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . Processor 9 | . . 3 2 1 1 1 . . . . . . . . . . 1 Hackware 6 | . . . . . . . . . . . . . . 2 1 1 2 Protection 10 | . . 1 3 . . . . 1 1 1 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 8 29 . 1 4 8 . 6 . . . 7 . . 1 4 Energy Gun 12 | . . . 2 . . . 3 . 3 . . . 4 . . . . Energy Cannon 7 | . . . . . . . 1 . 2 . . . 3 . . 1 . Ballistic Gun 37 | 2 . 5 25 . 1 3 1 . . . . . . . . . . Ballistic Cannon 8 | . 2 3 1 . . . . . . . . . . . . . 2 Launcher 1 | . . . 1 . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 2 . 1 . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 3 3 . . . 1 . 3 1 . . 1 . . . . Parts Lost 54 | . 1 4 6 . 4 11 . . 3 1 2 . 10 1 . . 11 Power 8 | . . 1 . . . 1 . . . . . . 3 . . . 3 Propulsion 17 | . . 1 2 . . 2 . . 1 1 1 . 4 . . . 5 Utility 21 | . 1 1 2 . 4 4 . . 2 . 1 . 2 1 . . 3 Weapon 8 | . . 1 2 . . 4 . . . . . . 1 . . . . Highest Loss Streak 8 | . 1 1 3 . 2 8 . . 1 1 1 . 4 1 . . 4 To Critical Strikes 3 | . . 1 . . . 2 . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 99 100 97 93 78 75 77 79 79 82 87 48 51 56 53 Engine 6 | . 14 11 8 . . . . 5 12 7 4 5 4 5 5 4 2 Core 3 | . . . . 7 7 6 7 1 . 4 7 5 8 5 5 4 2 Treads 8 | . 28 21 6 . . . . . . 14 20 23 18 . . . . Leg 9 | . . . 10 15 15 14 15 15 17 5 . . . . . . . Device 21 | . 13 2 11 22 21 19 25 37 29 25 25 29 23 6 5 8 10 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 5 4 . . . . Processor 3 | . . 10 7 7 6 12 . . . . . . . . . . 2 Protection 3 | . . 8 7 7 6 . . . 2 5 6 5 4 5 5 4 1 Energy Gun 3 | . . . . . . . 3 7 5 6 6 5 15 . . . . Ballistic Gun 13 | . 17 20 34 30 29 29 12 . . . . . . . . . . Ballistic Cannon 2 | . 10 12 1 . . . . . . . . . . . . . . Peak Build Rating 113 | 9 11 24 46 51 52 52 62 63 79 91 92 92 113 64 63 89 102 Average Rating 52 | 6 9 19 39 50 51 49 49 62 73 80 81 91 95 60 62 82 78 On Entrance 52 | . 9 11 21 45 51 46 39 62 63 79 82 78 92 56 59 63 84 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 13 54 60 109 111 115 106 121 126 133 134 137 137 167 22 17 33 36 Greatest Support 114 | 40 40 40 46 40 40 40 40 40 55 86 86 114 114 28 28 31 38 Greatest Overweight (x) 42 | . 1 2 8 2 2 5 3 3 42 4 2 1 2 . . 1 5 Average Overweight (x) 1 | . . 1 1 2 2 2 3 3 2 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 23 | 7 19 20 24 25 25 25 25 25 25 25 25 25 23 5 5 5 5 Most Carried 25 | 8 20 20 25 24 25 25 25 25 25 25 25 24 25 5 5 5 5 Average Carried 22 | 5 19 19 24 23 24 24 24 24 24 24 24 23 22 4 4 4 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 8 20 19 25 24 25 24 25 25 25 25 25 24 5 5 5 5 2 Class Distribution -------------------- 18% | Tank 18% | Skirmisher 17% | Derelict-Gunner 10% | Gunner 10% | Derelict-Tank 9% | Mutant 8% | Scavenger-Tank 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Tank | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Matter Collected 7005 | 316 482 1165 1886 . 463 376 335 30 200 587 270 82 686 . 32 . 95 Remotely 288 | . . . 225 . . 63 . . . . . . . . . . . Salvage Created 6734 | 108 444 1109 2005 . 359 360 . 186 868 405 175 . 680 . . . 35 Parts 362 | 6 46 79 118 . 10 7 . 6 43 9 12 . 24 . . . 2 Haulers Intercepted 11 | . 2 4 5 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 10 . 1 17 . 8 13 . . . . . . Prevented 3 | . . . . . 1 . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 133 | . 14 32 33 . 6 7 . 3 15 7 7 . 8 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 101 | . 6 15 33 . 6 7 . 3 13 7 7 . 4 . . . . Cannons 23 | . 8 15 . . . . . . . . . . . . . . . AOE 5 | . . 2 . . . . . . 2 . . . 1 . . . . Classes Destroyed 19 | 2 5 3 6 . . 1 . . 1 1 . . . . . . . Worker 6 | . 1 . 3 . . . . . 1 . . . 1 . . . . Builder 4 | . . . 1 . . . . . 2 . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 4 5 . . . . . . . . . . . . . . Recycler 5 | 1 . 1 2 . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 3 | . . 1 1 . . . . . . . . . 1 . . . . Watcher 13 | . 3 5 5 . . . . . . . . . . . . . . Swarmer 37 | . 6 13 6 . . . . . 3 1 7 . . . . . 1 Grunt 48 | . 8 10 14 . 4 . . 2 5 5 . . . . . . . Brawler 5 | . . . 2 . 1 . . 1 1 . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . Sentry 20 | . . 9 7 . 1 . . . . 1 . . 2 . . . . Specialist 1 | . . . 1 . . . . . . . . . . . . . . Hunter 3 | . . . 1 . . . . . . . . . 2 . . . . Programmer 9 | . . . . . . . . . 5 . . . 4 . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . Savage 5 | . . . . . . 5 . . . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . 1 . . 1 . . . . . . . . Best Kill Streak 8 | 1 3 4 8 . 3 5 . 3 3 5 4 . 3 . . . 1 Combat Bots Only 5 | . 3 4 4 . 3 5 . 3 3 5 4 . 2 . . . 1 Max Kills in Single Turn 3 | 1 2 2 2 . 1 2 . 2 3 1 3 . 3 . . . 1 Gunslinging 1 | . 1 1 . . . 1 . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 2 . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Hostile Shots Fired 1072 | . 68 138 120 . 108 25 . 8 56 49 109 9 161 3 . 14 204 Missed 375 | . 14 31 26 . 44 6 . 4 14 17 42 4 55 1 . 8 109 Damage Taken 10950 | . 525 1398 1511 . 793 813 . 116 720 395 536 203 1649 24 . 115 2152 Core 2215 | . 75 138 56 . 40 41 . . 72 42 22 20 406 . . . 1303 Absorbed by Shields 702 | . . . . . 52 . . . 21 95 196 . 330 8 . . . Regen/Repaired (Parts) 522 | . . 122 146 . . . . . . . . . 254 . . . . Core Remaining (%) 82 | 100 70 65 89 . . . . 88 . . 84 98 . . 64 . . Volleys Fired 324 | 10 39 69 93 . 13 20 . 3 24 17 8 3 24 . . 1 . Largest 5 | 2 2 3 4 . 4 4 . 1 1 1 1 1 5 . . 1 . Hottest 354 | 40 78 117 114 . 112 112 . 250 250 250 250 250 354 . . 113 . Shots Fired 936 | 20 78 205 366 . 54 75 . 3 24 17 8 3 82 . . 1 . Gun 773 | 20 34 105 364 . 54 75 . 3 24 17 8 3 66 . . . . Cannon 163 | . 44 100 2 . . . . . . . . . 16 . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 798 | 20 78 205 366 . 54 75 . . . . . . . . . . . Thermal 127 | . . . . . . . . 3 24 17 8 3 71 . . 1 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . 11 . . . . Robot Hit Streak 15 | 7 8 11 15 . 10 9 . 1 10 8 5 3 11 . . 3 . Robot Miss Streak 25 | 4 4 8 12 . 10 6 . 12 13 8 25 5 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 2 4 4 . 2 3 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . 1 . . . . Shots Hit Robots 551 | 11 47 108 188 . 34 60 . 3 23 16 7 2 50 . . 1 1 Core Hits 367 | 3 25 57 96 . 37 47 . 6 38 21 12 1 23 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . Critical Strikes 3 | . 1 1 1 . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13760 | 160 818 2371 3252 . 470 971 . 201 1930 1020 319 210 1995 . . . 43 Guns 10846 | 160 263 1038 3226 . 470 971 . 201 1465 1020 319 210 1503 . . . . Cannons 1903 | . 555 1126 18 . . . . . . . . . 204 . . . . Explosions 943 | . . 205 . . . . . . 452 . . . 286 . . . . Melee 43 | . . . . . . . . . . . . . . . . . 43 Ramming 25 | . . 2 8 . . . . . 13 . . . 2 . . . . Kinetic 7827 | 160 818 2164 3244 . 470 971 . . . . . . . . . . . Thermal 5692 | . . 205 . . . . . 201 1917 1020 319 210 1820 . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 173 | . . . . . . . . . . . . . 173 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . . . . . 43 Highest Corruption 28 | . . 2 3 . 3 28 28 . 2 . . 1 4 4 4 . 3 Average Corruption 4 | . . 2 1 . 3 6 28 . 1 . . 1 3 4 4 . 1 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . 5 Effects 173 | . . . 41 . 30 55 17 . 1 . . . 14 7 3 . 5 Message Errors 40 | . . . 9 . 8 9 6 . . . . . 4 3 1 . . Matter Fused 46 | . . . 13 . 8 10 5 . . . . . 5 1 . . 4 Heat Flow Errors 21 | . . . 4 . 2 10 2 . . . . . 2 . 1 . . Energy Discharges 12 | . . . . . 3 6 2 . . . . . . 1 . . . Parts Rejected 2 | . . . . . 1 1 . . . . . . . . . . . Parts Fused 3 | . . . 2 . 1 . . . . . . . . . . . . Data Loss (minor) 25 | . . . 9 . 2 7 2 . . . . . 2 1 1 . 1 Data Loss (major) 12 | . . . 4 . 1 5 . . 1 . . . 1 . . . . Misfires 6 | . . . . . 3 3 . . . . . . . . . . . Alerts 3 | . . . . . 1 1 . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 158 | . 3 53 . . . . . . 80 . . . 22 . . . . Projectiles 22 | . 3 19 . . . . . . . . . . . . . . . Explosions 136 | . . 34 . . . . . . 80 . . . 22 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 17 | . 4 12 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . 3 11 1 . . . . . . . . . . . . . . Secondary 2 | . 1 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . 166 110 . . . . . 97 . . . . . . . . Shots 5 | . . 2 2 . . . . . 1 . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . . 1 . . . . Targets Rammed 6 | . . 1 1 . . . . . 3 . . . 1 . . . . Kicked 4 | . . . 1 . . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 846 | . 90 191 493 . 125 268 110 . . 63 . . 846 . 153 90 . Average Temperature 109 | . 26 48 119 . 46 87 50 . . 33 . . 312 . 81 41 . Received Heat Transfer 1867 | . 135 381 567 . 151 . . 54 108 168 36 . 74 6 . 76 111 Effects 56 | . . . 10 . . 1 . . . . . . 45 . . . . Shutdowns 14 | . . . 2 . . . . . . . . . 12 . . . . Energy Bleed 7 | . . . 1 . . 1 . . . . . . 5 . . . . Interference 16 | . . . 6 . . . . . . . . . 10 . . . . Matter Decay 4 | . . . . . . . . . . . . . 4 . . . . Short Circuit 4 | . . . . . . . . . . . . . 4 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Damage (major) 8 | . . . . . . . . . . . . . 8 . . . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . 1 . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . Parts Melted 24 | . . . . . . . . . 8 1 1 . 14 . . . . Heat Transferred 7718 | . . 100 . . . . . 300 2350 1500 475 250 2743 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Peak Influence 678 | 10 233 638 678 205 . . . . 342 . . . 295 . . 371 454 Initial 254 | . 6 92 254 205 . . . . . . . . . . . 120 194 Average 219 | 2 63 258 417 205 . . . . 170 . . . 63 . . 202 218 Maximum Alert Level 2 | . 1 2 2 1 . . . . 1 . . . 1 . . 1 2 Low Security (%) 50 | 100 87 43 17 . . . . . 42 . . 100 95 . . 61 39 Level 1 29 | . 12 29 26 100 . . . . 57 . . . 4 . . 38 59 Level 2 20 | . . 26 56 . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 4 6 1 . . . . 7 . . 1 6 . . 3 7 Investigation 6 | . . 2 . . . . . . . . . . . . . 2 2 Extermination 12 | . . . . 1 . . . . 6 . . 1 3 . . . 1 Reinforcement 12 | . 2 1 2 . . . . . 1 . . . 1 . . 1 4 Assault 2 | . . 1 1 . . . . . . . . . . . . . . Garrison 5 | . . . 3 . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Distress Signals 9 | . 2 4 2 . . . . . . . . . . . . . 1 Communications Jammed 88 | . . . 68 . . . . . . . . . 2 . . 3 15 Distress Signals 86 | . . . 68 . . . . . . . . . . . . 3 15 Times Spotted 269 | . 26 51 45 . 11 7 . 7 20 8 8 2 21 3 . 10 50 Peak Tracking Total 31 | . 3 5 5 1 4 4 . 4 4 5 4 2 7 2 . 7 31 Tactical Retreats 26 | . 4 2 2 . 3 . . . . 1 . . 2 3 . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Traps Triggered 8 | . . 1 2 . . . . . 1 . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . 1 . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Machines Disabled 19 | . 1 6 5 . . . . . 2 . . . 5 . . . . Max in Single Turn 5 | . 1 2 2 . . . . . 2 . . . 5 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Machines Accessed 48 | . 7 14 12 . 1 . . . 1 2 2 . 3 1 . 2 3 Terminals 23 | . 5 9 7 . 1 . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . 1 3 Repair Stations 7 | . 1 2 1 . . . . . 1 . . . 2 . . . . Recycling Units 5 | . 1 2 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 2 . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 137 | . 23 29 48 . 1 . . . 3 2 3 . 12 1 . 8 7 Successful 78 | . 14 15 28 . 1 . . . . 2 3 . 5 1 . 4 5 Failed 59 | . 9 14 20 . . . . . 3 . . . 7 . . 4 2 Catastrophic 12 | . 1 6 3 . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . 2 . . . . . . . . . . 1 . Terminals 66 | . 19 17 27 . 1 . . . . . 2 . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . . 2 7 Repair Stations 21 | . 2 5 2 . . . . . 3 . . . 9 . . . . Recycling Units 13 | . 2 3 8 . . . . . . . . . . . . . . Scanalyzers 21 | . . 4 11 . . . . . . . . . . . . 6 . Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . Terminal Hacks 37 | . 11 6 13 . 1 . . . . 2 3 . . 1 . . . Record 6 | . . . 3 . 1 . . . . . 2 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 2 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 2 1 . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . 2 2 . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 3 | . 2 . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . 5 Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 Build 3 | . . . . . . . . . . . . . . . . . 3 Repair Station Hacks 11 | . 1 3 2 . . . . . . . . . 5 . . . . Scan Component 7 | . 1 2 1 . . . . . . . . . 3 . . . . Repair 4 | . . 1 1 . . . . . . . . . 2 . . . . Recycling Unit Hacks 8 | . 2 2 4 . . . . . . . . . . . . . . Report Inventory 3 | . 1 2 . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . . . . . . . Scanalyzer 17 | . . 4 9 . . . . . . . . . . . . 4 . Insert Component 10 | . . 2 5 . . . . . . . . . . . . 3 . Analyze 7 | . . 2 4 . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . 1 . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 39 | . 6 11 12 . 1 . . . 1 . 1 . 3 . . 2 2 Full Trace Events 7 | . 1 3 . . 1 . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 2 3 . . . 14 . . . . . . . . 1 . Parts Built 4 | . . . . . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . Time 287 | . . . . . . . . . . . . . . . . . 287 Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . 28 Parts Repaired 4 | . . 1 1 . . . . . . . . . 2 . . . . Time 145 | . . 32 44 . . . . . . . . . 69 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 174 | . . . 174 . . . . . . . . . . . . . . Retrieved Components 16 | . 7 . 9 . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 3 . . . . . . . . . . . . 2 . Part Schematics Acquired 6 | . . 2 3 . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Total Allies 7 | . . . . . . . 7 . . . . . . . . . . Largest Group 7 | . . . . . . . 7 7 5 . . . . . . . . Highest-Rated Group 227 | . . . . . . . 227 227 166 . . . . . . . . Highest-Rated Ally 41 | . . . . . . . 41 41 39 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . 35 19 . . . . . . . . Total Damage 828 | . . . . . . . . 476 352 . . . . . . . . Kills 11 | . . . . . . . . 4 7 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 2 . 2 2 . 2 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Turns Passed 38773 | 167 3418 3286 4999 291 2377 1907 6517 4025 3350 3649 1576 858 1193 353 101 176 530 Spaces Moved 13805 | 74 1008 1152 1557 106 824 661 1845 1041 849 1348 619 75 528 807 233 359 719 Core 113 | 2 . . . . . . . . 2 . . . . . . . 109 Treads 4769 | 72 1008 1152 535 . . . . . . 976 619 75 332 . . . . Legs 6718 | . . . 1022 106 824 661 1845 1041 847 372 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2205 | . . . . . . . . . . . . . 196 807 233 359 610 Fastest Speed 27 | 50 160 240 240 270 270 270 350 350 266 246 246 245 32 32 32 32 27 Average Speed 241 | 157 238 240 284 270 270 277 350 350 288 250 246 245 167 32 32 43 42 Slowest Speed 2150 | 160 240 320 810 270 270 480 355 350 2150 400 340 245 340 32 32 120 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . 1 2 2 3 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 98 87 92 4 74 75 91 93 21 98 50 2 13 83 19 14 52 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 6 | . . . . . 2 . 1 . . 2 . . . 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . . . 2 2 3 3 . 4 1 . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 166 | . 1 55 36 . . . . . 48 . . . 25 . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 11 | . 1 7 . . . . . . . . . . 2 . . 1 . AOE 155 | . . 48 36 . . . . . 48 . . . 23 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Res Arm Total 18553 | 101 1949 1524 2007 112 945 701 1912 1418 1673 1578 650 742 768 899 256 376 942 Wait 3806 | 3 854 229 218 . 93 2 13 365 740 172 8 658 145 81 24 1 200 Move 13762 | 73 1007 1151 1556 105 823 660 1844 1040 848 1347 618 74 525 802 228 352 709 Hop 13 | . . . . . . . . . . . . . 1 2 2 3 5 Pick Up 161 | 8 26 19 36 2 5 9 11 2 9 5 2 3 13 3 1 3 4 Fast Attach 95 | 7 2 7 12 . 1 . 5 2 14 9 4 . 14 5 . 4 9 Attach 73 | . 1 7 10 3 2 10 6 . 2 5 2 3 14 . 1 3 4 Detach 42 | . 1 5 7 1 . . 8 . 4 3 1 . 5 . . 5 2 Swap 79 | . 2 13 37 1 2 . 8 1 8 2 1 . 4 . . . . Drop 185 | . 17 23 37 . 2 . 17 5 21 16 6 1 22 6 . 4 8 Fire 324 | 10 39 69 93 . 13 20 . 3 24 17 8 3 24 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . . 1 . . . . . 3 . . . . . . . . Crush 2 | . . 1 . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . 4 . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 840 | -10/Materials | Discovered new exit (range 12) 1294 | -10/Materials | Discovered new exit (range 16) 2425 | -10/Materials | Discovered new exit (range 5) 2498 | -10/Materials | Discovered new exit (range 15) 2993 | -10/Materials | Discovered new exit (range 10) 3586 | -10/Materials | Entered another Materials area 3586 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4097 | -9/Materials | Build established: Skirmisher 4646 | -9/Materials | Build established: Tank 5053 | -9/Materials | Discovered new exit (range 5) 5331 | -9/Materials | Discovered new exit (range 7) 5803 | -9/Materials | Repaired Imp. Light Cannon 5977 | -9/Materials | Discovered new exit (range 5) 6682 | -9/Materials | Discovered new exit (range 6) 6786 | -9/Materials | First assault squad dispatched 6872 | -9/Materials | Entered another Materials area 6872 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7166 | -8/Materials | Build established: Skirmisher 8024 | -8/Materials | Build established: Tank 8099 | -8/Materials | Discovered new exit (range 14) 8672 | -8/Materials | Build established: Scavenger-Skirmisher 8778 | -8/Materials | Garrison activated, responded to threat 8803 | -8/Materials | Lost 3 parts (2n1w) 8836 | -8/Materials | Discovered new exit (range 16) 9068 | -8/Materials | Build established: Skirmisher 9272 | -8/Materials | First assault squad dispatched 10447 | -8/Materials | Repaired Imp. Titanium Leg 10556 | -8/Materials | Discovered new exit (range 11) 10621 | -8/Materials | Identified exit to Factory 11871 | -8/Materials | Entered Factory 11871 | -7/Factory | Evolved 2 slots: Utility x2 12151 | -7/Factory | Discovered new exit (range 4) 12159 | -7/Factory | Identified exit to Lower Caves 12162 | -7/Factory | Entered Lower Caves 12172 | -7/Lower Caves | Build established: Tank 13396 | -7/Lower Caves | Learned location of Zion (-7) 13625 | -7/Lower Caves | Discovered new exit (range 15) 13676 | -7/Lower Caves | Identified exit to Lower Caves 13762 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14196 | -7/Lower Caves | Spotted B-75 Beast 14525 | -7/Lower Caves | Build established: Skirmisher 14539 | -7/Lower Caves | Entered another Lower Caves area 14603 | -7/Lower Caves | Encountered a Warlord checkpoint 14664 | -7/Lower Caves | Discovered new exit (range 14) 14708 | -7/Lower Caves | Identified exit to Factory 15565 | -7/Lower Caves | Discovered new exit (range 9) 15584 | -7/Lower Caves | Identified exit to Zion 16165 | -7/Lower Caves | System corruption reached 10% 16167 | -7/Lower Caves | Attacked by a faux Warlord 16229 | -7/Lower Caves | Lost 8 parts (2n4u2w) 16262 | -7/Lower Caves | Lost 3 parts (1p2w) 16446 | -7/Lower Caves | Entered Zion 16456 | -7/Zion | Build established: Gunner 16595 | -7/Zion | Found CR-A16's Pointy Stick 16736 | -7/Zion | System corruption cleaned by Quarantine Array 17044 | -7/Zion | Learned Factory emergency access door positions 17307 | -7/Zion | Learned Factory emergency access door positions 17583 | -7/Zion | Met Imprinter 17657 | -7/Zion | Imprinted 17660 | -7/Zion | Declared Zion's savior 20629 | -7/Zion | Build established: Derelict-Gunner 20651 | -7/Zion | Found Prototype Energy Gun 20700 | -7/Zion | Identified Storm Laser 21062 | -7/Zion | Discovered new exit (range 16) 21388 | -7/Zion | Gained Derelict followers 22963 | -7/Zion | Entered Proximity Caves 22963 | -6/Proximity Caves | Accompanied by 7 allies 23009 | -6/Proximity Caves | Learned Factory emergency access door positions 24380 | -6/Proximity Caves | Discovered exit to Factory (range 14) 24955 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 26988 | -6/Proximity Caves | Entered Factory 26988 | -6/Factory | Accompanied by 5 allies 26988 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 27321 | -6/Factory | Build established: Derelict-Skirmisher 28380 | -6/Factory | Terminal network hard line cut 28553 | -6/Factory | Build established: Skirmisher 29007 | -6/Factory | Build established: Tank 29651 | -6/Factory | Discovered new exit (range 4) 29910 | -6/Factory | Build established: Scavenger-Tank 30291 | -6/Factory | Build established: Tank 30338 | -6/Factory | Entered Lower Caves 30842 | -6/Lower Caves | Build established: Scavenger-Tank 31257 | -6/Lower Caves | Encountered a Warlord checkpoint 31353 | -6/Lower Caves | Found DCF Scrap (14 items) 31697 | -6/Lower Caves | Build established: Derelict-Tank 32331 | -6/Lower Caves | Found Prototype Device 32374 | -6/Lower Caves | Identified Heart of Steel 32812 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 33950 | -6/Lower Caves | Discovered new exit (range 9) 33987 | -6/Lower Caves | Entered another Lower Caves area 34201 | -6/Lower Caves | Discovered new exit (range 5) 34520 | -6/Lower Caves | Learned Factory interactive machine intel 35322 | -6/Lower Caves | Spotted B-75 Beast 35563 | -6/Lower Caves | Entered Factory 35563 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 35565 | -5/Factory | Loaded intel: 53 interactive machine locations 35651 | -5/Factory | Discovered new exit (range 13) 35864 | -5/Factory | Build established: Scavenger-Tank 36421 | -5/Factory | Entered another Factory area 36421 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 36583 | -4/Factory | Discovered new exit (range 14) 36734 | -4/Factory | Lost 3 parts (1n1u1w) 37296 | -4/Factory | Repaired Mak. Transmission Jammer 37427 | -4/Factory | Repaired Imp. Medium Armor Plating 37501 | -4/Factory | Garrison activated, responded to threat 37566 | -4/Factory | Lost 4 parts (1p3n) 37606 | -4/Factory | Discovered new exit (range 9) 37614 | -4/Factory | Entered Upper Caves 37737 | -4/Upper Caves | Learned location of Quarantine (-2) 37760 | -4/Upper Caves | Discovered new exit (range 9) 37935 | -4/Upper Caves | Build established: Hacker-Sprinter 37967 | -4/Upper Caves | Entered another Upper Caves area 37973 | -4/Upper Caves | Learned Research terminal intel 37988 | -4/Upper Caves | Discovered new exit (range 11) 38068 | -4/Upper Caves | Entered Research 38068 | -3/Research | Evolved 2 slots: Utility x2 38069 | -3/Research | Loaded intel: 22 terminal locations 38237 | -3/Research | Discovered new exit (range 6) 38244 | -3/Research | Entered Armory 38363 | -3/Armory | Build established: Hacker-Mutant 38399 | -3/Armory | Fabricated Adv. Corruption Screen (x2) 38508 | -3/Armory | Fabricated Adv. Hacking Suite (x1) 38569 | -3/Armory | Fabricated Adv. Hacking Suite? 38592 | -3/Armory | Lost 3 parts (2p1n) 38703 | -3/Armory | Core integrity fell below 50% 38704 | -3/Armory | Lost 4 parts (1p2n1u) 38748 | -3/Armory | Core integrity fell below 20% 38774 | -3/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 38719_ Transport Mainframe disabled. 38719_ Slug penetrates Wall. 38725_ W-44 Eye sends out distress signal. 38725_ Imp. Surge Thruster destroyed. 38729_ Arsenal Racks disabled. 38740_ Mak. System Shield destroyed. 38741_ Detecting system override signal. 38743_ S-43 Plague suffers critical hit (Destroy). 38743_ S-43 Plague destroyed. 38743_ Slug penetrates Wall. 38743_ Penetrated by Slug. 38745_ Detecting system override signal. 38748_ Imp. Surge Thruster destroyed. 38755_ Slug penetrates Wall. 38767_ System corrupted: Matter fused (-7). 38770_ S-43 Plague destroyed. 38773_ Acquired 35 matter. 38774_ Mak. System Shield destroyed. 38774_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????? ############## | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? ######+## | | ??????????????????????????????????# #?? ? # | | ??????????????????????????????????# #??" ? ### | | ??????????????????????????????????# #??? ? #?# | | ????????????????????######????????# #??? ? #?# | | ????????????????????# ########## #???? " ### | | ????????????????????# ss hs #???? + | | ????????????????????# =@[p #?####+#### | | ????????????????????# ## p #?# | | ????????????????????####### ### | | ????????????????????# + / | | ????????????????????# ################ "" "" | | ????????????????????# #??????????????# "F "" ! | | ????????????????????# #??????????????# """"" | | ????????????????????#######??????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 45 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 225 Resistance: KI 30 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 44 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Thermal Generator | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. ECM Suite | -3/Research | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Adv. Corruption Screen | x2 | -3/Armory | Preloaded Adv. Hacking Suite | x1 | -3/Armory Adv. Hacking Suite | x1 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- Backstab Dangerous Findings Hunted It's Just You More Dakka Please Significant Disruption Total Silence Challenges ------------ None Game ------ Seed VortexJunkSlayer Manual? 0 Play Time 05:19:53 Cumulative 10.7 hours Start 2025.04.09 @ 20:46:51 End 2025.04.10 @ 13:53:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90646b24-a5aa-4b4b-969c-072b5dcd2d18