Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.05 @ 22:04:18 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (362) 362 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1847 Bonus ------- None Cogmind --------- Core Integrity 295/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Cooling System Medium Storage Unit > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (10) --- Aluminum Leg Cooling System Cooling System High-capacity Storage Unit Weight Redist. System Medium Armor Plating Particle Cannon Particle Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Cooling System Cooling System High-capacity Storage Unit Weight Redist. System Medium Armor Plating Medium Armor Plating Improved EM Shotgun Particle Cannon Particle Cannon Improved Light Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 35 | 6 4 . 18 7 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 2 1 Treads . | . . . . . Leg 5 | 2 . . 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 4 . 6 4 Device 4 | . . . 3 1 Storage 4 | 1 3 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . 1 . 2 3 Artifact . | . . . . . Weapon 13 | 2 . . 9 2 Energy Gun 1 | . . . 1 . Energy Cannon 7 | . . . 5 2 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 95 100 97 100 Engine 11 | . 14 14 11 11 Leg 30 | . 28 28 30 33 Device 7 | . . . 10 11 Storage 11 | . 14 14 11 11 Processor 1 | . . . 2 . Protection 9 | . 9 14 8 11 Energy Cannon 13 | . . . 18 22 Ballistic Gun 9 | . 28 28 3 . Peak Build Rating 15 | 6 7 7 15 14 Average Rating 10 | 4 6 7 12 13 On Entrance 6 | . 6 7 7 14 Naked Turns . | . . . . . Heaviest Build 32 | 10 16 16 32 32 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 4 8 8 10 10 Average Carried 8 | 1 3 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 8 8 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 584 | 219 118 . 222 25 Remotely . | . . . . . Salvage Created 521 | . 30 . 450 41 Parts 39 | . 2 . 36 1 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 16 | . 1 . 12 3 Guns 1 | . 1 . . . Cannons 15 | . . . 12 3 Classes Destroyed 4 | . 1 . 3 . Hauler 2 | . . . 2 . Watcher 3 | . . . 3 . Swarmer 11 | . . . 8 3 Grunt 5 | . 1 . 4 . Best Kill Streak 5 | . 1 . 5 3 Combat Bots Only 4 | . 1 . 4 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 113 | . 4 5 61 43 Missed 31 | . 2 3 15 11 Damage Taken 1033 | . 21 27 383 602 Core 115 | . . 10 58 47 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 58 | . 8 . 41 9 Largest 2 | . 2 . 2 2 Hottest 136 | . 40 . 136 136 Shots Fired 116 | . 16 . 82 18 Gun 30 | . 16 . 14 . Cannon 86 | . . . 68 18 Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . 16 . 14 . Thermal 86 | . . . 68 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 4 . 8 4 Robot Miss Streak 7 | . 3 . 7 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 52 | . 8 . 38 6 Core Hits 24 | . 3 . 18 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 991 | . 64 . 765 162 Guns 141 | . 64 . 77 . Cannons 850 | . . . 688 162 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 141 | . 64 . 77 . Thermal 850 | . . . 688 162 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 10 1 Projectiles 11 | . . . 10 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 6 . 90 81 Average Temperature 27 | . 6 . 24 42 Received Heat Transfer 45 | . 12 15 18 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 4 1 Heat Transferred 1554 | . . . 1258 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 232 | . 60 23 232 160 Initial 90 | . . 23 8 90 Average 87 | . 33 23 113 141 Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 86 100 Level 1 8 | . . . 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 2 2 24 6 Peak Tracking Total 5 | . 1 2 5 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 1 . 4 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 2 . 13 . Successful 11 | . 1 . 10 . Failed 4 | . 1 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . . 10 . Prototype ID Bank 2 | . . . 2 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . . . 2 . Surveillance Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1068 | 66 127 136 645 94 Spaces Moved 514 | 49 75 91 269 30 Core 7 | 7 . . . . Treads . | . . . . . Legs 507 | 42 75 91 269 30 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 150 | 110 120 120 172 190 Slowest Speed 260 | 120 120 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 16 25 25 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 13 . Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 692 | 61 98 118 369 46 Wait 39 | . 2 28 9 . Move 510 | 48 74 90 268 30 Hop . | . . . . . Pick Up 35 | 7 9 . 19 . Fast Attach . | . . . . . Attach 12 | 6 1 . 4 1 Detach . | . . . . . Swap 23 | . 3 . 14 6 Drop 15 | . 1 . 14 . Fire 58 | . 8 . 41 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 4) 194 | -10/Materials | Entered Mines 280 | -10/Mines | Learned location of Recycling (-7) 296 | -10/Mines | Discovered new exit (range 12) 312 | -10/Mines | Build established: Mutant 330 | -10/Mines | Entered Materials 330 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 943 | -9/Materials | Discovered new exit (range 16) 975 | -9/Materials | Entered Mines 1044 | -9/Mines | Met a Derelict bent on vengeance 1047 | -9/Mines | Assembled infested the area 1069 | -9/Mines | Self-destructed Last Messages --------------- 00977_ Destroyed Flight Unit. 00989_ S-10 Pest destroyed. 00992_ Destroyed Flight Unit. 00998_ S-10 Pest destroyed. 01001_ Flight Unit melted. 01001_ S-10 Pest destroyed. 01008_ Acquired 10 matter. 01018_ Acquired 5 matter. 01047_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01054_ C-30 ARC bursts open, deploying its payload. 01054_ D-53 Grenadier unfolds itself. 01056_ Med. Armor Plating destroyed. 01059_ The unstable cave ceiling collapses. 01064_ Aluminum Leg destroyed. 01064_ Med. Armor Plating destroyed. 01066_ Aluminum Leg destroyed. 01068_ The unstable cave ceiling collapses. 01068_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????###?????????????????????? | | ??######????# ##????????????????????? | | ?## ##### #????????????????????? | | ?# ## #????????????????????? | | ?# #?????????????????????? | | ??# = ##????????????????????? | | ???# % #????????????????????? | | ???# % #????????????????????? | | ???# #????????????????????? | | ???## ##????????????????????? | | ????##### #####?????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# #?????????????????????????? | | ????????# ########??????????????????? | | ????????# # # # ####????????????????? | | ????????# #????????????????? | | ????????# ##???????????????? | | ????????# # # #?????????????? | | ????????# d d #?????????????? | | ????????# ####?????????????? | | ????????# @ #????????????????? | | ????????# ###????????????????? | | ????????# #??????????????????? | | ????????## ##??????????????????? | | ?????????# ??????????????????? | | ?????????### a ????????????????? | | ???????????# #####???????????????? | | ???????????# ???????????????????? | | ???????????## #??????????????????? | | ????????????## ##??????????????????? | | ??????????????## #???????????????????? | | ???????????????? ???????????????????? | | ???????????????? #???????????????????? | | ???????????????? #???????????????????? | | ?????????????????#???????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalShadingInverter Manual? 0 Play Time 00:14:43 Cumulative 34.4 hours Start 2024.08.05 @ 21:49:58 End 2024.08.05 @ 22:04:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9af3d72-fc66-451d-86f6-e76518582d51